Game Development Community

Roland Orr's Forum Posts

Thread Post Date Posted
Showing health, armour and thing via hud I think it would be best to code the gui in the engine first, deriving from the existing class then ... read more 02/20/2008 (8:27 pm)
Lightwave 3d dts texture problem Ok here is my take on this from my experience with Lightwave. The native surface baker in lightwa... read more 02/14/2008 (8:14 pm)
Modernization Kit Beta Thread 2 Well i must say this is a fantastic resource. thanks a heap Alex. At first i had some issues get... read more 01/09/2008 (7:35 pm)
Biped vs Custom Rigging With Max it is better to use Biped. I use Lightwave so i use a skeleton rig.... read more 01/08/2008 (1:47 pm)
Free programmer looking for work Hey Louie, Nice offer you have there. I am currently working on a large game project that has FP... read more 01/04/2008 (6:57 pm)
Immersive AI Engine by Gavin Bunney discussion @Rick Yeah that was the problem. I was initializing the AI to late. Bumping it up to be called ri... read more 12/30/2007 (9:54 am)
Trouble saving GUI. Try putting in an exec command. open up: client/init.cs Example path: Torque\example\starter.f... read more 12/29/2007 (12:17 am)
Immersive AI Engine by Gavin Bunney discussion @Rick: Thanks for the tip, i will have to go into my cs files and make sure the calls are in the rig... read more 12/25/2007 (12:29 pm)
Searching objects in the editor If you like you can email the code to me and i can host a download of it. roland 'at' rolanddynam... read more 12/18/2007 (12:21 pm)
Immersive AI Engine by Gavin Bunney discussion Ok i got it intigrated, it compiles fine, but i get these errors in console.log when the spawn takes... read more 12/18/2007 (12:15 pm)
Searching objects in the editor Very cool i must agree. And i too would love to see this shared, just like your vehicle physics edit... read more 12/18/2007 (6:44 am)
Dynamically tweak Vehicle Physics The tool looks really good, is there a link to download this tool ? did not see one anywhere. This t... read more 12/18/2007 (6:41 am)
Tip: don't exec() GuiEditorGui.gui until you need to Thanks for the snippet mate. worked like a charm, and i did notice the slight speed increase. simple... read more 12/06/2007 (6:29 pm)
Editing the terrain Check in the engine\editor director of the source code. There is several files in there you could lo... read more 12/06/2007 (7:17 am)
Minimal files for Torque/MODfolder/*. From what i understand of it (i don't own the rts starter kit so not 100% here) the RTS Kit requires... read more 11/15/2007 (8:52 pm)
External 3D-Object Design Software Well i will answer number 5 to some degree: dts creation software that is free: Blender (there is... read more 11/04/2007 (11:21 am)
How to open .pst files Pst files are used mainly by 2 programs. Outlook/Outlook Express (it is the main folder to which ... read more 11/03/2007 (7:28 pm)
Forest Pack Q&A This is a awesome resource. However i am getting an error when i try to add the forest, and forest c... read more 10/30/2007 (1:06 pm)
Indie = unsuccessful? @LFoster and Jay Barnson: Both of your comments are good. i agree with them. I have a small team ... read more 10/29/2007 (10:11 pm)
Animated textures Well i have not a clue what the acronym stands for but here is the basic jist of it: lets say you... read more 10/28/2007 (9:07 pm)
Indie = unsuccessful? Pulled this from wiki: Indie games are video games that are created independently of the financia... read more 10/28/2007 (7:07 am)
Robert Jordan - author of Wheel of Time has Died That is sad. he was a fantastic author. read the entire series including the compendium or whatever ... read more 09/16/2007 (11:10 pm)
Bounty offered for model conversion I would jump on this too, but i have the same questions as Joseph. Plus the fact that i am a lightwa... read more 09/11/2007 (6:54 am)
What program can do this? There are several modeling packages that can export dts and dsq files: Lightwave 3d studio max ... read more 09/02/2007 (10:33 am)
Chaining Mission Files That is a good question magra, even though this thread is kinda old now i would like to know before ... read more 09/01/2007 (6:37 pm)
