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Anders Jacobsen's Forum Posts

Thread Post Date Posted
Running uphill .... but on the flat And as I said, adding that vector value to a variable you can keep in the mission file for each leve... read more 05/10/2007 (1:56 pm)
Running uphill .... but on the flat Add a variable containing the wind vector and strength for each mission/level, then as the player ve... read more 05/08/2007 (5:34 am)
Downloading 1.4.2 from CVS? No worries, found out how :)... read more 08/10/2006 (4:43 pm)
Idea for Game (feedback please) @Brad That'd be Mamura Oshii's Avalon? There are two films called Avalon :)... read more 08/02/2006 (5:13 pm)
Suggest Phrases for a New Voice Over Pack Charge Retreat Enemies (Enemy) in sight. Perhaps the CounterStrike "Fire in the hole" phrase as... read more 08/02/2006 (10:32 am)
TSE 1.0 Release Date Challenge Release date: 42.... read more 07/31/2006 (5:24 pm)
Total conversion of RTS 1.0 for TGE 1.3 to TGE 1.4 Nice... I've been putting off buying RTS code pack for months waiting for 1.4 support!!! Now I'm go... read more 07/31/2006 (5:17 pm)
A simple MMORPG for Torque 1.4 Maybe because it appears you're running into quite basic errors. Maybe you should get some programm... read more 07/15/2006 (6:19 am)
GarageGames.com on Opera Yeah, I got IE installed on this computer as well, but It's access has been thwarted in any possible... read more 03/16/2006 (9:55 pm)
GarageGames.com on Opera 10 out of 9 people get tricked by statistics as well. Opera in most cases, is configured to repro... read more 03/15/2006 (10:01 pm)
TGE 1.4 crashes with dedicated server switch. Thanks, I'm running a different main.cs that was working fine under 1.3 tho, but I'll take a look.... read more 11/30/2005 (10:31 am)
TGE 1.4 crashes with dedicated server switch. Any fix for this? Got the same problem.... read more 11/28/2005 (12:07 pm)
Need Info on phpBB Vulnerability I'd replace the php files from an updated package (2.0.18) and remove the patch files left by the wo... read more 11/19/2005 (9:10 am)
Demo bug? Error allocating virtual memory. Another thing you can do to make your AGP card be card Zero: Change "Init Display first" in your ... read more 11/19/2005 (9:01 am)
Space-based game with no terrain That's to allow aircraft climbing too high to fall down, it removes thruster force. I set my height... read more 09/10/2005 (3:31 pm)
Morality when designing? I think blind violence in games is more immoral than nudity or sexual insinuations.... read more 09/10/2005 (2:53 pm)
Looking for a job Seriously tho... if I wanted a free computer all I need to do is look behind the dumpster down the s... read more 09/09/2005 (7:54 pm)
Research: (M)MOGs system for Torque... Serving 5,000-10,000 concurrent players on a T1 is naive, you'd need atleast a full DS-3 Which woul... read more 09/08/2005 (7:37 am)
Research: (M)MOGs system for Torque... @Alex Have you tried filling the pipe and see what happens with system cpu load? In my design th... read more 09/07/2005 (1:30 pm)
Research: (M)MOGs system for Torque... @Alexander Now to get a product :) Oh and single cpu servers are just... crap actually... once y... read more 09/06/2005 (3:06 pm)
Research: (M)MOGs system for Torque... @Ryan Oh and I thought we were discussing exactly that, 100k users concurrently online? If not, ... read more 09/06/2005 (11:03 am)
Research: (M)MOGs system for Torque... That might be true 6-7 years ago. Granted, I wouldn't use an XP or MP system, but their Opteron IS ... read more 09/06/2005 (11:01 am)
Research: (M)MOGs system for Torque... I agree. It'd be smart to try connect different zones of a world together, running on different pro... read more 09/06/2005 (9:52 am)
Research: (M)MOGs system for Torque... Someone above here seriously underestimates the need for cpu power. 8 Nodes (servers) consisting ... read more 09/06/2005 (9:39 am)
