Game Development Community

Matthew Langley's Forum Posts

Thread Post Date Posted
Fruitbats Medieval/fantasy content pack You have an idea when you will release a pack, getting pretty excited seeing your stuff, its exactly... read more 12/08/2004 (7:18 am)
Fruitbats Medieval/fantasy content pack Sorry to hear that, but great stuff ! You can bet you have a customer here when you release your pa... read more 12/08/2004 (7:14 am)
Future of the blender exporter Hmm interesting... I've been having a problem with animating it too, thanks for the info, I might tr... read more 12/07/2004 (5:31 am)
Is there a Class / datablock list ? Thank you both greatly !! helps a bunch, kept wondering what objects and properties there were... read more 12/03/2004 (8:47 pm)
Player Selection *kicks his own ass causing his foot to fall out of his mouth*... lol just found it... null my la... read more 12/03/2004 (8:07 pm)
Player Selection I don't have a clientConnections.cs is that due to having 1.3, not the HEAD ?... read more 12/03/2004 (8:01 pm)
Trying to make a usable ladder, any advice Looking over some threads guess the easiest way is to make the tower an Item... then have the player... read more 12/03/2004 (7:42 am)
Trying to make a usable ladder, any advice Would it be feasible to put a boolean value in the player class... so when the seige tower collides ... read more 12/03/2004 (6:52 am)
A player model question and UV face question Thanks, forgot about the mount node... maybe thats whats happening... not sure though... i start,... read more 12/02/2004 (7:03 am)
Map2Dif Errors and solutions : Feedback Thank you, very much appreciated :)... read more 12/02/2004 (7:00 am)
Map2Dif Errors and solutions : Feedback I'm new to quark and am trying to learn the ins and outs of the tools... how would I correctly cut... read more 12/02/2004 (6:02 am)
Future of the blender exporter More documentation in any form would be great, lol I'd be overjoyed for a .txt file even :) btw tha... read more 12/01/2004 (6:21 am)
Using Blender to make Melee Weapons Ok... in the blender exporter the main object is Shape (that all are linked to)... then goes to deta... read more 11/23/2004 (7:49 am)
Using Blender to make Melee Weapons Still trying... not completely sure how to set up the node, whether its one or multiple verticies.... read more 11/23/2004 (5:44 am)
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