Game Development Community

Tim Heldna's Forum Posts

Thread Post Date Posted
Brave Tree content packs Excellent, thanks for the input guys. Well i'm sold, i plan to buy the tank pack and the bundle pack... read more 04/29/2005 (2:27 am)
If you can program and you're friendly read this! Stephen, first i'll show you the unmodified code from the resource that allows you to split it up so... read more 04/28/2005 (3:32 am)
If you can program and you're friendly read this! @ Mike Kuklinski If what you're saying is true shouln't it read (%blah $[b]==[/b] "string"). Also... read more 04/28/2005 (3:15 am)
WeaponFireLight is non-functional I had the same problem with rapid fire weapons and the weapon fire light only appearing once and not... read more 04/28/2005 (2:44 am)
If you can program and you're friendly read this! Thanks Ed and Stephen. This makes things a lot clearer although i still haven't managed to get this ... read more 04/27/2005 (11:51 pm)
Vehicle Driver Map @ Brett Could you please elaborate on how to do this? Thanks P.S. How's the stencil shadow... read more 04/26/2005 (12:32 pm)
Flying Vehicle Class @ Adam Surplice [quote] I used wheeledvehicle as a base, so the rotors are animated in a similar... read more 04/25/2005 (1:00 am)
Flying Vehicle Class Update: Ok just finished the physics side of things. Made heaps of adjustments and it's turned ou... read more 04/24/2005 (12:30 pm)
Flying Vehicle Class Good to see other people are interested in this too :) Let me know how you go Adam, i'd be happy to ... read more 04/24/2005 (1:02 am)
Weapons problem Regarding the console error [b]ShapeBaseImageData:: Could not resolve state "reload" for image "Mach... read more 04/24/2005 (12:46 am)
Flying Vehicle Class Hello all, If you're still following this thread here's what i've managed to do thus far...(I sho... read more 04/23/2005 (11:26 am)
Flying Vehicle Class @Brett I'm only interested in the vehicle class for one thing and i probably won't even end up do... read more 04/22/2005 (10:21 am)
Flying Vehicle Class Thanks for the support, i'm devoting my whole weekend to getting this working. Progress so far is sl... read more 04/22/2005 (6:12 am)
Ammo Amount HUD Update on Switching Weapons Happy to hear it fixed. :) :) :) Glad i was able to help, it was my pleasure! You may find thi... read more 04/20/2005 (7:52 pm)
Disabling Alt Tab Hey guys thanks for the feedback. After reading what [b]Martin Askestad [/b] said in the above po... read more 04/20/2005 (5:19 am)
Ammo Amount HUD Update on Switching Weapons Ok c2, i know you have probably lost all faith in me by now but i reckon i got it this time. At t... read more 04/20/2005 (4:57 am)
Particle Emitters, Quick easy question @ Josh [quote]Or use a different explosion if you hit a player?[/quote] This is the quesion i'... read more 04/20/2005 (2:55 am)
Ammo Amount HUD Update on Switching Weapons Ok c2 i fixed your problem. I feel like kicking myself up the butt cos i should of picked up your pr... read more 04/19/2005 (7:06 am)
Ammo Amount HUD Update on Switching Weapons Oh ok, sorry. I misunderstood your problem before. Well i have no idea what's going on then. All i c... read more 04/18/2005 (11:09 pm)
Camera Shake Oh i should add that i've found the [b]cone of fire resource[/b] loacted here [url]http://www.garage... read more 04/18/2005 (2:11 am)
Garage Games Logo Thanks ben. I downloaded the 3d version of the Torque logo and have animated it in max so it rotat... read more 04/18/2005 (1:36 am)
Ammo Amount HUD Update on Switching Weapons Have you set all your max inventory levels in your player.cs & game.cs file? Here's an example of my... read more 04/18/2005 (1:28 am)
Scrolling bitmap control @ Harold That's pretty much what i thought. I 'm going to follow your advice, thanks for the input.... read more 04/17/2005 (3:23 am)
Game recordings and the lighting pack Hi John, Ok i fixed the problem and everyhing works perfectly now. I must apologize, it had nothi... read more 04/17/2005 (1:31 am)
