Game Development Community

Ron Barbosa's Forum Posts

Thread Post Date Posted
TorqueX 2D Tilemap artifacts To Duncan and Henry's respective points, I did NOT see this problem with animations (except where my... read more 03/14/2010 (6:27 am)
TorqueX 2D Tilemap artifacts Thanks for the insight, Michael...this would be very helpful if not for one further limitation in th... read more 03/13/2010 (9:21 am)
TorqueX 2D Tilemap artifacts Sprite sheets and Torque X just don't work well together. :( I bought the Torque X source recent... read more 03/12/2010 (4:42 pm)
Tile Map Collision Detection Figured out my problem here. This was less than intuitive to me...so I'll post it here in case it's... read more 03/11/2010 (4:58 am)
Tile Map Collision Detection This might relate to the problem I'm having. I have been "painting" my map with tiles, an... read more 03/10/2010 (12:47 pm)
Check box for flipping and collision with individual tiles I've noticed the check box seems to not respond to the first click. It seems like the box comes bac... read more 03/10/2010 (12:42 pm)
Torque X 3.1.4 on Creators Club seems to be broken @AWannaBe That sounds really strange. I'd wait for GG to give you a new product key, then uninst... read more 03/08/2010 (5:33 am)
Torque X 3.1.4 on Creators Club seems to be broken @David Cox Read through this thread and you'll get the gist of what's going on regarding Torque X... read more 03/07/2010 (4:55 pm)
Torque Game Builder or Torque 2D so which is it? @Ronny Thanks for the info...good man. Nice first name...good initials. ;) --RB... read more 03/06/2010 (5:17 pm)
Torque Game Builder or Torque 2D so which is it? Any idea as to the price point of T2D? Also, if one purchases TGB today, how much of that purchase ... read more 03/06/2010 (3:42 pm)
Torque X 3.1.4 on Creators Club seems to be broken @Edward Laiz Hey Edward...I just created and compiled projects from all 4 templates with no probl... read more 03/05/2010 (8:08 pm)
Torque X 3.1.4 on Creators Club seems to be broken Might not hurt to run a search on GG profiles that own the TX 3.0.0 CC license, and just add the pro... read more 03/05/2010 (2:27 pm)
Torque X 3.1.4 on Creators Club seems to be broken @David You're awesome, man...thanks for the help. If it worked for Johan...I'm sure it'll work f... read more 03/05/2010 (8:19 am)
Torque X 3.1.4 on Creators Club seems to be broken I thought about that, but one file is a binary and the other has clear text, so I don't think they a... read more 03/04/2010 (3:47 pm)
Torque X 3.1.4 on Creators Club seems to be broken One item to note, I'm looking at the files on the file system. In the TXB3D folder there is a fil... read more 03/04/2010 (3:42 pm)
Torque X 3.1.4 on Creators Club seems to be broken Hi David, no love on that new code. It does the exact same thing as my old code. I had a problem... read more 03/04/2010 (3:04 pm)
Torque X 3.1.4 on Creators Club seems to be broken I have seen no problems at all with Torque X Builder 3D. This only seems to be a factor for Torque ... read more 03/04/2010 (1:52 pm)
Next release when? Hey all...John posted the new blog with Torque X roadmap. Thanks, John! http://www.torquepower... read more 12/21/2009 (4:33 pm)
When is CC edition going to get updated? @Henry You might want to refer to this forum thread. http://forums.xna.com/forums/t/44461.aspx... read more 12/20/2009 (9:21 pm)
When is CC edition going to get updated? [quote]unless GG makes some good improvement in the current version the CC release will not enable y... read more 12/20/2009 (12:59 pm)
Next release when? Hey Henry...thanks for the update. In that thread, it looks like there is some ongoing debate. I... read more 12/20/2009 (10:19 am)
Next release when? Awesome, John...thanks for the update. I'm looking forward to the blog post. Enjoying the book a... read more 12/19/2009 (9:56 pm)
Next release when? I read in a post on the Creators Club forums that the 3.1.4 demo binary can be "unlocked" ... read more 12/19/2009 (7:08 pm)
Next release when? @John I'm sure your busy, but I'm sure the community would love to see that road map. Also, I'... read more 12/18/2009 (4:26 pm)
