Stephen Zepp's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GUI control won't show up :( | IIRC, we ran into an issue regarding how new contols are parsed into the list as the source is compi... read more | 02/04/2005 (1:58 pm) |
| Some improvements for camera box in map hud | As an FYI, there isn't anything wrong with the coding at all--in fact, it's better documented than m... read more | 02/04/2005 (9:58 am) |
| RTS Starter Kit Questions | [quote]Well I guess for $50 it might be worth the time-savings, but it doesn't really sound like a c... read more | 02/04/2005 (9:35 am) |
| RTS Starter Kit Questions | 1) There is no official demo at this time--GG made the decision to not hold back the SK based on the... read more | 02/03/2005 (3:23 pm) |
| Torque game engine licence | There is a big difference between the source code itself, and the executable your programmer creates... read more | 02/03/2005 (1:04 pm) |
| GetUnit( ) | The [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5471]advancedCamera ... read more | 02/03/2005 (12:50 pm) |
| Request: Forum & Resource Web Page Titles | There is actually a site forum: [url=http://www.garagegames.com/mg/forums/result.area.php?qa=6]Garag... read more | 02/03/2005 (12:44 pm) |
| MissionCleanup | As Robert mentioned, pretty much the entire purpose of the MissionCleanup() group is to do exactly w... read more | 02/03/2005 (12:38 pm) |
| GetUnit( ) | Above my head quite honestly--I have [b]no[/b] idea what is actually stored, why, and how it's manip... read more | 02/03/2005 (12:31 pm) |
| MatrixF::getColumn Method... does it work? | Ok, we need to stop multi-posting across threads...one place is enough! I myself answered in the oth... read more | 02/03/2005 (11:59 am) |
| GetUnit( ) | I'm not an expert on matrix/Axis Angle/Quaternion math myself, but these are basically your two opti... read more | 02/03/2005 (11:57 am) |
| Bug in writeSignedFloat/readSignedFloat? (bitStream) | What is the actual value (test case) that you are sending via writeSignedFloat() ? The reason I a... read more | 02/03/2005 (11:52 am) |
| Torque game engine licence | You should get a license for everyone that wants to do one of the two following things: 1) "Look"... read more | 02/03/2005 (11:44 am) |
| GetUnit( ) | As I mentioned in the other post, the only reason you are "used to" manipulating transforms in scrip... read more | 02/03/2005 (6:44 am) |
| MatrixF::getColumn Method... does it work? | Keep in mind that the "usual form" you are talking about for Transform information is only that way ... read more | 02/03/2005 (6:40 am) |
| How to get the player object? | By definition, the % sign makes your variable a local variable. There is no %player available as a v... read more | 02/03/2005 (6:16 am) |
| How to get the player object? | Where are you doing this? %client needs to be in scope for what you are trying to work.... read more | 02/02/2005 (9:58 pm) |
| Metrics and Profiling | Hmm...this is a wild guess, but it's possible it requires a DEBUG build--something to try anyway if ... read more | 02/02/2005 (7:19 pm) |
| Metrics and Profiling | @Joe: It's possible it's case sensitive, but I don't remember that being the case. It is possible th... read more | 02/02/2005 (7:13 pm) |
| Is it possible to run my game from Eclipse.? | I guess I'm a bit confused as to exactly what you want to do--but what's wrong with just running the... read more | 02/02/2005 (3:35 pm) |
| Melee Physics in Torque | There is both an extensive thread discussing melee within TGE, as well as a "server side melee" reso... read more | 02/02/2005 (3:15 pm) |
| Metrics and Profiling | This should work in the console of any app built with TGE on any platform as far as I am aware: ~... read more | 02/02/2005 (3:06 pm) |
| Sending variable length arrays? | Quick answer to your question: [quote]When setup this way, does Torque magically send the right d... read more | 02/02/2005 (11:18 am) |
| Larger Terrain? | And please please turn off capslock. I made it through the first 4 words of your post and then went ... read more | 02/02/2005 (10:52 am) |
| Rts | There is a thread in the private RTS SK forums (which you can access when you purchase the RTS SK) t... read more | 02/02/2005 (10:24 am) |
