Jesse Liles's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Water Block woes | Try using the inspector to manually set the Z position.... read more | 01/23/2006 (3:02 pm) |
| Ok well, now I'm lost | TSE is originally based on TGE, but it is a standalone game engine that supports shader technology a... read more | 01/15/2006 (7:53 pm) |
| Another sheep joins the fold! Couple of questions guys.. | All of this is possible, but you will need to add most of it yourself =)... read more | 01/15/2006 (7:29 pm) |
| Tlk 1.4 | TLK 1.4 is released as a fully functional implementation of TGE. The example directory in the TLK 1... read more | 01/15/2006 (7:27 pm) |
| I got a master/authentication/manager server - any interest? | Sweet!... read more | 01/14/2006 (2:20 am) |
| I didn't want anyone to miss this | As I was merging my project I noticed that there is no renderShadow or prepRenderImage functions def... read more | 01/11/2006 (5:48 pm) |
| Putting player in prone position | I just made a whole seperate set of proneroot, proneside, proneforward, and pronebackward animations... read more | 01/10/2006 (3:11 pm) |
| From start to finish | Mohammad: 3dsMax comes with a UV Unwrap capability, but 3dsMax costs $3000+ Most modelling programs... read more | 01/10/2006 (2:38 pm) |
| Check status of submitted resources | I've posted a resource before the release of 1.4 and it took more than a week to be approved. They ... read more | 01/10/2006 (2:29 pm) |
| Road Map Pack | 'fire hydrants' are probably what you're talking about, and I'm not financially stable right now ... read more | 01/09/2006 (11:45 pm) |
| Programmer Tips: Debugging | Generally it will recompile the DSO if there is a change in the .cs that generated it, but it doesn'... read more | 01/09/2006 (9:05 pm) |
| How do you disable MS pop up box when Torque crashes? | Joseph R: Thanks for that, while checking out your solution I stumbled across the fact that I can tu... read more | 01/08/2006 (8:23 pm) |
| Flipbook animation | You could probably do this entirely in torquescript. I would go about doing it this way (keep in mi... read more | 01/08/2006 (8:12 pm) |
| Wich one is better | 3DSMax seems to be the most widely supported. (Probably the most expensive, as well =(... read more | 01/08/2006 (7:57 pm) |
| Soldier pack animation issue? | I believe I've seen the same thing in ballet performances.... read more | 01/08/2006 (7:55 pm) |
| Enhancements/Bug fixes in TGE 1.4? | I haven't seen a changelog of 1.3->1.4 but I would like to.... read more | 01/08/2006 (11:51 am) |
| Strategy Game Theme | Any progress yet? I just stumbled across this thread and the game sounds interesting =)... read more | 01/08/2006 (12:49 am) |
| Adding water to TGE 1.4 | As a general rule when I am creating a waterblock in the mission editor, I have to manually modify t... read more | 01/07/2006 (8:51 pm) |
| SetSkinName of Mounted Weapon | Ahah...I've been looking for that myself =)... read more | 01/07/2006 (2:55 pm) |
| Cubix Studio 1st - Female Content Pack | I've got her in my game and she looks great. Very happy with my purchase, Evi!... read more | 01/06/2006 (2:57 pm) |
| Erlang: A new networking backend for TGE | Fascinating idea...I would really like to see an Erlang-based TGE networking backend. And a whole ... read more | 01/06/2006 (2:49 pm) |
| Inspector and treeview have serious bugs in 1.4 | I haven't experienced the other problems you mention, but there is definitely a problem with adding ... read more | 01/06/2006 (2:39 pm) |
| Content Pack Updates for Torque 1.4 | The content pack authors in question are no doubt extremely busy with other things, making new stuff... read more | 01/06/2006 (2:31 pm) |
| Alt+c camera stuck on dead body | Ahah, this works great. I was having the same problem with the camera getting stuck to the corpse a... read more | 01/06/2006 (2:47 am) |
| I didn't want anyone to miss this | If we maybe push really hard from this end will it come out faster?... read more | 01/04/2006 (1:37 am) |
