Matthew Langley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| RC2: Fish Tank Demo - 4 - Making The Fish Swim | Great find, thanks :)... read more | 06/08/2006 (10:28 pm) |
| RC2: Animation Builder | Ahhh thanks... I thought I had fixed that but it seems to be just an updating problem for the object... read more | 06/08/2006 (10:26 pm) |
| RC2: Tiles don't run and other minor stuff | Have you tried saving off the tile layers individually in the defaulted (or should be defaulted) dir... read more | 06/08/2006 (10:18 pm) |
| RC2: Fish Tank Demo - 2 - Creating a Level | Thank you for these finds, keep them coming :) They are a great help!... read more | 06/08/2006 (10:16 pm) |
| RC2: Animation Builder | Do you recall how you got them to disappear?... read more | 06/08/2006 (10:15 pm) |
| Animation Builder needs frame numbers | Could you post a picture of how it is showing up for you?... read more | 06/08/2006 (10:14 pm) |
| Binding Two Functions to One Key | I would go with Robert's suggestion here... something like [code] moveMap.bindCmd(keyboard, "... read more | 06/08/2006 (5:20 pm) |
| RC2: Missing functions in TGB Reference PDF | Logged and fixed :) Great catch.... read more | 06/08/2006 (3:42 pm) |
| RC2 - Packaging Prunes out Images if Used in Gui Files | I just installed RC2 and packaged up the checkersdemo and look like it included GUI files in the pac... read more | 06/08/2006 (3:23 pm) |
| Animation Builder needs frame numbers | What about like this, figured that numbering the storyboard number was also a useful addition... als... read more | 06/07/2006 (2:16 pm) |
| Tilelayers default to wrong size | If you change your camera size just be sure to change your design resolution size to scale properly ... read more | 06/07/2006 (9:57 am) |
| RC1: Can't drag particle graph points | Has been fixed, look for it in the next release :)... read more | 06/06/2006 (11:35 am) |
| RC1: Can't drag particle graph points | This has been logged.... read more | 06/05/2006 (3:07 pm) |
| Cannot load/save tilemaps | Try reproducing this same error in RC1 (the latest release)... read more | 06/05/2006 (3:04 pm) |
| TGB 1.1 RC1 is live | Have you seen the Fish Demo tutorial Steve ?... read more | 06/03/2006 (10:07 am) |
| RC1: Spontaneous reboot | I'm betting it has to do with an issue I ran into with image sizes and TGB not internally doing thin... read more | 06/02/2006 (11:04 pm) |
| Collision response Question | Basically enabling the "Collision" will trigger a possible response... if you check callback it will... read more | 06/02/2006 (11:01 pm) |
| Is T2D still going to get full networking support? | Hehe yeah I know what you mean Hege... I love how easy TGB has gotten. Though we never want to cre... read more | 06/02/2006 (12:21 pm) |
| TGB 1.1 RC1 is live | I would definatley love to hear your response to Mike's question :) We really are striving to provi... read more | 06/02/2006 (12:06 pm) |
| Is T2D still going to get full networking support? | It was not flamebait... Unless you were looking for it to be. I simply saw you quote people and ref... read more | 06/02/2006 (11:52 am) |
| Is T2D still going to get full networking support? | In the end there are more people who want those point and click tools than those that want real-time... read more | 06/02/2006 (9:12 am) |
| Is T2D still going to get full networking support? | You can say you're not pointing fingers, yet your finger is up in the air.. [quote]Its in other p... read more | 06/02/2006 (9:07 am) |
| RC1: shapeArt Resource | Sorry I wasn't clear... the first time I forgot "look for it in the next release" :)... read more | 06/01/2006 (11:18 pm) |
| RC1: Animation builder - play time wrong | To fix this go into your "TorqueGameBuilder\games\tools\animationEditor\scripts\" directory... and o... read more | 06/01/2006 (11:16 pm) |
| RC1: Spontaneous reboot | Feel free to zip up your project and send it to me :) mattl (at) garagegames (dot) com... read more | 06/01/2006 (11:10 pm) |
