Max Thomas's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Ai | Grr, I am having quite a few problems with this. It doesn't show a thing in console etheir so It's r... read more | 12/27/2004 (7:59 am) |
| Ai | I was tryin to get a bot into RW same version as you but it was beein disagreeable. It must be a pro... read more | 12/26/2004 (10:52 pm) |
| Impulses on objects directed from the player... | Hello Russ, THis is still really bugging me I've tried a variety of ways and things but still no ... read more | 12/26/2004 (10:13 pm) |
| Metal vs. Flesh | Hello, I think that these invasable objects that you speak of would be called pathMarkers. I woul... read more | 12/26/2004 (8:04 am) |
| Chapter 3 heart.dts directory difficulty | Can you post the little bit of code you are using please? Max... read more | 12/25/2004 (4:14 pm) |
| Just got it! Great! | Yes, I too must say that this is the one book over 300 pages that I have just sat down and read thro... read more | 12/24/2004 (5:55 pm) |
| Quark editing troubles - Collision Only | Actually I'm having the same exact troubles at the moment. I used the method of putting a box inside... read more | 12/24/2004 (5:02 pm) |
| Ai | Woah that's a very old version or just heavily modded to not do what you prolly want... Here are a f... read more | 12/24/2004 (4:16 pm) |
| Heres a new idea | Yeh and the best part would be the big nast needles hooked up onto the wires that have t be inserted... read more | 12/24/2004 (4:12 pm) |
| Chapter 3 heart.dts directory difficulty | Um... Did you go to the directory "~data/shapes/items/heart.dts" and make sure that the file is ther... read more | 12/24/2004 (3:35 pm) |
| Collision and rendering | Um... It doesn't have to be a static shape does it? Couldn't it just be summit like this. It's a fla... read more | 12/24/2004 (1:21 pm) |
| Ai | I don't have much time at the moment but since realm wars uses a different way of execing the player... read more | 12/23/2004 (7:37 pm) |
| Thinking of selling the GG Ace | Thats actually kinda sad that you're leavin Ace. I don't ever remember anyone just packin up or in t... read more | 12/23/2004 (7:16 pm) |
| Milkshape bot | Tiz ok Bryce, I'm actually off to moddling envorment stuff trees rocks foliage etc instead of player... read more | 12/22/2004 (8:36 pm) |
| How To Make AI Discussion | Wow! Mark you are dooing a very very good job with this you shall soon have the title of "you know t... read more | 12/22/2004 (7:20 pm) |
| Suggestions on splash and MM screen | Hello, They look professional to me. Personally I like the top one. I think that the second one l... read more | 12/17/2004 (7:17 am) |
| Dynamic Player Model | There isn't a resource on this at the moment but I'm working a on a player that is made of seperate ... read more | 12/15/2004 (10:50 am) |
| Realm Wars | Of course it would work the question is just are you allowed. I would assume that you would be allow... read more | 12/13/2004 (5:00 pm) |
| Nasty Crash with new keyboard bindings | It's a long shot but I would assume that the is a function calling some sort of timeout valu or some... read more | 12/13/2004 (3:49 pm) |
| Animation of Root anim (I'm getting a crash) | I'm really not so sure on this one but I would assume that you should re start your moddel make a ro... read more | 12/13/2004 (1:26 pm) |
| Animation of Root anim (I'm getting a crash) | I don't use 3d max really so I prolly won't be of much help, but I'll see what I can do. Next questi... read more | 12/13/2004 (12:53 pm) |
| Animation of Root anim (I'm getting a crash) | I had that probem a while back but fixed it. One question before I help ya out, what 3d program are ... read more | 12/13/2004 (10:31 am) |
| Getting a milkshape player into my game | Hello, You must joint the moddel, rig it with the player mesh, and then use a material name that loo... read more | 12/11/2004 (6:48 pm) |
| HL2 source (SDK) comes with HL2! | Yes, I've just been looking over it all and it seems that they don't actually have anything much cep... read more | 12/11/2004 (6:36 pm) |
| Impulses on objects directed from the player... | I've looked through all the scripts and at every thing to do with impulses and I've tried lots of wa... read more | 12/10/2004 (10:39 am) |
