Game Development Community

Trace Kern's Forum Posts

Thread Post Date Posted
Pro or Basic, which will I need? Okay, I looked into converting my current copy to a studio license, however I can't find any detaile... read more 08/27/2012 (3:07 pm)
What you want in Documentation? Now this is a thread I can get interested in. I was one of those slightly dissappointed by the TDN d... read more 09/08/2007 (12:46 pm)
My future with videogames ??? Hey GRAV, first off are you looking for paid work right off the bat, or would you be interested in w... read more 09/05/2007 (12:50 pm)
Blowin' crap up Y'know, I realize that I said the same thing in the other thread, but seeing as this idea is coming ... read more 08/22/2007 (10:16 pm)
Space trading/combat games like "Free Trader I don't really see why you can't contain a solar system in one level. The thing about large levels b... read more 08/22/2007 (11:00 am)
Simultaneous Turn Baced Game For TGB Oh. Well to that question I'm not really qualified to answer. I'm still learning my way around Torq... read more 08/16/2007 (10:45 pm)
3D Modeler Available + see samples Hey Karan, might as well toss my bid in here for your services as well. I'm just looking for some s... read more 08/15/2007 (11:16 pm)
Simultaneous Turn Baced Game For TGB What the heck, I'll pitch my 0.02 credit into the pot. Is TGB suitable for this kind of game? Pos... read more 08/15/2007 (11:10 pm)
Minions of Mirth MMO kit now available. Questions. [quote]Its the same as every other game out there, or most of them I've seen anyway. Kill monsters, ... read more 08/15/2007 (10:55 pm)
Uhhhh i have a game plan but.... Okay, normally when I see posts like this, I just ignore them and move on. But seeing the bump post ... read more 08/10/2007 (12:03 am)
Ragdoll Physics (NOT asking how to make it!) @David: [quote]Nope. Havok was, I believe, the first to use it as part of a game physics library. B... read more 08/09/2007 (11:55 pm)
Any beginners wanna create a company with me? Heh. I'm gonna feel like the old man here. 28, and still running TGB with my training wheels. Anywa... read more 08/09/2007 (11:48 pm)
TGB is beginning to look like a big mistake to me. I'll need to dig through the program and whatever docs I can find again, but I remember seeing a 'bl... read more 08/09/2007 (11:02 am)
Could the Epoc be dangerous? I couldn't find mention of Epoc on the web, could you perhaps toss us a link to check it out for our... read more 08/09/2007 (10:53 am)
Creature Creator from Caligari? Comments? Might not be fully on topic, but just had to shoot this out there. My personal wish-list for crea... read more 08/09/2007 (10:39 am)
Ragdoll Physics (NOT asking how to make it!) [quote]do I need to get a license to use it from Havok, the original developer of ragdoll physics?[/... read more 08/09/2007 (10:35 am)
Behavior-izing the AdvKit Another chance to spill my guts. Yay! Personally, I'm riding the fence between Jon and Gustavo. O... read more 08/06/2007 (12:08 pm)
Its there something like "KeyPressed" in TScript? Combine the two pieces of advice that Marc and Benjamin here have given you, and you should be able ... read more 08/06/2007 (11:58 am)
Adding C code to TGB Granted I might be off, but I'd like to add my $0.02 onto the above advice... If you don't know C++... read more 08/04/2007 (4:24 pm)
RTS Controls, now with Behaviors Ahhh, yes that's pretty much what I was suggesting. Only instead of calling it 'Player', which could... read more 08/02/2007 (10:21 pm)
RTS Controls, now with Behaviors Decided to start off by copying my last post from the other thread. [quote]Thanks for posting you... read more 08/02/2007 (12:14 pm)
Post your Behavior Requests here Thanks for posting your behaviors Marc, I'll get busy chewing them up this weekend. :) As for sav... read more 08/02/2007 (12:07 pm)
Building A Team For a game Hey Michael, is your TGE hacker game going to have a 2d or 3d interface? Will it be loose abstract l... read more 08/02/2007 (11:58 am)
Post your Behavior Requests here Phil: [quote]Nice one Trace.[/quote] Thank you Phil. I've been working on implementing these fun... read more 07/31/2007 (10:51 pm)
Post your Behavior Requests here Here's my own personal requests, though I suspect someone might be able to make these specifics beco... read more 07/30/2007 (10:19 pm)
