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Howard Dortch's Forum Posts

Thread Post Date Posted
Lightning sound I did that but none of the problems I found related.... read more 09/21/2005 (8:34 am)
Debris As the host, same computer same program. The rest of the game runs fine just wont create a Debris. Y... read more 09/12/2005 (5:54 pm)
Debris NetConnection* conn = NetConnection::getServerConnection(); returns 0 and exits... read more 09/12/2005 (9:02 am)
Debris Yeah I'd like to think that too. Here is what it looks like. datablock DebrisData(FireDebris) { ... read more 09/11/2005 (7:24 pm)
QuerySingleServer When you check for server on the lan it returns with "No Servers Found" Why doesn't querySingleServe... read more 08/30/2005 (2:35 pm)
QuerySingleServer Thanks Ben I havent been around computers much so wasn't sure what a crash was.... read more 08/30/2005 (2:19 pm)
QuerySingleServer Ok here is what I have this is called from a button press in the gui: function JoinServerGui::... read more 08/29/2005 (12:15 pm)
IP address from Join I now have an edit box that the user can put in the ip address of the server and it works great with... read more 08/29/2005 (9:25 am)
QuerySingleServer Bump this. I cant help believe there is a function that will return a failure mode or a structur... read more 08/29/2005 (8:55 am)
OpenWebBrowser @Mike I may try that just to see it work. @Philip other applications I have open the browser. Word ... read more 08/25/2005 (11:42 am)
OpenWebBrowser All I have is Name:(Default) and Data ""C:\Program Files\Internet Explorer\iexplore.exe" -nohome" ... read more 08/25/2005 (10:07 am)
OpenWebBrowser This box has 98SE on it and yeah mis spell on the c:\ and iexplore, couldn't copy/paste from regedit... read more 08/25/2005 (9:05 am)
OpenWebBrowser My Registry entry is as follows HKEY_CLASSES_ROOT\http\shell\open\command ""C\PROGRA~1\INTERN~\i... read more 08/25/2005 (5:04 am)
QuerySingleServer @Ben if I do a connect like this %conn.connect($IPAddress); and the address is valid it hooks up and... read more 08/20/2005 (4:27 pm)
QuerySingleServer Thats not a problem, that all works. I just need to know that the server exists at that ip address. ... read more 08/20/2005 (11:16 am)
Charector pack and AI issue. I am trying to just export her as is from MilkShape just to get it to work. I used the BraveTree a... read more 08/19/2005 (4:52 pm)
Charector pack and AI issue. Thanks Matt but now it points to "Ambient Animations with the StaticShape Class" I tried every bu... read more 08/19/2005 (3:17 pm)
Charector pack and AI issue. @Chris, thanks got it now. Ok I got jill to export and the animations are in the showtool but not... read more 08/19/2005 (8:48 am)
OpenWebBrowser OOps spelling error found the windows one but still doesn't work.... read more 08/18/2005 (4:45 pm)
System Clock @Ben erroneous behavior, double tick everything running in turbo mode for lack of description. @S... read more 08/16/2005 (12:47 pm)
MountImage I kinda figured it was something like that. When there is a gun object laying on the ground and you ... read more 08/05/2005 (4:42 pm)
Datablock Values on Client Side If all you want is the names try to create a message commandToClient(%client, 'printNames', bla, bla... read more 08/05/2005 (3:09 pm)
RayCast again @Chris just wouldn't look the same having the dummy object light up instead of the body. That will w... read more 08/04/2005 (9:00 am)
RayCast again A lot of good suggestions but I still would like a way for a player (at some distance) to scan an ar... read more 08/04/2005 (6:04 am)
Bizarre "Canvas.pushDialog" Problem! While we are here, what does the "layer" parameter do? I understand layers reference to which draws ... read more 07/01/2005 (8:01 am)
Charector pack and AI issue. Since we are on the subject of Jill.. I loaded Jill in Milkshape and all I see is 1000 blue and yell... read more 06/27/2005 (11:19 am)
Worldcraft and torque link Whats the ETA on constructor Ben ?... read more 06/24/2005 (9:27 pm)
Mirror Yeah that fixed it. Thanks....... read more 06/24/2005 (8:32 am)
Mirror So mirror wont work for first person view?... read more 06/24/2005 (8:19 am)
Does AudioButtonDown work? Im gona bump this up again to see if anyone has a solution. @Stefan when you say you bind the butt... read more 06/21/2005 (7:30 pm)
Framerate issue Ok I used the same drivers as my other XP system, (previous Catalyst drivers). Installed Doom 3, Eve... read more 06/15/2005 (1:44 pm)
Framerate issue I have the latest Catalyst drivers with a brand new vid card yer telling me Torque wont display anim... read more 06/15/2005 (8:48 am)
Traversal root No, I have other interiors in there but not touching.... read more 06/10/2005 (6:49 pm)
Interiors Disappear @Ward my entire level (mine) is underground only the opening penetrates. I looked in the C++ code wh... read more 06/08/2005 (1:15 pm)
Interiors Disappear No errors... I have 2 other buildings that penetrate the land and I finally wiggled the land/dif up/... read more 06/08/2005 (10:46 am)
Interiors Disappear It's a dif...... read more 06/08/2005 (10:27 am)
Gouraud shading Almost begs to have shading as an option then on a per item basis. Just looks ugly is all I guess I... read more 06/02/2005 (11:07 pm)
Night Vision I added it to the stock 1.3 fps.starter and it seems to run fine.... read more 06/01/2005 (1:33 pm)
Night Vision That light should be top of the list then I would think. Havent tried in a stock TGE yet but I will,... read more 06/01/2005 (1:08 pm)
Night Vision Actually only drops a couple frames with it on, the radius can be smaller to lower the impact. I thi... read more 05/31/2005 (8:34 pm)
Night Vision I used your 1.3 version intact and added my things in so I assume yours is right. The NVG just does ... read more 05/31/2005 (12:38 pm)
Disabling Alt Tab @Tim alt is a sys command in windows give this a shot case WM_SYSCOMMAND: switch (wP... read more 05/31/2005 (9:48 am)
See through textures for interiors So you are saying I buy CShop /pipeline and I dont need to do this patch?... read more 05/28/2005 (4:45 pm)
MapToDif problems No, using the one from the lighting pack. There is a plus?... read more 05/21/2005 (6:05 pm)
MapToDif problems Thanks Ben and David I will heed the suggestions. Perhapps you missed the sequence of events. I have... read more 05/21/2005 (4:13 pm)
Scene culling @David yeah I found the Don't occlude if we're below the terrain. and commented it out and blam, fra... read more 05/19/2005 (9:07 am)
Frame Rate and Character models Ah good point. I also notice that the orc root and run is 15fps each. Our model is 10 and 40 for th... read more 05/19/2005 (7:34 am)
Worldcraft and torque link @Jeff, thanks! I notice I can put in a key there as well for ambient_light = 1 Link still not wo... read more 05/19/2005 (5:07 am)
Scene culling Yeah got the portals working ok now. I'm finding now that my bots are killing the frame rate. Looki... read more 05/18/2005 (9:41 pm)
Scene culling Ok I added portals, there are 3 entrances to the building and all 3 are portals, no difference in fr... read more 05/17/2005 (7:08 am)