Max Thomas's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I tore my money | People really need to stop blaming torque for not working correctly when it's really their own fault... read more | 04/12/2006 (8:01 am) |
| Quick AI spawning question. | Hey Brandon, Thanks for the reply, it was kind of unexpected. :P But I have been doing what yo... read more | 04/06/2006 (11:11 am) |
| Modding the starter.fps kit | Take a look here. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6742 ... read more | 04/03/2006 (12:51 pm) |
| See More of Player's Gun | Take a look under ShapeBaseImageData in your weapons *.cs file, and find the line starting with... read more | 03/29/2006 (9:26 am) |
| Realm Wars Server... | The port 1800 should be open on your router, that should be the problem your having here. All you sh... read more | 02/26/2006 (3:29 pm) |
| Odd z-buffer/draw order problem | Hey Will, I'ts a tad late, and I don't have much time, but if I'm correct this is a simple sort... read more | 02/23/2006 (12:04 am) |
| Weapon recoil/kickback | Hey guys, Wow, didn't expect this thread to go anywhere in the first place, and look where we a... read more | 02/19/2006 (9:44 am) |
| Weapon recoil/kickback | Hey Tim, That little video you have there is quite neat looking, but as you said it doesn't wor... read more | 02/17/2006 (9:57 am) |
| Weapon recoil/kickback | Hey guys, I actually wasn't expecting any responces to this, so thanks! I actually managed to r... read more | 02/15/2006 (6:16 pm) |
| Where to find good game ideas | Way back when in my days of flash development, I used to look around the room and pick 3 - 5 objects... read more | 01/18/2006 (12:43 pm) |
| Disappearing Gun in 1st Person | If I'm correct it's the bounding box of the player, try making the bounding box considerably larger,... read more | 12/15/2005 (2:17 pm) |
| Adjusting ambient mission light? | I don't know what type of game your making, but you could always concider just darkening your terrai... read more | 12/12/2005 (9:11 am) |
| Looking for a multiplayer shooter tutorial | Have you checked out the demo? Because what your describing here is pretty much included in the torq... read more | 11/28/2005 (3:01 pm) |
| Player Shadows onto DTS | Hey guys, My computers been down for a good while now, but got it back up and running recently.... read more | 10/13/2005 (8:54 am) |
| Muzzle Flash | Hey Stefan, Actually, when the weapon is fired it creates a muzzle flash affect, by makeing a F... read more | 10/02/2005 (9:36 am) |
| Muzzle Flash | Simple, I'm using 1.3, don't think it should be a problem, but all you have to do is throw ... read more | 10/01/2005 (9:51 am) |
| Daul Wield | My god.... Modders have come back to haunt us all with their false hopes, and broken dreams.. Not to... read more | 09/28/2005 (10:46 am) |
| Do you think violent video games make people violent? | You can also look at this like so... In the cartoons on TV these days, you see so and so the vill... read more | 06/23/2005 (11:48 am) |
| Hello! Been along time. | Hey ace! glad to have ya back man... Can't wait to hear about all of your research while you were... read more | 05/31/2005 (11:41 pm) |
| Particles system for the wind... | Hey, haha, yeah, I know it wasn't dirrect to just ben, I was just playin around. Would love to he... read more | 05/24/2005 (7:34 am) |
| Particles system for the wind... | I'll save ben some valuable work time here! haha, gota let him get workin on the next version of tor... read more | 05/23/2005 (1:18 pm) |
| Throw Weapon and Ammo on Death | Hey, Sorry to disapoint you but I too have not been able to solve this problem, I tried looking i... read more | 05/20/2005 (4:46 pm) |
| I'm blind - adding a new model to aiplayer? | Haha, yes, very true there dreamer(very nice job on all of those resources you've been submiting lat... read more | 05/20/2005 (4:20 pm) |
| Changing the AI Orc .dts | Here, I amswered the same question a while back in this thread http://www.garagegames.com/mg/for... read more | 05/20/2005 (12:12 pm) |
| Problem with floating player object on slopes | The reason the player is floating about a half a foot above the terrain is that in the player moddel... read more | 05/19/2005 (8:10 am) |
