Lars Boldt's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| A few 3DS Max exporter questions | Thanks a ton Billy! After connecting Col-1 to Start01, adding an additional detail dummy named De... read more | 04/27/2004 (9:25 am) |
| A few 3DS Max exporter questions | Still problems with the Collision. [image]http://www.magikastudios.com/col.jpg[/image] As you ... read more | 04/26/2004 (8:33 pm) |
| A few 3DS Max exporter questions | Got some answers on IRC, thanks.... read more | 04/26/2004 (7:13 pm) |
| Some interiors issues (DIF) | Thanks Joe, i'll try adjusting the height abit.... read more | 04/26/2004 (6:37 pm) |
| Rel: Control terrain repeating from script | Hmm. I'll try messing with the waterblock and see if it helps. Not a big issue tho as you won't b... read more | 04/25/2004 (5:36 pm) |
| Rel: Control terrain repeating from script | I updated the above screenshot with some arrows and text. What the screenshot clearly shows is th... read more | 04/25/2004 (4:57 pm) |
| Rel: Control terrain repeating from script | Fixed the collision, had nothing to do with this, sorry :-) Water issue is related to the terrain... read more | 04/25/2004 (3:41 pm) |
| Some interiors issues (DIF) | [code] $pref::Video::allowD3D = "0"; $pref::Video::allowOpenGL = "1"; $pref::Video::appliedPref =... read more | 04/25/2004 (1:21 pm) |
| Some interiors issues (DIF) | 1) I cleared the terrain, BUT, if I move the camera up so I almost look straight down, the terrain t... read more | 04/25/2004 (12:48 pm) |
| Rel: Control terrain repeating from script | Well the only thing i've done different from the last build is using the HEAD release instead of the... read more | 04/25/2004 (11:20 am) |
| Rel: Control terrain repeating from script | Great resource John, does exactly how we wanted, non repeating terrain with repeating water blocks. ... read more | 04/25/2004 (7:42 am) |
| DIF Export problem | Thank you Matthew, can't believe I missed setting the format, but that was indeed the problem. La... read more | 04/23/2004 (11:11 am) |
| Offline RPG/Adventure game team needs a few more. | Still looking for a Torque programmer. Lars... read more | 04/21/2004 (11:29 pm) |
| Danish Torquers? | Ikke noe galt med noen norsker heller vel? :-) Lars... read more | 04/21/2004 (11:28 pm) |
| Rain and Lightning | Holy crap! That did the trick, for some reason it was set to D3D. With OpenGL I get correct light... read more | 04/21/2004 (10:15 am) |
| Rain and Lightning | Fixed the rain, still wondering why the lightning doesn't turn blue tho :) Lars... read more | 04/20/2004 (11:36 pm) |
| Loading a mission from GUI using MinApp tutorial | Oh and, when I place objects ingame, they are placed with half of the object underground, is this be... read more | 03/31/2004 (10:26 pm) |
| Loading a mission from GUI using MinApp tutorial | Thanks for the info. I wasn't aware I needed the server side to get this working. As we're making a ... read more | 03/31/2004 (10:24 pm) |
| Offline RPG/Adventure game team needs a few more. | An Update: [b]Team:[/b] - Concept Artist x2 - Storywriter (finally) - 3D modeller, except char... read more | 03/28/2004 (6:06 pm) |
| Offline RPG/Adventure game team needs a few more. | The website will be worked on obviously. If people want to hack it go ahead, nothing there of intere... read more | 03/27/2004 (12:32 pm) |
| Some newbie help please :-) | Foliage Replicator FX, could you elaborate please? :-)... read more | 03/25/2004 (12:07 pm) |