Mike Lilligreen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Book for Torque Game Builder | Considering that we are still in early adopter, I doubt there would be a book in the near future.... read more | 04/04/2006 (2:50 pm) |
| Platformer Tutorial, Physics Section Question | James, I think you have it backwards, fxsomething2D is the very old syntax. Everything is now t2d... read more | 04/03/2006 (12:51 pm) |
| OOP trouble | The fx...2D naming is also invalid now, that was for the 1.0.2 version. Since the console is not spi... read more | 04/02/2006 (3:06 pm) |
| Newbie, Problem with basic tutorial | [quote] Wierd, I pasted in the script Mike has above exactly, with the imageName pointing to the co... read more | 04/02/2006 (6:20 am) |
| Newbie, Problem with basic tutorial | Hi guys, Since a lot of you are that are posting to this thread are somewhat new to TGB, one thin... read more | 04/02/2006 (6:02 am) |
| Newbie, Problem with basic tutorial | Try putting the .png in your data/images folder and change the imageName line to this: imageName ... read more | 03/31/2006 (2:11 am) |
| Missing tutorial | You're right, not sure why the link doesn't work. Anyway, the thread is in this forum, right below t... read more | 03/30/2006 (9:42 am) |
| Level Builder Show Off (post your screens here) | Looks great. Will this be included in beta 3? :)... read more | 03/30/2006 (9:07 am) |
| Frustrated | Well, honestly version 1.1 Alpha1-4 and Beta1 and 2 were just as stable as 1.0.2 ever was. ;) Wil... read more | 03/30/2006 (8:26 am) |
| Frustrated | Beta 1.1 is 23 meg, which is a bit too big for email or TDN even. Here is a way to get rid of the... read more | 03/30/2006 (7:59 am) |
| Just purchased T2D Beta 2.... | At the top of the page click on Community->What's New. On that page on the right there are developer... read more | 03/30/2006 (7:37 am) |
| Missing tutorial | The shooter tutorial is in TDN, it's called Torque 2D Basic Tutorial. It's probably even more out of... read more | 03/30/2006 (7:33 am) |
| Game.cs.dso troubles... is this a bug? | If you aren't getting a .dso, it means your .cs file has some errors in it. Run TGB and open up the ... read more | 03/30/2006 (12:59 am) |
| Beta2 Editor Scripts | Marc, As Justin mentioned in his post here, the missing .cs files are not a result of a fast inte... read more | 03/29/2006 (9:21 am) |
| But the GDC demo made it look so easy... | Michael, To get a missle to fire: 1. Copy the playership.png and playermissile.png over from t... read more | 03/29/2006 (9:05 am) |
| But the GDC demo made it look so easy... | It occured to me that my post above only helps if you want to ignore the current level editor, which... read more | 03/29/2006 (6:56 am) |
| How is script editing and the TGB integrated? | After dragging a static sprite (for example) into the scene view, click on the project tab. There in... read more | 03/29/2006 (2:04 am) |
| But the GDC demo made it look so easy... | When I first learned TorqueScript, the basic tutorial was a big help for me in learning how to bind ... read more | 03/29/2006 (1:02 am) |
| Newbie, Problem with basic tutorial | Mike, The product page got updated rather recently, looks like the fact that TGB is still in earl... read more | 03/28/2006 (12:56 am) |
| Confusing Collsion Responses | I tried this again in beta 2. (Although I am guessing the only difference between beta 1.1 and 2 is ... read more | 03/27/2006 (1:49 am) |
| Understanding Send & Receive Collisions | You might want to take a look at the platformer tutorial in TDN, one of the first sections explains ... read more | 03/26/2006 (9:58 am) |
| Beta 2 Level Editor Feedback | Guessing in the rush to get this ready for GDC the level editor cs files simply got forgotten. An... read more | 03/26/2006 (4:27 am) |
| T2D particle editor? (beta 1.1) | Well, I wouldn't call it breaking things, starting a new project will give you a clean slate so to s... read more | 03/26/2006 (1:57 am) |
| T2d Vs. Tgb | It would be nice if we are allowed a bit of interpretation of what the TGB splash screen has to be. ... read more | 03/16/2006 (9:07 am) |
| Is there a from scratch tutorial? | Michael, Hard to say if you will run into any other problems. I first did the strategy tutorial a... read more | 03/15/2006 (1:31 pm) |
