Game Development Community

Jesse Liles's Forum Posts

Thread Post Date Posted
Compile or Audio problems?? After you change the source code, which is C++ code, you must compile it with a C++ compiler to prod... read more 12/06/2005 (11:26 pm)
Compiling/distributing? I don't think there is any in-depth all-encompassing tutorial as this really depends on your specifi... read more 12/06/2005 (11:09 pm)
Binding to the mouse... Err..mouse0 should be mouse (That's what I use without problems, anyway)... read more 12/06/2005 (11:00 pm)
Tank Pack and TGE 1.4 Okay I finally got around to throwing this in, and it works without a hitch. Thanks!... read more 12/06/2005 (1:38 pm)
Mai??.tmp files being produced in game dir (1.4) I do use Torsion for debugging occasionally, I forgot to mention that. That must be it. Thanks =... read more 12/06/2005 (12:07 pm)
Music Pack Volume 1 I've just purchased the music pack. Thank you for selling this at such a small price. I will happi... read more 12/05/2005 (11:34 pm)
Homebrew USB Devices? Making a prototype might be indy territory, but the costs of having your prototype manufactured wo... read more 12/05/2005 (9:08 pm)
270 degrees fov I have a habit of setting the FOV to around 120 degrees in almost all FPS games I play. Changing th... read more 12/05/2005 (8:22 pm)
Tank Pack and TGE 1.4 Thank you again from another person! I tried to do this with 1.4rc2 when it was released and got st... read more 12/05/2005 (2:13 pm)
Makefile Help I suggest downloading Visual C++ Express 2005 from Microsoft's website. If you can't get Visual C++... read more 12/04/2005 (11:52 pm)
Makefile Help I suggest downloading Visual C++ Express 2005 from Microsoft's website. If you can't get Visual C++... read more 12/04/2005 (11:27 pm)
Mounting objects to Mounted objects ShapeBase::mountObject() only works when called from a ShapeBase object on a ShapeBaseImage object. ... read more 12/04/2005 (11:23 pm)
ZoneManagers are only allowed to belong to one and only one zone I don't know, but I get it too.... read more 12/04/2005 (2:11 am)
Release 1.4 DynamicTexture help It appears from the debug output that the value of the 'this' pointer is NULL or something close eno... read more 12/03/2005 (10:52 pm)
GuiTextEditCtrl and GuiMLTextEditCtrl bugs I've found the GuiTextEditCtrl will crash (or at least freeze) the game when you remove all but the ... read more 12/03/2005 (5:27 am)
ORKVALE - Stronghold - Preorders Terrific work! This should be really helpful for learning mapping basics. And it just looks fantas... read more 12/03/2005 (2:34 am)
Humor Whoah! Who gave that guy his pilot's license!? It's a good thing your flying vehicle is made of so... read more 12/02/2005 (3:21 am)
How do I add 2 objects at one time in the world creator? Why not add a collision mesh to the door in the modelling program used to create it?... read more 11/30/2005 (3:27 pm)
Problem with inventory script Look through your console for some kind of error involved with loading the object in question.... read more 11/30/2005 (3:10 pm)
Multiple Client Instances on one machine Whoah...thanks Ben, that's a pretty cool idea.... read more 11/29/2005 (11:35 pm)
Moving platforms Hmm. I don't know.... read more 11/29/2005 (11:22 pm)
Torque 1.4 Phisics engine Rigid body physics is something that would work for the items being pushed about and it is built int... read more 11/28/2005 (11:24 pm)
Looking for a multiplayer shooter tutorial Uhh...I'm beginning to notice a recurring pattern in your recent posts =) The torque demo is a free... read more 11/28/2005 (8:39 pm)
Help with character creation I think you are referring to the aiPlayer that is running around. He is following a set of path nod... read more 11/27/2005 (8:59 pm)