Scrolling bitmap control @ Dirk I've had a weird problem that only started happening when i started deleting all DSO's. That... read more 04/17/2005 (12:06 am)
Scrolling bitmap control Thanks ben, think i had too much red wine last night. I could have sworn that it was an automatic pr... read more 04/16/2005 (10:09 pm)
Game recordings and the lighting pack Hey John, If i try to load it in the main menu screen it comes up with an error sayin 'Error tryi... read more 04/16/2005 (7:20 pm)
Scrolling bitmap control Okay i got it working by deleting some 'DSO's. But now when i save a new GUI in the GUI editor it do... read more 04/16/2005 (10:35 am)
Scrolling bitmap control Hey David, Thanks for the reply but unfortunately that was the resource i mentioned (see my origina... read more 04/16/2005 (8:07 am)
Game recordings and the lighting pack The recordings were made in the lighting pack I used the ready to compile version im not too sure of... read more 04/16/2005 (12:21 am)
Ammo Amount HUD Update on Switching Weapons Ok i found the problem. It's just a case of missing a closing bracket "}" in weapon.cs under the wea... read more 04/12/2005 (11:34 pm)
Ammo Amount HUD Update on Switching Weapons I had the same problem c2 and i fixed it very easily. Just 2 lines of code were needed if i remember... read more 04/12/2005 (11:13 pm)
Character won't play die anim. You need to animate the bounding box just a little had exactialy the same problem!... read more 04/12/2005 (9:20 am)
Who wasted there money? :P RE Ben, I can understand point 1 and i agree with the fact that the forums and resources section ... read more 04/09/2005 (9:26 pm)
Who wasted there money? :P I wouldnt classify spending the $100 on the TGE a wase of money. If nothing else Torque is a brillia... read more 04/09/2005 (6:41 am)
Weapon Looping Sound Problems HELP!!! [quote]Easiest solution, is to get Tribes 2 and see how they implimented the chaingun.[/quote] An... read more 04/08/2005 (11:26 pm)
Weapon Looping Sound Problems HELP!!! I've got tribes 2 and the chaingun script but they don't have a recoil, weapon light or emitter on i... read more 04/06/2005 (7:18 am)
Weapon Looping Sound Problems HELP!!! Chris, Yeah i reckon i've read every forum post on this but haven't found an answer as yet.... read more 04/06/2005 (6:41 am)
Weapon Looping Sound Problems HELP!!! By the way here is my weapon states if it helps (couldn't fit it in the original post) [code] ... read more 04/06/2005 (6:10 am)
Player shadow Cheers John, thanks heaps for your help with that, it worked straight away.... read more 02/21/2005 (7:23 am)
Player shadow Hey John, Sorry it took so long to get back to you. I've experimented a little, and it seems tha... read more 02/21/2005 (4:55 am)
Player shadow How do i post a picture? also im not sure what you mean by z-fighting? cheers... read more 02/17/2005 (6:33 pm)
Migration Help I tried that and it didnt work, It took me a while to realise that the torque demo wasn't selected a... read more 01/26/2005 (4:44 am)
3dsmax5 DTS exporter difficulties I was having the same errors, I already had and editable mesh. I got this idea off a tutorial i foun... read more 01/17/2005 (4:49 pm)
3dModel appears insideout Thanks for that! the modifier in max fixed the problem.... read more 01/13/2005 (5:45 pm)
Adding different arm positions for weapons help Ok, so if i enter the armThread code into the weapon.cs file what do I need to enter into the the e... read more 10/10/2004 (1:53 pm)
Max to Dts exporting problem Try this link to a tutorial I used. It sorted quite a few issues i had with setting up a character f... read more 10/07/2004 (8:39 am)
Weapon change with different holding position Help Ive added the code into the weapon script and added the animation sequence into the player.cs file ... read more 10/03/2004 (10:51 pm)
Starting the showtool Done, thanks for that... read more 08/11/2004 (10:17 pm)
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