David Dougher's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Purchase question | This may turn out to be some sort of user stupidity (I'm not a Mac person except in the most casual ... read more | 12/30/2004 (4:30 pm) |
| Purchase question | I received no error at all. The registration screen simply went away (no confirmation or denial or ... read more | 12/29/2004 (6:51 am) |
| Opening discussion on Terrain Paging | Probably won't even look at isolating the components to make available until after New Years. We ar... read more | 11/21/2004 (10:30 am) |
| Exporting- from 3D Max 6 | Steven, I believe you will find that exporting from max2dif is no longer supported. At least un... read more | 11/05/2004 (10:00 am) |
| How to start a C/S game | Yes. I have a local system behind my firewall. So I scan local when testing and master when I want... read more | 10/28/2004 (7:50 am) |
| Opening discussion on Terrain Paging | The point is that to do a MMOG you need that kind of money to get started! But I agree in another... read more | 10/28/2004 (5:24 am) |
| Opening discussion on Terrain Paging | I am grossly oversimplifying this. Turbine at last count I heard has over 120 people and they are s... read more | 10/27/2004 (8:07 pm) |
| Opening discussion on Terrain Paging | Oh God I like you people! I don't want you to try and make MMOG's!!! This isn't specifically dire... read more | 10/27/2004 (8:07 pm) |
| Opening discussion on Terrain Paging | I am a bit of a Pack Rat when it comes to old code. I kept a set of running baselines for torque fro... read more | 10/27/2004 (1:17 pm) |
| Opening discussion on Terrain Paging | We plan on releasing a number of resources and anything I have sent you can also be released with yo... read more | 10/27/2004 (11:47 am) |
| Opening discussion on Terrain Paging | @Zik, & Stephen Adellion has already covered a lot of this territory and we have some interest in... read more | 10/27/2004 (5:31 am) |
| Opening discussion on Terrain Paging | Nice to be missed. Yes I am still active. And Adellion is still going strong. Like many here ... read more | 10/26/2004 (10:22 am) |
| Easy question about status | Kyle - That is an excellent idea - not only for their code but for my own! Randy Thank you, that ... read more | 10/18/2004 (4:50 am) |
| Death animation crashes | Hmmm. Am I the only person who has noticed that two of the animation names are identical? If you... read more | 10/08/2004 (6:34 am) |
| Master Server | No you can't. That line of script is the address that the game uses when it starts up to go make a ... read more | 10/08/2004 (6:08 am) |
| TGE Compiler mistakes | OK. I could buy the rationale except.... Only these nine files are NOT necessary? All the others i... read more | 10/05/2004 (3:33 pm) |
| Want to make a Myst like game | Patrick, If you are interested in Myst, Riven, Exile, Revelation, Uru type games and have some kn... read more | 09/24/2004 (3:41 pm) |
| How to Disable the world and GUI editors : Quick and Simple | @ Gonzo - Good point. You can't block that stunt with the mission file, but you can at least stop... read more | 09/21/2004 (11:20 am) |
| Quick Question for Ben Garney | Thought of that, but Ben's changes only applied to Windows as well.... read more | 09/19/2004 (10:12 am) |
| :o this is new.... | Check line 13 for the problem. Looks like you are missing a semi-colon in the preceding line. It m... read more | 09/12/2004 (12:03 pm) |
| Sure you want to write for the XBox??? | Quote in response to my statement that "White collar employees are NOT contractors." - That staement... read more | 08/31/2004 (6:42 am) |
| Sure you want to write for the XBox??? | I'm just going to give short answers to this. If you want ot go back and read through the rest of t... read more | 08/31/2004 (6:42 am) |
| Sure you want to write for the XBox??? | LOL. Amen to that.... read more | 08/31/2004 (5:43 am) |
| Sure you want to write for the XBox??? | The team may have presented all that information, but who approved it after looking at the current m... read more | 08/31/2004 (3:44 am) |
| Sure you want to write for the XBox??? | @Trent LOL, You have one tough boss. Reminds me of mine. My old boss was exactly like yours, but ju... read more | 08/31/2004 (3:44 am) |