| Impulses on objects directed from the player... | Hello, I allready figured out that I need to put a function in the onCollision data block. I just... read more | 12/10/2004 (6:28 am) |
| Is this possible with TGE or TSE | Hello, I don't have any links onhand at the moment. But, you can try searching the forums and res... read more | 12/09/2004 (7:32 pm) |
| Is this possible with TGE or TSE | I don't really have much time to write a big long description at the moment. But, the answer to all ... read more | 12/09/2004 (6:16 pm) |
| Impulses on objects directed from the player... | Lol Yup, I would think that it would but It doesn't really want to work that way. Max :)... read more | 12/09/2004 (12:23 pm) |
| If you see my shadows, please send them home! | Does the player cast shadows? Because if id does then it would surley be a setting problem. Max... read more | 12/08/2004 (1:58 pm) |
| If you see my shadows, please send them home! | Um... Are you looking on the wrong side of the house? That is very wierd. It looks like the building... read more | 12/08/2004 (12:22 pm) |
| Box not rotating properly... | Oopsey I fixed it. I don't like deleting threads so I will not... I had a line of code that was over... read more | 12/08/2004 (12:18 pm) |
| Half Life 2 Rant | I too like steam. It is great. When you open Cstrike and there are new updates it sees that and down... read more | 12/07/2004 (8:32 am) |
| Half Life 2 Rant | I never really had any problems with it. I too have broadband cable and it only took me about 20 min... read more | 12/07/2004 (7:10 am) |
| A sled out of the standard car or player datablock... | He he, Yeah I've learned that in the past working with Torque. But, in some cases I have seen simple... read more | 12/03/2004 (2:31 pm) |
| A sled out of the standard car or player datablock... | Thanks, I've seen that resource. I just wanted to know if there was a simpler way? Max... read more | 12/03/2004 (1:54 pm) |
| Milkshape bot | Gah, doubble post haunts me where ever I go... *shiver*... read more | 12/02/2004 (7:58 pm) |
| Milkshape bot | Well, I had nuthin ta do so I uploaded the rabbit moddel. It is also jointed and has... Well, just r... read more | 12/02/2004 (7:51 pm) |
| Milkshape bot | Wha.. hu... I think my version of word perfect isn't working then... Well, thanks guys for the comme... read more | 12/02/2004 (7:22 pm) |
| Milkshape bot | Bryce, I really don't care what you have to say. I know you're just beein annoying because I tryed t... read more | 12/02/2004 (4:36 pm) |
| -Camelot Galway- first official movie trailer release | I havent looked at that yet but it does seem like spam. For all I know it could be midget porn *shiv... read more | 12/01/2004 (1:06 pm) |
| Bouncing ball like a pong pall? | Thank you very very much. One more question though. I want to have the ball start off at a certain s... read more | 12/01/2004 (1:03 pm) |
| Bouncing ball like a pong pall? | Anyone? This is very inportant... Help would be greatly appreciated. Thanks, Max... read more | 12/01/2004 (9:51 am) |
| Disappointing endings to games ( warning discussion of HL2 ) | All I have to say is that they better make a HL3 or the whole valve and sierra teams will be assassi... read more | 11/30/2004 (6:05 pm) |
| Disappointing endings to games ( warning discussion of HL2 ) | Well, Personally, the game is the bast game ever made to me. Jeremy, you really have to see the... read more | 11/30/2004 (4:40 pm) |
| Disappointing endings to games ( warning discussion of HL2 ) | Yeah, You guys do have a point about the abruptness of the ending there. It just bothered me tha... read more | 11/30/2004 (10:01 am) |
| Disappointing endings to games ( warning discussion of HL2 ) | Yeah, I heard a few people on Cstrike sayin that they liked the ending though. I dunno if you thi... read more | 11/30/2004 (7:07 am) |
| Disappointing endings to games ( warning discussion of HL2 ) | Gah, stupid doubble post.... read more | 11/30/2004 (6:38 am) |
| Disappointing endings to games ( warning discussion of HL2 ) | I think that they are adding stuff on to Cstrike Source not HL2 via steam. I loved the actual game t... read more | 11/30/2004 (6:28 am) |
| Why are you creating your game! | Well, I thinks that for me it's because when I was little 10 and down I would spend all my time... read more | 11/30/2004 (5:58 am) |