| RC1: shapeArt Resource | I added the option to change the object library background to light (white), mediume (the present gr... read more | 06/01/2006 (2:11 pm) |
| R1- Initial Packaging Settings Seem Broken | Thanks for the report and IRC messages :) Just logged and fixed the problem.... read more | 06/01/2006 (10:34 am) |
| RC1: (fixed) image builder preview color preferences | Fixed :)... read more | 06/01/2006 (9:41 am) |
| RC1: (fixed) docs typo Debug Banner.pdf | Fixed... read more | 06/01/2006 (9:33 am) |
| RC1: (fixed) image builder preview color preferences | Thanks, logged :)... read more | 06/01/2006 (9:33 am) |
| RC1: (fixed) docs typo Debug Banner.pdf | Thanks, has been logged :)... read more | 06/01/2006 (9:09 am) |
| RC1: PDF about 3D Shapes missing (old) | Thanks for posting the report. We cut the 3D shapes tutorial, mainly since it was based around scri... read more | 06/01/2006 (8:41 am) |
| Beta4: (fixed) t2dsceneobject.clone() | Thx for your original bug post, we knew about the class and superclass issue and fixed it, then I re... read more | 06/01/2006 (8:39 am) |
| My fish will not swim (Fish Demo problem) | When you added the script did you restart TGB completely (the script won't recompile until you compl... read more | 05/31/2006 (2:29 pm) |
| Chat | I finished some last touch ups yesterday on it :) I rewrote a lot of the first sections to make it ... read more | 05/31/2006 (8:13 am) |
| Upgrade to commercial license? | [quote]And then there is the 4-second rule; with no official response to the click-through or animat... read more | 05/31/2006 (7:58 am) |
| Beta 4 Fish Game Tutorial Problem | I'm fairly sure it instructs you to type in the "class"... though If I'm incorrect please correct me... read more | 05/30/2006 (8:50 am) |
| Torquescript inheritance (foiled again) | I don't think the second part is as much a bug as you are confusing the script compiler... If I... read more | 05/27/2006 (12:15 am) |
| Tutorials | I just finished completely revamping a good portion of the Checkers Tutorial, it will be in the next... read more | 05/26/2006 (6:44 pm) |
| TGB in depth tutorials: (not TDN please) | Have you tried the Fish Demo or Fish Game tutorials in the latest version's documentation direcotry... read more | 05/26/2006 (6:30 pm) |
| New TGB pricing model - upgrade typo? | Basically the prices that you see now (like they have been) will be good until June 7th, then the ne... read more | 05/26/2006 (2:05 pm) |
| Working tutorial game hangs after build | This was fixed shortly after the release of Beta 4 (I didn't tell Anthony all the info when he asked... read more | 05/26/2006 (1:44 pm) |
| Grabbing values from return functions | [code] %vel = %obj.getLinearVelocityPolar(); %angle = getWord(%vel, 0); %speed = getWord(%vel, ... read more | 05/26/2006 (12:14 pm) |
| New TGB pricing model - upgrade typo? | It's definately awesome to see you take full advantage of the source, your iso stuff is great! ... read more | 05/25/2006 (9:43 pm) |
| New TGB pricing model - upgrade typo? | I figured you knew Neo, just wanted to chime that in at the start to make sure no one worried :) ... read more | 05/25/2006 (8:22 pm) |
| New TGB pricing model - upgrade typo? | It's like any bundle deal, if you buy the binary + source in the Source version bundle you save mone... read more | 05/25/2006 (7:57 pm) |
| TGB Beta4 is live | Coincidentally at this moment I'm reworking, rewriting parts, and updating the rest of the Checkers ... read more | 05/25/2006 (11:57 am) |
| Level programming | I'll also add, when you load a level and the previous level ends, ::onLevelEnded() gets called on al... read more | 05/24/2006 (3:34 pm) |
| B4 - Updating "Tilemaps" Section of Level Editor | I just put this into our internal build yesterday, so the next release should have this :)... read more | 05/24/2006 (3:31 pm) |
| Considering switching | 1. GUIs should transfer over with no problem 2. As long as you can save out to .png and .jpg the pr... read more | 05/24/2006 (3:27 pm) |