| I'm blind - adding a new model to aiplayer? | Ok, great, one thing though, make sure that your players animations are playing, if I remember corre... read more | 05/08/2005 (9:40 am) |
| I'm blind - adding a new model to aiplayer? | Hey, Yeah, I've had that problem before, don't remember if I got it worked through tho but here's... read more | 05/08/2005 (8:39 am) |
| I'm blind - adding a new model to aiplayer? | Hey, At the top of the aiPlayer.cs script, there is this line: [code]datablock PlayerData(Demo... read more | 05/05/2005 (9:03 am) |
| Weapon Switching | Erm? Why is all this nessacary for just changing weapons? For weapon switching I've just always had ... read more | 05/03/2005 (4:43 pm) |
| Player Shadows onto DTS | Hey, thanx guys. Frankly, I have no idea why these masks wheren't included.. Also though, I th... read more | 04/30/2005 (12:39 pm) |
| Player Shadows onto DTS | Hey, Yeah, it only is cast on the collision meshes of the objects, I'm trying to get it to go th... read more | 04/29/2005 (12:33 pm) |
| Player Shadows onto DTS | Hey, I'm glad it worked for you, I'm going to try and get it working with TSStatic objects now, also... read more | 04/29/2005 (12:10 pm) |
| Player Shadows onto DTS | Hey guys, I really should have put this out there as a code snippet or resource a while back, bu... read more | 04/29/2005 (11:40 am) |
| Dynamic Objects | You need to more specific.... What sort of dynamic objects are you talking about here? Max... read more | 04/27/2005 (2:32 am) |
| About Flight Compendium | I didn't manage to find an exact code snippet anywhere, but you can look through these for some refe... read more | 04/21/2005 (11:11 am) |
| Best Selling Computer Game of All Time? | Varyations of pong? lol Max... read more | 04/21/2005 (10:37 am) |
| About Flight Compendium | There is a Resource out there to make wheeled vehicles have shadows for their wheels...... Actually,... read more | 04/21/2005 (1:28 am) |
| Porn (& Violence) in Games Rant | Guys, Was just thinking, and the fact is that the kids/guys/girls/people in general that are goin... read more | 04/19/2005 (11:17 am) |
| Porn (& Violence) in Games Rant | Hey, I'm not going to base my post off of what you have just posted, but almost continue from t... read more | 04/19/2005 (6:47 am) |
| How to add a new serial port device support to Torque? | What Dreamer said... Lol But the average joystick has some hard coded chips in it, we don't know ... read more | 04/19/2005 (6:14 am) |
| How to add a new serial port device support to Torque? | Hey, Just read your post again, Yeah, I understand you more clearly now, I know that there are so... read more | 04/19/2005 (3:58 am) |
| How to add a new serial port device support to Torque? | Just an idea, but what I would do is look into the game pad/joystick resources, see if you can get s... read more | 04/19/2005 (2:32 am) |
| Run n gun | Well... I would much prefer the pelvic thrust and impule with ragdol enemys for the "weapon-atack... read more | 04/16/2005 (8:16 am) |
| Recreating Tribes 2 physics in Torque...? | Hey guys, I actually managed to do this a while back, if I remember correctly just implamented ... read more | 04/11/2005 (6:57 am) |
| Dedacated servers behind firewalls and routers... | Hey, I hope I'm not being an ass about this in anyways... Well, I'm oging to try out that whole I... read more | 04/01/2005 (7:29 pm) |
| Dedacated servers behind firewalls and routers... | Hey, Lol, yes, very true, it's isn't advisable to go searching through 60000 ports for servers,... read more | 04/01/2005 (5:30 pm) |
| Dedacated servers behind firewalls and routers... | Hey, Lol, yes, very true, it's isn't advisable to go searching through 60000 ports for servers,... read more | 04/01/2005 (4:24 pm) |
| Dedacated servers behind firewalls and routers... | Hey, Yeah, I thought that would be the case, I've concidered ways around that, but I think it wou... read more | 04/01/2005 (2:52 pm) |
| Dedacated servers behind firewalls and routers... | [quote]If the game server has a public IP address then anyone who knows that address can connect pro... read more | 04/01/2005 (7:39 am) |
| Dedacated servers behind firewalls and routers... | Hey, Yeah, I was afraid that there wasn't any way but that around this... Ahh well, ok, just a fe... read more | 03/31/2005 (10:37 pm) |