Game Development Community

Sean T. Boyette's Forum Posts

Thread Post Date Posted
Getting 360 to deploy with Platformer Demo Kits in Visual Studio - I suspect that you may not have the xna library included in your solution - check... read more 01/14/2010 (10:31 pm)
I can't seem to find a download link for Torque X 3D in 'My Products'? Neither can I, is there something that we need to do?... read more 05/09/2009 (7:16 pm)
Transparency on DTS models Mike, Is this a skinned Mesh? (I think it may be!) Sean... read more 02/10/2009 (6:19 pm)
Screenshots of my game in progress Looks good - look forward to seeing it in action!... read more 01/30/2009 (12:18 am)
Torque X Platformer Kit - Models/Sprites He rendered seperate images from Max, and I think used a quick macro in photoshop to make a Spritesh... read more 01/30/2009 (12:15 am)
Book: Maximum texture size on a DTS model is 512x512? I see that sentence in the book, I can tell you that I have used tetures as large as 4k for a DTS on... read more 01/30/2009 (12:14 am)
Progress! My ninja platformer dream game will come true eventually! lookin good daniel!... read more 01/25/2009 (8:29 pm)
Has anybody done anything significant with the beta? I have been working on a title using the beta - you can see it at my site - www.fluidimages.com. (Ro... read more 01/25/2009 (7:51 pm)
Is anybody activly working with this kit right now? I may work with it soon... not sure. ... read more 01/22/2009 (10:40 pm)
TX3D Preorder? I am interested in this as well....... read more 01/14/2009 (5:35 pm)
Torque X Game for Review Review Complete!! Great work John! Good luck!... read more 12/23/2008 (6:50 pm)
Another Math Question Thanks Takuan - I will ahve to check that out!... read more 12/20/2008 (7:36 pm)
Official Torque X Documentation Feedback Thanks for the update Mike! Cannot wait!... read more 11/25/2008 (5:28 pm)
Build Errors Jace, Right click on the x86 project, and create a copy of xbox for the 360 - this is not specifi... read more 11/23/2008 (4:26 pm)
Trnsfering XNA (and by default TX) are deisgned to compile for windows and the xbox live community. Sean... read more 11/23/2008 (4:23 pm)
GUI issues @Matthew - you bind the stick via inputMap.BindMove(gamepad, (int)XGamePadDevice.GamePadObjects.Lef... read more 11/23/2008 (8:57 am)
GUI issues Vishal - There are many ways to do this - I took my guidance from the FPS Menu system - and did n... read more 11/22/2008 (6:53 pm)
GUI is not sizing properly on XBOX version Glad you got it worked out, even better that you were able to share back to the community! Sean... read more 11/22/2008 (6:41 pm)
GUI is not sizing properly on XBOX version @Matt, No worries, I hope that I assisted you - I am not 100% sure that the modification of the B... read more 11/22/2008 (3:07 pm)
GUI is not sizing properly on XBOX version Actually the case statement for positioning of the 480 would be: case 480: ... read more 11/21/2008 (8:30 pm)
GUI is not sizing properly on XBOX version Hey matt - I am understanding your correct you want to have a GUI in roughly the same spot in one ... read more 11/21/2008 (8:16 pm)
Maya 2009 DTS exporter?? I have posted both the x32 and the x64 versions [url=http://www.fluidimages.com/Resources/Downloa... read more 11/21/2008 (7:35 pm)
Maya 2009x64 exporter? X64 [url=http://www.fluidimages.com/Resources/Downloads/tabid/61/forumid/10/postid/60/view/topic/De... read more 11/21/2008 (7:31 pm)
Maya 2009x64 exporter? X32 [url=http://www.fluidimages.com/Resources/Downloads/tabid/61/forumid/10/postid/59/view/topic/De... read more 11/21/2008 (7:01 pm)
InvalidOperationException: ClipMapUniqueImageCache.DoRectUpdate Takuan - I think you are correct, the upper limits on the xbox are 8kx8k - I think I have tried th... read more 11/18/2008 (12:42 pm)
