FruitBatInShades's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Frustrated with the documentation :( | Just to point out I'm frustrated with myself, not the system (which is great)... read more | 11/16/2009 (5:13 pm) |
| Switch between 2 static sprites? | I've got the door drawing now but I don't understand how! How does it know to render the sprite? All... read more | 11/11/2009 (3:19 pm) |
| Switch between 2 static sprites? | P.S. Pointers to the right areas of documentation that can help me figure out the basics welcome too... read more | 11/09/2009 (6:00 pm) |
| How to move objects via code? | I feel really thick! I can't get my head round how the system works. I've added the following to my... read more | 11/09/2009 (3:27 pm) |
| How to move objects via code? | Anyone got any pointers to how to implement this via code? I've tried adding two T2DStaticSprite Pro... read more | 11/08/2009 (8:23 am) |
| How to move objects via code? | I was avoiding a sprite because the object is used on both sides. The top of the door sits up, stick... read more | 11/07/2009 (6:32 pm) |
| How to move objects via code? | Any pointers with the code or tutorials about mounting objects via code. I've read through the docum... read more | 11/07/2009 (12:08 pm) |
| Confused about what products I need! | Bought Torque X 2d and the platform starter kit :) Very nice, just working through all the tutorials... read more | 11/06/2009 (11:38 am) |
| TGB/360/PSK Question | Damn! Just bought the platform kit for TGB cos I wanted to do an xbox 360 game! Are the project file... read more | 11/02/2009 (3:36 pm) |
| Fruitbats Medieval/fantasy content pack | Medieval Game Textures now creative commons The crazy bat has put down his melon gun and given up... read more | 09/14/2007 (8:38 am) |
| Midlands, uk? | Hey Jason, you going to download?... read more | 05/11/2006 (3:44 am) |
| ... | Thanks Joseph, all us blender heads love you :D... read more | 01/28/2006 (11:43 am) |
| What the tlk needs... | I need to invest some time in my zen patience skills. With TSE, your new demo, constructor and the n... read more | 01/12/2006 (12:56 pm) |
| What the tlk needs... | John, what I want to see is the new cartoony stuff orc. It looks beautiful and I keep watching out... read more | 01/12/2006 (12:04 pm) |
| ... | Keep it up Joseph, you are a star :)... read more | 01/07/2006 (5:11 am) |
| Midlands, uk? | Off to see edguy and dragonforce on the 29 at rockcity! muhahaha metal lives on...... read more | 12/31/2005 (11:44 am) |
| Midlands, uk? | I only make it over to nottingham when somethings on at rock city :)... read more | 12/18/2005 (8:43 am) |
| Tutorial: How to make a working player model | That is great :) Would you consider submitting it to the tdn.garagegames.com?... read more | 12/11/2005 (9:52 am) |
| Why do some developers hate Microsoft so much? | @Anthony: Despite what the industry would have you believe, Piracy has little effect on retail pric... read more | 12/11/2005 (4:27 am) |
| Why do some developers hate Microsoft so much? | The argument here being that if they were better than what is out there, they deserve to do well and... read more | 12/11/2005 (3:43 am) |
| Why do some developers hate Microsoft so much? | @David: Most well written, intelligent thing in this thread, thankyou :) [quote]@Terry Can't d... read more | 12/11/2005 (3:42 am) |
| Why do some developers hate Microsoft so much? | I respect microsoft for bringin the PC from the 8086 to what we have today. I hate them because t... read more | 12/09/2005 (10:17 am) |
| Project Mouse :) | If you actually get this started (i.e. have things running around in code etc) I'd be happy to help ... read more | 12/01/2005 (7:01 am) |
| FruitBatInShades Free Content | Don't know what this about but that isn't my work in that pick :)... read more | 11/25/2005 (7:06 am) |
