Demolishun's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Discussion Thread | How do I go about creating a branch that includes the changes to the VM only? I don't want to clutt... read more | 07/29/2012 (2:26 am) |
| The big addon thread! | The first Python extension you list was a port to T3D of the original Python extension for TGE done ... read more | 07/28/2012 (7:37 am) |
| I am looking for procedural terrain generation resources | I took a gander at the terrImport file and found the genNoise option includes about 38 lines of code... read more | 07/28/2012 (1:45 am) |
| Torque 3D Community Edition Discussion Thread | TS VM status: [ol] [li] VM is working for the most part. There are some strange errors on a few f... read more | 07/27/2012 (11:51 pm) |
| Understand tVector.h (Vector) | Ahh, found one big error. This: [code] void stackPush(ExecCallStackEntry *tmp){ E... read more | 07/26/2012 (11:28 am) |
| I am looking for procedural terrain generation resources | Ooh, I can see adding another optional params that describes the 'type' and possibly source data. A... read more | 07/25/2012 (5:55 pm) |
| I am looking for procedural terrain generation resources | Or figure out what the function that does the importing of a height map actually requires. It might... read more | 07/24/2012 (5:29 pm) |
| I am looking for procedural terrain generation resources | @Kyrah, I am hoping it can be done from script. I was thinking you could use a greyscale bitmap to... read more | 07/24/2012 (12:00 pm) |
| Torque 3D Community Edition Discussion Thread | @dB thanks. Right now the modified VM starts up slightly slower than the default. It still has som... read more | 07/23/2012 (11:50 am) |
| I am looking for procedural terrain generation resources | With the existing terrain in T3D you could create random height maps to deform a terrain object. Yo... read more | 07/22/2012 (11:12 pm) |
| Torque in Ubuntu ARM? Possible? | Hold onto your socks and pay attention to the embedded Linux platforms. When Intel releases its SOC... read more | 07/22/2012 (4:10 pm) |
| Let's pretend i was crazy enough to self-publish my own game | I would say getting game websites to review your finished game would be a good way to drive traffic ... read more | 07/22/2012 (4:00 pm) |
| File Writing on Non-Admin accounts | @Nathan, This should be a resource so it gets the visibility it deserves. This is excellent work.... read more | 07/22/2012 (3:42 pm) |
| Torque 3D Community Edition Discussion Thread | Thanks Alfio, It was not the code changes, well it was sort of. It was the fact that I set the sta... read more | 07/22/2012 (2:21 pm) |
| I am looking for procedural terrain generation resources | I remember seeing someone develop something like this, but I am not sure if they had to do a custom ... read more | 07/22/2012 (1:51 pm) |
| server connection problems | Where are the server, the webserver, and the other servers? How are these physically connected?... read more | 07/22/2012 (1:02 pm) |
| server connection problems | Are you storing the data in a database? I have found with some mysql dbs that I have to do an expli... read more | 07/22/2012 (12:26 am) |
| Torque 3D Community Edition Discussion Thread | Alright progress! [code] % - Initialized Core --------- Initializing Directory: scripts -------... read more | 07/21/2012 (11:46 pm) |
| Torque 3D Community Edition Discussion Thread | Woohoo! I think I am through the last of the functional bugs and am now into issues like stack ... read more | 07/21/2012 (2:03 pm) |
| World Editor SFX & Light visualization | It is good to post an issue and a resolution. It helps others later. Sometimes forcing yourself ... read more | 07/20/2012 (10:18 pm) |
| Bug in void ShapeBase::updateImageState(U32 imageSlot,F32 dt) | [code]Also, why are we using gotos? This is 2012 ;P.[/code] Don't look at the TS VM if you don't li... read more | 07/19/2012 (10:50 am) |
| Dead link in T 3D tutorial found (read it with a shrieking hamster voice) | Or you will be known as the person who 'actually read the manual'. :)... read more | 07/18/2012 (5:45 pm) |
| How do I debug Process::processEvents() What does it do? | I would look in this call: [code] Process::get()._signalProcess.trigger(); [/code] There is a ... read more | 07/18/2012 (10:05 am) |
| Torque 3D Community Edition Discussion Thread | I have made some progress on the TS VM. I found that the call to CodeBlock::exec by default treat... read more | 07/17/2012 (7:43 am) |
