Game Development Community

Drew Hitchcock's Forum Posts

Thread Post Date Posted
For Pat Wilson I wish GG had one of those cool search buttons like the steam forums. j/k... read more 11/15/2004 (12:28 pm)
Mr. 0xcececece pointer strikes again! I would guess that you're attempting to use a pointer that has already been deleted.... read more 11/15/2004 (9:37 am)
Vehicle mounting question This might help: [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&q... read more 11/04/2004 (9:59 pm)
Changing from Fresh Meat in starter.fps? Be sure to search in the "/common/ " scripts folder. :) EDIT: oops, i should've refreshed before ... read more 11/03/2004 (11:56 am)
Gizmo axis selection problem Have you seen this thread? [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=21478[/... read more 10/30/2004 (9:33 pm)
SetCollisionTimeout Crash Glad to help :)... read more 10/25/2004 (11:44 am)
Pickup function You need to replace all the "´" with single quotes. Are there any errors in the console? ... read more 10/23/2004 (9:04 pm)
SetCollisionTimeout Crash Well, it looks like I've found a fix....not that anyone except Erik seems very interested. anyway... read more 10/23/2004 (3:39 pm)
What ever happened to the 2D platform game If you ask me, Metroid was not really about killing bad guys or jumping gaps, it was more about expl... read more 10/22/2004 (10:15 am)
What ever happened to the 2D platform game Gish really shows what you can do with 2d nowadays. I think a lot of people don't realize that 2d t... read more 10/22/2004 (9:19 am)
SetCollisionTimeout Crash I just had someone confirm that this is a crash in stock torque. I've attempted to debug this, b... read more 10/21/2004 (8:06 am)
Showtool / No full screen /Hall of mirrors This was pointed out to me the other day. I fixed it by doing the following: Open show\ui\tsShow... read more 10/10/2004 (4:49 pm)
A game to get rid of the younger audiences This thread's a little old, but oh well. If you want to limit cheating, greifing, etc, an idea wo... read more 10/01/2004 (9:02 pm)
I want a new project Wow, thanks Stefan, Tom, and Chris. I've taken a look at both projects, and I decided to take Chr... read more 09/30/2004 (6:14 pm)
Sounds get mixed up Cool! That seems to fix it.... read more 09/29/2004 (12:57 pm)
Publishers that suck You can change where the games are installed to...I put most of my games directly under c:\, but c:\... read more 09/29/2004 (12:37 pm)
Sounds get mixed up I guess this might be related to my cheesy soundcard, then. This is what I get for buying a motherb... read more 09/28/2004 (5:04 pm)
A new idea...i think Cool! Good luck! Be sure to post some screenshots once you get some stuff working.... read more 09/26/2004 (2:25 pm)
The look of Torque games [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6258[/url] (the plan ... read more 09/26/2004 (12:58 pm)
A new idea...i think If you haven't seen it, you should look at Ken Silverman's (of BUILD engine fame) voxel work. The v... read more 09/26/2004 (12:03 pm)
Free Fresh Meat Well, I'm not what you would call an industry professional, but I have a large amount of experience ... read more 09/25/2004 (12:12 pm)
The look of Torque games I agree, I don't think the people who are really obsessed with graphics are the same people who buy ... read more 09/25/2004 (1:27 am)
Disable Terrain I guess if none of your missions are going to have a terrainblock in them, you could delete the terr... read more 09/22/2004 (12:45 pm)
ATI cards - screenshots fix :) [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=13324[/url] That's an old thread t... read more 09/09/2004 (1:31 pm)
ATI cards - screenshots fix :) Do you have an ATI card? I believe that there was a bug either with torque or ATI drivers that caus... read more 09/09/2004 (8:42 am)
I need some further instructions for integration "Fileview" is actually called "solution explorer" in VC7. Microsoft likes to rename things and move... read more 09/09/2004 (7:18 am)