| FruitBatInShades Free Content | @Dreamer: You are free to use the bridge, shed and gallows in any project. You are just not allowe... read more | 11/18/2005 (7:44 am) |
| Hiding a DIF realtime? | Don't shoot me! Wouldn't a better approach be to expand the plane clipping inside the engine as it ... read more | 11/08/2005 (12:57 pm) |
| Pay Contract: World Map for Minions of Mirth | What sort of style are you looking for? [image]http://www.redravenrpg.com/Downloads/Tattermap800x... read more | 11/08/2005 (9:46 am) |
| MakeHuman Demo Released. | I used this in blender and low poly is a no-no. We did manage to create characters, run them throug... read more | 11/07/2005 (12:25 am) |
| LOD and Collision? | @Kyle: theres a picture of a little bin on the top of your post, click it and get rid of one of the ... read more | 11/04/2005 (10:06 am) |
| Off Topic - DRM and Sony grrrr | I think they should commission a website and let the world know about it. Get everyones opinions on... read more | 11/02/2005 (10:41 am) |
| Off Topic - DRM and Sony grrrr | @Scott [quote] Sony seems to have gotten the message, a little late... http://cp.sonybmg.com/... read more | 11/02/2005 (10:27 am) |
| Motion Capture Database | @Cameron: Blender supposedly supports BVH but I haven't got it to work yet... [url]http://www.centr... read more | 11/02/2005 (10:25 am) |
| Death of Tony Hawks | @Tim: It may just be the PS2 version thats buggy as hell, not played the others. Anyone around her... read more | 10/30/2005 (8:12 am) |
| Death of Tony Hawks | @Jeffery : There is a realistic cheat in one of them, can't remember which. I played that and it w... read more | 10/30/2005 (1:16 am) |
| LOD and Collision? |
Has anything changed or anyone had any more ideas about this?
|
10/19/2005 (11:51 am) |
| Anyone here from Cheshire? | No, only from that thread ages ago http://www.garagegames.com/mg/forums/result.thread.php?qt=3065... read more | 10/17/2005 (10:43 am) |
| Anyone here from Cheshire? | Just down the road in shropshire.... read more | 10/16/2005 (8:34 am) |
| Quark by the numbers? | Use the snap functions ;)... read more | 10/14/2005 (1:24 pm) |
| UK Game in a Day Live Event - Any Interest? | Depending on location and cost I'd come :)... read more | 10/14/2005 (8:30 am) |
| FruitBatInShades Free Content | Ooops. Gallow link fixed... read more | 10/11/2005 (4:14 am) |
| A healthy place for Contructor Drama |
Whooooooooosshhhhh..... |
10/10/2005 (11:44 am) |
| Taking the p*^s | Thanks Guys, not been ignoring you all, my network is down so I can't connect to the net! Got no... read more | 08/22/2005 (10:32 am) |
| Programmers DTS Introduction (At least... its a start) | Submit the full doc to the TDN (Torque developers network), not sure how happy they'd be with having... read more | 08/12/2005 (12:23 am) |
| Creating a website: What's a good website kit to use? | [url]phpwebsite.appstate.edu[/url]... read more | 08/10/2005 (6:11 am) |
| Loadable mods... feasible? | What do you mean by mods? The basic concept of TGE is that each level is a 'mod' Or do you mean lo... read more | 08/09/2005 (3:23 am) |
| DTS Exporters future? | There is a lot of new stuff coming like fluid dynamics and soft-bodies. plus the ipo is changing.... read more | 08/08/2005 (11:44 am) |
| Some questions about LOD. | @Dennis: you've got the logic a liitle bit off. Each detail level had progressively more faces. ... read more | 08/04/2005 (8:07 am) |
| Some questions about LOD. | I believe that the number on detail is the number of pixels on screen at which the mesh will be swit... read more | 08/04/2005 (5:20 am) |
| Creating interiors in QuArK and importing it into game | I assume you have a portal brush already? If not you'll find a icon above the compass with torque s... read more | 08/04/2005 (5:11 am) |
| Anyone know of a virus that overwrites sectors? | When linux become as useful as windows I'll switch :P For now its slow, complicated and I can't be ... read more | 08/04/2005 (3:15 am) |