| GG Please make a female Soldier Art Pack(-: | @Robert, Once you start using IK you will never want to go back. It just makes it amazingly simple... read more | 07/16/2012 (10:59 am) |
| GG Please make a female Soldier Art Pack(-: | @Robert, Do you use any IK with your animations? I have found this to help with foot and arm place... read more | 07/12/2012 (2:38 pm) |
| GG Please make a female Soldier Art Pack(-: | Whatever you do make sure any female pack allows for mass, spring, and stretchiness for anything tha... read more | 07/12/2012 (2:33 pm) |
| A way to view the TS VM opcode stack? | I am getting closer to a solution on this. I found that when I run the code on the new opcode parse... read more | 07/12/2012 (2:02 pm) |
| I HATE virus attacks... Just got set back to May... AHHHHH! Dies... | I second the XP-Dev suggestion! I keep a backup on an external drive. I am thinking about gettin... read more | 07/12/2012 (12:12 pm) |
| Torque 3D Community Edition Discussion Thread | @Kory, Awesome, I may need that over the shoulder camera soon. Thanks.... read more | 07/10/2012 (11:34 pm) |
| A way to view the TS VM opcode stack? | I am making some headway on this. Apparently I cannot get away from a certain global variable, and ... read more | 07/10/2012 (12:38 am) |
| Torque 3D Community Edition Discussion Thread | I have a request that might help the CE keep going strong and stay focused. Please provide stat... read more | 07/09/2012 (2:51 pm) |
| Torque 3D Community Edition Discussion Thread | One question and status update: Would it be feasible to create a diff of the CE project against sto... read more | 07/09/2012 (12:18 pm) |
| Collada import normals issue | Is that something you can correct in your code? Also, I know you are generating the model, but yo... read more | 07/08/2012 (3:40 pm) |
| Collada import normals issue | Yes, you will want single sided or you end up with potentially rendering polygons you cannot see. S... read more | 07/07/2012 (8:39 pm) |
| How many thinking AI can your game handle? | @Vince and Bank, So are these servers actually making use of the multiple cores? Is the threading ... read more | 07/06/2012 (10:40 pm) |
| Torque 3D Community Edition Discussion Thread | @Kory, Do you have an aptitude for programming? Do you want to get better? Then read on. I hav... read more | 07/05/2012 (6:49 pm) |
| Torque 3D Community Edition Discussion Thread | @Kory, The issue is not the new features themselves. The issue is new features are being requested... read more | 07/05/2012 (4:21 pm) |
| SQLite Help | If you get stuck just post your query here and we can help you sort them out. They are not really t... read more | 06/29/2012 (12:55 pm) |
| Torque 3D Community Edition Discussion Thread | One simple template. We can always get more complicated later. Likely we can create scripts do... read more | 06/29/2012 (12:07 pm) |
| Torque 3D Community Edition Discussion Thread | Optimizing the compiledEval.cpp CodeBlock::exec function: I am slowly working through this. Howeve... read more | 06/29/2012 (10:49 am) |
| SQLite Help | @Krystian, If you use a database you can do a query to see if any characters exist. If the query t... read more | 06/28/2012 (5:41 pm) |
| Torque 3D Community Edition Discussion Thread | @Michael, I don't have a Mac that can run T3D. I just have an old 10.5 PPC Mac. If I had a good M... read more | 06/28/2012 (10:11 am) |
| Torque 3D Community Edition Discussion Thread | I am excited about Mac support. Maybe if it has the potential to disrupt the head it should be in a... read more | 06/27/2012 (4:32 pm) |
| SQLite Help | Well if you use a database for the remote part you do not want to use Sqlite. You will want to do w... read more | 06/27/2012 (4:30 pm) |
| SQLite Help | If you have a database available why write to a file? It sounds like you just need to learn how t... read more | 06/27/2012 (11:31 am) |
| In Game Pause | Those would be difficult since they are running on the GPU. Not sure if there is a solution there o... read more | 06/24/2012 (1:00 pm) |
| How to pick up chicks in an Alternate Universe | Okay, I just thought of a line that just might work: Hey babe, I am from another universe. ;)... read more | 06/20/2012 (9:17 am) |
| In Game Pause | This might help: [url]http://www.garagegames.com/community/forums/viewthread/37581[/url] I know ... read more | 06/20/2012 (8:05 am) |
| How to pick up chicks in an Alternate Universe | Gosh dangit! I wish my horse in Oblivion was that fast.... read more | 06/19/2012 (6:49 pm) |