Drew Hitchcock's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| For Pat Wilson | I wish GG had one of those cool search buttons like the steam forums. j/k... read more | 11/15/2004 (12:28 pm) |
| Mr. 0xcececece pointer strikes again! | I would guess that you're attempting to use a pointer that has already been deleted.... read more | 11/15/2004 (9:37 am) |
| Vehicle mounting question | This might help: [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&q... read more | 11/04/2004 (9:59 pm) |
| Changing from Fresh Meat in starter.fps? | Be sure to search in the "/common/ " scripts folder. :) EDIT: oops, i should've refreshed before ... read more | 11/03/2004 (11:56 am) |
| Gizmo axis selection problem | Have you seen this thread? [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=21478[/... read more | 10/30/2004 (9:33 pm) |
| SetCollisionTimeout Crash | Glad to help :)... read more | 10/25/2004 (11:44 am) |
| Pickup function | You need to replace all the "´" with single quotes. Are there any errors in the console? ... read more | 10/23/2004 (9:04 pm) |
| SetCollisionTimeout Crash | Well, it looks like I've found a fix....not that anyone except Erik seems very interested. anyway... read more | 10/23/2004 (3:39 pm) |
| What ever happened to the 2D platform game | If you ask me, Metroid was not really about killing bad guys or jumping gaps, it was more about expl... read more | 10/22/2004 (10:15 am) |
| What ever happened to the 2D platform game | Gish really shows what you can do with 2d nowadays. I think a lot of people don't realize that 2d t... read more | 10/22/2004 (9:19 am) |
| SetCollisionTimeout Crash | I just had someone confirm that this is a crash in stock torque. I've attempted to debug this, b... read more | 10/21/2004 (8:06 am) |
| Showtool / No full screen /Hall of mirrors | This was pointed out to me the other day. I fixed it by doing the following: Open show\ui\tsShow... read more | 10/10/2004 (4:49 pm) |
| A game to get rid of the younger audiences | This thread's a little old, but oh well. If you want to limit cheating, greifing, etc, an idea wo... read more | 10/01/2004 (9:02 pm) |
| I want a new project | Wow, thanks Stefan, Tom, and Chris. I've taken a look at both projects, and I decided to take Chr... read more | 09/30/2004 (6:14 pm) |
| Sounds get mixed up | Cool! That seems to fix it.... read more | 09/29/2004 (12:57 pm) |
| Publishers that suck | You can change where the games are installed to...I put most of my games directly under c:\, but c:\... read more | 09/29/2004 (12:37 pm) |
| Sounds get mixed up | I guess this might be related to my cheesy soundcard, then. This is what I get for buying a motherb... read more | 09/28/2004 (5:04 pm) |
| A new idea...i think | Cool! Good luck! Be sure to post some screenshots once you get some stuff working.... read more | 09/26/2004 (2:25 pm) |
| The look of Torque games | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6258[/url] (the plan ... read more | 09/26/2004 (12:58 pm) |
| A new idea...i think | If you haven't seen it, you should look at Ken Silverman's (of BUILD engine fame) voxel work. The v... read more | 09/26/2004 (12:03 pm) |
| Free Fresh Meat | Well, I'm not what you would call an industry professional, but I have a large amount of experience ... read more | 09/25/2004 (12:12 pm) |
| The look of Torque games | I agree, I don't think the people who are really obsessed with graphics are the same people who buy ... read more | 09/25/2004 (1:27 am) |
| Disable Terrain | I guess if none of your missions are going to have a terrainblock in them, you could delete the terr... read more | 09/22/2004 (12:45 pm) |
| ATI cards - screenshots fix :) | [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=13324[/url] That's an old thread t... read more | 09/09/2004 (1:31 pm) |
| ATI cards - screenshots fix :) | Do you have an ATI card? I believe that there was a bug either with torque or ATI drivers that caus... read more | 09/09/2004 (8:42 am) |
| I need some further instructions for integration | "Fileview" is actually called "solution explorer" in VC7. Microsoft likes to rename things and move... read more | 09/09/2004 (7:18 am) |