| Is there a from scratch tutorial? | Have you checked the console to see if any error messages are displayed? You can open the console wi... read more | 03/15/2006 (9:40 am) |
| Changing screen resolution | Jason, Not sure why the method I showed above is not working, have you tried it on a fresh instal... read more | 03/15/2006 (9:02 am) |
| 3/4 top down perspective | Isn't it just easier to do the sorting via layers? Or is 32 not enough for the game you are wanting ... read more | 03/15/2006 (8:50 am) |
| Is there a from scratch tutorial? | In cases like that, it is helpful to post your script here so we can help. For example setting up ga... read more | 03/14/2006 (2:17 pm) |
| Is there a from scratch tutorial? | Yes, the strategy tutorial is a bit out of date with the introduction of the level editor and the be... read more | 03/14/2006 (11:50 am) |
| Colission issues on basic tutorial | In your documentation/reference folder, check out the change log.pdf. The change from setGroup to se... read more | 03/12/2006 (5:32 am) |
| Changing screen resolution | In the common/preferences folder, add this to your defaultPrefs.cs file: $pref::Video::resolution... read more | 03/11/2006 (10:24 am) |
| Best script editor for TorqueScript? | Not sure why you think you need a debug version to use Torsion. When I start a new project, I simply... read more | 03/11/2006 (7:19 am) |
| Confusing Collsion Responses | I don't think it works like that. If I have ALL objects set to only receive collisions, then onC... read more | 03/09/2006 (9:34 am) |
| Confusing Collsion Responses | Playing with this even more, 1 object setCollisionActive(false, true) and the other object (true, fa... read more | 03/08/2006 (2:24 pm) |
| Confusing Collsion Responses | Well, in the second example I gave above, the object that has collsions set to (true, true) also had... read more | 03/08/2006 (2:07 pm) |
| Is there a more basic tutorial | The basic tutorial is slightly out of date. As Tom mentioned, grab all the images from games/spacesc... read more | 03/05/2006 (7:01 am) |
| 3D Modeling for 2D Games | Well, using a .dts model is fine if it comes from 3D Studio Max or Blender, etc. But I would go over... read more | 03/03/2006 (8:10 am) |
| Torque Game Builder Boot Camp Question | 2nd the european version, free german beer for whoever from the GG crew makes the trip over! And ... read more | 03/01/2006 (3:20 pm) |
| What is the point of so much scripting? | Sorry you feel T2D is not the product for you. But the reason for no public tutorials, code, or engi... read more | 03/01/2006 (3:14 pm) |
| Is there gonna be a t2d book? | Plus, even if someone started writing a book today, it would still be quite a while before you would... read more | 03/01/2006 (10:04 am) |
| T2D Project Setup? | In stock T2D, you initalize new script files through the initializeGame() function found in initaliz... read more | 02/28/2006 (9:20 am) |
| Two problems with porting from 1.0.2 to 1.1.0 | You need to either add a custom gui profile or modify an existing profile. Something along the lines... read more | 02/26/2006 (12:58 pm) |
| Two problems with porting from 1.0.2 to 1.1.0 | Pavel, I would suggest deleting this and posting again in the private forums. To get to the priva... read more | 02/26/2006 (4:29 am) |
| Blending Torque2D and vector graphics? | While I can't answer your vector based questions, a few comments on your demo concerns: The reaso... read more | 02/23/2006 (1:35 pm) |
| Alpha Rendering for Scenewindows? | From what little I could find by searching that isnt locked behind TGE stuff, it seems like renderin... read more | 02/19/2006 (9:03 am) |
| Alpha Rendering for Scenewindows? | Yes, after typing out my first post last night, the thought occured to me to use 2 scenegraphs and s... read more | 02/19/2006 (3:05 am) |
| T2d Vs. Tgb | You can sign up or change the newsletter subscriptions with the My Account link up top, then Edit Ma... read more | 02/18/2006 (9:46 am) |
| T2d Vs. Tgb | Although I can't say I am thrilled with the name change, I guess most EA people probably aren't sinc... read more | 02/18/2006 (8:08 am) |
| Running with $runWithEditors = false? | Hmm, I suppose I should expand on the startup tutorial on TDN to cover stuff like this. You can see ... read more | 02/17/2006 (8:33 am) |