David Dougher's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Homing Missiles | Luigi Rossi posted one he wrote a while back on his website. Check here... http://cirrus.reality... read more | 10/29/2002 (5:13 am) |
| yes I bought the SDK | Item 1 Shelf 1 in my Bookcase of Gaming Goodness.... read more | 10/29/2002 (5:11 am) |
| Version 17-05-02 of LightWave to DTS Exporter Released! | Sounds really good. Thanks for all the efforts you have made for the community. (Something I don't ... read more | 10/17/2002 (11:26 am) |
| Difference between ~ and . in exec() script command? | You are not alone in your question. This was posted just a few days ago. http://www.garagegame... read more | 10/17/2002 (6:27 am) |
| Gaming can kill you | A typical Korean Internet cafe charges 10.00 US per hour of play. Where did a jobless man get 860.0... read more | 10/11/2002 (11:35 am) |
| Help with hand to hand combat... | Ok, I think I get how you did it. You are using a scripted callback to have the hit returned to the... read more | 10/10/2002 (6:31 pm) |
| Help with hand to hand combat... | I guess I'm still missing something here. This is what I thought was being done. A raycast i... read more | 10/10/2002 (5:23 pm) |
| Help with hand to hand combat... | I should add that this has a second advantage of being relatively secure. The raycast is being gene... read more | 10/10/2002 (4:19 pm) |
| Help with hand to hand combat... | Check that. It is not necessary to animate server-side if the hit is properly reported through the ... read more | 10/10/2002 (4:03 pm) |
| Help with hand to hand combat... | Actually, thinking about this whole process and your solution, I believe I understand that there is ... read more | 10/10/2002 (3:41 pm) |
| Few simple scripting problems. | Phil, It sounds like you and I were heading along similar lines. I posted this in the general di... read more | 10/10/2002 (7:59 am) |
| Hello plot writer here | Martyn, Sigh. What you do not know how to do is lie very well. From a quick check of your profil... read more | 10/10/2002 (5:33 am) |
| Problems with updating | Sounds like the dsp file may be corrupted - either on your disk, during the download or on the CVS s... read more | 10/09/2002 (1:10 pm) |
| Throwing items | It's not quite clear what you mean by the word "throw"... (I sound like a politician...) The o... read more | 10/09/2002 (11:53 am) |
| A Generic Rendering Object.... | My favoritew comment is... //This is a hideous HACK that should be fixed before release!! If ... read more | 10/02/2002 (5:24 am) |
| Adding bots to game through console | Ok. It looks like I just needed to spend a bit more time looking at the new ai modules. I went bac... read more | 10/01/2002 (9:21 am) |
| Server/Client | Trace through the scripts to the function being called and directly set the IP address there. H... read more | 09/18/2002 (5:22 am) |
| Graphics in Indy Games | Just a quick thought. When things like vertex shaders or improved audio come out the natural tenden... read more | 09/18/2002 (5:12 am) |
| fxObject Field Group Updates... |
Me too. M-me too!!! Please... |
09/07/2002 (6:49 am) |
| Example of how to use new door code | Mark, Not a problem. I simply got a bit ahead of myself. If I had thought about it, I would hav... read more | 09/07/2002 (6:44 am) |
| Example of how to use new door code | Doh!!! Grinds teeth and begins to put back in all the Door code that he took out to allow Mark's ... read more | 09/06/2002 (7:45 am) |
| Latest HEAD (05. Sep.2002) doesn't run in release build | Melv, Nice job! One small problem tho'. I initially ran this from the CVS and when it tried to ... read more | 09/06/2002 (4:24 am) |
| CVS HEAD(2002/07/30) Compile Error | It was a good thought but sim/netInterface.h and .cc are both included in my project.... read more | 07/31/2002 (1:15 pm) |
| CVS HEAD(2002/07/30) Compile Error | Compiling with VC6 in debug mode yields the following error: Compiling... serverQuery.cc C:\tor... read more | 07/31/2002 (12:20 pm) |
| Originality DOES matter. | Ahhh the joys of a sample size of one... You have drawn some interesting conclusions but they are... read more | 05/28/2002 (3:21 pm) |