Looking for ideas around defining "spaces" in missions I looked quickly at the resource, looks good. Will be a handy thing in our game. I will have to l... read more 08/31/2007 (6:44 am)
TGE1.5.2 models in other formats? Some time ago i recreated the skeleton from ground up based on the max file for the player into Ligh... read more 08/25/2007 (8:48 pm)
3D artist looking to join a project. Could you possibly post some stuff from your portfolio? So we can all see what you have done and wha... read more 08/20/2007 (8:21 pm)
Using Tim Aste: Building Pack 2 Well i did exactly what Stephen said, for the version(s) of torque i am using (2 different projects,... read more 08/17/2007 (11:07 pm)
Using Tim Aste: Building Pack 2 I had this problem too, but only on certain objects and only when i did a relight of the scene after... read more 08/16/2007 (6:59 am)
XSI Foundation or Lightwave 9... I would go for lightwave personally, but that is because that is what i use. never used XSI so c... read more 08/13/2007 (7:36 am)
Great idea, now what? My suggestion would be this : 1) take your idea and develop a solid game design document. 2) pic... read more 08/12/2007 (10:07 pm)
I thought i had it...(VC++ 2005 EE) No what he is saying is that you go to the project properties dialog, go to debugging tab, and set t... read more 07/29/2007 (6:34 pm)
Wheels Missing from Blender-Exported Vehicle I use lightwave 3d and i get the same invisible wheel you do even when using the buggy wheels. I... read more 07/17/2007 (10:15 pm)
Door Object Resource Method Well i have not bound the door object resource to a kb key yet, but for me it worked without any pro... read more 07/14/2007 (8:47 pm)
Only get pink screen Well like i said there are generally 2 different downloads for the latest directx release(s), one si... read more 07/14/2007 (8:35 pm)
Only get pink screen Like kenneth said, install teh latest directX and vid card drivers for your OS (XP adn vista), for d... read more 07/13/2007 (5:14 pm)
Hole in terrain = hole in water? Don't know what to tell you greg. i just tested this in TGE and could not recreate the issue. ... read more 07/09/2007 (2:15 pm)
Using X Files You could also try Deep Exploration. download demo here: [url]http://www.righthemisphere.com/... read more 07/01/2007 (7:33 am)
ATI Driver and rendering issues ATI/AMD is lacking hugely with OpenGL. I have some wierd problems too. like i have an ingame custom ... read more 06/29/2007 (9:36 pm)
Texture Maker Have you tried paint.net? i tried this in the past and it seemed pretty good. best part from wha... read more 06/19/2007 (3:25 pm)
Model Issues By the sounds of it it looks like one of few things might be the issue: 1) the ingame scale of th... read more 06/19/2007 (3:21 pm)
ljpeg.lib linking error ... To fix this issue if you have not figured it out yet: Clean your project. (Build->Clean Solution)... read more 06/19/2007 (9:02 am)
Image Loss on GUI elements I am having this issue as well, but for me i have narrowed it down to either the fact that i am usin... read more 06/13/2007 (8:19 am)
AIplayer-> Player detection Have you tried the AiPatrol and AI Guard resourcs? they work pretty good. you may want to check them... read more 06/12/2007 (7:07 pm)
Dynamic Rate of Fire Andy is right about how to do it, but if you want a stat or maintained rate of fire for say if the ... read more 06/08/2007 (6:50 pm)
Microsoft Surface - ok, I want to make games for this BAD OMFG The possibilities for this and arcade game alone is just freakin staggering, could you imagine ... read more 05/30/2007 (8:28 pm)
New Constructor plugins for testing Just tried these out, nice job on them mate. works well on 1.0.2 no errors at all.... read more 05/29/2007 (10:44 am)
Web Domain Questions... Www.securemate.com their a windows hoster but they are good. $8.95 a month gets you 500 megs of s... read more 05/28/2007 (2:01 pm)
Immersive AI Engine by Gavin Bunney discussion Excellent resource Gavin, i will be giving it a good look over once i get my house back in order her... read more 04/12/2007 (8:16 am)