Steven Fletcher's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Super fighter | @Ben Wow. Thanks for mentioning it. I had never heard of Hybrid Heaven. I don't have a N64, ... read more | 11/03/2004 (8:30 pm) |
| Storyline changing | Sounds like a decent idea. As an indie game, it might be hard to make happen. How about not ha... read more | 11/02/2004 (6:10 pm) |
| Selling back games will make prices RISE - BEWARE! | I always buy old (not used, just a few years old) games. That way I never have to may more than $30... read more | 11/01/2004 (4:29 pm) |
| Languages Languages Languages lots of em | Look, finish learning Python since you've already started. In my opinion, the best languages to u... read more | 10/30/2004 (8:43 am) |
| RPG "Level Up" Types | I must admit that I was surprised to see this thread come back to life since I was the only who ever... read more | 10/27/2004 (9:14 pm) |
| Who knows what the Top 20 Independent Game Companies are? | I nominate [url]http://www.spiderwebsoftware.com/[/url].... read more | 10/25/2004 (7:28 pm) |
| Where have all the PC games gone???? | @Matthew [url]www.amazon.com[/url] Don't use the Toys & Games section though - it'll say that ev... read more | 10/25/2004 (7:28 pm) |
| Making Search Engines Find My Site | I submitted my site to dmoz around the same time as I originally posted this thread (yes, Steven Fle... read more | 10/24/2004 (6:28 pm) |
| Questions | You need a C++ compiler to use Torque. If you're not a C++ programmer, you'll have to work with som... read more | 10/17/2004 (3:21 pm) |
| Costs of Hosting | Another good one is [url]www.lunarpages.com[/url]. Basic hosting is $7.95 per month plus $14.95 per... read more | 10/16/2004 (7:36 pm) |
| Tell me how to make a game and what i need to do | Pick one of the following fields to work in: art, music, and programming. Get good at it, find some... read more | 10/16/2004 (7:31 pm) |
| Filtering out good game ideas from bad ones | I have a comment about the 2nd filter. You shouldn't just throw away the scenario idea. You shou... read more | 10/15/2004 (8:47 pm) |
| Newbie....... | Make simple games first and move up. For each game, add your own special features to make the game... read more | 10/13/2004 (6:10 am) |
| Mythale RPG Design Doc (Preliminary) | @George Your forum idea is a good one. I'll keep it in mind. I could have one thread for each... read more | 10/11/2004 (5:56 pm) |
| NPC's for RPG's | I think Nauris has a very important point that no one's mentioned. Although this whole idea is cool... read more | 10/08/2004 (10:13 pm) |
| NPC's for RPG's | @David Most chatbots are only a little above the "clickable word" level. Obviously, most chatbots ... read more | 10/07/2004 (6:42 pm) |
| NPC's for RPG's | Diablo 2 gives npcs that have something important to say a '!' above their heads. Diablo 2's npcs a... read more | 10/05/2004 (8:51 am) |
| NPC's you can chat with | From what he said, he sounded like he's planning something much more elaborate. Starship Titanic ... read more | 10/03/2004 (6:03 pm) |
| NPC's you can chat with | You could still have the login be optional. There could be a guest login name that the program defa... read more | 10/03/2004 (10:29 am) |
| Best FREE Web Hosting | [url]www.tripod.com[/url] is ok. Well, actually, I hate it. But it's similar in quality to other... read more | 10/03/2004 (9:32 am) |
| NPC's for RPG's | Two threads for this topic? Starship Titanic used chatbots for the Npcs, but the game still wasn'... read more | 10/02/2004 (6:40 pm) |
| NPC's you can chat with | I basically agree with what Josh said. @Nathaniel: I have my own similar chatbot program at [url... read more | 10/02/2004 (6:35 pm) |
| Java 2D Game toolkit | [url]http://fletchergames.com/articles/javatutorial.htm[/url] is a direct link to my java game progr... read more | 09/23/2004 (6:27 pm) |
| 2D Lights | If you decide not to use alpha channel transparency, you can also change the brightness of a pixel b... read more | 09/23/2004 (6:24 pm) |