Next release when? [quote]With Torque 3D setting the $1000+ price point, the pressure is now on Torque X to fulfill the... read more 12/12/2009 (1:25 pm)
Next release when? Score! Book came in and I've read a couple of chapters. I like John's writing style...very conve... read more 12/11/2009 (1:41 pm)
Next release when? Well I'm anxiously awaiting the book's arrival. It's due in today. I'm hopeful that between the ... read more 12/11/2009 (10:06 am)
Next release when? Thanks, Trent...I agree...it's all a matter of persistence and time investment. My problem main i... read more 12/10/2009 (10:03 pm)
Next release when? @Trent Tait Do you own John's book? I'm curious how much has changed in the engine since the boo... read more 12/10/2009 (9:24 pm)
Next release when? I just bought John's book on amazon.com today...looking forward to reading it. Maybe that will help... read more 12/10/2009 (8:29 pm)
TorqueX Roadmap Holy cr@p! This thread hasn't seen a bump since 2006? =) There was a recent blog post where ... read more 12/09/2009 (10:28 am)
TorqueX 2D Tilemap artifacts You are a gentleman and a scholar, Duncan. Thanks. At one point in time, I had set my pixel dime... read more 11/19/2009 (9:04 am)
TorqueX 2D Tilemap artifacts Will do, Duncan. I appreciate you taking a look at this. I will zip the project folder up when I... read more 11/18/2009 (3:23 pm)
TorqueX 2D Tilemap artifacts Still no dice. I must be doing something stupid. I find it hard to believe that this doesn't work.... read more 11/17/2009 (9:45 pm)
TorqueX 2D Tilemap artifacts I see...I think the piece that's throwing me off is that there are a number of different units of me... read more 11/17/2009 (2:01 pm)
TorqueX 2D Tilemap artifacts I'm a bit confused with the various options in the tile map editing dialogs, but here are my current... read more 11/16/2009 (8:40 pm)
TorqueX 2D Tilemap artifacts Thanks again, Duncan...unfortunately, I have the version of TorqueX that's provided with XNA Creator... read more 11/16/2009 (11:30 am)
TorqueX 2D Tilemap artifacts Thanks for the response, Duncan. It seems pretty basic behavior to be this broken. I guess I hav... read more 11/16/2009 (10:57 am)
Torque X 3.0 for Creators Club Does anyone here know what free version(s) of Torque X will be made available to Creators Club membe... read more 03/27/2009 (12:52 pm)
Can't buy RTS starter kit with TGEA license.. So exactly how compatible/incompatible is the RTS Starter Kit with TGEA? I have licenses for both T... read more 08/27/2007 (4:58 am)
New to Torque. Using TGB Thanks for the responses folks...especially the AI centric info. :) Much appreciated. --RB... read more 10/09/2006 (4:59 am)
New to Torque. Using TGB Hey all...been a TGE/TSE owner for a while now, but I think I want to scale back my ideas into somet... read more 10/05/2006 (4:00 pm)
Expanding on the tutorial Eric...to the best of my knowlegde there is a setting (isCollideable or something like that) that wi... read more 03/13/2006 (11:52 am)
Expanding on the tutorial As it turns out. The tutorial project does not include an item.cs file. This file defines the item... read more 03/12/2006 (7:31 pm)
World Editor and Item datablocks Follow up to my previous message. As it turns out. The tutorial project does not include an item.c... read more 03/12/2006 (7:30 pm)
World Editor and Item datablocks I am absolutely certain that it doesn't instantiate. I will say this, though. If I import the .d... read more 03/12/2006 (7:11 pm)
World Editor and Item datablocks I don't think it has anything to do with the scale. As you see in the datablock, the .dts file is c... read more 03/12/2006 (5:56 pm)
Expanding on the tutorial Well it kind of is ammo...this landmine is collected and then left behind to explode on an unsuspect... read more 03/11/2006 (2:21 pm)
Expanding on the tutorial No sweat Dave...thanks for another quick response. I'm trying to get some items into my game world,... read more 03/10/2006 (7:58 pm)
Expanding on the tutorial Thanks again, Dave. Actually...I found that if you name a group "Collision" in Milkshape, it will b... read more 03/10/2006 (7:26 pm)