Game Development Community

Marc Dreamora Schaerer's Forum Posts

Thread Post Date Posted
oniPhoneTouchDown confusion Either you use global states or you use Packages to enable / disable the touch handling depending on... read more 01/10/2010 (1:32 pm)
Disable Aero if you want to use TGB on Vista/7 it should not be needed at all but seems like either the ati drivers or this specific configuration ... read more 01/09/2010 (11:24 pm)
Never mind, I fixed it with Marc's Help. Guess TDN work in relation to TGB does not make sense at the time. Why do work twice if you potentia... read more 01/09/2010 (9:41 pm)
Can't get Opne Feint to work with 1.3 sounds like you forgot to add the correct frameworks... read more 01/09/2010 (8:46 pm)
Build Project button on 1.3 iPhone on Mac non-functional You are right that the currently don't open anything. build project does the same as open xcode pro... read more 01/09/2010 (8:11 pm)
Let a friend play a Torque game If you use InnoSetup also download the ISTool Makes it worlds easier and really one of the best s... read more 01/09/2010 (5:56 pm)
Never mind, I fixed it with Marc's Help. Doing my best :)... read more 01/09/2010 (5:42 pm)
need some help with tcpobject the proper way would be using the getText::onConnected (onConnectxxxx actually, unsure if it was onC... read more 01/09/2010 (11:14 am)
Let a friend play a Torque game Sure there is. the easiest way normally is using something like the free 7zip. with it you can us... read more 01/09/2010 (11:08 am)
Let a friend play a Torque game when you create a game: Do you mean create the project in TGB or Build the Project? Creating a pr... read more 01/09/2010 (10:52 am)
How do i make dso's? When you use the toolbox to build it they should be generated... read more 01/09/2010 (10:02 am)
Never mind, I fixed it with Marc's Help. Hmm strange. at least one of your screenshots shows pretty clearly that you use the widget function... read more 01/08/2010 (11:44 pm)
Never mind, I fixed it with Marc's Help. What was it? Driver enforcement or the gadget bar? I saw your other thread and I'm sure, that ... read more 01/08/2010 (11:41 pm)
Questions before I buy. TGB does work on Windows 7, without problems for me. And it did so on Vista already. I checked t... read more 01/08/2010 (11:02 pm)
Never mind, I fixed it with Marc's Help. What does the log say? What happens if you disable the Vista+ new "gadget bar"? It is k... read more 01/08/2010 (10:32 pm)
Never mind, I fixed it with Marc's Help. Your problem is likely just the driver. As per Vista+, windows does not include any opengl driver... read more 01/08/2010 (9:28 pm)
iPhone development on a PC? Chris: 95% of the content or 95% of the time. Because 95% of the content would be something about 6... read more 01/08/2010 (8:32 pm)
[T2Di 1.3] Broken TileLayers This bug has actually been posted already. tilelayers, effects and generally all t2d object seria... read more 01/08/2010 (6:53 pm)
Cosmic Defender (my first iphone game) finished! Glad to hear you were able to finish the game. Wish you all the best with it. Looking forward to he... read more 01/08/2010 (6:50 pm)
iPhone development on a PC? You can not do any iphone development on the pc. You can only do the base design and scripting, but... read more 01/08/2010 (6:48 pm)
Newbie behavior questions 1) yes, just change %handleOfTheBehavior.speed = xy; 2)As for addBehavior: it comes from the beha... read more 01/08/2010 (4:01 am)
[SERIALISATION?] Cloning Static Sprites results in "Error saving Clone-Stream" in 1.3, but not in 1.2 either that or if you have a merge tool (a la winmerge on windows) at hand, find out what changed in... read more 01/08/2010 (1:03 am)
[SERIALISATION?] Cloning Static Sprites results in "Error saving Clone-Stream" in 1.3, but not in 1.2 thats near granted the same issue as the saving problem of tilemap layers and particle effects. I... read more 01/08/2010 (12:14 am)
Can't bind mouse button to ActionMap Are you sure it does not work? That means: 1. Is the function not called at all (short echo(&quo... read more 01/07/2010 (10:11 pm)
T3D = end of DIF? The portals in T3D (including the editor placing) were definitely not added because they have no use... read more 01/07/2010 (9:52 pm)
Submission Failure on icon normally the app appears within 24 hours after its release data if its in the future and within the ... read more 01/07/2010 (9:45 pm)
