Demolishun's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Discussion Thread | It is not 'feature creep' if there is no defined 'target'. The want of additions to various parts o... read more | 06/16/2012 (3:49 am) |
| Torque 3D Community Edition Discussion Thread | @Jeff, High poly count objects in one area, high amounts of vegetation objects in another area, hig... read more | 06/11/2012 (7:58 pm) |
| Torque 3D Community Edition Discussion Thread | @Jeff, If you create a performance benchmark with a fly through I would make it so you can record F... read more | 06/11/2012 (7:51 pm) |
| Torque 3D Community Edition Discussion Thread | @Alfio, The tests could be a simple alternate set of startup scripts that check object inputs and ... read more | 06/11/2012 (2:15 pm) |
| Torque 3D Community Edition Discussion Thread | @Michael, How do you propose we go about testing the changes that could be introducing new bugs bec... read more | 06/11/2012 (2:59 am) |
| Torque 3D Community Edition Discussion Thread | @Jeff that is a really cool idea. Having some hooks like that can help with creating different game... read more | 06/10/2012 (9:29 am) |
| Torque 3D Community Edition Discussion Thread | @Lukas, From what I understand a VM can spend a lot of time just jumping to the next instruction: ... read more | 06/09/2012 (4:04 pm) |
| Torque 3D Community Edition Discussion Thread | Okay, I dug around a bit to try and understand JIT stuff. So far I have found some interesting info... read more | 06/09/2012 (12:45 pm) |
| Torque 3D Community Edition Discussion Thread | Here is a possibility: [url]http://code.google.com/p/asmjit/[/url] When I get time I will sit down... read more | 06/08/2012 (2:44 pm) |
| Torque 3D Community Edition Discussion Thread | I would like to be able to deploy to modest hardware and still have features for the high end. Depl... read more | 06/08/2012 (2:11 pm) |
| Torque 3D's Achilles heel | Hey Alfio, can I play?: Thanks!... read more | 06/03/2012 (4:04 pm) |
| Creating T3D terrain maps using satelite data? | You may have to create a custom function to paint the terrain textures based upon pixel data from th... read more | 05/31/2012 (8:05 pm) |
| Creating Resource to add onAnimationTrigger back to 1.2 | @Rex, That is good to know. If I get 3rd party resources that are in DSQ then I know there is a to... read more | 05/31/2012 (8:01 pm) |
| Custom class emitter wont delete | I have the strangest feeling...it is like when you walk into a room and forget why you are there...... read more | 05/30/2012 (11:23 pm) |
| Improved particle system v2.0.0 is live! Now with particle physics! | Put it on a separate webpage then. I saw the other thread so maybe we should wait to see that we do... read more | 05/29/2012 (4:22 am) |
| Improved particle system v2.0.0 is live! Now with particle physics! | This is just beautiful. Where is the donate link? With Paypal you can create a donate link that go... read more | 05/27/2012 (11:38 pm) |
| DSO Disassembler | Cejtan, look at the CompileEval.cc and look for the symbols it parses like OP_CREATE_OBJECT. Find w... read more | 05/27/2012 (11:22 pm) |
| Moving Bones with script | You can mount ShapeBase objects to other ShapeBase objects. All ShapeBase objects can be animated.... read more | 05/26/2012 (5:17 pm) |
| Catching up to speed with Torque3D? | Options if not released: [ol] [li] Get your money back. [li] Put money toward credit or toward re... read more | 05/25/2012 (12:33 am) |
| Why are Hackers often associated with Game lag? | It could be a correction system that does predictive movement and position calculations. When someo... read more | 05/24/2012 (1:00 pm) |
| Radiations! | Maybe you already know this, but here is some additional: [ol] [li] Your entire topic is about Ion... read more | 05/23/2012 (11:33 pm) |
| Catching up to speed with Torque3D? | I would say to dig in and follow the tutorials to start. Just go through the manual and try to use ... read more | 05/23/2012 (10:53 pm) |
| Anyone have a clue? This code will only run in specific folder.. | I would hazard a guess that it has to do with directories containing textures or reference info used... read more | 05/23/2012 (10:47 pm) |
| Hardware Requirements for Torque 3D 1.2 | Here is something really funny and crazy. The Asus motherboard I mentioned I thought was kind of no... read more | 05/23/2012 (1:35 am) |
