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Frank Bignone's Forum Posts

Thread Post Date Posted
Theora inside TGEA 1.8.1 Ok I will see this week-end and dig into my old code to put the source file here available. ... read more 07/24/2009 (12:34 am)
Theora inside TGEA 1.8.1 @Novack: Send me a mail at frank at indie - zone . com; I will dig into my code and send it back to ... read more 07/22/2009 (4:00 pm)
Theora inside TGEA 1.8.1 @Novack: Yes... read more 07/22/2009 (7:32 am)
Theora inside TGEA 1.8.1 Theora video playback is working. For the sound streaming, I started but stopped it as all my devs a... read more 07/21/2009 (3:36 pm)
Opening older projects in freshly installed Beta 3 Just finished to merge all my T3D Beta3 code inside T3D Beta4. I will highly recommend anyone to use... read more 07/19/2009 (6:26 am)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) I do not know why but all the Torque3D release (since Beta2) that I downloaded from GG are quarantin... read more 07/18/2009 (7:29 am)
Easy libCurl integration for T3D ;)... read more 07/13/2009 (6:19 pm)
Easy libCurl integration for T3D @marc: with some modifications, it is possible to use the HTTPObject right (there is a resource to u... read more 07/12/2009 (5:28 pm)
Questions about going from TGEA to T3D @Michel: The blank project is for the moment not available inside Beta3... but should be easy to get... read more 07/12/2009 (12:19 am)
Libcurl implementation Just put a resource with a simple install to add to T3D project generator here: [url=http://www.gara... read more 07/08/2009 (9:05 am)
Torque 3D Show Off Thread! Ladies & Gents, is it possible to post some videos on Vimeo instead of Youtube... In fact for pe... read more 07/06/2009 (7:00 pm)
Easy Open and stop HDR and LightRays in Option! @Zhitao: let's not spoil this thread, you can email me at frank at indie-zone dot com. I'm always ok... read more 06/11/2009 (9:17 pm)
Easy Open and stop HDR and LightRays in Option! @Zhitao: some are certainly able to understand you ^_-... read more 06/11/2009 (6:40 am)
ExPylos game with T3D @Joseph: online multiplay release is scheduled.... read more 06/01/2009 (5:58 pm)
ExPylos game with T3D Just found out that there are some issue with the web plugin... Will look at it this week.... read more 06/01/2009 (10:27 am)
Torque 3D Show Off Thread! [image]http://expylos.darkhand-studio.com/images/banner.gif[/image] A little [url=http://www.gara... read more 06/01/2009 (10:09 am)
ExPylos game with T3D Current release is only a one versus one, so you should find a partner to play it :) Next release wi... read more 06/01/2009 (9:59 am)
fullscreenFX port help @Tom: as I still did not look at PostFx code the question is maybe not meaningful; is it possible wi... read more 05/30/2009 (1:53 am)
[Beta2 Bug] Issue with fonts Just added a small code to always save the utf file after font creation. ... read more 05/28/2009 (8:45 am)
Toolbox request. I will also like to have the source code of toolbox just in case we will like to enhance it with som... read more 05/23/2009 (12:30 am)
Performance Question: What FPS Should I be Seeing? Ok here is my test: 1. running the app out of the box, I got 25-30 fps on my XPS 1530 2. then sw... read more 05/07/2009 (7:13 am)
Encrypted zip file In TGE, it is supported. You just need to change one #define to set your password and compile your e... read more 04/22/2009 (6:27 pm)
T3D Web Publishing in detail Just to put my 2cents: our small [url=http://pelorea.indieserver.com/]demonstration[/url] for web pu... read more 04/16/2009 (1:22 am)
AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available For more info: [url]http://vil.nai.com/vil/content/v_99690.htm[/url]... read more 04/07/2009 (5:32 am)
AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available A good point for McAffee then :) ... read more 04/07/2009 (5:13 am)
AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available @Jeff: Just to tell you that McAffee detects the following virus W32/Pate.b inside the file. Do not ... read more 04/06/2009 (6:47 am)
Theora Video in 1.7.1 Working on it ([url]http://www.garagegames.com/community/forums/viewthread/87519[/url]). Already hav... read more 04/05/2009 (7:04 am)
Compiling a linux dedicated server I suspect it should not be so difficult to do as now TGEA 1.8 can compile on Mac OS. I will suggest ... read more 04/02/2009 (7:46 am)
First! ^_-... read more 03/24/2009 (7:34 pm)
Torque 3D... How do we preorder? In the thread comments linked to the news.... read more 03/23/2009 (10:46 pm)
Audio streaming in TGEA 1.8.1 If you take a look at the code, at the moment all the SFXBuffer read completly the sound in memory, ... read more 03/23/2009 (3:36 am)
Audio streaming in TGEA 1.8.1 Does it mean it support the streaming inside TGEA 1.8.1? It looks like inside TGEA 1.8.1 you will ne... read more 03/23/2009 (12:32 am)
Audio streaming in TGEA 1.8.1 Just found this but no longer active [url]http://www.garagegames.com/community/forums/viewthread/822... read more 03/22/2009 (11:14 pm)
Theora inside TGEA 1.8.1 Need to add support from streaming sound in order to get the sound playback up. Found where to add i... read more 03/22/2009 (9:45 am)
Theora inside TGEA 1.8.1 Yes I got the video decoding working now. I'm currently looking at the sound part and when I wil... read more 03/21/2009 (11:09 pm)
Theora inside TGEA 1.8.1 got it working just now :) looking at the sound now.... read more 03/21/2009 (2:09 am)
Integrating Theora support in TSE Trying just now to port it to TGEA 1.8.1. Will tell you as soon as it is working. ... read more 03/17/2009 (8:30 pm)
GFXTextureProfile::RenderTargetZBuffer in TGEA 1.8.1 Ok I solved few weeks ago this issue, and also got all the previous code for FullScreen shader worki... read more 03/17/2009 (6:16 am)
TGEA 1.8.1 OpenGL on windows not working Ok got it, like the song says 'sad but true' ! In order to still do the stereoscopic view display... read more 03/06/2009 (5:46 pm)
how to input Chinese characters in the edit box [url]http://www.garagegames.com/community/blogs/view/16397[/url] ... read more 03/01/2009 (6:21 am)
TGEA 1.8.1 OpenGL on windows not working Quite sad indeed... As only OpenGL supports stereo quad-buffering up to now which makes use of DX... read more 03/01/2009 (5:56 am)
TGEA 1.8.1 OpenGL on windows not working Here is a screenshot of such issue [center][image]http://file.indie-zone.com/upload/TGEAOpenGLBug.j... read more 03/01/2009 (4:34 am)
Browser Rendering An available demonstration is here: [url]pelorea.indieserver.com[/url] but still buggy and working o... read more 02/10/2009 (6:20 am)
Issue with lighting on DTS model (TGEA 1.7.1) @Alex: thanks for the info. Nevertheless as I'm not an artist, I wonder how it is possible to not ha... read more 01/31/2009 (12:48 am)
Issue with sequence file (TGEA 1.7.1) I think should be put back in the code ;) as you may have the issue with some old art packs too. ... read more 01/27/2009 (11:36 pm)
Issue with lighting on DTS model (TGEA 1.7.1) Same as in Torque Show Tool Pro. Here is a screenshot on TGEA 1.0.3 of the same model from an old bu... read more 01/27/2009 (8:23 pm)
Issue with sequence file (TGEA 1.7.1) @Alex: You can find [url=http://file.indie-zone.com/upload/DTSSequence.zip]here[/url] one of the mod... read more 01/27/2009 (5:12 pm)
Issue with sequence file (TGEA 1.7.1) Ok, I found the issue. It looks like the [i]importSequences[/i] methods inside tsShapeOldRead.cpp me... read more 01/25/2009 (3:03 am)
List of website "issues" 41. Green Ear SDK gone 42. Ok I know already said, but really upset me: my previous watchlist is go... read more 01/15/2009 (1:11 am)
New GarageGames.com Feedback Few mores [li] How to edit our post [li] How to have a watch on blogs [li] Where is the doc for a... read more 01/14/2009 (1:38 am)