Andrea Bigiarini's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| WVehicles and Physical zones | IT WORKS!!!! YOU're #1 ,..... :(( Only 1 line of code S**T There are 3 things that drive me cr... read more | 10/31/2004 (8:39 am) |
| WVehicles and Physical zones | Sorry Gonzo to reply so later ... busy as usual. Very very thanks, I was temped to let TGE in the d... read more | 10/31/2004 (8:03 am) |
| Using patches | I go only with the memory ..... You can make it work with free tools ... ahem ... well ... wait ...... read more | 07/15/2004 (5:41 am) |
| Car Upside Down - How do I check this? | Good Brian ... as always! Great Community Andrea... read more | 07/14/2004 (12:36 am) |
| Car Upside Down - How do I check this? | This problem can easy solved with this(in car.cs): // RIGID BODY *************** [b]massCenter... read more | 07/13/2004 (2:26 pm) |
| Anybody needs trees? | Hei! was an hint and I'm not from Digimation ... I found this software and I would like o show yo... read more | 07/13/2004 (12:26 pm) |
| Car Upside Down - How do I check this? | OOps GONZO for PRESIDENT (Sorry PAL - new keyboard) Andrea... read more | 07/13/2004 (12:04 am) |
| Car Upside Down - How do I check this? | P.S. About the vehicle.getTranform ... What do you think: valueToCheck!=normalVehiclePosition for a... read more | 07/12/2004 (11:02 am) |
| Car Upside Down - How do I check this? | THX Brian, always present to help all. You're already inside the "Thanks to" section of my demo. ... read more | 07/12/2004 (10:53 am) |
| Synapse Lighting | Great work John. Seen the GUI interface and looks very handy. Wait for 1.1 Vers. to scramble my TG... read more | 07/12/2004 (10:49 am) |
| Synapse Lighting | I'm a SynapseGame Light Pack owner. I've spent to days to modify all. The Volumetric need manual ty... read more | 07/12/2004 (7:38 am) |
| Car Upside Down - How do I check this? | Ahahaha that was a joke and for 80% is an invented quasi-italian-language .... ;) Regarding the v... read more | 07/12/2004 (7:23 am) |
| Car Upside Down - How do I check this? | THX Gonzo ... I've done ... ballots .... ehehe .. ;) The links is good and helpful. Yes, the p... read more | 07/12/2004 (6:24 am) |
| How to simulate 100 users Lag | Yes the last one, as a client logged into lagging server, because the balancing of the server is a p... read more | 07/11/2004 (1:45 pm) |
| WheeledVehicle and PhisicalZones | Thx Ben for the answer. Can you be more precise? Where I must have a look, in player.cs? Is not... read more | 07/09/2004 (1:42 am) |
| Vehicle weight, torque, max speed | Me too. Can you please Robert re-link the .Zip file THX ALOT Andrea... read more | 07/07/2004 (2:08 am) |
| Starter.racing doesn't work in multiplayer | IT WORKS! But the respawn is made in the same SpawnSphere==sandwich respawn one on the other. Tell... read more | 07/04/2004 (5:44 am) |
| Starter.racing doesn't work in multiplayer | Thx Brian check out the code now. I'm testing the TGE with the possibility to make a race game but ... read more | 07/04/2004 (5:25 am) |
| Starter.racing doesn't work in multiplayer | Found by myself the code at "server/scripts/game.cs" I think this is the main handler for respawn. ... read more | 07/03/2004 (12:17 am) |
| yes I bought the SDK | I'm one of the gang, bought one!... read more | 07/02/2004 (10:30 pm) |
| Phisical zone and vehicle | More easy hints like scripting? THX... read more | 07/01/2004 (11:31 am) |
| Texture Blues | Sorry you all guys I've made 3 post in a wrong "GETTING STARTED" area... read more | 07/01/2004 (2:57 am) |
| TSE Questions before buy. | THX David for your help. I'm really excited to put hands on TSE but for what I've understood is "Wo... read more | 06/30/2004 (11:17 am) |
| Texture Blues | Thx but I haven't found the real solution, I'm not too handy yet to modify TGE .cc sources so the sc... read more | 06/29/2004 (1:33 pm) |
| Forum Kickoff | Ken ... very good book!!! Thumbs Up. I was astonished when I found in Milan (Italy) 3 copies of ... read more | 06/29/2004 (10:08 am) |
| TGE "For Dummies" | THE "TGE FOR DUMMIES" is yet online!!! Finally I've found an organized collection of all the intere... read more | 05/30/2004 (12:23 am) |
| TGE "For Dummies" | I think this will help me, all the existing noobs and the potientially new user who are interested i... read more | 05/29/2004 (4:55 am) |