Richard Sopuch's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Missions cycling problem | I didn't put the netConnection in MissionCleanUp. I found it. I missed the [b]RootGroup.add(Serv... read more | 04/21/2005 (11:56 am) |
| Triggers for Pathshape | I think yes, but I'm not sure if it is correct collision mesh (I'm beginner in modeling too). I crea... read more | 04/21/2005 (6:57 am) |
| Missions cycling problem | In the meantime, trying to find the reason of my problem, I have debugged the Torque C++ sources and... read more | 04/21/2005 (6:48 am) |
| Missions cycling problem | Single player... read more | 04/21/2005 (4:57 am) |
| Missions cycling problem | @Stephen I checked all functions endMission and loadMission, the client always exists. @@@@@@@@@... read more | 04/21/2005 (1:50 am) |
| Missions cycling problem | Sorry Chris, of course you helped me :) I did thank you.... read more | 04/20/2005 (1:43 pm) |
| Missions cycling problem | @Stephen Thanks for hint. It seems something like this. Unfortunately I can't check it in this mo... read more | 04/20/2005 (1:39 pm) |
| Missions cycling problem | It's a pitty. Thanks for your assistance.... read more | 04/20/2005 (1:15 pm) |
| Missions cycling problem | There is no console error. My player (pathshape goes on the path) stops and screen just freeze. I ... read more | 04/20/2005 (1:05 pm) |
| Missions cycling problem | I think I made it like in your proposal. there is the piece of my code: // set the timer in func... read more | 04/20/2005 (6:39 am) |
| Missions cycling problem | Thanks Chris. As I can see, this resource uses triggers. In my game I use the pathshape as a pla... read more | 04/20/2005 (5:27 am) |
| Waterfall and direction of wind | Hi! Ups :)))))))) I'm really sorry for that :) I put post to wrong forum :) It should be send... read more | 03/02/2005 (11:22 pm) |
| How to make a boat float on water? | @Chris, why you didn't use the hover vehicle class? Is it not good enough for the floating boat (I ... read more | 03/01/2005 (2:18 am) |
| How to make a boat float on water? | Hi Steve, I wonder if you succesfully implemented the floating boat. Did you post your code anywh... read more | 02/25/2005 (6:15 am) |
| Road/street in game | Hi! Again I need your help. Today also I will be waiting for anyone who would help me (on Sky... read more | 02/20/2005 (10:02 pm) |
| Road/street in game | Hello! Thank you for all your answers. I have one request to help a little with Quark... mayb... read more | 02/19/2005 (2:16 am) |
| Road/street in game | Hi again! Can I do the same effect with road in Quark? How can I do it? Best regards, Rich... read more | 02/18/2005 (10:10 am) |
| Road/street in game | Hello! Thank you very much! is it possible to do it with demo version? Then save and load in T... read more | 02/18/2005 (9:51 am) |
| Road/street in game | Hi! Thanks for fast reply... I will try with Quark... Have you got any example with road? M... read more | 02/15/2005 (5:28 am) |