Game Development Community

J Sears's Forum Posts

Thread Post Date Posted
Starting off simple Alright thanks I will get this put into my code later today... read more 04/13/2007 (8:33 am)
Developers staying with a game after release I am a hardcore gamer at heart but I have learned the differences between the styles of play and hav... read more 04/13/2007 (8:32 am)
What is the easiest kind of game to make with Torque The simplest thing would be a multiplayer only deathmatch fps, you'd have to add in a couple weapons... read more 04/13/2007 (8:09 am)
Pics to model by? Ebay is an interesting idea and I might try that out for objects, for people I'll still need somethi... read more 04/13/2007 (8:00 am)
How to just play an anim sequence Thank you that did the trick... read more 04/13/2007 (5:37 am)
Having strange problem with gui Thank you for that, I went back and checked and on the fresh build I did have a syntax error so I fi... read more 04/12/2007 (3:05 pm)
Targetting I had read that, but I was just coming back to this thread to say nm I think I found what I needed. ... read more 04/12/2007 (2:20 pm)
Aw, I wish there was a starter tutorial. Nm figured it out... read more 04/12/2007 (1:19 pm)
Starting off simple I can see how that works and why it was done that way. It won't work that easy with projectiles but ... read more 04/12/2007 (10:12 am)
TGE poorly documented People who defend it buy saying buy a book are a little crazy. When you buy other products do you ex... read more 04/12/2007 (7:11 am)
TGE poorly documented Well honestly I would agree that many people head into it thinking they'll pump out a game in no tim... read more 04/11/2007 (11:03 am)
Bots doing damage without using projectiles/weapons Still baffles me why melee isn't in the engine to begin with, look at almost all fps out there they ... read more 04/11/2007 (10:43 am)
Pics to model by? @Adam ya google doesn't do much but thanks for that reponse. You use google image search or page sea... read more 04/11/2007 (8:03 am)
TGE poorly documented These posts do come up a lot and there are always a lot of people who complain and a few people that... read more 04/11/2007 (7:12 am)
Starting off simple I don't know if containerradiussearch would help me. I want to make it so as soon as a bot gets hit ... read more 04/11/2007 (5:34 am)
Starting off simple Well I've taken the artificial intelligence beginning code http://www.garagegames.com/index.php?se... read more 04/11/2007 (2:18 am)
Starting off simple I couldn't get ondestroyed to work even with the datablock, I was looking into onDisable like you su... read more 04/10/2007 (11:30 pm)
Starting off simple I changed the end of the script to make it work right that if statement at the end messed up the cou... read more 04/10/2007 (4:21 am)
Starting off simple So far I have AI players spawn 5 at a time, as long as there's less the 11, this was my test of sett... read more 04/10/2007 (3:44 am)
Doing some research on what people want to see in FPS games... No not true, you can get numbers of games sold and you can get numbers of players playing multiplaye... read more 04/07/2007 (2:38 am)
Doing some research on what people want to see in FPS games... Twitch killing is one of the reasons that Halo 2 multiplaeyr is horrible, if you look at the PC FPS ... read more 04/06/2007 (4:40 pm)
Is Torque Capable for creating MMORPG'S I always hear people mention the cross platform as gaining a bigger user base and a good reason to g... read more 04/06/2007 (4:23 pm)
Is Torque Capable for creating MMORPG'S My biggest confusion when this question comes up all the time is why would someone choose TGE over T... read more 04/05/2007 (1:09 am)
Doing some research on what people want to see in FPS games... My biggest complaint about FPS is that companies are still focusing the majority of their efforts in... read more 04/04/2007 (7:40 pm)
Turn-based Combat Vs. Phased Combat I noticed an earlier post of yours with a rules setup for your rpg that you were sharing with others... read more 04/04/2007 (12:47 am)
How to make something not original original @brian thought it sounded a little familiar ;-) @Jason I completly agree on the social factor, th... read more 04/04/2007 (12:41 am)
Game design has stagnated. Ideas are cheap, so why do... I think a lot of it has to do with how the brain works, if you've played 100 video games and you sta... read more 04/03/2007 (12:35 am)
Xbox 360 Price Drop I already own one but I would think it might be too early, they haven't really hit the boom in game ... read more 04/02/2007 (4:34 am)
Death of the console? It's tough to say when it will happen but it is pretty much guaranteed to happen that there will be ... read more 04/02/2007 (4:31 am)
Paper, Rock, Scissors ... online I'll put it in a different way, WoW is one of the worst MMORPGs ever created, but it is the most suc... read more 04/02/2007 (3:42 am)
MMORPG kits for Torque? I think that can be said to be true of any thing like this, if your buying and engine and a kit on t... read more 04/02/2007 (3:31 am)
Indie's Unite-Game Idea + Project Work I just wanted to comment on the line that you think mmo's have at least a few years left in them ... read more 04/02/2007 (3:26 am)
How to make something not original original Well I agree Sam there's a lot more to a game then just the classes races and quests, but as I said ... read more 04/02/2007 (3:22 am)
Network lag compensation Well I like all gamers hate when lag plays a roll, but as internet connections get faster and better... read more 04/02/2007 (1:39 am)
Does Garage games have an mmo- creator I was just searching the site and came upon this old post, I thought i amusing that someone said why... read more 01/22/2007 (2:32 pm)
Free Model Is that c3po? it is nice looking... read more 12/29/2006 (9:44 am)
Blender That doesn't seem to be working for me, I select my object (half of a car) hit alt D move the double... read more 12/28/2006 (1:19 pm)
Blender There's no way to do what I want to do, I have a much different view of how a 3d modeller would work... read more 12/28/2006 (11:21 am)
Textures and Legal Issues Basically take pictures of all the gap/old navy etc clothes you want change the logo or edit the log... read more 12/28/2006 (7:51 am)
Blender I understand tapering rotating beveling and smooth, non of those are what I want, I want to take say... read more 12/28/2006 (6:32 am)
Blender Set smooth just smooths over the whole object, it doesn't let you specify a region and the curver he... read more 12/26/2006 (7:38 am)
Blender Ty ethan James I know it's not supposed to be easy but it seems like there should be much easier ... read more 12/26/2006 (5:25 am)
Blender Every link I click on of yours ethan goes to main forum page of GG, James I've watched his tutorials... read more 12/24/2006 (7:35 pm)
Creating a chat gui? Oh wow I didn't know there was already a chat function in the common, that makes it a lot easier tha... read more 12/08/2006 (2:09 pm)
Minimal networking example - Hello Network Wow thank you for that, it's so simple but it explains so much and is very easy to follow thanks for... read more 12/06/2006 (10:43 pm)
T2D Risk finished (now what?) I thought the last official computer risk version came out like 7-8 years ago is there a newer one? ... read more 12/04/2006 (11:28 pm)
Tile maps Well I guess that pretty much answers what I was trying to figure out, if the tiles are always numbe... read more 12/04/2006 (10:14 am)
Using object mouse events Thank you I got it to work that way, was just hoping I wouldn't have to do an object search the same... read more 12/03/2006 (11:16 pm)
Using object mouse events That did end up working right but here's my new question now, I am using this on cards that are fann... read more 12/03/2006 (9:50 pm)
Tile maps I wanted to set up 6 different tile spots for the different players cards, and wanted to be able to ... read more 11/22/2006 (6:04 pm)