Game Development Community

David Dougher's Forum Posts

Thread Post Date Posted
Purchase question This may turn out to be some sort of user stupidity (I'm not a Mac person except in the most casual ... read more 12/30/2004 (4:30 pm)
Purchase question I received no error at all. The registration screen simply went away (no confirmation or denial or ... read more 12/29/2004 (6:51 am)
Opening discussion on Terrain Paging Probably won't even look at isolating the components to make available until after New Years. We ar... read more 11/21/2004 (10:30 am)
Exporting- from 3D Max 6 Steven, I believe you will find that exporting from max2dif is no longer supported. At least un... read more 11/05/2004 (10:00 am)
How to start a C/S game Yes. I have a local system behind my firewall. So I scan local when testing and master when I want... read more 10/28/2004 (7:50 am)
Opening discussion on Terrain Paging The point is that to do a MMOG you need that kind of money to get started! But I agree in another... read more 10/28/2004 (5:24 am)
Opening discussion on Terrain Paging I am grossly oversimplifying this. Turbine at last count I heard has over 120 people and they are s... read more 10/27/2004 (8:07 pm)
Opening discussion on Terrain Paging Oh God I like you people! I don't want you to try and make MMOG's!!! This isn't specifically dire... read more 10/27/2004 (8:07 pm)
Opening discussion on Terrain Paging I am a bit of a Pack Rat when it comes to old code. I kept a set of running baselines for torque fro... read more 10/27/2004 (1:17 pm)
Opening discussion on Terrain Paging We plan on releasing a number of resources and anything I have sent you can also be released with yo... read more 10/27/2004 (11:47 am)
Opening discussion on Terrain Paging @Zik, & Stephen Adellion has already covered a lot of this territory and we have some interest in... read more 10/27/2004 (5:31 am)
Opening discussion on Terrain Paging Nice to be missed. Yes I am still active. And Adellion is still going strong. Like many here ... read more 10/26/2004 (10:22 am)
Easy question about status Kyle - That is an excellent idea - not only for their code but for my own! Randy Thank you, that ... read more 10/18/2004 (4:50 am)
Death animation crashes Hmmm. Am I the only person who has noticed that two of the animation names are identical? If you... read more 10/08/2004 (6:34 am)
Master Server No you can't. That line of script is the address that the game uses when it starts up to go make a ... read more 10/08/2004 (6:08 am)
TGE Compiler mistakes OK. I could buy the rationale except.... Only these nine files are NOT necessary? All the others i... read more 10/05/2004 (3:33 pm)
Want to make a Myst like game Patrick, If you are interested in Myst, Riven, Exile, Revelation, Uru type games and have some kn... read more 09/24/2004 (3:41 pm)
How to Disable the world and GUI editors : Quick and Simple @ Gonzo - Good point. You can't block that stunt with the mission file, but you can at least stop... read more 09/21/2004 (11:20 am)
Quick Question for Ben Garney Thought of that, but Ben's changes only applied to Windows as well.... read more 09/19/2004 (10:12 am)
:o this is new.... Check line 13 for the problem. Looks like you are missing a semi-colon in the preceding line. It m... read more 09/12/2004 (12:03 pm)
Sure you want to write for the XBox??? Quote in response to my statement that "White collar employees are NOT contractors." - That staement... read more 08/31/2004 (6:42 am)
Sure you want to write for the XBox??? I'm just going to give short answers to this. If you want ot go back and read through the rest of t... read more 08/31/2004 (6:42 am)
Sure you want to write for the XBox??? LOL. Amen to that.... read more 08/31/2004 (5:43 am)
Sure you want to write for the XBox??? The team may have presented all that information, but who approved it after looking at the current m... read more 08/31/2004 (3:44 am)
Sure you want to write for the XBox??? @Trent LOL, You have one tough boss. Reminds me of mine. My old boss was exactly like yours, but ju... read more 08/31/2004 (3:44 am)
