Marc Dreamora Schaerer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| oniPhoneTouchDown confusion | Either you use global states or you use Packages to enable / disable the touch handling depending on... read more | 01/10/2010 (1:32 pm) |
| Disable Aero if you want to use TGB on Vista/7 | it should not be needed at all but seems like either the ati drivers or this specific configuration ... read more | 01/09/2010 (11:24 pm) |
| Never mind, I fixed it with Marc's Help. | Guess TDN work in relation to TGB does not make sense at the time. Why do work twice if you potentia... read more | 01/09/2010 (9:41 pm) |
| Can't get Opne Feint to work with 1.3 | sounds like you forgot to add the correct frameworks... read more | 01/09/2010 (8:46 pm) |
| Build Project button on 1.3 iPhone on Mac non-functional | You are right that the currently don't open anything. build project does the same as open xcode pro... read more | 01/09/2010 (8:11 pm) |
| Let a friend play a Torque game | If you use InnoSetup also download the ISTool Makes it worlds easier and really one of the best s... read more | 01/09/2010 (5:56 pm) |
| Never mind, I fixed it with Marc's Help. | Doing my best :)... read more | 01/09/2010 (5:42 pm) |
| need some help with tcpobject | the proper way would be using the getText::onConnected (onConnectxxxx actually, unsure if it was onC... read more | 01/09/2010 (11:14 am) |
| Let a friend play a Torque game | Sure there is. the easiest way normally is using something like the free 7zip. with it you can us... read more | 01/09/2010 (11:08 am) |
| Let a friend play a Torque game | when you create a game: Do you mean create the project in TGB or Build the Project? Creating a pr... read more | 01/09/2010 (10:52 am) |
| How do i make dso's? | When you use the toolbox to build it they should be generated... read more | 01/09/2010 (10:02 am) |
| Never mind, I fixed it with Marc's Help. | Hmm strange. at least one of your screenshots shows pretty clearly that you use the widget function... read more | 01/08/2010 (11:44 pm) |
| Never mind, I fixed it with Marc's Help. | What was it? Driver enforcement or the gadget bar? I saw your other thread and I'm sure, that ... read more | 01/08/2010 (11:41 pm) |
| Questions before I buy. | TGB does work on Windows 7, without problems for me. And it did so on Vista already. I checked t... read more | 01/08/2010 (11:02 pm) |
| Never mind, I fixed it with Marc's Help. | What does the log say? What happens if you disable the Vista+ new "gadget bar"? It is k... read more | 01/08/2010 (10:32 pm) |
| Never mind, I fixed it with Marc's Help. | Your problem is likely just the driver. As per Vista+, windows does not include any opengl driver... read more | 01/08/2010 (9:28 pm) |
| iPhone development on a PC? | Chris: 95% of the content or 95% of the time. Because 95% of the content would be something about 6... read more | 01/08/2010 (8:32 pm) |
| [T2Di 1.3] Broken TileLayers | This bug has actually been posted already. tilelayers, effects and generally all t2d object seria... read more | 01/08/2010 (6:53 pm) |
| Cosmic Defender (my first iphone game) finished! | Glad to hear you were able to finish the game. Wish you all the best with it. Looking forward to he... read more | 01/08/2010 (6:50 pm) |
| iPhone development on a PC? | You can not do any iphone development on the pc. You can only do the base design and scripting, but... read more | 01/08/2010 (6:48 pm) |
| Newbie behavior questions | 1) yes, just change %handleOfTheBehavior.speed = xy; 2)As for addBehavior: it comes from the beha... read more | 01/08/2010 (4:01 am) |
| [SERIALISATION?] Cloning Static Sprites results in "Error saving Clone-Stream" in 1.3, but not in 1.2 | either that or if you have a merge tool (a la winmerge on windows) at hand, find out what changed in... read more | 01/08/2010 (1:03 am) |
| [SERIALISATION?] Cloning Static Sprites results in "Error saving Clone-Stream" in 1.3, but not in 1.2 | thats near granted the same issue as the saving problem of tilemap layers and particle effects. I... read more | 01/08/2010 (12:14 am) |
| Can't bind mouse button to ActionMap | Are you sure it does not work? That means: 1. Is the function not called at all (short echo(&quo... read more | 01/07/2010 (10:11 pm) |
| T3D = end of DIF? | The portals in T3D (including the editor placing) were definitely not added because they have no use... read more | 01/07/2010 (9:52 pm) |
| Submission Failure on icon | normally the app appears within 24 hours after its release data if its in the future and within the ... read more | 01/07/2010 (9:45 pm) |
