Game Development Community

Robert Stewart's Forum Posts

Thread Post Date Posted
Move forward That just moves the camera(my player is independant of the camera), i need the player to keep moving... read more 02/28/2005 (12:26 pm)
Move forward Lol good point, hmm how would i walk from where the feet are and where it would be if i was holding ... read more 02/28/2005 (10:40 am)
Find the client who clicks a binded key Ooops, sorry mike. Im tired, i re-read that and it makes sense now.... read more 02/27/2005 (8:57 pm)
Find the client who clicks a binded key CommandtoServer('how do i get the clients id in here??',"Hello","Chicken");... read more 02/27/2005 (8:26 pm)
Adding the Z Axis back in It works, thank you for taking the time to help me on this.... read more 02/27/2005 (12:27 pm)
Adding the Z Axis back in Ok, this is my own lack of knowledge with C++ but.. I cant find and refrences of mTeam or any other ... read more 02/27/2005 (8:27 am)
Adding the Z Axis back in Ok so i have it in RTSUnitData for now, but processtick is RTSUnit:: so, stuff in RTSUnitData wont b... read more 02/26/2005 (9:13 pm)
Adding the Z Axis back in Couple questions, should i add the new field to RTSUnit or RTSUnitdata? Also i dont see any console ... read more 02/26/2005 (8:43 pm)
Adding the Z Axis back in I wouldent mind physics but I'am only trying to add the ability to "hover", the amount you are hover... read more 02/26/2005 (7:02 pm)
Dedicated Server Datablocks EDITed... read more 02/26/2005 (5:07 pm)
Dedicated Server Datablocks When exactly does GameBaseData and UnitBaseBlock get loaded?, also it looks like the standard config... read more 02/26/2005 (4:42 pm)
Dedicated Server Datablocks Hmmm, i dont think that is the same problem because... i have function RTSConnection::createPlayer(%... read more 02/26/2005 (3:30 pm)
Fog of war I see, Nice thanks for that little bit of info.... read more 02/21/2005 (5:14 pm)
Change ID Oh right, thats because at first i couldent get the %this to return any data, but i fixed that, so i... read more 02/20/2005 (9:38 pm)
Change ID This is what im doing with %this function(%this) { %this.owner = "new"; }... read more 02/20/2005 (9:11 pm)
Change ID Acually. Im sorry that i asked that so soon, i just figured out a way to fix it. Sorry again, and th... read more 02/20/2005 (8:08 pm)
Change ID I have this kinda working now, but i have another question, is there a way to get the %client id fro... read more 02/20/2005 (8:00 pm)
Change ID Common datablocks, i think. So when the player comes online it scans all the units in the game for o... read more 02/20/2005 (4:12 pm)
SetConnectArgs not working? Ok so i found this file and i put %client.data = %data; inside of clientConnection.cs, I can echo it... read more 02/20/2005 (1:49 pm)
Change ID Acually, I figured this out, and its late so i sorry for not telling about what the problem really w... read more 02/19/2005 (10:43 pm)
Changing ID's Thanks guys, i have a system in place that is working now.... read more 02/19/2005 (7:40 pm)
Update: Fixed! RTS starter Kit Multiplayer bug It Works! Thank you very much.... read more 02/15/2005 (9:43 am)
Update: Fixed! RTS starter Kit Multiplayer bug Have you uploaded the new installer yet? If not can you post on here when you get it up and running.... read more 02/10/2005 (10:43 am)
Update: Fixed! RTS starter Kit Multiplayer bug What could happen that makes it suddenly not work? could it be a registry setting? its not working o... read more 12/24/2004 (3:59 pm)
Update: Fixed! RTS starter Kit Multiplayer bug It was working for me earlier, but with little or even no change, it now says error debris stuff.... read more 12/24/2004 (3:45 pm)
Click n Pick It is always does fail patching, but the rej files are there so you can do it manually, the + means ... read more 12/20/2004 (7:27 am)
Click n Pick Here is what i did to get it to work. This may help you to get click n play to work, but if this i... read more 12/19/2004 (2:47 pm)
TGE and "Space" styled sims TGE go for TGE, plus I think they are coming out with a space pack or something. this engine will sa... read more 12/14/2004 (8:16 am)
TGE and "Space" styled sims Well I just had to remove the terrain from the mission file and add a star texture for the sky, I al... read more 12/14/2004 (8:07 am)
TGE and "Space" styled sims Within 2-3 days i turned TGE into a fairly complete space sim, I would recommend TGE to anyone.... read more 12/14/2004 (6:53 am)
Upgrading Windows Acually you are wrong, windows xp pro has features in it that add support for devolopment and video ... read more 12/13/2004 (4:25 pm)
Remove Dos Prompt and Pack EXE Thanks for the replys I will try some of the suggestions.... read more 12/12/2004 (10:32 am)
Zap Open Beta Test, who will be there? I might be there, the nick is Sentinel... read more 12/10/2004 (10:18 am)
Porting to the XSCALE WindowsM2k3SE Or if i could atleast make the requirements a 100mhz then i could use a pc emulator and go that way,... read more 12/09/2004 (8:46 am)
Play Game through internet Ok thanks for the clarification... read more 12/08/2004 (6:17 pm)
Windows Mobile XSCALE Hey it looks like you guys are all ready working on this, does anyone have a release date? or was i ... read more 12/08/2004 (6:09 pm)
Play Game through internet No sorry i meant like a flash game, so no downloading is required... read more 12/08/2004 (6:08 pm)
Upgrading Windows Well could always go longhorn beta, it comes out feburary 05... read more 12/07/2004 (12:12 pm)
Upgrading Windows Well 160 day trial that can be installed more than once.... read more 12/07/2004 (11:13 am)
Torgue Engine Demo Problem/Questions He means in game i think, and i think the awnser is yes because anything in the editor can be replic... read more 12/04/2004 (9:16 pm)
Upgrading Windows I like Windows 2003 Better, its meant for servers but you can make it into a power user pc.... read more 12/04/2004 (6:02 pm)
Upgrading Windows Acually XP Home has a noticable slower speed as its core is something closer to windows 98 and i hav... read more 12/04/2004 (7:56 am)
Upgrading Windows Stick with Windows 2000 it is very stable, there is no need to get WinXP Home, if you have money for... read more 12/02/2004 (3:31 pm)
Does Torque work with Visual Studio .NET? Yes it does.... read more 11/26/2004 (11:50 am)
Physical Zones and Ray Casts Script. would it maybe work if i had a collision some how with the physical zone, the reason I need ... read more 11/03/2004 (8:29 am)
Physical Zones and Ray Casts Yes i meant Pysical Zones, sorry ill rename. and that mask dosent work.... read more 11/02/2004 (7:32 pm)
Physical Zones and Ray Casts Well, im not going to go through all that, ill find another way, would a DTS model with 1 pixel hitb... read more 11/02/2004 (12:14 pm)
RayCasting in Space I dont know how i would make a sphere entirely in the engine, but ill try, thanks for all the help... read more 11/01/2004 (5:00 pm)
RayCasting in Space Acually i dont think DTS would work because when you click anywere on the DTS it returns to the Cent... read more 11/01/2004 (2:52 pm)
RayCasting in Space Yes that is good thanks... read more 11/01/2004 (2:42 pm)