Sure you want to write for the XBox??? Actually that is exactly what I am saying should happen. Microsoft made a solid business decision -... read more 08/29/2004 (4:44 am)
Sure you want to write for the XBox??? Point 2. A good point. Microsoft does not release numbers on its individual teams and divisions - ev... read more 08/29/2004 (4:26 am)
Sure you want to write for the XBox??? @Nauris - To your Point 1. A. I did not say I was in favor of large powerful labor unions. I mad... read more 08/29/2004 (4:25 am)
Sure you want to write for the XBox??? @Robert Nope. Afraid you jumped to the wrong conclusion. I never worked for Microsoft (and I never ... read more 08/28/2004 (4:58 pm)
Sure you want to write for the XBox??? Ooops. I missed one of Mike's points. Yes, MS might reorganize and start a new project that wil... read more 08/27/2004 (10:22 am)
Sure you want to write for the XBox??? Yeah, we probably are. But I at least got people to think about it a bit - including me. That's pr... read more 08/27/2004 (9:35 am)
Sure you want to write for the XBox??? @Scott I did not say that a job is a right. I said that when an employer offers you a job they have... read more 08/27/2004 (8:10 am)
Sure you want to write for the XBox??? LOL. You won't start an argument. For me this is a philosophical disagreement - you can change my ... read more 08/27/2004 (6:49 am)
Sure you want to write for the XBox??? Part 2. Maybe we should start holding our businesses to a higher standard. Maybe we should say, ... read more 08/27/2004 (5:14 am)
Sure you want to write for the XBox??? Part 1. Thanks for all the feedback guys. I'm afraid I disagree with most of you philosophicall... read more 08/27/2004 (5:13 am)
Gothic Map with LightingPack and GothicTexturePack support A ha! The Sven is applying the "Carmack solution" to video game lighting issues! Make it so dark th... read more 08/23/2004 (3:54 am)
Which Physics Engine? Grant, Try a search thru the Resources and you will find resources for both the Tokamak and ODE p... read more 07/28/2004 (4:25 am)
3DSMax 6.0 MultiRes fix I checked with our modeler and he had numerous issues until he ran the dtsUnMess utility on the mode... read more 07/18/2004 (4:53 pm)
Adding particle emitters to weapons Looks like my reply post didn't get thru. Bad cable provider! No Twinkie! All the examples I ha... read more 06/24/2004 (2:50 pm)
How far can I get?? OK, here is some advice. It took a team of experienced, skilled programmers and artists a couple ... read more 06/24/2004 (12:44 pm)
What resources are still needed? Here is a quick list of resources which have been entered into the HEAD or have a version in the HEA... read more 06/10/2004 (2:45 pm)
Using Missions to change terrain Check these two resources... http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more 06/09/2004 (3:54 pm)
Opening discussion on Terrain Paging @Stephen, A good system, and one which we also looked at. However, how are you planning on deali... read more 06/07/2004 (6:17 am)
Opening discussion on Terrain Paging Farren, Terrain deformation in real-time is a cool idea but a nightmare to deal with in an MMO. ... read more 06/07/2004 (5:22 am)
Opening discussion on Terrain Paging Yes, unless you split the servers this will only reduce the load on the client. There is a slight p... read more 06/07/2004 (5:13 am)
Opening discussion on Terrain Paging @Chris, a couple things. First after chatting with the folks from Turbine for the past few years I... read more 06/07/2004 (4:18 am)
Better coding and why Sounds good to me - and I will do that in the future. However, when I went to the patch site it sai... read more 06/07/2004 (3:55 am)
Better coding and why Ben and Brian, Sent Tim G. a patch file today that should bring you guys up to date with most of ... read more 06/06/2004 (4:09 am)
Opening discussion on Terrain Paging @Desmond Been reviewing TSE all day. Got it last night and started reading then... Wife dragged me... read more 06/03/2004 (11:32 am)
Downloading TSE Yes. There is documentation on how to download, but after you purchase you can download from CVS by... read more 06/03/2004 (5:30 am)