J Sears's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Starting off simple | Alright thanks I will get this put into my code later today... read more | 04/13/2007 (8:33 am) |
| Developers staying with a game after release | I am a hardcore gamer at heart but I have learned the differences between the styles of play and hav... read more | 04/13/2007 (8:32 am) |
| What is the easiest kind of game to make with Torque | The simplest thing would be a multiplayer only deathmatch fps, you'd have to add in a couple weapons... read more | 04/13/2007 (8:09 am) |
| Pics to model by? | Ebay is an interesting idea and I might try that out for objects, for people I'll still need somethi... read more | 04/13/2007 (8:00 am) |
| How to just play an anim sequence | Thank you that did the trick... read more | 04/13/2007 (5:37 am) |
| Having strange problem with gui | Thank you for that, I went back and checked and on the fresh build I did have a syntax error so I fi... read more | 04/12/2007 (3:05 pm) |
| Targetting | I had read that, but I was just coming back to this thread to say nm I think I found what I needed. ... read more | 04/12/2007 (2:20 pm) |
| Aw, I wish there was a starter tutorial. | Nm figured it out... read more | 04/12/2007 (1:19 pm) |
| Starting off simple | I can see how that works and why it was done that way. It won't work that easy with projectiles but ... read more | 04/12/2007 (10:12 am) |
| TGE poorly documented | People who defend it buy saying buy a book are a little crazy. When you buy other products do you ex... read more | 04/12/2007 (7:11 am) |
| TGE poorly documented | Well honestly I would agree that many people head into it thinking they'll pump out a game in no tim... read more | 04/11/2007 (11:03 am) |
| Bots doing damage without using projectiles/weapons | Still baffles me why melee isn't in the engine to begin with, look at almost all fps out there they ... read more | 04/11/2007 (10:43 am) |
| Pics to model by? | @Adam ya google doesn't do much but thanks for that reponse. You use google image search or page sea... read more | 04/11/2007 (8:03 am) |
| TGE poorly documented | These posts do come up a lot and there are always a lot of people who complain and a few people that... read more | 04/11/2007 (7:12 am) |
| Starting off simple | I don't know if containerradiussearch would help me. I want to make it so as soon as a bot gets hit ... read more | 04/11/2007 (5:34 am) |
| Starting off simple | Well I've taken the artificial intelligence beginning code http://www.garagegames.com/index.php?se... read more | 04/11/2007 (2:18 am) |
| Starting off simple | I couldn't get ondestroyed to work even with the datablock, I was looking into onDisable like you su... read more | 04/10/2007 (11:30 pm) |
| Starting off simple | I changed the end of the script to make it work right that if statement at the end messed up the cou... read more | 04/10/2007 (4:21 am) |
| Starting off simple | So far I have AI players spawn 5 at a time, as long as there's less the 11, this was my test of sett... read more | 04/10/2007 (3:44 am) |
| Doing some research on what people want to see in FPS games... | No not true, you can get numbers of games sold and you can get numbers of players playing multiplaye... read more | 04/07/2007 (2:38 am) |
| Doing some research on what people want to see in FPS games... | Twitch killing is one of the reasons that Halo 2 multiplaeyr is horrible, if you look at the PC FPS ... read more | 04/06/2007 (4:40 pm) |
| Is Torque Capable for creating MMORPG'S | I always hear people mention the cross platform as gaining a bigger user base and a good reason to g... read more | 04/06/2007 (4:23 pm) |
| Is Torque Capable for creating MMORPG'S | My biggest confusion when this question comes up all the time is why would someone choose TGE over T... read more | 04/05/2007 (1:09 am) |
| Doing some research on what people want to see in FPS games... | My biggest complaint about FPS is that companies are still focusing the majority of their efforts in... read more | 04/04/2007 (7:40 pm) |
| Turn-based Combat Vs. Phased Combat | I noticed an earlier post of yours with a rules setup for your rpg that you were sharing with others... read more | 04/04/2007 (12:47 am) |