| Time to show EA and the NFL who is really in charge here | You've done this before man--used twisted or out of context statements to try to make a political po... read more | 02/01/2005 (6:34 pm) |
| Time to show EA and the NFL who is really in charge here | [quote]government created privelege and therefore a monopoly[/quote] Your politics are showing ag... read more | 02/01/2005 (5:48 pm) |
| Need some real real basic help | @Ryan: You may actually have gone a bit too far in the breakdown between code and script. One of the... read more | 02/01/2005 (12:10 pm) |
| Server-less mission rendering | Clint's suggestion is almost certainly the "best" (defined as easiest, least amount of code changes,... read more | 02/01/2005 (11:14 am) |
| Time to show EA and the NFL who is really in charge here | I have to tend to agree with Ben here (above)--monopoly protections are designed to keep people from... read more | 01/31/2005 (4:32 pm) |
| GuiBitmap... positioning bug? | One issue to keep in mind with relative positioning is that the recalculations use float math, but t... read more | 01/31/2005 (10:51 am) |
| Question on control im writing for weapon inventory | I've run into a similar issue, and wound up setting up an ack system from the client to the server r... read more | 01/30/2005 (9:40 pm) |
| Terrain-sculpting | Did you try to run the exercise they describe? It shows specifically how to take a heightmap greysca... read more | 01/30/2005 (5:18 pm) |
| Terrain-sculpting | I suggest you read the link provided above, it goes until complete detail about exactly what you wan... read more | 01/30/2005 (4:53 pm) |
| Suggestion: Allow Clicking in Menus | Awesome Ben, and sounds good! and yeah, now that is a thread hijack! Don't worry about the sweate... read more | 01/30/2005 (2:28 pm) |
| Modeling | Your description is actually probably the best way to go in the long run for a fully functional "wea... read more | 01/30/2005 (1:34 pm) |
| Making a single executable of a game.. | ...and one app to rule them all... /duck... read more | 01/30/2005 (12:55 pm) |
| Turning off Dif collision | I don't have any real bright ideas on how to accomplish what you want..best I can think of is to cop... read more | 01/30/2005 (11:57 am) |
| Turning off Dif collision | Not trying to be obtuse, but why would you want to? In other words, what root effect or functiona... read more | 01/30/2005 (11:40 am) |
| How do I edit my game in runtime with eclipse... | It depends on what types of changes you mean. --If you are changing source (C++) code, then no, y... read more | 01/30/2005 (11:32 am) |
| Question re building a level from 3d "tiles" | Actually, now that you break things out more (specifically real iso and also side-scroller), it woul... read more | 01/30/2005 (11:23 am) |
| Modeling | I think that you probably didn't get much of a response here because this is by nature exactly what ... read more | 01/30/2005 (9:36 am) |
| Suggestion: Allow Clicking in Menus | Heh....I don't think he was making fun of you Myrddin--AFAIK, the "target" input device is the analo... read more | 01/30/2005 (9:34 am) |
| Question re building a level from 3d "tiles" | Currently , .dts shapes will be the way to go with this. There are some issues regarding specific sh... read more | 01/30/2005 (9:29 am) |
| Update: Fixed! RTS starter Kit Multiplayer bug | @Ben: It's broken currently with the "latest" installer from fresh install, as well as if you do you... read more | 01/29/2005 (5:11 pm) |
| Okay everybody represent your `hood(neighborhood that is) | Little place outside Philadelphia called Collegeville, PA--however, I'm currently spending 3 months ... read more | 01/29/2005 (7:54 am) |
| Downloadable Documentation? | Generate them yourself--doxygen is part of the basic install.... read more | 01/28/2005 (9:48 pm) |
| Bumper sticker ideas, IGC slogan ideas | [quote]Free T-shirt, Hat and GG Shirt to whoever submits the 2005 IGC theme. [/quote] I haven't ... read more | 01/28/2005 (6:43 pm) |
| Torque Course | I just got back from the Synergy Summit myself, and while the target for the Torque "Boot Camp" was ... read more | 01/28/2005 (6:31 pm) |
| Crash on Video Init | This came up a few months ago, you may want to search the forums for various keywords and see if you... read more | 01/24/2005 (8:08 pm) |