Alessandro Loureiro's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| AVI Intro Problem: easy solution? | I SOLVED IT!!!!! After much struggle of a non-programmer, i mean... :S Well, thing is, that ::clic... read more | 10/05/2005 (1:31 pm) |
| AVI Intro Problem: easy solution? | All right, i checked way deeper into this. First, function StartupGui::click() is not recognized. ... read more | 10/04/2005 (11:25 pm) |
| Morality when designing? | Fun Thread! You know, it's not who do you kill, rape, offend or ressurrect, defend and compliment. ... read more | 10/01/2005 (8:10 am) |
| Ridiculous Trigger Problem | You're welcome, Roland! :D Im glad that, bit by bit, all Torque problems and limitations are being ... read more | 09/17/2005 (7:25 pm) |
| Ridiculous Trigger Problem | All right: i decided to bash my head on the wall i little more... ...and after a lookout on the tut... read more | 09/17/2005 (6:08 am) |
| Help with Triggers activating objects in same group | You know, Roland, i'm having the EXACT same problem... If you put an echo inside the trigger, you wi... read more | 09/16/2005 (7:44 pm) |
| Kinda newbie C++ question... (warnings) | OK, tell me if I'm wrong, but in the case of the function up there, I made it so the function would ... read more | 04/25/2005 (3:36 pm) |
| Kinda newbie C++ question... (warnings) | Aah, I see... I was a little afraid to go experimenting without knowing what I'm doing on that matte... read more | 04/25/2005 (2:57 pm) |
| Kinda newbie C++ question... (warnings) | Thanks for the answer, Chris, but I must say that english is not my native language, I'm from Brazil... read more | 04/25/2005 (2:36 pm) |
| Orthographic projection | Exactly :)... read more | 03/21/2005 (5:41 am) |
| Orthographic projection | I know that. but when you use this fake ortho effect, the FOV changes you're allowed to make without... read more | 03/19/2005 (10:42 am) |
| Orthographic projection | I guess so, but you'd still need to move the camera closer to the plane. just changing the FOV would... read more | 03/18/2005 (2:27 pm) |
| Orthographic projection | That is an effect I'd like to see... can you make a quick demo? ah and by the way, the fake ortho... read more | 03/18/2005 (1:59 pm) |
| Orthographic projection | No no you won't have to worry about anything. in fact, the camera being so far is even better, becau... read more | 03/18/2005 (6:58 am) |
| Orthographic projection | The only downside to this work-around is that you're using a method that's normally used to make zoo... read more | 03/18/2005 (5:15 am) |
| Orthographic projection | Why in heaven's name didn't I do that? [b]THAT'S[/b] how I made it in GameStudio, to take the screen... read more | 03/02/2005 (1:37 pm) |
| Orthographic projection | Good question. I haven't had much time to tamper with the engine code lately, and my previous attemp... read more | 03/02/2005 (5:50 am) |
| Orthographic projection | OK, I *THINK* I got the camera right. I'm not sure about the zooming, but at least the position. Now... read more | 11/11/2004 (11:01 am) |
| Orthographic projection | Ah, so the 3D rendering is done through a GUI control? that I didn't know! ^_^ thanks for the inf... read more | 11/11/2004 (5:15 am) |
| Orthographic projection | Thanks ben... my game idea is to make a game which you can fight tactical battles against friends ov... read more | 11/10/2004 (7:25 pm) |
| 3D Game Studio A6--Anyone Tried It? | TGE has a MAJOR advantage over 3d GameStudio: MNetworking and multiplayer support. I used 3DGS fo... read more | 11/02/2004 (10:08 am) |
| Cel Shading III - completing the trilogy | Great... ^^ if those resources could be used to make a plugin/add-on of some sort to TGE which could... read more | 11/01/2004 (9:09 am) |
| Cel Shading III - completing the trilogy | Mmm... nobody interested? how sad...... read more | 11/01/2004 (5:53 am) |
| Torque Explorer Continued | I wonder why I couldn't see the screenshots... ^^... read more | 11/01/2004 (5:46 am) |
| Torque Explorer Continued | ...and now is monday :(... read more | 10/31/2004 (8:20 pm) |
| Cel Shading III - completing the trilogy | Oops... here's the correct link: [url=http://www.gamedev.net/reference/articles/article1438.a... read more | 10/29/2004 (1:42 pm) |
| Idea: Edge Clipping | ...and that's how new technology solution are born... ^^... read more | 10/28/2004 (8:21 pm) |
| Does the SDK have a trial version? | I tried. But my team now is... they're 3 more people who happen to be between the age of 14-15 and ... read more | 04/10/2004 (12:13 pm) |
| Does the SDK have a trial version? | Well, not to the source code, but rather the tools, like the mission editor.... read more | 04/08/2004 (8:45 pm) |
| 2 questions about the torque engine | Thank you Josh :) I'm very eager to begin development on this project, I hope I can get the money so... read more | 04/05/2004 (9:29 am) |