Game Development Community

Peter Simard's Forum Posts

Thread Post Date Posted
Constructor 1.0.3 Issue List 5. Missing faces Faces randomly won't export. Problem is worse the longer the map is being edited... read more 09/02/2007 (11:28 pm)
100 Bounty - Camera transform to mission area Bounty is now [b]$100[/b].... read more 09/01/2007 (11:56 am)
SetMoveDestination inaccuracy help requested Did you try just using [code] Point3F location = getPosition(); [/code]... read more 08/28/2007 (1:37 pm)
Collision for stationairy things I have the same problem in our MMO. One of our spells creates a "fire trap" on the ground. In additi... read more 08/27/2007 (10:55 pm)
Scaling mount node constraints Thanks Jeff, Worked perfectly!... read more 08/27/2007 (11:42 am)
100 Bounty - Camera transform to mission area Getting the camera to face the ground isn't the issue. It's calculating the view fulstrom of the cam... read more 08/26/2007 (5:22 pm)
100 Bounty - Camera transform to mission area Bounty is now $75... read more 08/26/2007 (2:26 pm)
Ben Garney's Forest Pack Status? Has the forest pack been shelved?... read more 08/24/2007 (9:10 pm)
100 Bounty - Camera transform to mission area Thanks, there is some good info in there but not exactly what I need. Maybe someone can go through i... read more 08/24/2007 (1:59 pm)
Calculator Bounty, Resolved, thanks everyone Use these function to manipulate large numbers in script: [code] ConsoleFunction( MathAdd, const... read more 08/24/2007 (9:55 am)
Display large numbers in torquescript? Glad it helped you. Here is the full function list: [code] ConsoleFunction( MathAdd, const char*... read more 08/20/2007 (1:49 pm)
Code Question You don't actually need them. You should be able to safely delete them. I believe they are there to ... read more 08/18/2007 (6:30 pm)
Mouse not over call and Right click select Not all classes implement the mouse callbacks. You will need to edit the c++ file for the gui in que... read more 08/16/2007 (11:42 pm)
My person [url]http://chumbalum.swissquake.ch/ms3d/download.html[/url]... read more 08/16/2007 (6:48 pm)
Constructor smoothing Wow, 3 bumps in 1 minute?... read more 08/15/2007 (9:37 pm)
Help!!!! Textures Textures, So Annoying Switch to constructor.... read more 08/14/2007 (7:52 pm)
I can has cheeseburger? [image]http://www.terrorbite.com/kittens/115214800406876.jpg[/image]... read more 08/14/2007 (10:40 am)
Swinging Rope Effect [code] datablock StringObjectData(testRope) { springCount = 10; mass = 0.05; spr... read more 08/13/2007 (3:36 pm)
Swinging Rope Effect [b]stringObject.h[/b] [code] #ifndef _STRINGOBJECT_H_ #define _STRINGOBJECT_H_ #ifndef _SHAPEB... read more 08/13/2007 (3:07 pm)
Swinging Rope Effect [b]stringObject.cc[/b] [code] #include "stringObject.h" #include "dgl/dgl.h" IMPLEMENT_CO_DATA... read more 08/13/2007 (3:06 pm)
Swinging Rope Effect I played around with it at one point. I got it completely implemented but there was a major bug prev... read more 08/13/2007 (3:05 pm)
Ninja Conquest Team Jj.. royalties are not pay. When people speak of pay, it means financial compensation for developmen... read more 08/11/2007 (10:50 am)
Ninja Conquest Team Please stop spamming the forums with the same posts. You need to build up your own skill set before ... read more 08/10/2007 (12:38 pm)
Full Screen Mode and GUIs Also have reports of this from testers... GG?... read more 08/10/2007 (10:30 am)
Modelers and programers needed for huge online game Start small. You will not create this game with your current skill set. Yes, it's harsh... but you m... read more 08/09/2007 (3:52 pm)
DIF Exporter : QuArk Yes, you should be using constructor.. but you won't have any luck making curves in any BSP editor.... read more 08/09/2007 (3:43 pm)
Ben Garney's Forest Pack Status? Any word on when that .plan is going up? Can't wait to see the progress.... read more 08/06/2007 (9:12 pm)
Loading textures in a separate thread Are you seeing any performance gains from this?... read more 08/06/2007 (12:19 pm)
Torque is stretching my objects (mirror bend effect) Sounds like the FOV is being set incorrectly. Check the fields on the playGui.... read more 07/25/2007 (2:49 pm)
Melee Weapon Pack There is already a pretty decent weapon pack featuring the basic medieval weapons. I personally thin... read more 07/23/2007 (10:20 pm)
Secrets from the inside the game industry Here are all the answers you need: [url]http://www.youtube.com/watch?v=f2b1D5w82yU[/url]... read more 07/16/2007 (1:55 pm)
Load DTS and CS not working (v1.04). Same, I've never had it work.... read more 07/04/2007 (7:20 pm)
In-Game, Client Scripting I would go with adding a second scripting language to the engine such as LUA. From there you can all... read more 07/04/2007 (11:20 am)
Moving an object using script Use the setPosition() method: [code] %DoorItem.setPosition("222.2 -727.3 111"); [/code]... read more 07/02/2007 (3:19 pm)
Tackling the tge terrain I too am using the original TGE terrain because of its current issues. The way I see it, by the t... read more 06/25/2007 (10:01 pm)
Ben Garney's Forest Pack Status? Hey Tom, any development updates?... read more 06/25/2007 (9:28 pm)
Tackling the tge terrain One word: Atlas... read more 06/25/2007 (7:06 pm)
Suggestion for AFX gui element @Jeff - I'm pretty sure both those tools are made using TGEs GUI system. It looks like they just cre... read more 06/25/2007 (12:19 pm)
Bot hearing Search is your friend. Questions like these have been asked for years. You will get a lot better ... read more 06/24/2007 (4:21 pm)
Suggestion for AFX gui element I think I remember someone making a GUI for AFX. Maybe Jeff knows the current status on that. I woul... read more 06/23/2007 (9:12 pm)
New Crowns of Power screenshots Beta will be up in about 2 months. We are working hard on getting the new skill system finished for ... read more 06/18/2007 (1:24 pm)
Planning out a MMORPG Learn the basics first. Don't just start out on an MMO. I know it sounds exciting, but without exten... read more 06/17/2007 (8:59 pm)
Headshots [image]http://img115.imageshack.us/img115/7982/fpsdoug1ei.gif[/image] Put this in your players da... read more 06/17/2007 (2:50 pm)
Please help The C++ code is only there for you to compile into the game's exe file. Torque script does not get c... read more 06/14/2007 (5:20 pm)
Disabling contraint updating Thanks Matthew! Adding the freeze modifier worked perfectly.... read more 06/11/2007 (4:29 pm)
TGEA - AFX and Linux yet? Why are you so deadset on a Linux server? Windows is actually a very capable server platform. The re... read more 06/10/2007 (12:36 am)
Larger Encryptions What do you mean trouble? Have you tried just changing the variables to 32 bit? [code] for( U32 ... read more 06/10/2007 (12:27 am)
Upcoming Content Pack Very nice texture work.... read more 06/08/2007 (6:37 pm)
RPG Map w/Points of Interest You should be able to access it if you have a TGE license. You may need to contact someone at GG and... read more 06/07/2007 (6:09 pm)
Simple Question... Alt + Enter = Maximizne/Restore Alt + Esc = Minimize... read more 06/05/2007 (3:40 pm)