| How to make something not original original | @brian thought it sounded a little familiar ;-) @Jason I completly agree on the social factor, th... read more | 04/04/2007 (12:41 am) |
| Game design has stagnated. Ideas are cheap, so why do... | I think a lot of it has to do with how the brain works, if you've played 100 video games and you sta... read more | 04/03/2007 (12:35 am) |
| Xbox 360 Price Drop | I already own one but I would think it might be too early, they haven't really hit the boom in game ... read more | 04/02/2007 (4:34 am) |
| Death of the console? | It's tough to say when it will happen but it is pretty much guaranteed to happen that there will be ... read more | 04/02/2007 (4:31 am) |
| Paper, Rock, Scissors ... online | I'll put it in a different way, WoW is one of the worst MMORPGs ever created, but it is the most suc... read more | 04/02/2007 (3:42 am) |
| MMORPG kits for Torque? | I think that can be said to be true of any thing like this, if your buying and engine and a kit on t... read more | 04/02/2007 (3:31 am) |
| Indie's Unite-Game Idea + Project Work | I just wanted to comment on the line that you think mmo's have at least a few years left in them ... read more | 04/02/2007 (3:26 am) |
| How to make something not original original | Well I agree Sam there's a lot more to a game then just the classes races and quests, but as I said ... read more | 04/02/2007 (3:22 am) |
| Network lag compensation | Well I like all gamers hate when lag plays a roll, but as internet connections get faster and better... read more | 04/02/2007 (1:39 am) |
| Does Garage games have an mmo- creator | I was just searching the site and came upon this old post, I thought i amusing that someone said why... read more | 01/22/2007 (2:32 pm) |
| Free Model | Is that c3po? it is nice looking... read more | 12/29/2006 (9:44 am) |
| Blender | That doesn't seem to be working for me, I select my object (half of a car) hit alt D move the double... read more | 12/28/2006 (1:19 pm) |
| Blender | There's no way to do what I want to do, I have a much different view of how a 3d modeller would work... read more | 12/28/2006 (11:21 am) |
| Textures and Legal Issues | Basically take pictures of all the gap/old navy etc clothes you want change the logo or edit the log... read more | 12/28/2006 (7:51 am) |
| Blender | I understand tapering rotating beveling and smooth, non of those are what I want, I want to take say... read more | 12/28/2006 (6:32 am) |
| Blender | Set smooth just smooths over the whole object, it doesn't let you specify a region and the curver he... read more | 12/26/2006 (7:38 am) |
| Blender | Ty ethan James I know it's not supposed to be easy but it seems like there should be much easier ... read more | 12/26/2006 (5:25 am) |
| Blender | Every link I click on of yours ethan goes to main forum page of GG, James I've watched his tutorials... read more | 12/24/2006 (7:35 pm) |
| Creating a chat gui? | Oh wow I didn't know there was already a chat function in the common, that makes it a lot easier tha... read more | 12/08/2006 (2:09 pm) |
| Minimal networking example - Hello Network | Wow thank you for that, it's so simple but it explains so much and is very easy to follow thanks for... read more | 12/06/2006 (10:43 pm) |
| T2D Risk finished (now what?) | I thought the last official computer risk version came out like 7-8 years ago is there a newer one? ... read more | 12/04/2006 (11:28 pm) |
| Tile maps | Well I guess that pretty much answers what I was trying to figure out, if the tiles are always numbe... read more | 12/04/2006 (10:14 am) |
| Using object mouse events | Thank you I got it to work that way, was just hoping I wouldn't have to do an object search the same... read more | 12/03/2006 (11:16 pm) |
| Using object mouse events | That did end up working right but here's my new question now, I am using this on cards that are fann... read more | 12/03/2006 (9:50 pm) |
| Tile maps | I wanted to set up 6 different tile spots for the different players cards, and wanted to be able to ... read more | 11/22/2006 (6:04 pm) |