[T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue *taking out his stone axe, carving a line on the side with Svens picture on the cave wall* ;)... read more 01/07/2010 (9:38 pm)
[T2Di 1.3 - Resolved] Play Game on OSX, incl fix :) Torsion is one of the few reasons I even bought VMWare Fusion / Parallels :) (the other are LANs... read more 01/07/2010 (7:53 pm)
[T2Di 1.3 - Resolved] Play Game on OSX, incl fix Thanks. Didn't think of that and it seems like Sven didn't too :-) As I'm exclusively working on... read more 01/07/2010 (6:43 pm)
[T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue Only Sven can say for sure, but as far as I see, the relevant part has been posted basically, thats ... read more 01/07/2010 (5:27 pm)
[T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue Windows since Vista does not come with any OpenGL support anymore. Its the job of the graphics manu... read more 01/07/2010 (4:24 pm)
[T2Di 1.3 - Resolved] Blank screens I think if you post T2Di problems on the T2Di boards instead of TGB you will get more users to join ... read more 01/07/2010 (2:17 pm)
[TD2i 1.3] actionMap @331 Error, no key was specified At the startup on the device or desktop?... read more 01/07/2010 (2:04 pm)
[T2Di 1.3 - Resolved] - T2Di will not start - Intel GMA issue T2Di 1.3 does not use / support DX anymore as per the release announcement (the dx8 folder is also g... read more 01/07/2010 (2:00 pm)
onMouseDragged doesnt work after upgrading to 1.3 1. You would have to use above callbacks for the iphone build instead of onMouse.... To understand ... read more 01/07/2010 (11:53 am)
onMouseDragged doesnt work after upgrading to 1.3 1. Get that too. Seems like some optimization step cuts it. I just did what I was meant to do on th... read more 01/07/2010 (11:23 am)
[T2Di 1.3 - Resolved] Project settings not working... The checkbox is exactly vice versa as it seems. It should read "hidden", so if you enable ... read more 01/06/2010 (8:50 pm)
[T2Di 1.3 - Resolved] Resources are in the Correct Place Error Did you create the appropriate per level datablocks in the leves/datablocks folder? the global da... read more 01/06/2010 (8:27 pm)
[T2Di 1.3 - Resolved] Status Bar Settings reversed thats explains what I've been seeing. I agree that the naming of the checkbox is quite missleadin... read more 01/06/2010 (7:18 pm)
Saving Tilemaps The problem actually seems to be worse than just that. Its not only tilemap layers, but basically... read more 01/06/2010 (3:28 pm)
[TD2i 1.3 - RESOLVED] Black Screen at runtime You can skip that, was on the wrong folder by error (an old project in porting up). The only datablo... read more 01/06/2010 (10:30 am)
[TD2i 1.3 - RESOLVED] Black Screen at runtime I like that new feature / the integration of that resource. But I first got hit by the console too,... read more 01/06/2010 (10:11 am)
Script change = complete rebuild in XCode? strange, I'm basically always using touch (on the common folder as thats where I'm right now working... read more 01/06/2010 (10:09 am)
1.3(Not Beta) Platform Art loaded? Thats actually incorrect ronny. The systems looks in the game/data/levels/datablocks folder for t... read more 01/06/2010 (9:56 am)
Saving Tilemaps Just tested it. Seems like I get the same on OSX 10.6 the log mentions: [quote] t2dTileMap::s... read more 01/06/2010 (12:28 am)
[T2Di 1.3 - Resolved] Missing gui cc / h files in on OSX Just tested it without spaces, no change here. OSX 10.6.2 here (Upgraded from 10.5), XCode 3.2.1 ... read more 01/05/2010 (8:55 pm)
[T2Di 1.3 - Resolved] Missing gui cc / h files in on OSX Sven: I'm building TGB because Play Game is still not working along build project and basically any ... read more 01/05/2010 (8:43 pm)
[T2Di 1.3 - Resolved] Play Game on OSX, incl fix Thanks for the platform name fix. Was unsure which it was out of head as I commonly don't have platf... read more 01/05/2010 (8:35 pm)
Multiple splash screens for itgb. The initial splash is static and can not be changed. Thats shown by the iphone os itself while the a... read more 01/05/2010 (12:45 pm)
exec files not working when called You can not generate the DSO on the device. So what you need to do is ensure that all DSO are pre... read more 01/04/2010 (3:15 pm)