InvalidOperationException: ClipMapUniqueImageCache.DoRectUpdate Takuan, Hey there, I am still working on this - I have found a bug (initally in TX) that fails w... read more 11/18/2008 (12:25 am)
InvalidOperationException: ClipMapUniqueImageCache.DoRectUpdate @Takuan - I did not have your acutal generated terrain or textures - however - I think you are jus... read more 11/17/2008 (7:05 pm)
Robot Revolution - XBLA Mike - i posted the link a few messages up for alex - but here it is again [url=http://www.garage... read more 11/17/2008 (3:29 pm)
InvalidOperationException: ClipMapUniqueImageCache.DoRectUpdate Hey takuan - I will look into the issues, as I need to add some raw texture in my next title, and se... read more 11/17/2008 (12:29 pm)
Robot Revolution - XBLA Hey Guys - Daily update - I took a few minutes to actually shoot it on the xbox - enjoy! [ur... read more 11/16/2008 (6:01 pm)
GUITextStyle problems Vishal, Make sure that you have using Microsoft.Xna.Framework.Graphics; added to the top of t... read more 11/16/2008 (11:29 am)
Triggers Question I figured it out, and I must say ode to the art of components !!!! I got it... Just wanted to sh... read more 11/15/2008 (8:20 pm)
Robot Revolution - XBLA @Deborah Marshall, a more permanent link, that can be put on the powered by page - will continue ... read more 11/14/2008 (7:21 pm)
Compiling TorqueX for XNA 3.0 I had no imediate issues as well!... read more 11/14/2008 (7:13 pm)
Robot Revolution - XBLA @Alex, The code change: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=78408]Cli... read more 11/13/2008 (11:25 am)
Robot Revolution - XBLA Added some AI! [url=http://www.fluidimages.com/OurWork/fluidImagesEntertainment/TabId/155/VideoId... read more 11/12/2008 (10:40 pm)
Robot Revolution - XBLA @Zilla - The fix [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=80779]Click here[/... read more 11/12/2008 (8:22 pm)
Robot Revolution - XBLA Alex - They are skinned Do you have pro - there was an error in code that prevented them from bei... read more 11/12/2008 (8:16 pm)
Robot Revolution - XBLA Todays Update [url=http://www.fluidimages.com/OurWork/fluidImagesEntertainment/TabId/155/VideoId/14... read more 11/11/2008 (11:13 pm)
Robot Revolution - XBLA @Zilla - Good news - I have been working with Johb, and the next version will certainly have the c... read more 11/11/2008 (12:47 pm)
Maya 2009x64 exporter? I will be compiling for both this weekend...and post it on the wiki.... read more 11/11/2008 (10:34 am)
Robot Revolution - XBLA Zilla, Thanks! and Yes they are - It was a quick change to the pro source - i can send you ... read more 11/11/2008 (8:00 am)
Torque X Platformer Starter Set Q It comes with a large amount of documentation...but requires some ripping apart to learn as well!... read more 11/10/2008 (10:28 am)
Anim in Code and XML David - thanks! iTickObject! Sean... read more 11/10/2008 (10:27 am)
GUI is not sizing properly on XBOX version Matthew - I assume that this is for a US resolutions (non pal) console... There are three possi... read more 11/10/2008 (10:25 am)
Maya 2009 DTS exporter?? Zila, Nice link - however "all versions" does not include 2k9... Sean... read more 11/09/2008 (3:39 pm)
Maya 2009 DTS exporter?? Which version are you looking for x32 or x64?... read more 11/09/2008 (9:46 am)
FPS Demo not working on Xbox Ramiro - do you have pro? I can send you the fixes.... read more 11/04/2008 (7:31 pm)
FPS Demo not working on Xbox All - There was a bug in v2.0 that prevented DTS's and terrain to load properly on the xbox. This h... read more 11/03/2008 (9:55 am)
Tx Cc Vs Tx I dont think that the video series is online yet - I have pro, and a CC version and am able to onl... read more 11/03/2008 (9:53 am)
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