Tim Heldna's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Brave Tree content packs | Excellent, thanks for the input guys. Well i'm sold, i plan to buy the tank pack and the bundle pack... read more | 04/29/2005 (2:27 am) |
| If you can program and you're friendly read this! | Stephen, first i'll show you the unmodified code from the resource that allows you to split it up so... read more | 04/28/2005 (3:32 am) |
| If you can program and you're friendly read this! | @ Mike Kuklinski If what you're saying is true shouln't it read (%blah $[b]==[/b] "string"). Also... read more | 04/28/2005 (3:15 am) |
| WeaponFireLight is non-functional | I had the same problem with rapid fire weapons and the weapon fire light only appearing once and not... read more | 04/28/2005 (2:44 am) |
| If you can program and you're friendly read this! | Thanks Ed and Stephen. This makes things a lot clearer although i still haven't managed to get this ... read more | 04/27/2005 (11:51 pm) |
| Vehicle Driver Map | @ Brett Could you please elaborate on how to do this? Thanks P.S. How's the stencil shadow... read more | 04/26/2005 (12:32 pm) |
| Flying Vehicle Class | @ Adam Surplice [quote] I used wheeledvehicle as a base, so the rotors are animated in a similar... read more | 04/25/2005 (1:00 am) |
| Flying Vehicle Class | Update: Ok just finished the physics side of things. Made heaps of adjustments and it's turned ou... read more | 04/24/2005 (12:30 pm) |
| Flying Vehicle Class | Good to see other people are interested in this too :) Let me know how you go Adam, i'd be happy to ... read more | 04/24/2005 (1:02 am) |
| Weapons problem | Regarding the console error [b]ShapeBaseImageData:: Could not resolve state "reload" for image "Mach... read more | 04/24/2005 (12:46 am) |
| Flying Vehicle Class | Hello all, If you're still following this thread here's what i've managed to do thus far...(I sho... read more | 04/23/2005 (11:26 am) |
| Flying Vehicle Class | @Brett I'm only interested in the vehicle class for one thing and i probably won't even end up do... read more | 04/22/2005 (10:21 am) |
| Flying Vehicle Class | Thanks for the support, i'm devoting my whole weekend to getting this working. Progress so far is sl... read more | 04/22/2005 (6:12 am) |
| Ammo Amount HUD Update on Switching Weapons | Happy to hear it fixed. :) :) :) Glad i was able to help, it was my pleasure! You may find thi... read more | 04/20/2005 (7:52 pm) |
| Disabling Alt Tab | Hey guys thanks for the feedback. After reading what [b]Martin Askestad [/b] said in the above po... read more | 04/20/2005 (5:19 am) |
| Ammo Amount HUD Update on Switching Weapons | Ok c2, i know you have probably lost all faith in me by now but i reckon i got it this time. At t... read more | 04/20/2005 (4:57 am) |
| Particle Emitters, Quick easy question | @ Josh [quote]Or use a different explosion if you hit a player?[/quote] This is the quesion i'... read more | 04/20/2005 (2:55 am) |
| Ammo Amount HUD Update on Switching Weapons | Ok c2 i fixed your problem. I feel like kicking myself up the butt cos i should of picked up your pr... read more | 04/19/2005 (7:06 am) |
| Ammo Amount HUD Update on Switching Weapons | Oh ok, sorry. I misunderstood your problem before. Well i have no idea what's going on then. All i c... read more | 04/18/2005 (11:09 pm) |
| Camera Shake | Oh i should add that i've found the [b]cone of fire resource[/b] loacted here [url]http://www.garage... read more | 04/18/2005 (2:11 am) |
| Garage Games Logo | Thanks ben. I downloaded the 3d version of the Torque logo and have animated it in max so it rotat... read more | 04/18/2005 (1:36 am) |
| Ammo Amount HUD Update on Switching Weapons | Have you set all your max inventory levels in your player.cs & game.cs file? Here's an example of my... read more | 04/18/2005 (1:28 am) |
| Scrolling bitmap control | @ Harold That's pretty much what i thought. I 'm going to follow your advice, thanks for the input.... read more | 04/17/2005 (3:23 am) |
| Game recordings and the lighting pack | Hi John, Ok i fixed the problem and everyhing works perfectly now. I must apologize, it had nothi... read more | 04/17/2005 (1:31 am) |
