Andrew "SuperDre" Jakobs's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TSE and shaders 3.0 !!! | Well, the reason for ati propably skipping 3.0 is that it wasn't developed in conjunction with them.... read more | 05/19/2004 (11:18 am) |
| TNL Seperate? | @jarrod Roberson: As I said I read the new article, but it wasn't clear to me. And if you can point... read more | 04/22/2004 (5:46 am) |
| TNL Seperate? | I have read that news article, but it still isn't clear to me if it's already part of the TGE, or do... read more | 04/21/2004 (4:20 am) |
| TSE quesion (preferably answered by employee) | When will we be able to get our hands on the TSE (They said they would make an announcement right af... read more | 04/20/2004 (12:06 pm) |
| Bump mapping? | Also, normally it uses a lot less processing power and gives it a very good look without the use of ... read more | 03/20/2004 (2:04 am) |
| Bump mapping? | Hmm, I still can't seem to find it under the 'features' list, so I guess it still isn't implemented?... read more | 03/19/2004 (7:26 am) |