Text editor? Here you go: [url]http://en.wikipedia.org/wiki/Text_editor[/url]... read more 09/04/2005 (6:49 pm)
Space Content Pack Most interesting.... read more 08/22/2005 (10:23 pm)
Decal textures with lighting? Cool, the Lego license must have been a fortune tho?... read more 08/07/2005 (6:35 pm)
Moving with trail effect I think you'd have to create a script to control some animation on the space ship object... but I'm ... read more 08/07/2005 (6:29 pm)
Microsoft planning to drop native OpenGL support in Windows? Only thing I would worry about is 3D card makers cutting OpenGL support in their drivers and GG cutt... read more 08/07/2005 (6:25 pm)
Anyone know of a virus that overwrites sectors? Resocket your memory modules properly and bring in a case fan into the mix. You might want to run a... read more 08/02/2005 (1:01 pm)
D3d No, the d3d option in Torque requires OpenGL to work, because it's just a wrapper. TSE is a differe... read more 08/02/2005 (11:57 am)
I got one problems here? That sounds like it should work fine :) It does look like it will take a lot of time to develop t... read more 08/01/2005 (5:24 am)
I got one problems here? Hehe, it'll be quite impossible to get the full idea from that small 'sale pitch' described in the p... read more 07/31/2005 (6:42 pm)
I got one problems here? Well... if you 'gain' time by traveling to one place, then you should 'loose' time traveling back, t... read more 07/31/2005 (4:35 pm)
Documents by Chris Taylor Yeah, what David said sounds logical.... read more 07/31/2005 (10:04 am)
I got one problems here? Is the design document on your website the actual design document? If it is, you're going to have t... read more 07/31/2005 (8:29 am)
So who's making games out there anyway? @Jay Actually, this 5% figure you're speaking of, it goes across the board. Only 5% succeed at *... read more 07/29/2005 (11:42 am)
Race game code examples You get both a FPS and Racing example code when you buy the TGE SDK, plus there are some resources a... read more 07/29/2005 (9:06 am)
Top 10 Games... of all time. And prove why. #1 Core 2655 - Because I made some of it, mmkay? ;) (www.coremud.org) #2 Elite Frontier II - Th... read more 07/22/2005 (12:42 am)
Idea for online multiplayer rts like game With the TGE + RTS starter pack thingie, sure, it can be done. Can you do it? That depends. Goo... read more 07/22/2005 (12:20 am)
Trying to bind 'enter' to command. Ah, you're right kc, I should have done that for easier debug :) Thanks all, it works now :)... read more 07/14/2005 (7:35 pm)
Trying to bind 'enter' to command. How unseasoned of me. Now it works :) This makes me soooo happy :)... read more 07/14/2005 (7:34 pm)
Creating new fonts for Torque From my understanding you only need to provide the gft cache files with your game in order to make t... read more 07/07/2005 (9:47 am)
Team Recruiter That'd probably total up to about 35+ staffs to run after release (live team + maintenance + adminis... read more 07/03/2005 (4:53 pm)
Help with some gui stuff Yes, that's it. Thank you very much :)... read more 06/30/2005 (4:01 pm)
Help with some gui stuff Ok, this is what I've got. Using the GuiTextEditCtrl to create a text edit box, and then assignin... read more 06/30/2005 (3:47 pm)
Foreach not working... Hmm looks like a better bet would be using the GetField and GetFieldCount functions and just use a s... read more 06/22/2005 (10:53 pm)
Foreach not working... So what would be the preffered way to retrieve the number of indices in an array in torque script th... read more 06/22/2005 (10:48 pm)
Foreach not working... Yeah no worries, joinChannel works, and your code should work too, been testing against a python bas... read more 06/22/2005 (6:32 pm)
Foreach not working... Well... I don't want to send each channel as an individual string from server to client... This is ... read more 06/22/2005 (5:57 pm)
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