Game Development Community

Anthony Lopes's Forum Posts

Thread Post Date Posted
FxShapeReplicator error Oh ok. Do prospective buyers have a reason to think this will be fixed soon? Also, is there a list ... read more 11/25/2006 (8:58 pm)
What is Nintendo's "Revolutionary" weapon? @Scott I agree. I'm not very interested on the input device I use. (in terms of it being a major ... read more 09/21/2005 (7:56 am)
What is Nintendo's "Revolutionary" weapon? [quote]I think this new controller is actually quite a bit more dynamic then the old school gamepads... read more 09/20/2005 (7:01 am)
What is Nintendo's "Revolutionary" weapon? @Adam Larson I think you are missing my point: [b]I think current controler schemes are better sui... read more 09/19/2005 (9:55 pm)
What is Nintendo's "Revolutionary" weapon? @Jeremy Thank you for proving my point. It's obvious to me now people are so concerned with newer... read more 09/19/2005 (1:35 pm)
What is Nintendo's "Revolutionary" weapon? [quote]As a community of developers we should all be hit with a flood of NEW game ideas that could u... read more 09/18/2005 (2:43 pm)
What is Nintendo's "Revolutionary" weapon? It's interesting, but It highly limits the TYPE of game that it is useful for. Whereas it may be gre... read more 09/17/2005 (12:32 pm)
Savannah College (SCAD) Feedback Jeez Arland, takin it a bit seriously. You may be right the SCAD buildings were clean, reguardless ... read more 09/12/2005 (3:57 pm)
Savannah College (SCAD) Feedback Oh there where roaches.. In Savannah it didn't matter how clean your place was, they found ways in, ... read more 09/11/2005 (8:51 pm)
Savannah College (SCAD) Feedback Oh yeah, I forgot about the roaches.. you'd be missing out on the roaches! I would have to agree,... read more 09/10/2005 (1:15 pm)
Savannah College (SCAD) Feedback Daniel nailed it. (Personally I liked the city, but it has disproportionately high crime issues!) ... read more 09/08/2005 (8:37 am)
Savannah College (SCAD) Feedback Honestly Kev, my experience was rather blah. I graduated with a BFA in Coumputer Art there and for ... read more 09/07/2005 (8:50 am)
What is Nintendo's "Revolutionary" weapon? Meh, I agree, games/game types are the most important part of a system, but it's silly to say hardwa... read more 08/18/2005 (8:12 am)
Xbox Live Arcade - games review Hehe. That looks dope! @Matt About TT, iv'e only played the PC version. the things I wasn't to... read more 08/13/2005 (6:25 pm)
Xbox Live Arcade - games review Maybe we can write to reviewers and get a list of things they felt could be improved about the games... read more 08/12/2005 (6:35 pm)
Xbox Live Arcade - games review Is Peter the only one here with any sense?? Why does the indie industry go into denial about every b... read more 08/12/2005 (6:08 pm)
Best Hand to Hand Combat you've seen in a game @Mark Storer By "watery" I mean a combination of things: slow charater reaction time or imput/wa... read more 06/23/2005 (7:39 am)
Batman Begins is worth seeing @Johnny Hill lol! that and: "SWEAR TO ME!!!" where my favorite lines!... read more 06/22/2005 (9:06 pm)
Crazy idea for a dinosaur hunting game?? ;) sweet!... read more 06/22/2005 (7:09 am)
Best Hand to Hand Combat you've seen in a game Best- Devil May Cry Soul Calibur & Tekken ar ok but they hold on to that annyoing "watery" style ... read more 06/22/2005 (6:58 am)
Batman Begins is worth seeing @Alan You gotta be kidding man! People are still holding on to a ideals that split our country 100s... read more 06/22/2005 (6:55 am)
Crazy idea for a dinosaur hunting game?? Lol "retro" for me is Combat & Voltron.. Hey Matt, You may want to look into the game Monster Hun... read more 06/21/2005 (9:34 pm)
Methods of Animating Cloth? Vertex meaning frame-by-frame or tweening vertex? saved frames seem like they would be faster. An... read more 06/07/2005 (12:54 pm)
Methods of Animating Cloth? My programmer seems to think the opposite= frame-by-fram vertex animation is faster. just makes the ... read more 06/07/2005 (12:18 pm)
Methods of Animating Cloth? How much of an impact will all those joints have on the speed of the game? lets say we have 200 of ... read more 06/07/2005 (11:44 am)
Methods of Animating Cloth? Hmmm. One of the issues I have with doing the "pinetree" (strips of bones originating at about the n... read more 06/07/2005 (11:16 am)
Putting clothes and armor on characters. @Sanctus I agree very much with you. I understood what you ment from your first post. I think it'... read more 05/07/2005 (7:23 pm)
Wave Size (NOT intensity) Ah, good to hear! I am looking forward to having a frequency variable!... read more 04/19/2004 (10:22 am)
Crash during loading mission Ok, thanks. I will talk to my programmer and get the update stuff squared away.... read more 04/11/2004 (10:21 am)
Antialiasing problems with Torque Weeird.. it works now.. I think it was because I was originally running an older version of Torque: ... read more 04/10/2004 (9:53 pm)
Crash during loading mission I am.... I said I would have to LOOK INTO the patches that hobbs made. Meaning: I need to found o... read more 04/10/2004 (9:52 pm)
Crash during loading mission Hmmm... well.. no definitive answers there, but I will really have to look into the patches that hob... read more 04/10/2004 (5:57 pm)
Crash during loading mission Well I haven't recieved the updates yet, but I can taell you now, I'm pretty sure it's the precipit... read more 04/10/2004 (2:32 pm)
Crash during loading mission [quote]That is not true. It does not matter if they are invalid until they are used or loaded. Torqu... read more 04/09/2004 (6:13 pm)
Crash during loading mission They are all 256X256 anyways, if that was a proplem TORQUE wouldn't load. it loads just fine.. my... read more 04/09/2004 (10:22 am)
Crash during loading mission Well, that's the problem, I don't have ANY textures missing unless the demo from this site is inhere... read more 04/09/2004 (7:15 am)
Crash during loading mission Any ideas? Anybody...... Bueller?... read more 04/09/2004 (5:47 am)
Crash during loading mission Here is my [url=http://www.darksungames.com/move/console.log]console.log[/url]... read more 04/07/2004 (2:39 pm)
Crash during loading mission Yes, everything is on my machine. It's my mission. I get no outdated errors etc.. the program simply... read more 04/07/2004 (1:06 pm)
Antialiasing problems with Torque I have the latest drivers (uless they made something since last thursday) As far as I know, the pro... read more 04/06/2004 (1:21 pm)
Antialiasing problems with Torque Ah, thank you! I'll look into that.... read more 04/05/2004 (1:11 pm)
Antialiasing problems with Torque Yes, I have the demo. My programmer has the license, so he would be the one coding any fixes. But I ... read more 04/05/2004 (1:00 pm)