Jesse Liles's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Compile or Audio problems?? | After you change the source code, which is C++ code, you must compile it with a C++ compiler to prod... read more | 12/06/2005 (11:26 pm) |
| Compiling/distributing? | I don't think there is any in-depth all-encompassing tutorial as this really depends on your specifi... read more | 12/06/2005 (11:09 pm) |
| Binding to the mouse... | Err..mouse0 should be mouse (That's what I use without problems, anyway)... read more | 12/06/2005 (11:00 pm) |
| Tank Pack and TGE 1.4 | Okay I finally got around to throwing this in, and it works without a hitch. Thanks!... read more | 12/06/2005 (1:38 pm) |
| Mai??.tmp files being produced in game dir (1.4) | I do use Torsion for debugging occasionally, I forgot to mention that. That must be it. Thanks =... read more | 12/06/2005 (12:07 pm) |
| Music Pack Volume 1 | I've just purchased the music pack. Thank you for selling this at such a small price. I will happi... read more | 12/05/2005 (11:34 pm) |
| Homebrew USB Devices? | Making a prototype might be indy territory, but the costs of having your prototype manufactured wo... read more | 12/05/2005 (9:08 pm) |
| 270 degrees fov | I have a habit of setting the FOV to around 120 degrees in almost all FPS games I play. Changing th... read more | 12/05/2005 (8:22 pm) |
| Tank Pack and TGE 1.4 | Thank you again from another person! I tried to do this with 1.4rc2 when it was released and got st... read more | 12/05/2005 (2:13 pm) |
| Makefile Help | I suggest downloading Visual C++ Express 2005 from Microsoft's website. If you can't get Visual C++... read more | 12/04/2005 (11:52 pm) |
| Makefile Help | I suggest downloading Visual C++ Express 2005 from Microsoft's website. If you can't get Visual C++... read more | 12/04/2005 (11:27 pm) |
| Mounting objects to Mounted objects | ShapeBase::mountObject() only works when called from a ShapeBase object on a ShapeBaseImage object. ... read more | 12/04/2005 (11:23 pm) |
| ZoneManagers are only allowed to belong to one and only one zone | I don't know, but I get it too.... read more | 12/04/2005 (2:11 am) |
| Release 1.4 DynamicTexture help | It appears from the debug output that the value of the 'this' pointer is NULL or something close eno... read more | 12/03/2005 (10:52 pm) |
| GuiTextEditCtrl and GuiMLTextEditCtrl bugs | I've found the GuiTextEditCtrl will crash (or at least freeze) the game when you remove all but the ... read more | 12/03/2005 (5:27 am) |
| ORKVALE - Stronghold - Preorders | Terrific work! This should be really helpful for learning mapping basics. And it just looks fantas... read more | 12/03/2005 (2:34 am) |
| Humor | Whoah! Who gave that guy his pilot's license!? It's a good thing your flying vehicle is made of so... read more | 12/02/2005 (3:21 am) |
| How do I add 2 objects at one time in the world creator? | Why not add a collision mesh to the door in the modelling program used to create it?... read more | 11/30/2005 (3:27 pm) |
| Problem with inventory script | Look through your console for some kind of error involved with loading the object in question.... read more | 11/30/2005 (3:10 pm) |
| Multiple Client Instances on one machine | Whoah...thanks Ben, that's a pretty cool idea.... read more | 11/29/2005 (11:35 pm) |
| Moving platforms | Hmm. I don't know.... read more | 11/29/2005 (11:22 pm) |
| Torque 1.4 Phisics engine | Rigid body physics is something that would work for the items being pushed about and it is built int... read more | 11/28/2005 (11:24 pm) |
| Looking for a multiplayer shooter tutorial | Uhh...I'm beginning to notice a recurring pattern in your recent posts =) The torque demo is a free... read more | 11/28/2005 (8:39 pm) |
| Help with character creation | I think you are referring to the aiPlayer that is running around. He is following a set of path nod... read more | 11/27/2005 (8:59 pm) |
