David Tan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Dexsoft-games, Free Christmas Gift | It's cool! thank you!... read more | 12/18/2006 (6:15 am) |
| 1.4CR2 unicode not work correct | This is my fix for chinese input,and it work well. 1)after [code]Win32PlatState winState;[/code... read more | 12/02/2006 (8:53 pm) |
| 1.4CR2 unicode not work correct | The unicode in TGE V1.5 still has problem.I have nothing to say.... read more | 10/27/2006 (6:56 am) |
| TGE 1.4 Unicode IME Problem | Steven Chiu,Could you post your fixed code?The Unicode in TGE 1.4 still has problem.... read more | 03/20/2006 (10:21 pm) |
| How to use Unicode Font in TGE 1.4.0? | I had the same problem on 1.4 cr2 days .I posted on the forum long long ago. [url]http://www.garag... read more | 11/25/2005 (8:54 am) |
| How to add runSurfaceAngle to Tank Pack | Thanks!I am looking forward to this.... read more | 10/08/2005 (7:15 pm) |
| 1.4CR2 unicode not work correct | TORQUE_UNICODE is defined In the file torqueconfig.h,all IME I using has the same error.... read more | 09/13/2005 (3:18 am) |
| 1.4CR2 unicode not work correct | Thanks for your reply,But I had added the word 'UNICODE' to the preprocessor definitions in the C/C... read more | 09/12/2005 (10:17 pm) |
| Problem with a function called in OnRender() | I meet the same question.@Anthony,could you post your fix code?thanks.... read more | 01/27/2005 (7:11 pm) |
| Why the ID is different? | Thanks.I had figure out the problem.... read more | 01/21/2005 (2:26 am) |
| Why the ID is different? | Thanks.Could you tell me how to use it?what I wanted is get the target object's server ID that aimi... read more | 01/19/2005 (8:36 pm) |
| Why the ID is different? | Thanks for quick reply.Could you tell me how to get the object's server ID?thanks.... read more | 01/19/2005 (6:07 pm) |
| Bravetree tankpack falling through terrain issues | Cool!It seem to no problem after I set the maxstephigh to 10 (actually set it over 1 can do same res... read more | 01/06/2005 (6:44 am) |
| Bravetree tankpack falling through terrain issues | It happens to me too.... read more | 01/06/2005 (5:32 am) |
| Bravetree tank pack and turret camera | Michael,Thanks your quick reply.I have a new problem,when the tank come into collision with aiplayer... read more | 01/05/2005 (6:25 pm) |
| Bravetree tank pack and turret camera | Michael,thanks! I get it works great! what I do is: 1)use Michael's code pack and reCompile th... read more | 01/05/2005 (4:31 pm) |
| Bravetree tank pack and turret camera | Michael,I didn't get it work,I only find 1 place like " if (blah && !(blah && blah && camera)) " at ... read more | 01/04/2005 (4:31 pm) |
| Bravetree tank pack and turret camera | Michael,thanks for your reply.I am interested in your 1st person view,It is what I want,could you te... read more | 01/04/2005 (5:53 am) |
| Bravetree tank pack and turret camera | Adding the "cam" and "eye" node only get a 1st person view,Is there a way to change the camera attac... read more | 01/03/2005 (4:21 pm) |
| Bravetree tank pack and turret camera | I Suggest that Bravetree make a "Camera Pack" for TANK PACK.I would like to pay it.... read more | 01/01/2005 (9:44 pm) |
| Bravetree tank pack and turret camera | The same question I have.I suggest that creating a Tank Pack forums area for the users.... read more | 12/16/2004 (5:11 pm) |
| Torque Explorer Continued | Cool!I am 1st.thanks.... read more | 11/01/2004 (5:09 am) |
| Seeker projectile class | DOWNLOAD BEAVER PATROL 1.3 ALPHA: http://www.gamebeavers.org/modules.php?op=modload&name=Download... read more | 10/29/2004 (3:05 pm) |
