Game Development Community

Robert Pierce's Forum Posts

Thread Post Date Posted
T3D 3 PhysX compile error Maybe I just figured it out, lol... https://github.com/GarageGames/Torque3D/pull/518... read more 11/01/2013 (8:22 am)
T3D 3 PhysX compile error I'm new to git, so I have no clue how pull requests work. I tried playing around with the Pull secti... read more 11/01/2013 (8:16 am)
T3D 3 PhysX compile error For the record, I used the github source (development branch) as of 10/29/13 @ 10pm... read more 10/31/2013 (8:24 pm)
T3D 3 PhysX compile error After searching through the other files in the T3D folder, I changed pxMultiActor line 573 [code]FS... read more 10/31/2013 (7:09 pm)
T3D 3 PhysX compile error Yes. Took some time, I initially installed two versions that were too new, until I found the NVIDIA ... read more 10/31/2013 (7:07 pm)
CVS Access.... is it gone? Darn.... well, it's not like the prepackaged installers don't work. :P I just kind of enjoyed usi... read more 07/30/2007 (9:33 pm)
Complete MMORPG Development Guide I registered over there, username is 'robertsim007'.... read more 03/03/2006 (6:22 pm)
TGE.net? will it be possible Well... (mostly) anything is possible with TGE, since you have access to the source. Also, if I r... read more 09/30/2005 (3:57 am)
Compiling 1.4RC2 with TBE [quote]What isn't working? What's going away? Mac projects may be broken. Linux is currently brok... read more 09/10/2005 (4:17 pm)
I want the shader engine for linux please I cannot speak for GG, but from what I have read, this is what I have understood. 1) It is still ... read more 08/13/2005 (10:40 pm)
Removes from the Tribes 2 engine I'm not the best source of information from this, but I believe it was part of the conditions in the... read more 08/12/2005 (5:31 pm)
Changing missions online? Well, with the way Torque is set up, you can't have two missions running simultaneously on one serve... read more 08/06/2005 (3:16 pm)
Which App do you use for DTS creation? I do most of my modeling work, which isn't much since I am a programmer (but you need programmer art... read more 08/01/2005 (11:18 am)
Torque IDE Back in January, I started an open-source TorqueSCRIPT editor. The way it was coded, it was meant to... read more 07/19/2005 (9:01 am)
Mouse binding With all keybinds, when the key/button is hit, it sends a value greater than 1 (I think), when it is... read more 07/08/2005 (8:15 pm)
Saving ML Text edit contents to user-specified files You will most likely need to edit GuiMLTextCtrl.h and GuiMLTextCtrl.cc to add in a ConsoleMethod for... read more 07/08/2005 (7:00 pm)
As a beginner, what is your biggest hurdle so far? I'd say my biggest hurdle is actually getting the motivation to continue this far down to path. I... read more 07/04/2005 (4:28 pm)
How many team members? About two people in Uber Real Games. Myself and another. 100% of the work we do is through online... read more 07/04/2005 (4:27 pm)
CVS Tag Release_1_3_1 missing files Actually, those files are moved, :D. The files in the GUI folder were moved into subdirectories t... read more 06/30/2005 (4:12 pm)
Help with some gui stuff It should be "altCommand" you want. It is one of the "*command" fields. Robert... read more 06/30/2005 (3:58 pm)
How to pack game resources? You should be able to zip up the directories and then have Torque load them. I have never done this ... read more 06/26/2005 (2:34 pm)
Help!! Just downloaded and nothing works This same thing happens to me. The [quote]Activating the OpenGL display device... Activating the Op... read more 06/21/2005 (5:39 pm)
Hello world !questions I am going to start by answering 2. 2) Yes, Torque is VC6 compatible (I have compiled it with VC6... read more 06/18/2005 (12:09 am)
I need a few tips I've used 3DBuzz for learning 3D Studio Max. The tutorials were made on 3DS Max 4, but I use Max 6 a... read more 06/16/2005 (5:25 am)
Getting a mission in the main menu GUI I would try adding a GuiTSCtrl "behind" the GuiControl of the MainMenu. That should allow you to see... read more 06/15/2005 (11:26 am)
