Learner's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I'm back! And with questions about next TGB version | Excellent news Deborah. Thanks Learner//... read more | 06/26/2009 (10:59 am) |
| I'm back! And with questions about next TGB version | Hi. I want to take advantage of this post to ask if the new version of TGB will have major changes, ... read more | 06/26/2009 (10:24 am) |
| Platformer | You can try this tutorial: http://tdn.garagegames.com/wiki/TGB/Tutorials/Platformer or this one http... read more | 06/15/2009 (10:18 am) |
| Camera movement and "mount" | I used this tutorial to try to understand how to move the camera. At the end I did not understand :)... read more | 06/02/2009 (10:35 am) |
| Pivot point | Hi there, is this true? it is not possible to move the pivot point? In my case I would like to rota... read more | 05/29/2009 (9:29 pm) |
| How large can be a game area in TGB | Thanks Melv, I got it. So far my impression about TGB is very positive. I hope future version of TGB... read more | 05/25/2009 (12:51 pm) |
| How large can be a game area in TGB | Sorry Melv for my bad explanation and English. It is really simple, the project I will develop is a ... read more | 05/25/2009 (12:06 pm) |
| How large can be a game area in TGB | Thanks Melv, I really appreciate your feedback. I have another question: Because all my city is base... read more | 05/25/2009 (8:03 am) |
| Question about Physics: Friction | Never mind. I decided to use my own friction system. Thanks... read more | 05/19/2009 (12:57 pm) |
| Math functions | Orion, thanks for the link. Before asking here, I searched in the offline documentation and I did no... read more | 05/18/2009 (10:21 am) |
| TGB Future | Thanks Phillip for your answer. I am a little confused about what product to use: Torque X 2D or Toq... read more | 05/17/2009 (11:35 am) |
| Getting behaviors to be aware of each other | Thanks Phillip. It is working!! I was close :) Learner... read more | 11/25/2008 (5:58 pm) |
| Getting behaviors to be aware of each other | Guys, this is what I am trying to do but it is not working 1. I named my object "player" in the s... read more | 11/25/2008 (5:07 pm) |
| Getting behaviors to be aware of each other | Sorry to ask but how I can use getBehavior to share variables? For instance, I have a variable calle... read more | 11/25/2008 (4:20 pm) |
| Sharing variables between behaviors | Yes Patrick, I was about to mention that threat. It is hard to find an answer when you do not unders... read more | 11/25/2008 (4:15 pm) |
| Realtime Networking | What I have seen so far is, TGB is oriented to Turn-Based games, like chess. If you want to add real... read more | 10/26/2008 (3:48 pm) |
| Missing Particle Effects in tgb project | Try this: http://www.garagegames.com/docs/tgb/official/content/documentation/Component%20Tutorial... read more | 10/20/2008 (9:12 pm) |
| Platformer Tutorial | Thanks Phillip I will check it... read more | 10/17/2008 (10:18 pm) |
| How do you find info in the reference? | Thanks for your fast response Michael. So, if I want to have updated or complete information I will ... read more | 10/12/2008 (11:22 pm) |
| How do you find info in the reference? | Thanks for your offering Michael. For instance, I am trying to understand how to bind keys. In most ... read more | 10/12/2008 (9:46 pm) |
| File IO tutorial problems...at wits end | Thanks for the answer David, I will look for it. I think the next mandatory question is: How do I t... read more | 10/11/2008 (7:16 pm) |
| File IO tutorial problems...at wits end | Hi there, I am having the same problem than David. Could you tell where the file is going please?... read more | 10/11/2008 (3:09 pm) |