Game Development Community

Steven Chiu's Forum Posts

Thread Post Date Posted
TGE 1.4 Unicode IME Problem Been very busy recently! For the upcoming TGE 1.4.2, my plan is to send my fixed code to Ben and it ... read more 03/21/2006 (7:49 am)
Torque networking, applied to VOIP Anthony, One of my TGE projects will use the VOIP feature, just wondering if you mind rel... read more 03/12/2006 (9:51 am)
Map2dif_plus mirrors? I also need this patch, thanks in advance.... read more 03/06/2006 (8:45 am)
Static shapes with shadow? The two collision meshes are just two simple boxes.... read more 02/18/2006 (6:57 pm)
Static shapes with shadow? I have a bed dts with 2 collision meshes and found that only one of the col mesh cast shadow, any cl... read more 02/17/2006 (10:10 am)
Static shapes with shadow? Just figure out how to do this! Thanks. Steven... read more 02/16/2006 (8:57 pm)
Despairing about TSE - not a flame The stenciled shadow part will also be checked in the new release? Just want to implement one!... read more 01/03/2006 (7:42 pm)
Torque networking, applied to VOIP Awsome! Just can't wait to try it. Steven... read more 01/01/2006 (2:15 am)
Would you like RTS Owner Access on mydreamrpg.com RTS kit owner, stevenmbiz at your site!... read more 12/23/2005 (3:48 am)
Complete MMORPG Development Guide SDK owner, Signed up as stevenmbiz.... read more 12/23/2005 (3:37 am)
ORKVALE - Stronghold - Preorders The email address does not work?... read more 12/08/2005 (11:09 am)
TGE 1.4 Unicode IME Problem Ok, the problem been fixed finally for the new Phonetic IME! I'll check for the other IME and post t... read more 11/28/2005 (11:46 am)
TGE 1.4 Unicode IME Problem I think the DirectInput does not steal the focus cause I still can input ascii characters.... read more 11/27/2005 (8:37 pm)
TGE 1.4 Unicode IME Problem The TextEdit gui already enable the keyboard translation in the onWake call but the IME still not av... read more 11/27/2005 (6:48 pm)
1.4 Status/Problem solving Thread. Thanks for the information! I'll check out the SVN again. Also glad to hear about the UNICODE s... read more 11/08/2005 (12:03 pm)
1.4 Status/Problem solving Thread. @Ben: Would you mind post the procedure or settings for creating chinese unicode fonts in the ... read more 11/08/2005 (11:21 am)
3D World Studio available for purchase Two questions about the .dif export: 1. Will 3DWS support all the light types Torque have? ... read more 09/27/2005 (10:07 am)
3D World Studio available for purchase Two questions about the .dif export: 1. Will 3DWS support all the light types Torque have? ... read more 09/27/2005 (9:52 am)
Maya2DTS for Maya 7.0 The download seems not works yet!... read more 08/30/2005 (2:21 am)
3D World Studio public test (formerly know as Cartography Shop) So what's the price of the EA version?... read more 08/29/2005 (10:41 am)
Another request for pipeline Ok, looking forward to it and the importer is a awesome idea really.... read more 08/17/2005 (10:07 am)
Another request for pipeline So will you fix this problem by skip them just like map2dif_plus does and maybe report the error in ... read more 08/17/2005 (9:49 am)
Another request for pipeline Forgot to mention about the map file itself, sorry about that. It's from the Q3 Arena demo downloade... read more 08/17/2005 (1:25 am)
Another request for pipeline I try to import the QUAKE 3:AREA default map q3dm1sample.map and got the following message: ... read more 08/16/2005 (1:18 pm)
Map2Dif Plus @Matt: Is there any special steps needed to be noticed when loading the Q3 maps? All entities... read more 08/15/2005 (10:26 am)
Error, no last element of zero sized array This problem has been solved! See the quote below: Quote from Sam's update: [quote]This should c... read more 08/01/2005 (11:46 pm)
Error, no last element of zero sized array After applying tom's new debuger patch, the error message do not show up but the engine still crash ... read more 08/01/2005 (4:12 am)
Error, no last element of zero sized array I don't know if sam be able to compile a version using the old telnetdebugger? I used to debuggi... read more 07/31/2005 (10:19 pm)
Error, no last element of zero sized array @Bradon: I already use the 6060 port for dubugging not working and tried Torsion before it works... read more 07/31/2005 (8:15 pm)
Torque IDE I've post this message on the engine forum and on the Enhanced TelnetDebugger resource froum maybe t... read more 07/31/2005 (8:34 am)
Torque IDE @Sam: Understood. Finally has someone done this for us, congratulations! BTW I still need ... read more 07/31/2005 (1:25 am)
Torque IDE @Sam: Just download the new beta and found that the dot complete function not work yet, do I mis... read more 07/30/2005 (1:14 am)
Torque IDE @Sam: I've sent the screen shots to you, wish that helps. Steven... read more 07/28/2005 (9:09 am)
Torque IDE @Sam: Already use the resource. @Brandon: Still don't work. I also try to run debugging using... read more 07/28/2005 (7:22 am)
Torque IDE When I set a breakpoint and trace into the code, for a while the error: "no last element of a zero s... read more 07/27/2005 (12:31 pm)
Torque IDE @Sam: If you have a PayPal acount just let me know, I'll donate for it! Hehe. AWESOM... read more 07/24/2005 (3:21 am)
Torque IDE Yes, what I mentioned above is only for some types of class variables created like %variable = (what... read more 07/23/2005 (10:48 am)
Torque IDE As Gonzo said in this thread: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=255... read more 07/23/2005 (8:42 am)
Torque IDE @Sam: Current script intellesense obviously support torque built in function quit well. ... read more 07/22/2005 (8:24 am)
Torque IDE Count me in, please!... read more 07/20/2005 (7:05 am)
Torque IDE Personally, I think the auto-complete feature is the most important to me. So glad that you already ... read more 07/18/2005 (8:11 am)
TSE Support? OK! I'll check it right the way, thank you.... read more 05/29/2005 (7:49 pm)
Initial Atlas Terrain Checkin (Pretty Pictures In Here!) @Ben: In your screenshot above, I see the healthbarhub. So just wondering if this control been... read more 05/29/2005 (1:39 am)
New water Hi Brian: I'm interesting about the geometry shader code you've done and can help improving the ... read more 04/09/2005 (4:02 am)
Commander Map and project...... need some help @Josh: I'm just wondering if you've figured out to do it? Steven... read more 03/27/2005 (5:19 am)
cartoon outlining (cartoon rendering part1) @FRANK Would you mind to share the files again? I'm interesting about the shading part instead... read more 03/08/2005 (2:44 am)
Latest Checkin Multithreading and DDS supported! That's COOL!... read more 02/10/2005 (7:59 pm)
TorqueWrench - a cross-platform opensource TorqueScript IDE Charlie: Would you mind release a beta version for testing now? Just wondering.... read more 01/21/2005 (6:37 am)
Call for Advanced Camera new features/changes/fixes And the mDamping variable also!... read more 01/20/2005 (9:54 pm)
Dojo demo beta Looks great on my mobility radeon 9600 also.... read more 01/14/2005 (8:56 am)