| Java 2D Game toolkit | @Andrew The artist who was doing the art for games 0 and 1 never replied to my email. So, if y... read more | 09/19/2004 (8:06 pm) |
| Google Ad Sense | It works now.... read more | 09/16/2004 (7:49 pm) |
| Google Ad Sense | I see. They put the ad within the table - I had the ad outside of the table. That was probably the... read more | 09/15/2004 (7:04 pm) |
| Java 2D Game toolkit | Ah. I would have downloaded the SDK right away for developing Java games, so this computer probably... read more | 09/15/2004 (6:57 pm) |
| Java 2D Game toolkit | Microsoft doesn't support Java? Java applets seem to be working fine for me in the newest version o... read more | 09/14/2004 (8:51 pm) |
| Java 2D Game toolkit | Sorry about the last post. I sounded a little whiney at the beginning. :) @Andrew I'll see if... read more | 09/13/2004 (6:56 pm) |
| Java 2D Game toolkit | By all means, look at LWJGL. I know nothing about it - I just looked at the site briefly. SPGL l... read more | 09/12/2004 (7:16 pm) |
| Java 2D Game toolkit | Thanks for the heads up. I'm downloading Opera now so that I can test the site out with it. [E... read more | 09/11/2004 (8:10 pm) |
| Java 2D Game toolkit | If you want to see the toolkit right away, I can put everything else on hold for a week or so and wo... read more | 09/10/2004 (8:37 pm) |
| Java 2D Game toolkit | Nothing is complete yet except game0. I plan to work on game1 next week, but I don't know how much ... read more | 09/10/2004 (8:25 pm) |
| Java 2D Game toolkit | [url]http://www.brackeen.com/javagamebook/[/url] is the url for the best of the java game programmin... read more | 09/09/2004 (6:51 pm) |
| Java 2D Game toolkit | [url]http://www.gamedev.net/hosted/javanerd/[/url] is an old java 2d game toolkit. It hasn't been u... read more | 09/09/2004 (6:46 pm) |
| Programming experience | After reading some of the posts, I realized that my original chart was misleading. Although I've ... read more | 09/04/2004 (7:40 pm) |
| Design Doc Template | I always use Java whenever I can. It's cross-platform, powerful, has an API full of useful function... read more | 09/04/2004 (7:14 pm) |
| Design Doc Template | @Jase That sounds like a good idea. Having every field be optional is essential. And having the... read more | 09/03/2004 (2:35 am) |
| Programming experience | Novice - you've never programmed a game before, but know at least one programming language Beginn... read more | 09/03/2004 (2:26 am) |
| Super fighter | Maybe you could make a turn-based fighter. You could select attacks by picking them from a huge lis... read more | 08/30/2004 (4:03 pm) |
| Revamped | It looks like you've put some effort into the website. But I don't know exactly how to respond to... read more | 08/23/2004 (7:14 pm) |
| Well Designed Projects? | I think there's alot of people of the sort you're looking for on Garagegames. Personally, I'm not... read more | 08/23/2004 (7:06 pm) |
| Advice wanted on putting together a team | Http://rentacoder.com is a good place to hire programmers to do some small piece of code.... read more | 08/23/2004 (6:49 pm) |
| After Graduation Job Advice | If you're not interested in teaching, don't do it unless you have to. Given the current state of ... read more | 08/16/2004 (8:21 pm) |
| Doubts are your worst enemy | My advice is to pick one mode. Make a game for that mode. Then make a game for the other mode. ... read more | 08/14/2004 (7:51 am) |
| Optimal gameplay length of an indie game? | What's more important is that it doesn't take you long to create the game content. That's a big pro... read more | 08/14/2004 (7:48 am) |
| New At Game designing | You don't necessarily need to use Torque to make games. That's just one game engine. You can use a... read more | 08/11/2004 (3:51 pm) |
| Modeller/Animator needed for Action/Adventure/RPG | You only need to post these things once. Use Job Opportunities for posts about 1 job, and Team Buil... read more | 08/09/2004 (3:54 pm) |
| How did you get started?? | I read alot of game programming and programming books and wrote alot of programs. I also went to co... read more | 08/04/2004 (3:58 pm) |