| Seeker projectile class | Thanks for quick reply.This is the function in the file MissileLauncher.cs that I used. [code] fun... read more | 10/29/2004 (6:43 am) |
| Seeker projectile class | Thanks,It works.But it is not easy to lock target,could other ways to fix it?... read more | 10/29/2004 (6:21 am) |
| Seeker projectile class | Thanks your reply.Is it put the scanning function in the MissileLauncherImage::onFire()?I try it for... read more | 10/28/2004 (11:45 pm) |
| Seeker projectile class | I would be very interested in this.Why not make it a new resource?thanks.... read more | 10/25/2004 (11:17 pm) |
| Turret question | Thanks Pat again!Now I can make the turret as a player,aiming with mouse and control the tank with k... read more | 10/21/2004 (10:38 pm) |
| Turret question | Thanks Pat,a good idea.I only use 2 levels scheme: Vehicle <- mounted turret As you say "use the t... read more | 10/14/2004 (12:04 am) |
| Turret question | With the help of Raverix, Now I can control the vehicle with keyboard and control the turret with mo... read more | 10/13/2004 (7:25 pm) |
| Turret question | Thanks Tim,it is very userful to everybody!Thanks again.... read more | 10/08/2004 (7:42 am) |
| Turret question | Hi Tim,I get the following error: --------------------Configuration: Torque Demo - Win32 Debug-... read more | 10/07/2004 (10:17 pm) |
| Turret question | Thanks Tim,great help from you.... read more | 10/07/2004 (9:09 pm) |
| Turret question | SORRY.eptyq2000@hotmail.com.... read more | 10/07/2004 (8:06 pm) |
| Turret question | MSN, eptyq2000@hotmal.com,or iRC.... read more | 10/07/2004 (8:00 pm) |
| Turret question | I will be online for 5 hours.... read more | 10/07/2004 (7:56 pm) |
| Turret question | I Just want the coding/scripting. a)control vehicle with keyboard. b)control the turret with mouse... read more | 10/07/2004 (7:51 pm) |
| Turret question | Hi,Tim.I am not kidding.I buy Torque engine three months ago,I look at the readme comes with the tur... read more | 10/07/2004 (7:34 pm) |
| Turning Head to Look | This is same thing I'm trying to figure out...... read more | 10/06/2004 (6:27 pm) |
| Turret question | Thanks,I will try.But I am new to C++,If resource code can be posted,It would be grateful.... read more | 10/03/2004 (2:47 am) |
| Turret question | Thomas,thanks for your reply,could you give me more detail?... read more | 09/30/2004 (5:06 am) |
| Im stuck need to control player and vehicle at the same time ! | COOL!why not post it as resource?It is very helpful for everyone.thanks... read more | 09/29/2004 (5:49 pm) |
| Mouse | You could use canvas.cursoron()/canvas.cursoroff and canvas.hidecursor()/canvas.showcursor().... read more | 09/23/2004 (8:26 pm) |
| 3rd person shooter video | Thanks Josh.Luky to meet you,Could you send an email to me?let's help each other.... read more | 09/23/2004 (8:24 am) |
| Shooting direction | Thanks.I will try.... read more | 09/22/2004 (6:37 pm) |
| 3rd person shooter video | Thanks Eric Hartman!Another question, How to control the direction of shooting?... read more | 09/22/2004 (5:55 pm) |
| 3rd person shooter video | COOL!Eric Hartman,could you post some code of "mouse controlled aiming"?thanks.... read more | 09/13/2004 (6:52 pm) |
| Mouse's moving not smooth | What I mean is the mouse's moving speed is slower when I set the mouse visible.... read more | 09/11/2004 (2:12 am) |
| Coding Mouse Control Question | Cound you post example codes,please?thanks.... read more | 09/07/2004 (5:57 pm) |
| Coding Mouse Control Question | The same question I want.... read more | 09/07/2004 (12:34 am) |