| What happened? | New owner(s), new company, new direction, new focus, more documentation, and no vaporware feature an... read more | 05/22/2012 (3:53 pm) |
| Please, can someone help me w/ C++ function... gotta be better way... | You could also use a MemStream. I just wrote a function that does this for converting SimObjects to... read more | 05/21/2012 (11:35 pm) |
| Torque 3D's Achilles heel | @Alfio, Please setup a PayPal donation link for us to help you pay for your space. If people c... read more | 05/20/2012 (11:02 pm) |
| Hardware Requirements for Torque 3D 1.2 | ASUS ENGTX460 1GB GDDR5 + 6 Core Phenom + 4GB RAM + Decent ASUS Motherboard = Runs T3D 1.2 j... read more | 05/20/2012 (10:58 pm) |
| Targeting low performance PCs | @Richard, That is some awesomeness right there with MacOSX! I would love to be able to run T3D und... read more | 05/19/2012 (7:56 pm) |
| Thinking in Commodore64 | You should be able to find an emulator with source code. Then you could put it as a GUI object and ... read more | 05/19/2012 (7:51 pm) |
| Adding a new function to engine - Help needed | @Richard, I have been doing all of my function exports using the old functions from the console nam... read more | 05/17/2012 (9:37 pm) |
| delete function doesn't appear to be freeing memory... | It does free memory within the app itself: [url]http://www.garagegames.com/community/forums/viewthr... read more | 05/17/2012 (10:02 am) |
| Really stumped on "GameCore::createGame();" | @Vince, Glad you figured it out.... read more | 05/16/2012 (10:02 pm) |
| T3D Freezes Torsion Precompile Not See Tea Related Error | I'd like to say I also had tea related issues, but no.. I had some whiskey instead. :S Been there... read more | 05/16/2012 (1:45 pm) |
| Really stumped on "GameCore::createGame();" | [ul] [li] When is this function running? Has the function been created yet? [li] isFunction is a ... read more | 05/16/2012 (12:55 pm) |
| MD5 sumcheck? | Hmmm, maybe you don't need SSL. Maybe it is used as a seed for MD5 so you get a cryptographically r... read more | 05/14/2012 (9:56 pm) |
| Torque 3D's Achilles heel | [quote]I'd like to say I also fired up an AWS instance, but no.. I had some whiskey instead. :)[/quo... read more | 05/14/2012 (4:59 pm) |
| Torque 3D's Achilles heel | @Alfio, Crap, I just started a repo at Xp-Dev and setup a Paypal donation link for those who want t... read more | 05/14/2012 (3:13 pm) |
| Torque 3D's Achilles heel | Michael, Would there be a way to upload resources as additions to the codebase, but not part of the... read more | 05/13/2012 (10:59 pm) |
| MD5 sumcheck? | Yes, and no. You might need to integrate SSL to make it work properly. You could also use the HTTP... read more | 05/13/2012 (10:47 pm) |
| Torque 3D's Achilles heel | If the server is like XP-Dev you can give access to just those that confirm to have T3D licenses. A... read more | 05/02/2012 (5:51 pm) |
| DRIVE: Advanced Vehicles Kit thread | @deepscratch, I tried to go to your website linked in this thread and it fails bad. It is not find... read more | 04/30/2012 (1:48 pm) |
| Project WIP for Torque 3d? | You could blog about your progress.... read more | 04/27/2012 (12:47 pm) |
| Build T3D into .swf file, possible? | @Ted, [url]http://www.adobe.com/devnet/flashplayer/articles/premium-features-licensing-faq.html#o[/... read more | 04/24/2012 (6:28 pm) |
| Build T3D into .swf file, possible? | @Ted, That implies an agreement was made with the developer. As far as I know the only way to make... read more | 04/24/2012 (4:30 pm) |
| Build T3D into .swf file, possible? | So, if a third party compiler such as haXe were used to create the flash game, and those two feature... read more | 04/23/2012 (10:41 am) |
| Is there an alternative to mesh hiding? | Well if it is just for the main character then it would probably be okay. Is this a multiplayer gam... read more | 04/23/2012 (1:57 am) |
| Need Help | Your idea made me think of Rampage. It is not an RPG, but was it always fun to destroy buildings li... read more | 04/23/2012 (1:53 am) |
| Build T3D into .swf file, possible? | @Nabarro, I apologize I misunderstood what you were asking. If that feature is something you wan... read more | 04/23/2012 (12:18 am) |
| Build T3D into .swf file, possible? | I am thinking that SWF is primarily Flash interpreter byte code and resource data. Trying to get Fl... read more | 04/21/2012 (10:49 pm) |