Video teaching First, would you say [url]http://dl.uberrealgames.com/divx_sample_text.zip[/url] is highly distorted... read more 06/15/2005 (10:21 am)
Video teaching I have finished planning out the "base" tutorial (that explains the *very* basics of Torque). Wha... read more 06/15/2005 (9:03 am)
Video teaching I just wanted to make sure I wasn't doing something GG would prefer to do. :) EDIT: I worded t... read more 06/14/2005 (6:13 pm)
Video teaching So, do I have an okay from GG saying that this won't interfere with anything? (I don't mind givin... read more 06/14/2005 (6:07 pm)
Video teaching I hate to necro threads, but what I have to say really involves this thread. Anyway, I just wante... read more 06/14/2005 (4:23 pm)
Calling people to help test GUI control Just a simple "bump". Does anyone wish to help and test this? I apologize if I am being intrusive... read more 06/09/2005 (6:37 pm)
Controlling Mouse Right Click I would like to see all of the things you listed, :P. Robert... read more 06/07/2005 (10:50 pm)
Post- Apoc / Cyberpunk MMO project Expanding with you Hmm.. At the moment I am working on a cyberpunk RPG. This looks interesting (I think). I am ti... read more 06/06/2005 (7:49 pm)
Item Collision I apologize, I forgot to mention I used a heavily modified engine (including modified collision hand... read more 06/05/2005 (7:08 pm)
Controlling Mouse Right Click I say you should do both, but it is your choice, :). Robert... read more 06/05/2005 (11:20 am)
Movemap.bind questions (multiple ways of movement) @Bardur: I think [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5771[/... read more 06/05/2005 (10:54 am)
Controlling Mouse Right Click I require similar functionality for the project I am working on. Today, I was going to go into th... read more 06/05/2005 (10:47 am)
Item Collision In the items onCollision method, you can check an objects class (like WheeledVehicle, or Item) using... read more 06/04/2005 (12:13 pm)
Getting Wheeled Flying vehicle demo to run Since the mod uses starter.fps, I am pretty sure the idea is to have the Player "mount" the vehicle.... read more 06/03/2005 (4:16 am)
Getting Wheeled Flying vehicle demo to run Without using the resource before, I will have to say that you should go into your Mission Editor an... read more 06/02/2005 (8:57 pm)
Getting Wheeled Flying vehicle demo to run If you used the 1.3 installer, and assuming you used the default install path, you can extract the Z... read more 06/02/2005 (8:38 pm)
Activating Camera movement (with Cursor On) by a mouse button. Okay, so does anyone happen to have any ideas at the moment? Robert... read more 06/02/2005 (2:43 pm)
A healthy (harsh) assesment of games that are made today I read that a while ago, when it was posted on slashdot a few hours ago, :P. Anyway, funny read, ... read more 05/30/2005 (7:49 pm)
Okay everybody represent your `hood(neighborhood that is) I guess people don't like Ohio. I have only noticed two people that said they were from Ohio, myself... read more 05/29/2005 (5:22 pm)
Which tools should I spend money on? If you don't mind paying (what I will assume to be) $25, you can get Torque Constructor. It is, if I... read more 05/29/2005 (10:29 am)
Which tools should I spend money on? I use GCC (through MinGW on Windows). It works fine for me, and it is free, :). Also, you may wan... read more 05/28/2005 (10:08 pm)
Mouse difficulties What you can do is schedule an event to increment mvTriggerCount0 again, which stops it the firing. ... read more 05/28/2005 (10:04 pm)
Proofreaders for MMORPG Advanced Tutorials Needed I will be happy and able to help with proofreading. Also, if you can wait three years, I can tran... read more 05/24/2005 (8:16 pm)
Version 1.4 Download? The module name is always "torque". To get 1.4, you don't need anything extra, but if you want to ge... read more 05/16/2005 (6:31 pm)
Floating Windows on playGui Hehe thanks, that solved my "problem". I need to remember that I can usually find the answer to m... read more 05/16/2005 (3:48 pm)
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