Anthony Lopes's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| FxShapeReplicator error | Oh ok. Do prospective buyers have a reason to think this will be fixed soon? Also, is there a list ... read more | 11/25/2006 (8:58 pm) |
| What is Nintendo's "Revolutionary" weapon? | @Scott I agree. I'm not very interested on the input device I use. (in terms of it being a major ... read more | 09/21/2005 (7:56 am) |
| What is Nintendo's "Revolutionary" weapon? | [quote]I think this new controller is actually quite a bit more dynamic then the old school gamepads... read more | 09/20/2005 (7:01 am) |
| What is Nintendo's "Revolutionary" weapon? | @Adam Larson I think you are missing my point: [b]I think current controler schemes are better sui... read more | 09/19/2005 (9:55 pm) |
| What is Nintendo's "Revolutionary" weapon? | @Jeremy Thank you for proving my point. It's obvious to me now people are so concerned with newer... read more | 09/19/2005 (1:35 pm) |
| What is Nintendo's "Revolutionary" weapon? | [quote]As a community of developers we should all be hit with a flood of NEW game ideas that could u... read more | 09/18/2005 (2:43 pm) |
| What is Nintendo's "Revolutionary" weapon? | It's interesting, but It highly limits the TYPE of game that it is useful for. Whereas it may be gre... read more | 09/17/2005 (12:32 pm) |
| Savannah College (SCAD) Feedback | Jeez Arland, takin it a bit seriously. You may be right the SCAD buildings were clean, reguardless ... read more | 09/12/2005 (3:57 pm) |
| Savannah College (SCAD) Feedback | Oh there where roaches.. In Savannah it didn't matter how clean your place was, they found ways in, ... read more | 09/11/2005 (8:51 pm) |
| Savannah College (SCAD) Feedback | Oh yeah, I forgot about the roaches.. you'd be missing out on the roaches! I would have to agree,... read more | 09/10/2005 (1:15 pm) |
| Savannah College (SCAD) Feedback | Daniel nailed it. (Personally I liked the city, but it has disproportionately high crime issues!) ... read more | 09/08/2005 (8:37 am) |
| Savannah College (SCAD) Feedback | Honestly Kev, my experience was rather blah. I graduated with a BFA in Coumputer Art there and for ... read more | 09/07/2005 (8:50 am) |
| What is Nintendo's "Revolutionary" weapon? | Meh, I agree, games/game types are the most important part of a system, but it's silly to say hardwa... read more | 08/18/2005 (8:12 am) |
| Xbox Live Arcade - games review | Hehe. That looks dope! @Matt About TT, iv'e only played the PC version. the things I wasn't to... read more | 08/13/2005 (6:25 pm) |
| Xbox Live Arcade - games review | Maybe we can write to reviewers and get a list of things they felt could be improved about the games... read more | 08/12/2005 (6:35 pm) |
| Xbox Live Arcade - games review | Is Peter the only one here with any sense?? Why does the indie industry go into denial about every b... read more | 08/12/2005 (6:08 pm) |
| Best Hand to Hand Combat you've seen in a game | @Mark Storer By "watery" I mean a combination of things: slow charater reaction time or imput/wa... read more | 06/23/2005 (7:39 am) |
| Batman Begins is worth seeing | @Johnny Hill lol! that and: "SWEAR TO ME!!!" where my favorite lines!... read more | 06/22/2005 (9:06 pm) |
| Crazy idea for a dinosaur hunting game?? | ;) sweet!... read more | 06/22/2005 (7:09 am) |
| Best Hand to Hand Combat you've seen in a game | Best- Devil May Cry Soul Calibur & Tekken ar ok but they hold on to that annyoing "watery" style ... read more | 06/22/2005 (6:58 am) |
| Batman Begins is worth seeing | @Alan You gotta be kidding man! People are still holding on to a ideals that split our country 100s... read more | 06/22/2005 (6:55 am) |
| Crazy idea for a dinosaur hunting game?? | Lol "retro" for me is Combat & Voltron.. Hey Matt, You may want to look into the game Monster Hun... read more | 06/21/2005 (9:34 pm) |
| Methods of Animating Cloth? | Vertex meaning frame-by-frame or tweening vertex? saved frames seem like they would be faster. An... read more | 06/07/2005 (12:54 pm) |
| Methods of Animating Cloth? | My programmer seems to think the opposite= frame-by-fram vertex animation is faster. just makes the ... read more | 06/07/2005 (12:18 pm) |
| Methods of Animating Cloth? | How much of an impact will all those joints have on the speed of the game? lets say we have 200 of ... read more | 06/07/2005 (11:44 am) |
| Methods of Animating Cloth? | Hmmm. One of the issues I have with doing the "pinetree" (strips of bones originating at about the n... read more | 06/07/2005 (11:16 am) |
| Putting clothes and armor on characters. | @Sanctus I agree very much with you. I understood what you ment from your first post. I think it'... read more | 05/07/2005 (7:23 pm) |
| Wave Size (NOT intensity) | Ah, good to hear! I am looking forward to having a frequency variable!... read more | 04/19/2004 (10:22 am) |
| Crash during loading mission | Ok, thanks. I will talk to my programmer and get the update stuff squared away.... read more | 04/11/2004 (10:21 am) |
| Antialiasing problems with Torque | Weeird.. it works now.. I think it was because I was originally running an older version of Torque: ... read more | 04/10/2004 (9:53 pm) |
| Crash during loading mission | I am.... I said I would have to LOOK INTO the patches that hobbs made. Meaning: I need to found o... read more | 04/10/2004 (9:52 pm) |
| Crash during loading mission | Hmmm... well.. no definitive answers there, but I will really have to look into the patches that hob... read more | 04/10/2004 (5:57 pm) |
| Crash during loading mission | Well I haven't recieved the updates yet, but I can taell you now, I'm pretty sure it's the precipit... read more | 04/10/2004 (2:32 pm) |
| Crash during loading mission | [quote]That is not true. It does not matter if they are invalid until they are used or loaded. Torqu... read more | 04/09/2004 (6:13 pm) |
| Crash during loading mission | They are all 256X256 anyways, if that was a proplem TORQUE wouldn't load. it loads just fine.. my... read more | 04/09/2004 (10:22 am) |
| Crash during loading mission | Well, that's the problem, I don't have ANY textures missing unless the demo from this site is inhere... read more | 04/09/2004 (7:15 am) |
| Crash during loading mission | Any ideas? Anybody...... Bueller?... read more | 04/09/2004 (5:47 am) |
| Crash during loading mission | Here is my [url=http://www.darksungames.com/move/console.log]console.log[/url]... read more | 04/07/2004 (2:39 pm) |
| Crash during loading mission | Yes, everything is on my machine. It's my mission. I get no outdated errors etc.. the program simply... read more | 04/07/2004 (1:06 pm) |
| Antialiasing problems with Torque | I have the latest drivers (uless they made something since last thursday) As far as I know, the pro... read more | 04/06/2004 (1:21 pm) |
| Antialiasing problems with Torque | Ah, thank you! I'll look into that.... read more | 04/05/2004 (1:11 pm) |
| Antialiasing problems with Torque | Yes, I have the demo. My programmer has the license, so he would be the one coding any fixes. But I ... read more | 04/05/2004 (1:00 pm) |