Persistent World Rountable: Artificial Intelligence... One thing I think would be really cool is if you could make the "life schedules" and NPC ai actually... read more 09/08/2004 (10:15 pm)
Image Datablock Question Does this work? [code] %boardSpaceName = new staticshape() { datablock = gameSpace; shapeFile... read more 09/07/2004 (11:20 pm)
Aiconnection class Well, this thread is a little old, but oh well. What did you have to do to get AIConnection to wo... read more 09/04/2004 (5:32 pm)
Which scripting language to use? Lua is awesome. It's easy to get up and running, it's rediculously easy to use, it's relatively fas... read more 09/04/2004 (3:09 pm)
A mark question That's a special operator that comes from C, it's called the "conditional operator". basically, i... read more 08/31/2004 (10:40 pm)
How to set a Default Button? Ok, so here's a simple fix to make the enter accelerator work even when a guiTextEditCtrl has focus.... read more 08/31/2004 (1:50 pm)
How to set a Default Button? I just tried this in a couple of places. It looks like it works as long as the dialog doesn't have ... read more 08/31/2004 (7:48 am)
How to set a Default Button? You can set a shortcut key for a button by filling in its "accelerator" field. In this case, you'd ... read more 08/29/2004 (4:28 pm)
Debug Question Yeah, you'll either need to crash or hit a breakpoint probably. It would be moving way too fast whi... read more 08/27/2004 (10:21 am)
Debug Question Have you tried opening the call stack window? I think you can open it with view|debug windows|call ... read more 08/26/2004 (8:57 pm)
Trying to get the angle of the target in AiPlayer.cs I think [code] Point3F target = tagPlayer; [/code] Should be: [code] Point3F target = tag... read more 08/23/2004 (11:51 am)
Trying to get the angle of the target in AiPlayer.cs Target should first be set to the x,y,z position of the player. Then you subtract the bot's position... read more 08/23/2004 (10:15 am)
Trying to get the angle of the target in AiPlayer.cs Anytime you need the angle between two vectors, you can use the dot product. You also can extract t... read more 08/23/2004 (9:55 am)
Playing a wav from the middle You could split the songs into tiny chunks. When one chunk ends, either play the next chunk in the ... read more 08/20/2004 (2:27 pm)
Some Flickering Hmmm...Actually, I can't either. I get a crash when I try to switch. This works fine in my home-bu... read more 08/14/2004 (4:42 pm)
Some Flickering I have a radeon 9600 pro too. I have also seen this, but in my personalized copy of the engine. (I ... read more 08/14/2004 (2:25 pm)
Interrior texture and shaders ala Q3 ... I'm not sure if I can help you out much, because I'm not familiar with how torque renders things. I... read more 08/10/2004 (11:53 am)
Scripting Vehicle Bots @James Have you looked inside the buggy? It's possible it's mounting to the driver's seat or the ... read more 08/10/2004 (10:54 am)
Interrior texture and shaders ala Q3 ... Both of those appear to be GPL, so that pretty much rules out reusing their code. All Q3 shaders ... read more 08/10/2004 (9:57 am)
Where can I find info on computer science basics? [url]http://www.cs.sunysb.edu/~algorith/[/url] This site's all right. It's probably not what you... read more 08/09/2004 (2:00 pm)
Load an external .exe Are you running in fullscreen mode? I don't think there's a way to do this unless the torque engine ... read more 08/09/2004 (10:03 am)
Random Level Generator Tool? Ok....I just tried this. It works, but it seems like a lot of work to generate some uninteresting m... read more 08/07/2004 (8:02 pm)
Random Level Generator Tool? Actually, I think bmp2map is pretty configurable. You could use photoshop or something to convert t... read more 08/07/2004 (5:55 pm)
Video Card shopping...need your advice I'll second the 9800 pro recommendation, I've heard that it's a great card. The x800s are supposed t... read more 07/29/2004 (6:58 pm)