Game Development Community

David Robinson's Forum Posts

Thread Post Date Posted
TGB won't install on Mac OSX 10.5 (Leopard) My fix for the 'jumping mouse' bug (just above) works 100% for me...... read more 12/07/2007 (1:27 pm)
1.5.1 Installer Crash and Mouse Bug (Mac OS X 10.5) Strange, then. That's the exact code that was working for Torque 1.5.2 in 10.4 AND 10.5. I wonder ... read more 11/23/2007 (2:52 pm)
TGB won't install on Mac OSX 10.5 (Leopard) After looking through the source code a bit (and noticing the TGE 1.5 doesn't have the same problem ... read more 11/22/2007 (11:15 pm)
1.5.1 Installer Crash and Mouse Bug (Mac OS X 10.5) After looking through the source code a bit (and noticing the TGE 1.5 doesn't have the same problem ... read more 11/22/2007 (11:12 pm)
A minimal violence RPG. Would it sell? I've been working on the design of an RPG for the last few years, and one of my tenets is that is wo... read more 10/25/2007 (12:26 pm)
Using Torque Game Engine Advanced in Parallels I have tried TGE (but not TGEA) under WinXP Pro / Parallels, and it works without crashing but is un... read more 09/04/2007 (9:20 am)
Mac performance questions Hi, I've been part of a team developing a Mac & Windows based Torque project, and my MacBook Pro ... read more 09/11/2006 (8:52 pm)
Understanding eval() One tiny little thing about eval -- it's a stickler for a trailing ";". Just do something like this... read more 04/07/2006 (12:48 pm)
Understanding eval() I think what you were looking for is this, Tim: %this.function = "$someSprite.getValue() * 10;"; ... read more 04/03/2006 (4:06 pm)
Are you making a RPG? Would Natural Language Processing help? Although the writer for our new project might hate me saying this, I'd love to have a natural langua... read more 08/04/2005 (4:10 pm)
Tile Collision Difficulties Although I'm just starting to get into T2D development, and may not quite know enough to answer a qu... read more 03/11/2005 (7:41 am)
Masking tilemap layers Yes, that would work to make big square explosion holes, but I'm looking for something that looks a ... read more 03/07/2005 (8:03 pm)