Game Development Community

Ryan Mick's Forum Posts

Thread Post Date Posted
Issue with code (Maybe it could be beta 1.1?) It's been so long since I have done anything in TS that I forgot that only variables are not case se... read more 01/22/2011 (12:05 pm)
Issue with code (Maybe it could be beta 1.1?) Ok, what files are you putting the code into so I can duplicate it?... read more 01/22/2011 (11:25 am)
Issue with code (Maybe it could be beta 1.1?) Are you running server and client on the same computer? Have you checked the console log for errors?... read more 01/22/2011 (10:54 am)
T3D studio license and the current license sale Even back in the old days there were studio licenses. They were more expensive up front but GG did h... read more 01/21/2011 (5:29 pm)
Forums not sending emails Ok, just received the notification on the new account. So they are probably building up somewhere on... read more 01/21/2011 (4:02 pm)
Forums not sending emails I just changed my email to another account to see if that works. I have never had a problem receivin... read more 01/21/2011 (3:54 pm)
T3D studio license and the current license sale Yeah, but named licenses are a scary proposition to small groups. There is no way for me to maintain... read more 01/21/2011 (12:24 pm)
T3D studio license and the current license sale So, our studio license is for nothing now? I know it was only a few bucks to get but I liked having ... read more 01/21/2011 (12:05 pm)
T3D studio license and the current license sale On a side note, I don't seem to be getting any email from the forums. Checked the spam folders and n... read more 01/21/2011 (12:01 pm)
T3D studio license and the current license sale Lol! That's the answer to the wrong question. The question is for those of us that have a T3D studio... read more 01/21/2011 (11:53 am)
T3D studio license and the current license sale Michael, any word yet?... read more 01/21/2011 (10:49 am)
T3D studio license and the current license sale Ok, email sent.... read more 01/20/2011 (10:43 am)
T3D studio license and the current license sale Thanks Michael, but would the sale licenses be able to be added to the studio seats (manually)? Thin... read more 01/20/2011 (10:33 am)
startupGui.cs, second splash image not placed as scripted - NOT A BUG Hey Richard, looking at the code I don't see why it would do that unless the warbots-splash is a dif... read more 01/17/2011 (9:08 pm)
probably a silly question but... Line 30, you are missing a closing quote around your colon.... read more 01/14/2011 (9:53 pm)
how to use fxGuiSnooper? I believe the latest binary build is 1.1b3.... read more 01/06/2011 (6:27 pm)
how to use fxGuiSnooper? I would like to know about it as well. I have a feeling its going to fall into a gray area but it wo... read more 01/05/2011 (10:26 pm)
how to use fxGuiSnooper? Tom, thanks for clearing that up. We do get a few people in here that buy the binary and then downlo... read more 01/05/2011 (8:11 pm)
how to use fxGuiSnooper? Tom the people in this community are some of the most helpful people I have ever seen. And we are mo... read more 01/04/2011 (3:34 pm)
how to use fxGuiSnooper? LOL! Deepscratch, I was resisting the urge to say exactly what you did. I have been told that I ... read more 12/31/2010 (3:31 pm)
how to use fxGuiSnooper? Tom, that's not what I meant. How are you implementing the resource when you don't own a license to ... read more 12/31/2010 (2:20 am)
how to use fxGuiSnooper? And how is it you are able to implement the fxGuiSnooper resource without source code?... read more 12/30/2010 (5:43 pm)
MasterServer I believe [url=http://sourceforge.net/projects/opentnl/]OpenTNL[/url] contains a copy of the master ... read more 12/10/2010 (9:05 pm)
Ammo Count Trouble.... Try this [url=http://www.torquepowered.com/community/blogs/view/16029]Diplaying count of health kits... read more 12/09/2010 (8:51 pm)
Custom Controls not showing up in GUI Editor Shawn, I think I know what you are wanting to do. I had done this for my splash item controls. What ... read more 11/24/2010 (5:16 pm)