| Flying Vehicle Class | But, you might get jumped on by somebody trying to fish that helicopter code out of your pockets. G... read more | 11/27/2005 (8:27 pm) |
| Can't click on waterblocks in 1.4 | I have the same issue, but I've just been manipulating them by modifying the position value directly... read more | 11/26/2005 (9:15 pm) |
| Linux Collaboration | It needs an autoconf script...I know nothing about making them, but GNU autoconf or xmkmf would be e... read more | 11/26/2005 (2:54 am) |
| I want to change how Torque handles animations... | I would find it interesting to see what you come up with.... read more | 11/26/2005 (2:43 am) |
| Friday... | It's ironic, I get Wednesday and Thursday off. Friday is my Monday.... read more | 11/25/2005 (12:37 pm) |
| TSE 4 Linux Collaboration? | Karma or "Karm"(Sanskrit: कर्म from the root kri, "to do", meaning deed) or ... read more | 11/25/2005 (12:10 pm) |
| Torque Dev Kits? | PC Build of Marble Blast Ultra!? I just fell out of my chair, but it's okay, because I'm going to hy... read more | 11/23/2005 (12:20 am) |
| Music Pack Volume 1 | I listened to the sample in the Music Packs section. It was very well made. I am looking for more ... read more | 11/22/2005 (11:55 pm) |
| Anyone buy Xbox 360? | The day Microsoft puts Linux on an XBOX Console is the day I will stop hating them =)... read more | 11/22/2005 (11:02 pm) |
| Torque Logo | I like the Torque logo, I hate the white background, I guess I'll just have to deal with it. The of... read more | 11/22/2005 (10:06 pm) |
| State of Texas vs. Sony (cd trojan lawsuit) | I think Sony BMG and Sony Computer Entertainment are two different legal entities aren't they?... read more | 11/22/2005 (1:26 am) |
| GG loading logo | It would be really cool if that one image had a black background =) I don't use white backgrounds f... read more | 11/21/2005 (1:33 pm) |
| Muzzle Flash | Unfortunately, from what I can determine, the M16 included with the soldier pack does not have a muz... read more | 11/21/2005 (1:18 pm) |
| New Computer Problem | You can download it on as many computers as you own, as long as you are the only one who uses the To... read more | 11/19/2005 (12:35 am) |
| Marble Blast Ultra | I was also very disappointed to learn that MBU was only available on XBOX 360. I would have really ... read more | 11/16/2005 (3:33 pm) |
| Jump control | Have you placed the airControl entry into the player's datablock and removed all the old .dso files?... read more | 11/16/2005 (2:28 pm) |
| Notice anything funky about this? | @Chris: Well, I could have told you that FPS games using controllers instead of a mouse were evil.... read more | 11/13/2005 (12:58 pm) |
| ZIP file support in torque? | Very useful information.... read more | 11/13/2005 (2:49 am) |
| TGE Error latest CVS HEAD 11/12/05 | I still haven't actually installed 2005 as I'm worried it will bork my current installation of 2003.... read more | 11/12/2005 (1:15 pm) |
| Ouch! Spellcasting hurts! | The object selection code does a raycast to determine what object the cursor is over, no reason you ... read more | 11/11/2005 (2:37 am) |
| Car slipping / turning at 65 mph and above | Thank you I'll try this right now. Edit: I like these settings alot better than the starter.racin... read more | 11/10/2005 (11:28 pm) |
| Anyone Help Me | Hold down ALT and drag one of the axis handles to rotate an object in the Torque world editor withou... read more | 11/08/2005 (12:59 pm) |
| Don't Buy from Amazon | I had no problems with my order of Advanced Game programming all in one, it took exactly the 1.5 mon... read more | 11/08/2005 (12:57 pm) |
| Rate of fire problems | StateTimeoutValue[3] = 0.02; stateTimeoutValue[4] = 0.08; Fires pretty q... read more | 11/08/2005 (1:06 am) |
| Visual studio express products released.. and free | Does the express version have the optimized compiler?... read more | 11/07/2005 (9:43 pm) |
| Constructor | I use Cartography Shop and the Torque Pipeline combo and it works VERY well. Cartography Shop is ea... read more | 11/07/2005 (1:33 pm) |