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Lars Boldt's Forum Posts

Thread Post Date Posted
A few 3DS Max exporter questions Thanks a ton Billy! After connecting Col-1 to Start01, adding an additional detail dummy named De... read more 04/27/2004 (9:25 am)
A few 3DS Max exporter questions Still problems with the Collision. [image]http://www.magikastudios.com/col.jpg[/image] As you ... read more 04/26/2004 (8:33 pm)
A few 3DS Max exporter questions Got some answers on IRC, thanks.... read more 04/26/2004 (7:13 pm)
Some interiors issues (DIF) Thanks Joe, i'll try adjusting the height abit.... read more 04/26/2004 (6:37 pm)
Rel: Control terrain repeating from script Hmm. I'll try messing with the waterblock and see if it helps. Not a big issue tho as you won't b... read more 04/25/2004 (5:36 pm)
Rel: Control terrain repeating from script I updated the above screenshot with some arrows and text. What the screenshot clearly shows is th... read more 04/25/2004 (4:57 pm)
Rel: Control terrain repeating from script Fixed the collision, had nothing to do with this, sorry :-) Water issue is related to the terrain... read more 04/25/2004 (3:41 pm)
Some interiors issues (DIF) [code] $pref::Video::allowD3D = "0"; $pref::Video::allowOpenGL = "1"; $pref::Video::appliedPref =... read more 04/25/2004 (1:21 pm)
Some interiors issues (DIF) 1) I cleared the terrain, BUT, if I move the camera up so I almost look straight down, the terrain t... read more 04/25/2004 (12:48 pm)
Rel: Control terrain repeating from script Well the only thing i've done different from the last build is using the HEAD release instead of the... read more 04/25/2004 (11:20 am)
Rel: Control terrain repeating from script Great resource John, does exactly how we wanted, non repeating terrain with repeating water blocks. ... read more 04/25/2004 (7:42 am)
DIF Export problem Thank you Matthew, can't believe I missed setting the format, but that was indeed the problem. La... read more 04/23/2004 (11:11 am)
Offline RPG/Adventure game team needs a few more. Still looking for a Torque programmer. Lars... read more 04/21/2004 (11:29 pm)
Danish Torquers? Ikke noe galt med noen norsker heller vel? :-) Lars... read more 04/21/2004 (11:28 pm)
Rain and Lightning Holy crap! That did the trick, for some reason it was set to D3D. With OpenGL I get correct light... read more 04/21/2004 (10:15 am)
Rain and Lightning Fixed the rain, still wondering why the lightning doesn't turn blue tho :) Lars... read more 04/20/2004 (11:36 pm)
Loading a mission from GUI using MinApp tutorial Oh and, when I place objects ingame, they are placed with half of the object underground, is this be... read more 03/31/2004 (10:26 pm)
Loading a mission from GUI using MinApp tutorial Thanks for the info. I wasn't aware I needed the server side to get this working. As we're making a ... read more 03/31/2004 (10:24 pm)
Offline RPG/Adventure game team needs a few more. An Update: [b]Team:[/b] - Concept Artist x2 - Storywriter (finally) - 3D modeller, except char... read more 03/28/2004 (6:06 pm)
Offline RPG/Adventure game team needs a few more. The website will be worked on obviously. If people want to hack it go ahead, nothing there of intere... read more 03/27/2004 (12:32 pm)
Some newbie help please :-) Foliage Replicator FX, could you elaborate please? :-)... read more 03/25/2004 (12:07 pm)
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