Game Development Community

Andrew's Forum Posts

Thread Post Date Posted
Funny Errors In halflife I remember trying to connect to a server and getting: 'Error: No error'.... read more 08/28/2005 (1:38 am)
Real time. What are you smoking? And where can I get some?... read more 02/23/2005 (12:08 am)
Okay everybody represent your `hood(neighborhood that is) Another Canberra, Australia.... read more 02/19/2005 (6:04 pm)
Fantasy medieval and castle games Just remember, gameplay is all about game mechanics, not game scenarios. Look at good games for insp... read more 01/21/2005 (2:22 am)
Crazy Arena 3D Solid, polished low poly semi cartoony graphics look good, run fast, are relatively easy to model an... read more 01/10/2005 (3:05 am)
New idea? "Situation Simulators" Is it fun though?... read more 11/27/2004 (6:22 pm)
Spyware hurting indies? There are plenty of sites out there with free game downloads designed soley to get spyware on to PCs... read more 11/14/2004 (2:11 pm)
Western RTS Where's the new gameplay though? All the suggestions I've read in this thread are basically to take ... read more 10/20/2004 (2:55 am)
WWI game idea... I don't think there are many valuable gameplay opportunities presented by a WWI scenario over WWII, ... read more 10/18/2004 (2:30 am)
2 ideas from the smoldering labs of Rhi... [url]http://ludocraft.oulu.fi/airbuccaneers/index.php[/url] AirBuccaneers for ut2004, kinda like ... read more 10/07/2004 (1:05 am)
Hiro's Run [url]http://www.gamedev.net/reference/articles/article1988.asp[/url] Give that a read. Short (ver... read more 09/23/2004 (3:03 am)
Hiro's Run How many bots do you expect to have in the game at once? Will they share NNs or each have their own?... read more 09/22/2004 (11:18 pm)
Java 2D Game toolkit Gl4java (sp?) is (or was) pretty sweet...... read more 09/13/2004 (3:59 am)
Hiro's Run What type and size of neural nets are you using/going to use?... read more 09/11/2004 (9:31 pm)
Lore vs Think Tank's OT: Some might benefit from a quick look at [url=http://www.penny-arcade.com/view.php3?date=2002-10-... read more 09/08/2004 (8:55 pm)
Online game need help and what do u think A game with decent code and crappy models can still be a good game. A game with nice artowrk and cra... read more 09/03/2004 (10:16 pm)
GX: Biohazard You might need to consider gameplay originality on a deeper level. Your ideas sound cool, but are st... read more 08/23/2004 (1:09 am)
Online game need help and what do u think Models and graphics alone won't make a game...... read more 08/23/2004 (1:02 am)
GX: Biohazard Don't you think you should concentrate on developing some original gameplay to make all your hard wo... read more 08/21/2004 (10:07 pm)
Online game need help and what do u think Everyone has their own ideas... There are plenty of articles around that follow the topic of "So you... read more 08/20/2004 (7:57 pm)
Super Mario MMORPG (idea) But wouldn't that get boring after 5 minutes? Current MMORPGs have politics and economies etc to kee... read more 08/13/2004 (12:18 am)
Super Mario MMORPG (idea) One reason a Mario MMORPG sounds so good is we're all familiar with the characters, the worlds and t... read more 08/10/2004 (4:00 am)
New Game Called Robotz Not that I'm a mac fan, but a G5 1.6 Ghz is a lot different to a P4 1.6, which is also a lot differe... read more 07/28/2004 (2:31 am)
Stranded: Survival Simulation You mean something like this?: http://www.monkkonen.net/notrium.php Pretty cool game, and its ... read more 07/24/2004 (8:52 pm)
Another take on MMOs? MMODRPG Putting limits on progression in each world still won't work due to the number of worlds (if you lim... read more 07/21/2004 (2:53 am)
I am open to suggestions for ideas How about branching tech trees/belief systems. Let players develop their identity as they play. It w... read more 07/20/2004 (3:24 am)
Rts/fps I like something fun and original... who doesn't... It's been a long time since I've actually had fu... read more 07/16/2004 (9:00 pm)
Spanking new Particle Engine If I have to give up a day's pay to save months of work, I'd say it's worth it :). And I'll pay extr... read more 07/16/2004 (4:23 am)
Notable RPG Elements I hate it when an RPG begins with a long intro followed by a long period of 'go here, do this, go th... read more 07/09/2004 (10:34 pm)
Rts/fps Have a look at www.gamedev.net game design articles (many of which are on www.gamasutra.com), partic... read more 07/06/2004 (2:20 am)
How far can I get?? Just remember, there is a big difference between 'Software engineering' and 'Programming'. Programmi... read more 06/26/2004 (8:27 pm)
Halo influenced game dubbed INSANE "i have come up with a game idea for a halo clone" Bit of a contradiction don't you think? I hav... read more 06/26/2004 (7:46 pm)
The problem with adventure games with computers There's not much a controller can do that a keyboard and mouse can't. I think mouse gestures could b... read more 06/21/2004 (2:50 am)
Game Play for Cleopatra VII Goddess of Egypt So what makes your game idea different? Where's the new gameplay? What new concepts do you have? ... read more 06/18/2004 (10:55 pm)
Idea! Graal online? So where's the idea?... read more 06/15/2004 (7:12 pm)
Make $$$ playing Game The problem is the same people will win every time. If you have a ranking system similar to warcraft... read more 06/15/2004 (7:10 pm)
Ronin: 3024 game idea - pre production... 1000 years in the future is sci-fi...... read more 05/26/2004 (1:20 am)
Anyone Else Sick To Death Of Fps's I think this is relevant to the 'shooter' discussion: [url]http://www.vancouver.wsu.edu/fac/peabo... read more 05/15/2004 (1:46 am)
Who's attending the Australian IGDC? I'd love to go but i have two uni exams during the event. Is there any chance of material presented ... read more 05/14/2004 (1:40 am)