Mesh On in Torque 3d Remove the "%player.setAllMeshesHidden(0);" line. The way you are calling it, it will show... read more 09/22/2010 (2:24 pm)
Forced to delete DSO In thought dso's were now only compiled in a release build? In fact look in TorqueConfig.h for: #de... read more 09/14/2010 (7:09 pm)
Sphere Mesh, advice on how to texture and rotate it @Daniel, thanks for the tip. I think I can determine the texture coordinates with a little work. ... read more 09/08/2010 (9:21 pm)
Sphere Mesh, advice on how to texture and rotate it **Bump**... read more 09/04/2010 (9:43 pm)
Appling a Material to a bitmap used in a GUI Can't wait to see this one in action.... read more 08/02/2010 (5:10 pm)
http://dannyn1.web.aplus.net/torque/maya2dts/ The web site no longer exists.... read more 07/30/2010 (5:40 pm)
Pathed camera in T3D I thought that packets that exceeded the max packet size were broken up and sent in multiple packets... read more 07/28/2010 (2:26 pm)
Can't resize pushed dialog? Can you post the contents of your gui file? That might help us determine whats going on.... read more 07/28/2010 (2:23 pm)
GuiScrollCtrl vertical scroll pos invert? I gotcha. What would be cool is to make the scroll container not display the scroll slider but allow... read more 07/26/2010 (6:37 pm)
GuiScrollCtrl vertical scroll pos invert? Short answer is, yes. It looks like you have access to the source code that is where you will ne... read more 07/26/2010 (4:45 pm)
Calling a GUI ::OnEnterTrigger Also keep in mind that your event is firing on the server and not the client. You would need to make... read more 07/20/2010 (6:38 pm)
Bug T3D 1.1 Beta 1&2: Issue with "?" if statement + Code to reproduce - LOGGED There might be a problem with the script engine reading the formula. Try this instead: [code] %tes... read more 07/14/2010 (3:38 pm)
Bug T3D 1.1 Beta 1&2: Issue with "?" if statement + Code to reproduce - LOGGED What are the values of %obj.DEX and %this.level? Could be a problem with their values.... read more 07/13/2010 (11:23 am)
About .gif animation support @Nabarro, what are you looking to do with animated gui controls?... read more 07/12/2010 (6:19 pm)
Restart GuiFadeInBitmapCtrl Try using this control [url=http://www.torquepowered.com/community/resources/view/18127]guiSplashMgr... read more 06/26/2010 (6:13 pm)
[T3D 1.1 B1] - Slow performance in GuiBitmapButtonCtrl::setBitmap - LOGGED @Ted, when the bitmap is set on the control it attempts to load the full 16 images. It is later in t... read more 06/11/2010 (9:35 am)
[T3D 1.1 B1] - Slow performance in GuiBitmapButtonCtrl::setBitmap - LOGGED Just looking into the GuiBitmapButtonCtrl code I noticed that it supports haveing differnet images d... read more 06/10/2010 (4:51 pm)
[T3D 1.1 B1] - Slow performance in GuiBitmapButtonCtrl::setBitmap - LOGGED @Ted: sorry, I wasn't chiming in on the performance issue which should be addressed. I was just offe... read more 06/10/2010 (9:14 am)
[T3D 1.1 B1] - Slow performance in GuiBitmapButtonCtrl::setBitmap - LOGGED Ted, I never noticed this post before but what you are looking to do has me interested. If you give ... read more 06/10/2010 (7:35 am)
Particles: Is it possible to emit meshes (3d objects) Try using debri instead. They can have particles and debri can spawn debri. You will most likely hav... read more 06/04/2010 (2:36 pm)
Question regarding GuiBitmapButtonCtrl The GuiBitmapButtonCtrl does look for images with a special naming convention. Lets say you set bitm... read more 06/04/2010 (9:44 am)
Possible Bug: Terrain Center Offset? - RESOLVED If I remember correctly setting your terrain to 0 0 0 will not center it. It will set what is basica... read more 05/25/2010 (12:59 pm)
Trigger onEnter gets wrong obj The editor is showing you the client id, the trigger happens on the server which is showing you the ... read more 05/18/2010 (6:31 pm)
Trigger onEnter gets wrong obj This could be a case of client id vs server id, they can be different. I would try Steve's idea of a... read more 05/17/2010 (7:17 am)
drawing a rotated bitmap/texture? Chris, take a look at this [url=http://www.torquepowered.com/community/forums/viewthread/101235]post... read more 05/17/2010 (7:14 am)