| Shadow class from scenobject | I'm very eager to see this made available to the community, do you have any plans for that? If so, ... read more | 01/02/2006 (7:35 pm) |
| Head, body and leg shots. | You are a genius! And it only took me 10 days to find it...you should put this on TDN and/or make a... read more | 01/02/2006 (2:02 am) |
| Really new... really basic question | I have used a view distance of 2000 to great success as long as the scene is not too complex.... read more | 01/01/2006 (1:29 am) |
| Complete MMORPG Development Guide | TGE owner, registered as midhir, hook me up bro! =) Can't wait to see the new tutorials for 1.4... read more | 12/30/2005 (5:07 am) |
| TDN "log in" broken | If you hit the Back button on your browser, and keep logging in, it will work after a few tries. (F... read more | 12/30/2005 (4:51 am) |
| If I bought Version 1.4 can I still get 1.3 somehow? | Http://tdn.garagegames.com/wiki/TGE/Getting_Started/CVS Should give you an idea of what it's all ... read more | 12/30/2005 (12:51 am) |
| Torque Audio | I just tried this and it does seem to work well.... read more | 12/28/2005 (10:16 pm) |
| Possible to change ico? | You can't change the icon for the demo AFAIK.... read more | 12/27/2005 (10:18 pm) |
| Tiridinaut weapons pack now 10 | The quality of this modern weapons pack is phenomenal! They look even better in-game than they do i... read more | 12/27/2005 (2:33 pm) |
| TGE 1.4 Editing bug | After you place the object, unselect and then reselect it and click apply. This should apply the ch... read more | 12/20/2005 (10:11 pm) |
| GTK+ Map2Dif User Interface for Windows/Linux | Window managers in Linux have always been sexier than their windows counterparts. Even when they lo... read more | 12/17/2005 (2:59 am) |
| New Site Design | Looks fantastic, although, it is a little more difficult to find all the info that used to just be d... read more | 12/16/2005 (8:35 pm) |
| Tree shadows proposal | What if the tree's DTS was animated?... read more | 12/15/2005 (10:21 pm) |
| MMCWS -- Massively Mis-Channeled WebSite | Well the answer to the problem is clearly..."Michigan." =)... read more | 12/15/2005 (10:17 pm) |
| Specifying the default tab | I think it's actually in client/scripts/optionsDlg.cs in the [code] function optionsDlg::on... read more | 12/13/2005 (1:46 pm) |
| XSI 5 Foundation User Feedback Request | Blender is free and is capable of almost anything. It is open-source and has torque exporter script... read more | 12/08/2005 (6:45 pm) |
| Heads up - new IM spoofing virus | [sarcasm] OH Jeez! Is that what I did wrong when those l337 Hax0rs busted into my Linux box!? [/sa... read more | 12/08/2005 (5:50 pm) |
| Compile or Audio problems?? | What David said, when you compile, the new executable (sorry I'm not on a mac or I might be more hel... read more | 12/08/2005 (5:40 pm) |
| Heads up - new IM spoofing virus | Hehhehe....I always laugh at people who use instant messengers...especially when things go wrong and... read more | 12/08/2005 (5:33 pm) |
| Sky Pack Edition 1 | Amen Anton!... read more | 12/08/2005 (4:29 pm) |
| Sky Pack Edition 1 | Thanks Pulsar Coder! This really frees me up from having to make programmer art skyboxes. =) @Dr... read more | 12/08/2005 (12:36 pm) |
| Sky Pack Edition 1 | This is one with the clouds and old moon position. [image]http://i15.photobucket.com/albums/a382/mi... read more | 12/07/2005 (10:41 pm) |
| Sky Pack Edition 1 | I've just purchased it, I'm downloading now, I'll let you all see some shots of my game with some ne... read more | 12/07/2005 (10:06 pm) |
| Keyboard Steering / Mouse Aiming | The tank pack comes with script to provide a seperate control mapping when you mount a vehicle and r... read more | 12/07/2005 (1:50 am) |
| Synapse Gaming Pack, gets stuck while loading | According to my download options in My Account it's still TLK 1.3.5 which uses TGE 1.3. I'm sure th... read more | 12/06/2005 (11:34 pm) |