| Be original dont worry about originality | Matt, I do not want you to shut up - I value your opinion - even if I don't always agree with it.... read more | 05/22/2002 (3:50 pm) |
| Be original dont worry about originality | There is something here that is very subtle and I think you are all skipping over it. As a result y... read more | 05/22/2002 (2:02 pm) |
| Mirrors ... | Melv, I think that mirrors are a special case of portals (i.e. it's a camera screen looking at yo... read more | 05/21/2002 (12:49 pm) |
| Working on Terrain Manager class... | Bryan, Never tried it but there is a set of instructions for creating Patch files on the left sid... read more | 05/21/2002 (8:26 am) |
| Working on Terrain Manager class... | Bryan et al., In the module terrainEditor.cc you modified the function... ConsoleMethod(Terrai... read more | 05/20/2002 (12:37 pm) |
| HEAD version still has problems | Congrats Desmond! And thx to everyone for pitching in. It can be done.... read more | 05/16/2002 (3:41 pm) |
| Why are you creating your game! | Here's the quote from our About box. I think it says it nicely. "Pariah Games is a small tight... read more | 05/16/2002 (11:48 am) |
| HEAD version still has problems | If you install the Microsoft DirectX SDK taking the standard defaults it should create a series of s... read more | 05/16/2002 (11:35 am) |
| HEAD version still has problems | OK this one is history. After adding the path to DXSDK as the first path entry I recompiled with no... read more | 05/16/2002 (8:21 am) |
| A check list of what I need | Terragen or the like for doing skies would be helpful. (you can do skies in Photoshop but it is much... read more | 05/16/2002 (4:39 am) |
| HEAD version still has problems |
Didn't get home until after 10 pm. Long drive from Mass. to RI. |
05/16/2002 (4:33 am) |
| HEAD version still has problems | Well here's one to add to your list of things that can mess up your day. We recently switched t... read more | 05/15/2002 (5:05 pm) |
| HEAD version still has problems | Here's some commentary from the Microsoft file in question. The name really is BASETSD.H not BASEST... read more | 05/15/2002 (3:53 pm) |
| HEAD version still has problems | I have a different question. According to the requirements for compiling torque under windows you a... read more | 05/15/2002 (3:05 pm) |
| HEAD version still has problems | Thanks for the updates Joel. I downloaded the latest version and your updates and it fixed all bu... read more | 05/15/2002 (11:21 am) |
| A question for Mark Frohnmeyer. | Thanks for the feedback Mark! Lots to learn and it's nice to see the reasoning of the guys who buil... read more | 05/15/2002 (10:07 am) |
| Trees on the terrain - where is it? | Thanks guys. I was remembering Melv's tool - I haven't seen Phil's I don't think he ever posted it d... read more | 05/03/2002 (11:34 am) |
| New York Torquers? | I actually live in RI but often spend time at my parents house in Queensbury/Lake George. I guess t... read more | 04/29/2002 (2:26 pm) |
| New compilation map2dif bug in HEAD | Thanks. I'll give it a try. I assume somebody at GG will add it to the build (if they didn't alrea... read more | 04/29/2002 (5:09 am) |
| Conditionals in Mission files | Thanks for the feedback guys. I'll run some experiments and see what I find out.... read more | 04/29/2002 (5:05 am) |
| Need hardware help ASAP!!! | Matthew, For your motherboard to overheat like that usually means that a localized "hotspot" was ... read more | 04/28/2002 (7:06 am) |
| Multiple loop track | I really like the idea of what you are doing here and I like the melody and the build up, but on my ... read more | 04/26/2002 (9:57 am) |
| Compile problem | At a guess, I would say that you accidentally deleted some code when you pasted in the stuff you wan... read more | 04/25/2002 (4:13 pm) |
| New compilation map2dif bug in HEAD | bump... read more | 04/25/2002 (1:15 pm) |
| Boston Torquers | Sorry Ed, I have been away visiting my father who is finishing up his radiation treatments. Thin... read more | 04/16/2002 (3:45 pm) |