| Persistent World Rountable: Artificial Intelligence... | One thing I think would be really cool is if you could make the "life schedules" and NPC ai actually... read more | 09/08/2004 (10:15 pm) |
| Image Datablock Question | Does this work? [code] %boardSpaceName = new staticshape() { datablock = gameSpace; shapeFile... read more | 09/07/2004 (11:20 pm) |
| Aiconnection class | Well, this thread is a little old, but oh well. What did you have to do to get AIConnection to wo... read more | 09/04/2004 (5:32 pm) |
| Which scripting language to use? | Lua is awesome. It's easy to get up and running, it's rediculously easy to use, it's relatively fas... read more | 09/04/2004 (3:09 pm) |
| A mark question | That's a special operator that comes from C, it's called the "conditional operator". basically, i... read more | 08/31/2004 (10:40 pm) |
| How to set a Default Button? | Ok, so here's a simple fix to make the enter accelerator work even when a guiTextEditCtrl has focus.... read more | 08/31/2004 (1:50 pm) |
| How to set a Default Button? | I just tried this in a couple of places. It looks like it works as long as the dialog doesn't have ... read more | 08/31/2004 (7:48 am) |
| How to set a Default Button? | You can set a shortcut key for a button by filling in its "accelerator" field. In this case, you'd ... read more | 08/29/2004 (4:28 pm) |
| Debug Question | Yeah, you'll either need to crash or hit a breakpoint probably. It would be moving way too fast whi... read more | 08/27/2004 (10:21 am) |
| Debug Question | Have you tried opening the call stack window? I think you can open it with view|debug windows|call ... read more | 08/26/2004 (8:57 pm) |
| Trying to get the angle of the target in AiPlayer.cs | I think [code] Point3F target = tagPlayer; [/code] Should be: [code] Point3F target = tag... read more | 08/23/2004 (11:51 am) |
| Trying to get the angle of the target in AiPlayer.cs | Target should first be set to the x,y,z position of the player. Then you subtract the bot's position... read more | 08/23/2004 (10:15 am) |
| Trying to get the angle of the target in AiPlayer.cs | Anytime you need the angle between two vectors, you can use the dot product. You also can extract t... read more | 08/23/2004 (9:55 am) |
| Playing a wav from the middle | You could split the songs into tiny chunks. When one chunk ends, either play the next chunk in the ... read more | 08/20/2004 (2:27 pm) |
| Some Flickering | Hmmm...Actually, I can't either. I get a crash when I try to switch. This works fine in my home-bu... read more | 08/14/2004 (4:42 pm) |
| Some Flickering | I have a radeon 9600 pro too. I have also seen this, but in my personalized copy of the engine. (I ... read more | 08/14/2004 (2:25 pm) |
| Interrior texture and shaders ala Q3 ... | I'm not sure if I can help you out much, because I'm not familiar with how torque renders things. I... read more | 08/10/2004 (11:53 am) |
| Scripting Vehicle Bots | @James Have you looked inside the buggy? It's possible it's mounting to the driver's seat or the ... read more | 08/10/2004 (10:54 am) |
| Interrior texture and shaders ala Q3 ... | Both of those appear to be GPL, so that pretty much rules out reusing their code. All Q3 shaders ... read more | 08/10/2004 (9:57 am) |
| Where can I find info on computer science basics? | [url]http://www.cs.sunysb.edu/~algorith/[/url] This site's all right. It's probably not what you... read more | 08/09/2004 (2:00 pm) |
| Load an external .exe | Are you running in fullscreen mode? I don't think there's a way to do this unless the torque engine ... read more | 08/09/2004 (10:03 am) |
| Random Level Generator Tool? | Ok....I just tried this. It works, but it seems like a lot of work to generate some uninteresting m... read more | 08/07/2004 (8:02 pm) |
| Random Level Generator Tool? | Actually, I think bmp2map is pretty configurable. You could use photoshop or something to convert t... read more | 08/07/2004 (5:55 pm) |
| Video Card shopping...need your advice | I'll second the 9800 pro recommendation, I've heard that it's a great card. The x800s are supposed t... read more | 07/29/2004 (6:58 pm) |