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FruitBatInShades's Forum Posts

Thread Post Date Posted
Frustrated with the documentation :( Just to point out I'm frustrated with myself, not the system (which is great)... read more 11/16/2009 (5:13 pm)
Switch between 2 static sprites? I've got the door drawing now but I don't understand how! How does it know to render the sprite? All... read more 11/11/2009 (3:19 pm)
Switch between 2 static sprites? P.S. Pointers to the right areas of documentation that can help me figure out the basics welcome too... read more 11/09/2009 (6:00 pm)
How to move objects via code? I feel really thick! I can't get my head round how the system works. I've added the following to my... read more 11/09/2009 (3:27 pm)
How to move objects via code? Anyone got any pointers to how to implement this via code? I've tried adding two T2DStaticSprite Pro... read more 11/08/2009 (8:23 am)
How to move objects via code? I was avoiding a sprite because the object is used on both sides. The top of the door sits up, stick... read more 11/07/2009 (6:32 pm)
How to move objects via code? Any pointers with the code or tutorials about mounting objects via code. I've read through the docum... read more 11/07/2009 (12:08 pm)
Confused about what products I need! Bought Torque X 2d and the platform starter kit :) Very nice, just working through all the tutorials... read more 11/06/2009 (11:38 am)
TGB/360/PSK Question Damn! Just bought the platform kit for TGB cos I wanted to do an xbox 360 game! Are the project file... read more 11/02/2009 (3:36 pm)
Fruitbats Medieval/fantasy content pack Medieval Game Textures now creative commons The crazy bat has put down his melon gun and given up... read more 09/14/2007 (8:38 am)
Midlands, uk? Hey Jason, you going to download?... read more 05/11/2006 (3:44 am)
... Thanks Joseph, all us blender heads love you :D... read more 01/28/2006 (11:43 am)
What the tlk needs... I need to invest some time in my zen patience skills. With TSE, your new demo, constructor and the n... read more 01/12/2006 (12:56 pm)
What the tlk needs... John, what I want to see is the new cartoony stuff orc. It looks beautiful and I keep watching out... read more 01/12/2006 (12:04 pm)
... Keep it up Joseph, you are a star :)... read more 01/07/2006 (5:11 am)
Midlands, uk? Off to see edguy and dragonforce on the 29 at rockcity! muhahaha metal lives on...... read more 12/31/2005 (11:44 am)
Midlands, uk? I only make it over to nottingham when somethings on at rock city :)... read more 12/18/2005 (8:43 am)
Tutorial: How to make a working player model That is great :) Would you consider submitting it to the tdn.garagegames.com?... read more 12/11/2005 (9:52 am)
Why do some developers hate Microsoft so much? @Anthony: Despite what the industry would have you believe, Piracy has little effect on retail pric... read more 12/11/2005 (4:27 am)
Why do some developers hate Microsoft so much? The argument here being that if they were better than what is out there, they deserve to do well and... read more 12/11/2005 (3:43 am)
Why do some developers hate Microsoft so much? @David: Most well written, intelligent thing in this thread, thankyou :) [quote]@Terry Can't d... read more 12/11/2005 (3:42 am)
Why do some developers hate Microsoft so much? I respect microsoft for bringin the PC from the 8086 to what we have today. I hate them because t... read more 12/09/2005 (10:17 am)
Project Mouse :) If you actually get this started (i.e. have things running around in code etc) I'd be happy to help ... read more 12/01/2005 (7:01 am)
FruitBatInShades Free Content Don't know what this about but that isn't my work in that pick :)... read more 11/25/2005 (7:06 am)
FruitBatInShades Free Content @Dreamer: You are free to use the bridge, shed and gallows in any project. You are just not allowe... read more 11/18/2005 (7:44 am)
Hiding a DIF realtime? Don't shoot me! Wouldn't a better approach be to expand the plane clipping inside the engine as it ... read more 11/08/2005 (12:57 pm)
Pay Contract: World Map for Minions of Mirth What sort of style are you looking for? [image]http://www.redravenrpg.com/Downloads/Tattermap800x... read more 11/08/2005 (9:46 am)
MakeHuman Demo Released. I used this in blender and low poly is a no-no. We did manage to create characters, run them throug... read more 11/07/2005 (12:25 am)
LOD and Collision? @Kyle: theres a picture of a little bin on the top of your post, click it and get rid of one of the ... read more 11/04/2005 (10:06 am)
Off Topic - DRM and Sony grrrr I think they should commission a website and let the world know about it. Get everyones opinions on... read more 11/02/2005 (10:41 am)
Off Topic - DRM and Sony grrrr @Scott [quote] Sony seems to have gotten the message, a little late... http://cp.sonybmg.com/... read more 11/02/2005 (10:27 am)
Motion Capture Database @Cameron: Blender supposedly supports BVH but I haven't got it to work yet... [url]http://www.centr... read more 11/02/2005 (10:25 am)
Death of Tony Hawks @Tim: It may just be the PS2 version thats buggy as hell, not played the others. Anyone around her... read more 10/30/2005 (8:12 am)
Death of Tony Hawks @Jeffery : There is a realistic cheat in one of them, can't remember which. I played that and it w... read more 10/30/2005 (1:16 am)
LOD and Collision? Has anything changed or anyone had any more ideas about this? ... read more 10/19/2005 (11:51 am)
Anyone here from Cheshire? No, only from that thread ages ago http://www.garagegames.com/mg/forums/result.thread.php?qt=3065... read more 10/17/2005 (10:43 am)
Anyone here from Cheshire? Just down the road in shropshire.... read more 10/16/2005 (8:34 am)
Quark by the numbers? Use the snap functions ;)... read more 10/14/2005 (1:24 pm)
UK Game in a Day Live Event - Any Interest? Depending on location and cost I'd come :)... read more 10/14/2005 (8:30 am)
FruitBatInShades Free Content Ooops. Gallow link fixed... read more 10/11/2005 (4:14 am)
A healthy place for Contructor Drama Whooooooooosshhhhh..... ... read more 10/10/2005 (11:44 am)
Taking the p*^s Thanks Guys, not been ignoring you all, my network is down so I can't connect to the net! Got no... read more 08/22/2005 (10:32 am)
Programmers DTS Introduction (At least... its a start) Submit the full doc to the TDN (Torque developers network), not sure how happy they'd be with having... read more 08/12/2005 (12:23 am)
Creating a website: What's a good website kit to use? [url]phpwebsite.appstate.edu[/url]... read more 08/10/2005 (6:11 am)
Loadable mods... feasible? What do you mean by mods? The basic concept of TGE is that each level is a 'mod' Or do you mean lo... read more 08/09/2005 (3:23 am)
DTS Exporters future? There is a lot of new stuff coming like fluid dynamics and soft-bodies. plus the ipo is changing.... read more 08/08/2005 (11:44 am)
Some questions about LOD. @Dennis: you've got the logic a liitle bit off. Each detail level had progressively more faces. ... read more 08/04/2005 (8:07 am)
Some questions about LOD. I believe that the number on detail is the number of pixels on screen at which the mesh will be swit... read more 08/04/2005 (5:20 am)
Creating interiors in QuArK and importing it into game I assume you have a portal brush already? If not you'll find a icon above the compass with torque s... read more 08/04/2005 (5:11 am)
Anyone know of a virus that overwrites sectors? When linux become as useful as windows I'll switch :P For now its slow, complicated and I can't be ... read more 08/04/2005 (3:15 am)
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