| [T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue | *taking out his stone axe, carving a line on the side with Svens picture on the cave wall* ;)... read more | 01/07/2010 (9:38 pm) |
| [T2Di 1.3 - Resolved] Play Game on OSX, incl fix | :) Torsion is one of the few reasons I even bought VMWare Fusion / Parallels :) (the other are LANs... read more | 01/07/2010 (7:53 pm) |
| [T2Di 1.3 - Resolved] Play Game on OSX, incl fix | Thanks. Didn't think of that and it seems like Sven didn't too :-) As I'm exclusively working on... read more | 01/07/2010 (6:43 pm) |
| [T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue | Only Sven can say for sure, but as far as I see, the relevant part has been posted basically, thats ... read more | 01/07/2010 (5:27 pm) |
| [T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue | Windows since Vista does not come with any OpenGL support anymore. Its the job of the graphics manu... read more | 01/07/2010 (4:24 pm) |
| [T2Di 1.3 - Resolved] Blank screens | I think if you post T2Di problems on the T2Di boards instead of TGB you will get more users to join ... read more | 01/07/2010 (2:17 pm) |
| [TD2i 1.3] actionMap @331 Error, no key was specified | At the startup on the device or desktop?... read more | 01/07/2010 (2:04 pm) |
| [T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue | T2Di 1.3 does not use / support DX anymore as per the release announcement (the dx8 folder is also g... read more | 01/07/2010 (2:00 pm) |
| onMouseDragged doesnt work after upgrading to 1.3 | 1. You would have to use above callbacks for the iphone build instead of onMouse.... To understand ... read more | 01/07/2010 (11:53 am) |
| onMouseDragged doesnt work after upgrading to 1.3 | 1. Get that too. Seems like some optimization step cuts it. I just did what I was meant to do on th... read more | 01/07/2010 (11:23 am) |
| [T2Di 1.3 - Resolved] Project settings not working... | The checkbox is exactly vice versa as it seems. It should read "hidden", so if you enable ... read more | 01/06/2010 (8:50 pm) |
| [T2Di 1.3 - Resolved] Resources are in the Correct Place Error | Did you create the appropriate per level datablocks in the leves/datablocks folder? the global da... read more | 01/06/2010 (8:27 pm) |
| [T2Di 1.3 - Resolved] Status Bar Settings reversed | thats explains what I've been seeing. I agree that the naming of the checkbox is quite missleadin... read more | 01/06/2010 (7:18 pm) |
| Saving Tilemaps | The problem actually seems to be worse than just that. Its not only tilemap layers, but basically... read more | 01/06/2010 (3:28 pm) |
| [TD2i 1.3 - RESOLVED] Black Screen at runtime | You can skip that, was on the wrong folder by error (an old project in porting up). The only datablo... read more | 01/06/2010 (10:30 am) |
| [TD2i 1.3 - RESOLVED] Black Screen at runtime | I like that new feature / the integration of that resource. But I first got hit by the console too,... read more | 01/06/2010 (10:11 am) |
| Script change = complete rebuild in XCode? | strange, I'm basically always using touch (on the common folder as thats where I'm right now working... read more | 01/06/2010 (10:09 am) |
| 1.3(Not Beta) Platform Art loaded? | Thats actually incorrect ronny. The systems looks in the game/data/levels/datablocks folder for t... read more | 01/06/2010 (9:56 am) |
| Saving Tilemaps | Just tested it. Seems like I get the same on OSX 10.6 the log mentions: [quote] t2dTileMap::s... read more | 01/06/2010 (12:28 am) |
| [T2Di 1.3 - Resolved] Missing gui cc / h files in on OSX | Just tested it without spaces, no change here. OSX 10.6.2 here (Upgraded from 10.5), XCode 3.2.1 ... read more | 01/05/2010 (8:55 pm) |
| [T2Di 1.3 - Resolved] Missing gui cc / h files in on OSX | Sven: I'm building TGB because Play Game is still not working along build project and basically any ... read more | 01/05/2010 (8:43 pm) |
| [T2Di 1.3 - Resolved] Play Game on OSX, incl fix | Thanks for the platform name fix. Was unsure which it was out of head as I commonly don't have platf... read more | 01/05/2010 (8:35 pm) |
| Multiple splash screens for itgb. | The initial splash is static and can not be changed. Thats shown by the iphone os itself while the a... read more | 01/05/2010 (12:45 pm) |
| exec files not working when called | You can not generate the DSO on the device. So what you need to do is ensure that all DSO are pre... read more | 01/04/2010 (3:15 pm) |