Game Development Community

Joe Sulewski's Forum Posts

Thread Post Date Posted
DTS Really effects frame rate Well I found out one of the big reasons why the frame rate dropped so much. One of my textures was ... read more 01/24/2005 (9:46 pm)
OS X compilation John, I think all is well now. I'm not sure what happened. I know one problem I had with the fr... read more 01/24/2005 (9:41 pm)
OS X compilation John, I am now trying to get yours to fail and I can't. I'm wondering if I did a system update w... read more 01/24/2005 (6:37 pm)
OS X compilation John, I just tried to compile the standard 1.3 torque distribution and ran the demo that comes wi... read more 01/24/2005 (2:16 pm)
OS X compilation John, Sorry I didn't get back to you sooner but I spent the weekend digging out of the snow here ... read more 01/24/2005 (11:43 am)
SURVEY: How Old Are You??? 35. This is actually and interesting thread, sorta helps to put a face on people you communicate wi... read more 01/24/2005 (10:06 am)
DTS Really effects frame rate I think I know one reason why it's so slow. The engine seems to have anti-aliasing turned on and wi... read more 01/23/2005 (6:55 pm)
DTS Really effects frame rate Wow, thanks for all the feedback. I know on the mac it will be slower because of some performanc... read more 01/21/2005 (6:15 pm)
DTS Really effects frame rate Matt, What type of frame rates do you get with the standard demo? If you don't mind I'd like to g... read more 01/21/2005 (2:17 pm)
DTS Really effects frame rate Pat, I understand a good video driver will do that but does the ATI 9000 constitute a good video ... read more 01/21/2005 (9:36 am)
DTS Really effects frame rate Thanks Matt, I will look into that. I guess that goes to my question before if I should convert ... read more 01/21/2005 (8:43 am)
DTS Really effects frame rate Apple has some tools to help profile Open GL. I just found out that I really do have 64mb of video ... read more 01/21/2005 (8:07 am)
DTS Really effects frame rate I appreciate it you mentioning it. But it's really troublesome why the frame rate drops so much. ... read more 01/20/2005 (8:36 pm)
DTS Really effects frame rate I'm glad you mentioned the texture thing. Most of them have the textures in the same directory but ... read more 01/20/2005 (6:11 pm)
New stuff in XCode 2.0 I hope they don't wait for this to include the much needed speed updates for the mac version.... read more 01/20/2005 (2:05 pm)
OS X compilation John, When running your demo with your executable, one which seems to work, I get 40-50 fps insid... read more 01/19/2005 (9:04 pm)
OS X compilation John, It must be something in the optimization code. I can't get the debug version to fail. I c... read more 01/19/2005 (10:08 am)
OS X compilation John, With the stock build from Garage Games I get 15-18 fps and with yours I get 10-12. That's ... read more 01/19/2005 (6:59 am)
OS X compilation John, Yes I do a clean build each time, I know how picky it can be. This is the stock code from ... read more 01/18/2005 (8:43 pm)
OS X compilation I just compiled it again so I can add the compiler enhancements for OS/X optimizations and now it cr... read more 01/18/2005 (12:31 pm)
LightScene function problems and shadow update Steven, For right not it seems like overkill for what I want but in the end this is probably some... read more 01/10/2005 (12:52 pm)
LightScene function problems and shadow update Steven, For right not it seems like overkill for what I want but in the end this is probably some... read more 01/10/2005 (10:44 am)
Installing the Blender Exporter FYI. You don't have to rename blender.app, just right click and choose show package contents. This... read more 01/07/2005 (11:46 am)
Modern Soldier Model I would be interested in a plain ordinary human being. I person in regular western style clothes.... read more 01/06/2005 (11:32 am)
Future of the blender exporter James, I set the system to sticky but now I loose all texture detail. Should the output in Torqu... read more 12/17/2004 (11:18 am)
Blender model has no texture in torgue Did you look for errors in the torque console? If not after you load the mission press the ~ key and... read more 12/17/2004 (8:55 am)
Blender model has no texture in torgue Steven, Did you name your material the same name as the texture? Suppose your texture is called w... read more 12/17/2004 (8:47 am)
Future of the blender exporter James, You wrote [quote]On a sidenote, there is also an issue with exporting too many faces, or ... read more 12/16/2004 (7:26 am)
Need help exporting from Blender Steven, To make the export work with 2.35 you have to change the first few lines of Dts_Blender.p... read more 12/14/2004 (10:36 am)
map2dif mac?!? I'm not sure when I will have time to get to this. Benoit and I are working on a Blender exporter fi... read more 12/13/2004 (9:31 am)
map2dif mac?!? David, Thanks for posting the changes. Part of my plan is to swingize it then add a layer system,... read more 12/13/2004 (8:21 am)
map2dif mac?!? David, Does the jar contain source? I want to freshen up the interface to JQT as soon as I have ti... read more 12/13/2004 (5:32 am)
Map2Dif Errors and solutions : Feedback I made those details (Added some more functionality to my parsee) and some of it went away, others I... read more 12/09/2004 (9:56 am)
Map2Dif Errors and solutions : Feedback Your right about mitreing and thanks for the tip. That helps get rid of some problems. I actual... read more 12/09/2004 (7:49 am)
Map2Dif Errors and solutions : Feedback FruitBat, I think you miss understood, I did create the portals. I wrote a program that made the... read more 12/09/2004 (5:58 am)
Map2Dif Errors and solutions : Feedback FruitBat, I added portals to my world and completely closed off any and all windows and doorways ... read more 12/09/2004 (5:44 am)
Different textures per face Okay no problem. I also found a problem with mipmap turned on. If it's clicked the textures don't ... read more 12/03/2004 (4:39 am)
Different textures per face Potential Bug When setting the material index there seems to be a bug when you select export and ... read more 12/01/2004 (6:33 am)
Blender for maps... Phillip, I got really busy for awhile and pulled away from this for a number of months. See my pl... read more 11/30/2004 (6:15 pm)
Map2Dif Errors and solutions : Feedback I like this resource FruitBat. All of my walls are 16 points think and I used the grid for placing e... read more 11/30/2004 (6:12 pm)
Different textures per face Thanks James. I'm new to Blender so I'm not quite sure what you mean but I'll figure it out. B... read more 11/30/2004 (5:52 am)
Transparent textures in DTS Thanks guys. I'm using the Blender exporter so I just posted over there to find out how to flag it a... read more 11/29/2004 (5:01 pm)
map2dif mac?!? That would be great Josh. I'm sure many people will be thankful. Thanks!... read more 11/18/2004 (4:29 am)
Office Chair Racing! You are onto something big time here. Two weapon ideas that quickly came to mind are: Stapler: ... read more 11/17/2004 (4:12 pm)
Low end debug machine Dell with Intel Extreme Does anybody know of a good site that would help me build my own machine that's Linux friendly? I wa... read more 11/16/2004 (10:37 am)
map2dif mac?!? Seth, I compiled map2dif without making any changes to map2dif. I just created a project file. B... read more 11/16/2004 (5:39 am)
map2dif mac?!? Paul, No problem. I figured you were busy, besides it's not your responsibility to provide the r... read more 11/12/2004 (4:23 am)
map2dif mac?!? Where can I get the XCode project file for compiling map2dif for 1.3? I emailed Paul Scott but he di... read more 11/11/2004 (12:08 pm)
map2dif mac?!? Coleman, I was thinking of bringing that product back to a usable state myself. Time is tough. I... read more 11/11/2004 (12:07 pm)
3ds to dts exporter Hans, One of the great things about DTS is that there are no importers which keeps content from bei... read more 11/04/2004 (6:27 am)