Game Development Community

Arland (Barry) Woodham's Forum Posts

Thread Post Date Posted
TIG: Constructor, Networking, Demos Sweet. I'll see you there then.... read more 11/08/2006 (8:01 am)
TIG: Constructor, Networking, Demos Will be there. Just one question. I paid my registration the other day but haven't receive an email ... read more 11/08/2006 (6:09 am)
Creating an object via script That helps a lot I was trying to figure out how to do that but the datablocks I set only seemed to e... read more 08/28/2006 (2:52 pm)
Creating an object via script Bingo that did it. I thought that defining the class did define the imagemap too but I guess not. Th... read more 08/27/2006 (9:46 am)
Creating an object via script Been looking at the code to long I should have realized the mole game was referencing a level on loa... read more 08/27/2006 (5:32 am)
Just purchased T2D Beta 2.... Oh man downloading now wish I had realied that.... read more 03/24/2006 (1:29 pm)
T2dTerrain Gorilla, it was a scorched earth clone. That and nibbles were the two best qbasic demos. Edit act... read more 03/14/2006 (5:13 am)
Breakout / pong combo game Interesting sort of like a new version of warlords for the atari 2600. Only with 2 players instead o... read more 09/27/2005 (9:31 am)
Savannah College (SCAD) Feedback I do wear glasses even though that was ment to be a stab and as I said I do live in the south so I k... read more 09/12/2005 (7:52 am)
Milkshape vs Gamespace I have bothe Milkshape and Truespace 6.6 which is gamespace with better rendering and a little less ... read more 09/11/2005 (5:02 am)
Savannah College (SCAD) Feedback No Drayton Towers is not part of the school and I did not realize it ever was. It is one building th... read more 09/11/2005 (4:53 am)
Savannah College (SCAD) Feedback Roaches? Anthony I have no idea what you are talking about but every building at scad I have been in... read more 09/10/2005 (9:12 pm)
Savannah College (SCAD) Feedback Unreal is beaing used because for level desgin the editor is very easy compared to something like qu... read more 09/08/2005 (2:59 pm)
Savannah College (SCAD) Feedback Hi Kevin, I graduated with my B.F.A. in game desgin at SCAD. Out of my four years there was o... read more 09/07/2005 (8:13 am)
TrueSpace and Torque Well I got Trespace6.6 when it last went on sale and can't say I have done a whole lot with it but, ... read more 08/26/2005 (5:14 pm)
Remember Me' Login Feature Broken Same here doesn't remeber me either. And I hadn't had to log in since about 3 months ago when I clea... read more 07/29/2005 (8:33 am)
Generating Sprites? Thanks Joshua at least thats a place to start looking. I knew T2d wouldn't support it out of the box... read more 07/12/2005 (6:38 pm)
Round 'em up... It was never really finished but I have my implementation of the three musketeer's board game. [ima... read more 07/06/2005 (9:17 am)
Cel-shading for my game Not sure if this is what you are looking for but, check these out I am trying to figure out how to d... read more 06/29/2005 (7:14 pm)
Four Elements Contest This sounds cool to me. I've always wanted to participate in some sort of online contest so I will b... read more 06/13/2005 (9:09 pm)
Neural Nets & Games The big problem with a pre-taught NN is that it would be specific to the game it was developed for. ... read more 06/13/2005 (2:29 pm)
Cell Shading Yay I am an art student and I am very used to critique and while I agree with visual effects being criti... read more 05/13/2005 (8:10 pm)
Cell Shading Tutorial Yeah go ahead and use max. We used it for all the cartoon combat stuff only real difference is use t... read more 05/13/2005 (5:45 pm)
Cell Shading Yay ... well the post came back from the dead. Again apparently. @Trane: Sorry never saw your post be... read more 05/12/2005 (2:15 am)
10,000 players I'm curious did you switch over to t2d or implement it in tge like you started with? Pretty amazing ... read more 05/10/2005 (6:29 am)
(fixed) Why the 5 most recent posts were very useful Another vote for the return. The whole side bar was great it let you see at a glance all the current... read more 05/09/2005 (11:03 pm)
Know any good modeling tutorials ? [url]http://www.3dtotal.com/[/url] great tutorials go to freebies the tutorials and make sure you cl... read more 05/08/2005 (6:54 am)
Interest for martial art skeletal animation I may not use the animations in a game but, heck I'd buy the package just to study the movements.... read more 04/19/2005 (6:59 pm)
Three Musketeers Decided to look up some info on the game. We did this about a year ago in my concept development cla... read more 04/17/2005 (10:58 am)
Secret project More must see more.... read more 04/17/2005 (10:46 am)
Simplistic Break-Out Looks promising. I'm sure you plan to add powerups, what's breakout without powerups, so that will e... read more 04/17/2005 (10:43 am)
Sprite Placement By $row / $column Well I now compressed about 4 pages of code, just copy pasting mostly, into about 2/3 of a page. ... read more 04/15/2005 (8:52 pm)
Sprite Placement By $row / $column Wow so quick this community is Great! Thanks that works great. May I ask what excatly does the SP... read more 04/15/2005 (8:04 pm)
Neural Nets & Games @Bruno: Here you go I knew I had the link somewhere [url]http://www.gameai.com/[/url] Almost anythin... read more 04/01/2005 (11:15 am)
Neural Nets & Games Well I went to an Machine Learning for games tutorial at the GDC so I'll see if I can help. 1) Ne... read more 03/31/2005 (8:50 pm)
I'm a T2D Developer! Another one to join the group here. Look out for some cool stuff hopefully soon.... read more 03/24/2005 (8:50 am)
GGs at GDC 2005? Well I'm here and you can bet I'll be stoping by the booth first chance I get.... read more 03/07/2005 (9:02 am)
Cell Shading Yay Finally had time to write the tutorial it can be found here. [url]http://www.garagegames.com/mg/for... read more 01/06/2005 (8:34 am)
Cell Shading Tutorial [b]Part Four What there's a part four?[/b] Well not really I just wanted to leave a few parting ... read more 01/06/2005 (8:29 am)
SouceClient is null with vehicles? Well thank you both, you have given me something to start on. @Zod - I was already declaring the ... read more 11/18/2004 (5:18 am)
SouceClient is null with vehicles? Well I would still like answers on this but until then I am using a workaround by doing the scoring ... read more 11/17/2004 (7:48 am)
3D Art Creation EBook for Creating Games Do you self a favor and learn the basics of milkshape it is very cheap and allows for all the setup ... read more 11/15/2004 (12:12 pm)
Cell Shading Yay Thanks for the comments guys it really feels good when something in a project actually starts workin... read more 11/09/2004 (5:16 pm)
Quark Path Duplicator Woes That checkbox doesn't appear to actually do anything. I believe it actually affects the texturing. ... read more 10/24/2004 (1:36 pm)
No exe! Oh hello Ari, I see this post got resurected. I wondered what happened to the old one before maybe I... read more 08/22/2004 (4:50 pm)