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Apparatus's Forum Posts

Thread Post Date Posted
Another Vehicle PAcK? FIRST GRAMOFON PACK TO BE RELEASED ON THURSDAY !... read more 11/20/2004 (11:37 pm)
Exporting the buggy Uncheck the collapse transforms in your dts exporter rollout... read more 11/20/2004 (7:12 pm)
Content Packs - Requirements That's good news. i consider inserting at least one free model in my pack (or give it away to privat... read more 11/15/2004 (7:51 pm)
Content Packs - Requirements Then it rules. i wonder (before i buzz gg stuff with silly quest.) if garagegames is the only place ... read more 11/15/2004 (7:40 pm)
Content Packs - Requirements Then it rules. i wonder (before i buzz gg stuff with silly quest.) if garagegames is the only place ... read more 11/15/2004 (7:36 pm)
Content Packs - Requirements Thank you sir.... read more 11/15/2004 (6:37 pm)
Content Packs - Requirements Anyone?... read more 11/15/2004 (6:33 pm)
Another Vehicle PAcK? Acutally ime a bit worried about this. Can't get the info on how it is possible to release packs tro... read more 11/11/2004 (6:36 pm)
Another Vehicle PAcK? The car pack ime talking ain't released yet. And about physics you should talk to a programmer, sinc... read more 11/10/2004 (6:46 pm)
Another Vehicle PAcK? No choice: since i can't access ftp's the only possibility is sending shots via email :))... read more 11/09/2004 (9:58 pm)
Torque Learning curve TGE its easy, though requires some hard work. :)... read more 11/09/2004 (7:09 pm)
Vehicles and wheels Veriffied and checked : "collapse transforms" IS the problem. Otherwise the model behaves very well... read more 11/08/2004 (9:04 pm)
MultiRess - too hard for n00b ! I deleted multires:bodymes and all the details in scene except one, wich i renamed detail1, and also... read more 11/07/2004 (10:17 pm)
Problem running the demo Tha't odd. it gave me errors on a clean build (net 2003), something on libjpg if I recall well. With... read more 11/04/2004 (9:31 pm)
Vehicle mounting question I was wondering how silly and easy is to mount a box (for the example's sake) on a vehicle's back. o... read more 11/04/2004 (9:29 pm)
Rendering and Performance (without TSE) Great. i may seem a dumb ass, but this stubborness sometimes helpes. we are currently doing artwork ... read more 11/04/2004 (8:52 pm)
Rendering and Performance (without TSE) EDIT silly me:)... read more 11/04/2004 (8:23 pm)
Using 3d studio to produce buildings for TGE/TSE I 4 myself use worldcraft and quark (not decided wich is the best yet) for structures. It doesn't s... read more 11/04/2004 (7:33 pm)
Rendering and Performance (without TSE) [quote]Um, why not just use TSE?[/quote] Cause i would like to insert only some features not just... read more 11/04/2004 (6:38 pm)
SoftImage XSI Can't wait.... read more 10/27/2004 (11:42 pm)
World Editor and Torque question Either quark or worldcraft, both are the best for interiors. easy to build, perfect collisions, exce... read more 09/15/2004 (1:02 pm)
Texture problems If it's a simple shape try avoiding details, altough this can't be the bug. look for the lates expor... read more 09/12/2004 (4:17 pm)
Beginner Modeler Needed for Dev Packs Ok, silly q: does [b]Torque Game Engine SDK "Indie" License[/b] allow us to actually create content ... read more 09/12/2004 (3:53 pm)
Texture problems Max has problems with png files. try jpeg or if th png has transparency, make an alpha channel for i... read more 09/12/2004 (3:48 pm)
Spreading Garage Gameism Gonzo, If you need 3d models of any kind just ask. everthing below the 450 polygons is free:). Or wa... read more 09/12/2004 (3:15 pm)
3d gamestudio user considering Torque A6 lacks documentation. and simple scripts old enough to love my granny doesn't count it. gg has ton... read more 09/12/2004 (1:22 pm)
Spreading Garage Gameism Nice math... read more 09/12/2004 (1:17 pm)
Help with buildwad plz? Then look for wally here [url]http://collective.valve-erc.com/data/docs/1047496381-02062100/files/wa... read more 09/12/2004 (9:19 am)
Spreading Garage Gameism Well, lol... read more 09/12/2004 (9:10 am)
Spreading Garage Gameism Not sure what you're trying to do, but sounds more like you have a lot of free time to spare. and i ... read more 09/12/2004 (5:39 am)
Spreading Garage Gameism I hate flamewars. i do. so, after all, in GG case, would work only if you'd mention it to your frien... read more 09/12/2004 (5:29 am)
Spreading Garage Gameism Free advertisig is always welcome, my say. [b]Free[/b] advertising. :)... read more 09/12/2004 (5:14 am)
Help with buildwad plz? I also advise anyone 2 use wally since is a proven tool that works. but if you're not anxious about ... read more 09/12/2004 (5:02 am)
Problems with the "New Mission" command I was about to ask the same thing, thank you.... read more 08/29/2004 (12:46 pm)
Player Tutorial for real Dummies I already have that. Post it to the proper place, in tutorials or DTS sections. Thank you anyway. ... read more 08/28/2004 (1:37 pm)
Player Tutorial for real Dummies Agreed. gimme some time to wrie over the entire thing.... read more 08/28/2004 (9:34 am)
Player Tutorial for real Dummies I understand. I will go my way though and post the tutorials on our webpage free for whomever may be... read more 08/28/2004 (7:14 am)
Player Tutorial for real Dummies [b]http://ubenhacked.kicks-ass.net/torque/nodes.jpg[/b] this link does not work, Gonzo.... read more 08/28/2004 (1:00 am)
Player Tutorial for real Dummies AMAZING feedback, with some notes though: first of all, my ideea was as is follows: [b]1: obtain... read more 08/28/2004 (12:47 am)
Just to say thanks Indeed.... read more 08/27/2004 (1:18 pm)
Player Tutorial for real Dummies "Demand? You make the rules now? Here's the deal, as logical as it may seem to you to have all of us... read more 08/27/2004 (12:48 pm)
Player Tutorial for real Dummies There is NO complete tutorial, covering all the aspects. it will be nice to get one posted here. i f... read more 08/27/2004 (7:30 am)
First Person Weapon Model? Ime interested a lot in this topic. worldView and playerView weapons would enlarge the torque's genu... read more 08/27/2004 (2:18 am)
Percipetation Works pretty cool 2 me but the 'drops' part i know from the demo wich now misses and as well the col... read more 08/21/2004 (10:36 am)
Why do we need compiler? 6 is better i work with it. nut sure you can build a game without compiling - unless will be a game ... read more 08/21/2004 (9:12 am)
Percipetation First time it crashed a litlle informing me that a diffrent packet is needed or lack the proper art ... read more 08/21/2004 (9:03 am)
Can't add weather effects Lovely feature..btw, any idea why (on the plain demo) the rain crashes the sistem (after restarting ... read more 08/19/2004 (7:04 am)
Percipetation Thanks a lot mate, this is trully helpful.... read more 08/19/2004 (6:02 am)
CVS login problems I had to guess a litlle but that means carefully reading before proceeding everytime. my bad.... read more 08/18/2004 (9:32 pm)
Percipetation doublepost... read more 08/18/2004 (9:30 pm)