N's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Friday... | FRIDAY! It is Friday once again.... read more | 09/12/2008 (5:18 am) |
| Modernization Kit Beta Thread 2 | Still looking forward to updates on this. Especially bump-mapped .dts.... read more | 06/08/2008 (4:40 pm) |
| ... | Works great.... read more | 04/12/2008 (1:15 pm) |
| Friday... | Finally, a Friday, so I can get some work done. (Game dev work doesn't count as real work, so I can ... read more | 04/11/2008 (2:37 pm) |
| Moving eye node. | So, any idea on how to move the eye?... read more | 04/02/2008 (3:32 pm) |
| Moving eye node. | I tried doing this, but it changed nothing. [code] const Point3F& scale = getScale(); dp[3] =... read more | 04/01/2008 (2:07 pm) |
| Program for detailed objects/buildings | Objects - Blender - Free Buildings - Constructor - Free... read more | 03/30/2008 (12:18 pm) |
| Moving eye node. | I just looked through the comments again, and I couldn't find any solution. I found this in playe... read more | 03/23/2008 (6:12 pm) |
| Modernization Kit Beta Thread 2 | Anyone make any progress with bumpmapped .dts?... read more | 03/21/2008 (4:04 pm) |
| Tribal floating base | Awesome.... read more | 03/17/2008 (3:05 pm) |
| M16/blender | Link doesn't work.... read more | 02/20/2008 (5:22 am) |
| Fury of the North | I'm working on another project now, but I plan to start this in the summer. And it would be fun to i... read more | 02/17/2008 (3:52 pm) |
| How to stop Terrain Blocks from repeating | Anyone?... read more | 02/17/2008 (3:06 pm) |
| Lining up two objects together in mission editor | Thanks a lot for this. I just added it to 1.5.2 and it works great. The only thing you need to d... read more | 02/12/2008 (4:14 pm) |
| Who's alive in this part of the world? | Have you looked into using the Torque Modernization Kit? That has the most incredible water I've se... read more | 02/12/2008 (2:34 pm) |
| What do you think? | I don't have a whole lot of feedback, but this idea sounds great. I look forward to seeing more on t... read more | 02/07/2008 (2:28 pm) |
| Networck question multiplayer game | The Torque engine costs $150 and comes with everything, including the source code. You can sell the... read more | 02/05/2008 (6:50 pm) |
| Do your wheels sink | Did you make a collision mesh for the wheel, and does the collision mesh completely cover the wheel?... read more | 02/05/2008 (6:37 pm) |
| Networck question multiplayer game | Multiplayer is included with the example games. Basic multiplayer only requires scripting. Also, it... read more | 02/04/2008 (2:33 pm) |
| Tutorials. | Thanks a lot for all these! The church tutorial taught me a lot.... read more | 02/03/2008 (4:30 pm) |
| Who's alive in this part of the world? | It's sad that GG seems to have abandoned the RTS kit :( There's almost no documentation and very li... read more | 01/30/2008 (4:21 pm) |
| Different Game Types | My second block, in ./server/init.cs now looks like this: [code]// Load up game server support scri... read more | 01/30/2008 (3:01 pm) |
| Different Game Types | IDK. I just tried without the comments, and it still doesn't work.... read more | 01/30/2008 (2:48 pm) |
| Different Game Types | I have this in the startMissionGui::onWake() function in startMissionGui.gui [code]SM_MissionType.a... read more | 01/30/2008 (12:30 pm) |
| Who's alive in this part of the world? | My new game focused on the British Isles and Scandinavia during viking times. You play as the leader... read more | 01/30/2008 (8:07 am) |
| Mounting on Spawn | Thanks, but I figured it out. I already had mountable vehicles, so when the client connected, I spaw... read more | 01/30/2008 (7:58 am) |
| No such file display in the console... | How can we stop the client from requesting the files?... read more | 01/29/2008 (3:11 pm) |
| TgeLobby v1.5 in Development | Any new updates?... read more | 01/27/2008 (9:26 am) |
| Separate .difs? | Does the engine render a .dif if it isn't in view?... read more | 01/27/2008 (8:51 am) |
| Free Content | Great stuff.... read more | 01/21/2008 (10:01 am) |
| Seeing plalyer's arms while holding gun. | Thanks. I'm trying both ways to see which works better.... read more | 01/21/2008 (9:26 am) |
| A video game saves someone's LIFE | That's exactly what I expected. It just seems odd to sit through an hour of presentations and have ... read more | 01/20/2008 (8:06 pm) |
| Cool Looking Futuristic Crate | Fix or delete please.... read more | 01/20/2008 (9:17 am) |
| Projectiles Go Through Shape | Torque Exporter 0.952 Using blender, version 245 Processing Scene... Cleaning Preference Keys... read more | 01/20/2008 (8:42 am) |
| Blender view skewed | Thanks. I downloaded the newest drivers and now it works fine.... read more | 01/19/2008 (4:59 pm) |
| Blender view skewed | I've tried Blender 2.44 and 2.45. loeffel.accountsupport.com/untitled.bmp... read more | 01/19/2008 (10:45 am) |
| A video game saves someone's LIFE | Instead of studying for a health exam for school, I replayed all of the medic training in America's ... read more | 01/19/2008 (9:55 am) |
| Walking through walls. | Nevermind. I downloaded Matt's patch and now it works fine.... read more | 01/16/2008 (3:28 pm) |
| New and Updated Plugins | Thanks a lot for these, Jaimi. I just started work on a new project, and these are making it much... read more | 01/15/2008 (3:30 pm) |
| RTS/ TGE ver 1.4 build solution | I'm using Visual C++ 2008 Express, and when I build Torque Demo for the first time, the log says: ... read more | 01/13/2008 (4:36 pm) |
| Fury of the North | Please let me know if you know of any good resources to help me with this.... read more | 01/10/2008 (4:01 pm) |
| Who's alive in this part of the world? | I bought the RTS SK over a year ago, but the lack of GG support stopped me from using it. Now I'm... read more | 12/28/2007 (11:05 am) |
| RTS/ TGE ver 1.4 build solution | I'm using TGE 1.4. What's the best way to update the RTS SK?... read more | 12/28/2007 (11:04 am) |
| RTS/ TGE ver 1.4 build solution | William, I just found this, but your links aren't working. Could you please re-upload them or rel... read more | 12/28/2007 (9:30 am) |
| Fury of the North | Thanks. After reading all of your posts, I'm thinking it will be a city building game. Then, to ... read more | 12/28/2007 (8:44 am) |
| Blender 2.42? | See my "Vehicle Tutorial" thread about two threads down.... read more | 08/11/2006 (7:28 pm) |
| Our own console | Wow, a Nigerian Prince who can't spell Nigeria recently offered me a large sum of money. Hmm... wher... read more | 08/11/2006 (7:21 am) |
| Blender 2.42? | I have not been able to use the exporter with 2.42. It always comes up with an error. If I try to ex... read more | 08/11/2006 (7:15 am) |
| Vehicle Tutorial | I tried it. I get the same error if I try to export the example. I tried to rename the .001, .002, e... read more | 08/09/2006 (11:22 am) |
| Vehicle Tutorial | Could someone please just send me a working .blend file that has been successfully exported to Torqu... read more | 08/07/2006 (12:31 pm) |