Flying Vehicle Class But, you might get jumped on by somebody trying to fish that helicopter code out of your pockets. G... read more 11/27/2005 (8:27 pm)
Can't click on waterblocks in 1.4 I have the same issue, but I've just been manipulating them by modifying the position value directly... read more 11/26/2005 (9:15 pm)
Linux Collaboration It needs an autoconf script...I know nothing about making them, but GNU autoconf or xmkmf would be e... read more 11/26/2005 (2:54 am)
I want to change how Torque handles animations... I would find it interesting to see what you come up with.... read more 11/26/2005 (2:43 am)
Friday... It's ironic, I get Wednesday and Thursday off. Friday is my Monday.... read more 11/25/2005 (12:37 pm)
TSE 4 Linux Collaboration? Karma or "Karm"(Sanskrit: कर्म from the root kri, "to do", meaning deed) or ... read more 11/25/2005 (12:10 pm)
Torque Dev Kits? PC Build of Marble Blast Ultra!? I just fell out of my chair, but it's okay, because I'm going to hy... read more 11/23/2005 (12:20 am)
Music Pack Volume 1 I listened to the sample in the Music Packs section. It was very well made. I am looking for more ... read more 11/22/2005 (11:55 pm)
Anyone buy Xbox 360? The day Microsoft puts Linux on an XBOX Console is the day I will stop hating them =)... read more 11/22/2005 (11:02 pm)
Torque Logo I like the Torque logo, I hate the white background, I guess I'll just have to deal with it. The of... read more 11/22/2005 (10:06 pm)
State of Texas vs. Sony (cd trojan lawsuit) I think Sony BMG and Sony Computer Entertainment are two different legal entities aren't they?... read more 11/22/2005 (1:26 am)
GG loading logo It would be really cool if that one image had a black background =) I don't use white backgrounds f... read more 11/21/2005 (1:33 pm)
Muzzle Flash Unfortunately, from what I can determine, the M16 included with the soldier pack does not have a muz... read more 11/21/2005 (1:18 pm)
New Computer Problem You can download it on as many computers as you own, as long as you are the only one who uses the To... read more 11/19/2005 (12:35 am)
Marble Blast Ultra I was also very disappointed to learn that MBU was only available on XBOX 360. I would have really ... read more 11/16/2005 (3:33 pm)
Jump control Have you placed the airControl entry into the player's datablock and removed all the old .dso files?... read more 11/16/2005 (2:28 pm)
Notice anything funky about this? @Chris: Well, I could have told you that FPS games using controllers instead of a mouse were evil.... read more 11/13/2005 (12:58 pm)
ZIP file support in torque? Very useful information.... read more 11/13/2005 (2:49 am)
TGE Error latest CVS HEAD 11/12/05 I still haven't actually installed 2005 as I'm worried it will bork my current installation of 2003.... read more 11/12/2005 (1:15 pm)
Ouch! Spellcasting hurts! The object selection code does a raycast to determine what object the cursor is over, no reason you ... read more 11/11/2005 (2:37 am)
Car slipping / turning at 65 mph and above Thank you I'll try this right now. Edit: I like these settings alot better than the starter.racin... read more 11/10/2005 (11:28 pm)
Anyone Help Me Hold down ALT and drag one of the axis handles to rotate an object in the Torque world editor withou... read more 11/08/2005 (12:59 pm)
Don't Buy from Amazon I had no problems with my order of Advanced Game programming all in one, it took exactly the 1.5 mon... read more 11/08/2005 (12:57 pm)
Rate of fire problems StateTimeoutValue[3] = 0.02; stateTimeoutValue[4] = 0.08; Fires pretty q... read more 11/08/2005 (1:06 am)
Visual studio express products released.. and free Does the express version have the optimized compiler?... read more 11/07/2005 (9:43 pm)
Constructor I use Cartography Shop and the Torque Pipeline combo and it works VERY well. Cartography Shop is ea... read more 11/07/2005 (1:33 pm)