Game Artist, looking for work Just want to pipe in and say excellent work. Just from a gamer's point of view, I will compare your ... read more 07/29/2007 (8:03 pm)
Free Programmer Seems like any time someone posts they are a programmer willing to work for free/experiance/credits,... read more 07/28/2007 (10:16 pm)
Camera Question Hmmmm, to be honest most of what you're attempting is beyond my experiance, so I'll let someone else... read more 07/27/2007 (11:57 am)
1.5 support soon? Okay, now you've got my curiousity running with that comment. What other kits and packs are you guys... read more 07/26/2007 (11:52 pm)
Camera Question I'll take a stab at answering this one, so anyone else wanna correct me if I happen to fudge it up! ... read more 07/26/2007 (11:44 pm)
Blowing up buildings Okay, I'm gonna have to jump on this thread as this basic idea could be useful in my own planned pro... read more 07/26/2007 (11:21 pm)
1.5 support soon? I have a more fundemental question about the next version of AdvKit. I know you're already hard at w... read more 07/23/2007 (11:47 pm)
Concept Art Well since your profile doesn't have an email address listed, I'll respond over here. If you're w... read more 07/20/2007 (10:21 pm)
Pseudo-code translation request (Warning: Long) Matt: I'll need to run through that chapter and follow along in my code again. I ended up commentin... read more 06/25/2007 (10:26 pm)
Pseudo-code translation request (Warning: Long) Hey Matt, thanks for the reply. Here's the RTS tutorial in question. Note that there are no internal... read more 06/25/2007 (11:35 am)
Will Torque game programming book help in TGB ? Hate to be the voice of dissention here, but this all depends on which version of TGB you plan to be... read more 06/25/2007 (11:07 am)
Pseudo-code translation request (Warning: Long) [code] // -------------------------------------------------------------------- // createBorderBox(... read more 06/24/2007 (8:57 pm)
Pseudo-code translation request (Warning: Long) [code] // -------------------------------------------------------------------- // updateRubberBand... read more 06/24/2007 (8:57 pm)
Pseudo-code translation request (Warning: Long) Wow. Sorry for the waaay long thread posts, but I couldn't think of another way to do this: Part ... read more 06/24/2007 (8:56 pm)
(deleted) Would you consider a retainer contract for code consulting work? Explained in more detail... I'm cu... read more 06/18/2007 (1:15 am)
Config Datablocks in the level editor? Thanks folks for the help on the datablocks issue. Copying the datablocks from the objectTypes.cs fi... read more 05/21/2007 (11:07 am)
Vfow/vkit Rts Team Needed I thought there was already an RTS kit available for TGE? Or are you developing one specifically for... read more 05/21/2007 (11:05 am)
Vfow/vkit Rts Team Needed I have a question about that RTS kit you're planning. Is that for TGE/TGEA or for TGB?... read more 05/20/2007 (9:32 pm)
Implementation Opinion Poll Well to be honest it doesn't really *have* a story. This project is intended to teach me while worki... read more 05/09/2007 (10:11 pm)
Ever love an old game so much.... Wow! This thread has been revived for over three years! Goes to show that 'remakes' are a popular to... read more 05/09/2007 (1:22 am)
1 random element and I will make a game out of it. Well, I have a similar mind to yours Joseph. While riding into work today I came up with the basic s... read more 05/09/2007 (12:24 am)
New Strong 2d Artist Looking for Work What could I expect for your rates? I'm in the market for some simple 2d (probable sprite art) as... read more 05/06/2007 (8:00 pm)
Artist for hire What could I expect for your rates? I'm in the market for some simple 2d (probable sprite art) as... read more 05/06/2007 (7:59 pm)
Experienced freelance GameArtist. What could I expect for your rates? I'm in the market for some simple 2d (probable sprite art) as... read more 05/06/2007 (7:56 pm)
Experienced game artist looking for work. models/tex/anim What could I expect for your rates? I'm in the market for some simple 2d (probable sprite art) as... read more 05/06/2007 (7:54 pm)
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