| Scrolling bitmap control | @ Dirk I've had a weird problem that only started happening when i started deleting all DSO's. That... read more | 04/17/2005 (12:06 am) |
| Scrolling bitmap control | Thanks ben, think i had too much red wine last night. I could have sworn that it was an automatic pr... read more | 04/16/2005 (10:09 pm) |
| Game recordings and the lighting pack | Hey John, If i try to load it in the main menu screen it comes up with an error sayin 'Error tryi... read more | 04/16/2005 (7:20 pm) |
| Scrolling bitmap control | Okay i got it working by deleting some 'DSO's. But now when i save a new GUI in the GUI editor it do... read more | 04/16/2005 (10:35 am) |
| Scrolling bitmap control | Hey David, Thanks for the reply but unfortunately that was the resource i mentioned (see my origina... read more | 04/16/2005 (8:07 am) |
| Game recordings and the lighting pack | The recordings were made in the lighting pack I used the ready to compile version im not too sure of... read more | 04/16/2005 (12:21 am) |
| Ammo Amount HUD Update on Switching Weapons | Ok i found the problem. It's just a case of missing a closing bracket "}" in weapon.cs under the wea... read more | 04/12/2005 (11:34 pm) |
| Ammo Amount HUD Update on Switching Weapons | I had the same problem c2 and i fixed it very easily. Just 2 lines of code were needed if i remember... read more | 04/12/2005 (11:13 pm) |
| Character won't play die anim. | You need to animate the bounding box just a little had exactialy the same problem!... read more | 04/12/2005 (9:20 am) |
| Who wasted there money? :P | RE Ben, I can understand point 1 and i agree with the fact that the forums and resources section ... read more | 04/09/2005 (9:26 pm) |
| Who wasted there money? :P | I wouldnt classify spending the $100 on the TGE a wase of money. If nothing else Torque is a brillia... read more | 04/09/2005 (6:41 am) |
| Weapon Looping Sound Problems HELP!!! | [quote]Easiest solution, is to get Tribes 2 and see how they implimented the chaingun.[/quote] An... read more | 04/08/2005 (11:26 pm) |
| Weapon Looping Sound Problems HELP!!! | I've got tribes 2 and the chaingun script but they don't have a recoil, weapon light or emitter on i... read more | 04/06/2005 (7:18 am) |
| Weapon Looping Sound Problems HELP!!! | Chris, Yeah i reckon i've read every forum post on this but haven't found an answer as yet.... read more | 04/06/2005 (6:41 am) |
| Weapon Looping Sound Problems HELP!!! | By the way here is my weapon states if it helps (couldn't fit it in the original post) [code] ... read more | 04/06/2005 (6:10 am) |
| Player shadow | Cheers John, thanks heaps for your help with that, it worked straight away.... read more | 02/21/2005 (7:23 am) |
| Player shadow | Hey John, Sorry it took so long to get back to you. I've experimented a little, and it seems tha... read more | 02/21/2005 (4:55 am) |
| Player shadow | How do i post a picture? also im not sure what you mean by z-fighting? cheers... read more | 02/17/2005 (6:33 pm) |
| Migration Help | I tried that and it didnt work, It took me a while to realise that the torque demo wasn't selected a... read more | 01/26/2005 (4:44 am) |
| 3dsmax5 DTS exporter difficulties | I was having the same errors, I already had and editable mesh. I got this idea off a tutorial i foun... read more | 01/17/2005 (4:49 pm) |
| 3dModel appears insideout | Thanks for that! the modifier in max fixed the problem.... read more | 01/13/2005 (5:45 pm) |
| Adding different arm positions for weapons help | Ok, so if i enter the armThread code into the weapon.cs file what do I need to enter into the the e... read more | 10/10/2004 (1:53 pm) |
| Max to Dts exporting problem | Try this link to a tutorial I used. It sorted quite a few issues i had with setting up a character f... read more | 10/07/2004 (8:39 am) |
| Weapon change with different holding position Help | Ive added the code into the weapon script and added the animation sequence into the player.cs file ... read more | 10/03/2004 (10:51 pm) |
| Starting the showtool | Done, thanks for that... read more | 08/11/2004 (10:17 pm) |