| Sure you want to write for the XBox??? | Actually that is exactly what I am saying should happen. Microsoft made a solid business decision -... read more | 08/29/2004 (4:44 am) |
| Sure you want to write for the XBox??? | Point 2. A good point. Microsoft does not release numbers on its individual teams and divisions - ev... read more | 08/29/2004 (4:26 am) |
| Sure you want to write for the XBox??? | @Nauris - To your Point 1. A. I did not say I was in favor of large powerful labor unions. I mad... read more | 08/29/2004 (4:25 am) |
| Sure you want to write for the XBox??? | @Robert Nope. Afraid you jumped to the wrong conclusion. I never worked for Microsoft (and I never ... read more | 08/28/2004 (4:58 pm) |
| Sure you want to write for the XBox??? | Ooops. I missed one of Mike's points. Yes, MS might reorganize and start a new project that wil... read more | 08/27/2004 (10:22 am) |
| Sure you want to write for the XBox??? | Yeah, we probably are. But I at least got people to think about it a bit - including me. That's pr... read more | 08/27/2004 (9:35 am) |
| Sure you want to write for the XBox??? | @Scott I did not say that a job is a right. I said that when an employer offers you a job they have... read more | 08/27/2004 (8:10 am) |
| Sure you want to write for the XBox??? | LOL. You won't start an argument. For me this is a philosophical disagreement - you can change my ... read more | 08/27/2004 (6:49 am) |
| Sure you want to write for the XBox??? | Part 2. Maybe we should start holding our businesses to a higher standard. Maybe we should say, ... read more | 08/27/2004 (5:14 am) |
| Sure you want to write for the XBox??? | Part 1. Thanks for all the feedback guys. I'm afraid I disagree with most of you philosophicall... read more | 08/27/2004 (5:13 am) |
| Gothic Map with LightingPack and GothicTexturePack support | A ha! The Sven is applying the "Carmack solution" to video game lighting issues! Make it so dark th... read more | 08/23/2004 (3:54 am) |
| Which Physics Engine? | Grant, Try a search thru the Resources and you will find resources for both the Tokamak and ODE p... read more | 07/28/2004 (4:25 am) |
| 3DSMax 6.0 MultiRes fix | I checked with our modeler and he had numerous issues until he ran the dtsUnMess utility on the mode... read more | 07/18/2004 (4:53 pm) |
| Adding particle emitters to weapons | Looks like my reply post didn't get thru. Bad cable provider! No Twinkie! All the examples I ha... read more | 06/24/2004 (2:50 pm) |
| How far can I get?? | OK, here is some advice. It took a team of experienced, skilled programmers and artists a couple ... read more | 06/24/2004 (12:44 pm) |
| What resources are still needed? | Here is a quick list of resources which have been entered into the HEAD or have a version in the HEA... read more | 06/10/2004 (2:45 pm) |
| Using Missions to change terrain | Check these two resources... http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more | 06/09/2004 (3:54 pm) |
| Opening discussion on Terrain Paging | @Stephen, A good system, and one which we also looked at. However, how are you planning on deali... read more | 06/07/2004 (6:17 am) |
| Opening discussion on Terrain Paging | Farren, Terrain deformation in real-time is a cool idea but a nightmare to deal with in an MMO. ... read more | 06/07/2004 (5:22 am) |
| Opening discussion on Terrain Paging | Yes, unless you split the servers this will only reduce the load on the client. There is a slight p... read more | 06/07/2004 (5:13 am) |
| Opening discussion on Terrain Paging | @Chris, a couple things. First after chatting with the folks from Turbine for the past few years I... read more | 06/07/2004 (4:18 am) |
| Better coding and why | Sounds good to me - and I will do that in the future. However, when I went to the patch site it sai... read more | 06/07/2004 (3:55 am) |
| Better coding and why | Ben and Brian, Sent Tim G. a patch file today that should bring you guys up to date with most of ... read more | 06/06/2004 (4:09 am) |
| Opening discussion on Terrain Paging | @Desmond Been reviewing TSE all day. Got it last night and started reading then... Wife dragged me... read more | 06/03/2004 (11:32 am) |
| Downloading TSE | Yes. There is documentation on how to download, but after you purchase you can download from CVS by... read more | 06/03/2004 (5:30 am) |