dsfsd's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | Stefan, that's an awesome screenshot! :-) I think it's amazing how many people are cranking out bea... read more | 06/02/2005 (1:28 am) |
| Joo guys have neglected your team blog for 3 months... | Some of us have our own personal blogs we keep more up to date. :)... read more | 06/02/2005 (1:23 am) |
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | Holy shit that should be an IOTD easily Phil, that's a gorgeous screenshot, Matt and I decided we... read more | 06/01/2005 (4:52 am) |
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | This is just plain old awesome. Rotating the terrain, that is pretty freaking awesome as well. ... read more | 05/30/2005 (2:31 pm) |
| Interior Creation with TSE | TSE Has a specific map2dif, if your using the recent map2dif_alpha Matt Fairfax released, that's you... read more | 05/26/2005 (10:30 am) |
| You Can Be A Video Game Designer! | Hey who put a camera in my office??... read more | 05/19/2005 (9:00 am) |
| GG Marketing Opportunity | Chris, The best bet to get a fast response to this situation would be to personally email Benjam... read more | 05/19/2005 (8:59 am) |
| 1.4's DynamicTexture and GUIs | Holy crap that's awesome, straight outta doom3! Go Tom!... read more | 05/09/2005 (6:38 pm) |
| Show me some work! | Wow that's some good looking DIF!... read more | 05/06/2005 (12:41 am) |
| 3D/2D artist and writer available | I was able to find (A) with a little bit of browsing the links on the page Dreamer. :) [url]http:... read more | 04/30/2005 (5:48 pm) |
| Lighting Pack version 1.3.5 Release Notes | Sweet!... read more | 04/27/2005 (10:07 pm) |
| New Lighting Pack Announcements! | Wow this is a huge F**** update, John you never cease to amaze, these new tools I'm looking at are a... read more | 04/27/2005 (10:03 pm) |
| At Last!! Minions of Mirth Has done it!!! | Looking great Josh! I really enjoyed playing the Alpha, thanks for considering me in the first relea... read more | 04/23/2005 (12:04 am) |
| Best Selling Computer Game of All Time? | I always thought it was the Sims for some reason...thought I read that somewhere, of course that was... read more | 04/20/2005 (7:49 pm) |
| We'd still be playing Pong without WHOM? | I always find the best people in this industry always tend to be the most modest, "silent profession... read more | 04/20/2005 (2:30 pm) |
| Vehicle Animation Tutorials? | There's a great tutorial on getting Vehicle Shocks animated like the demo Buggy up at http://www.gam... read more | 04/19/2005 (10:10 pm) |
| My GUI designs. | I like the interiors Joseph, nice work. You have a good eye for detail and architecture. Keep it ... read more | 04/12/2005 (6:23 am) |
| Swiss Family Robinson living on and in your desktop | I was just going to mention that. :-)... read more | 04/10/2005 (12:03 am) |
| Performance problem with Tim Aset contant pack | That demo mission [b] is NOT[/b] game friendly. It wasn't even supposed to be released, it was somet... read more | 04/07/2005 (6:44 pm) |
| Parallax Shader | Be sure to keep us posted Jacob! :)... read more | 04/05/2005 (1:46 am) |
| Post Nuclear Idea | Cool :-)... read more | 04/05/2005 (1:44 am) |
| Parallax Shader | Parallax mapping rules! Great work, I love the team community effort here, very sweet.... read more | 04/04/2005 (12:07 am) |
| Parallax Shader | Wow kick ass guys :)... read more | 04/03/2005 (1:32 am) |
| Map2dif - Hmmm | Ray, your name setup in that will probably screw up map2dif, too many underscore, and not in the pro... read more | 03/27/2005 (7:57 pm) |
| Torque & 3DGS comic | That's Real Life Comics. I love that comic. :) Although it's been modified. Heh heh heh heh ... read more | 03/18/2005 (8:48 pm) |
| Putting clothes and armor on characters. | Not to ruin anything, but if this "mount" system your speaking of is Torque's mounting system, it li... read more | 03/17/2005 (3:57 pm) |
| GGs at GDC 2005? | Dude, JoshW in that last pic is making the extreme angry face. He's a dangerous guy, watch out. :) ... read more | 03/10/2005 (11:36 pm) |
| GGs at GDC 2005? | Some pictures from Day One of the Expo show, crappy cell phone camera style, but we've been so freak... read more | 03/10/2005 (11:34 pm) |
| IGC 2005 Dates? | Entertainment at IGC is the least of the things you should worry about, there is an ongoing lan part... read more | 03/06/2005 (4:57 pm) |
| GGs at GDC 2005? | Wee! :) Stop by booth 912 for awesomely good times and free money.* *Free money not includ... read more | 03/05/2005 (2:31 am) |
| How Many Attachments to a Player? | Pretty sure the mount points cap out at 8 total (0-7) without code changes.... read more | 03/04/2005 (11:56 am) |
| GG Linked on Gametab? | Not sure, but that's pretty cool. It's under "Random Source" so not sure how long it was there or w... read more | 03/02/2005 (4:07 am) |
| GG Linked on Gametab? | Not sure, but that's pretty cool. It's under "Random Source" so not sure how long it was there or w... read more | 03/02/2005 (4:07 am) |
| TSE & Textures | What are you using that needs a 2048x2048 size texture, let alone multiple? Just curious. Yes, 10... read more | 02/24/2005 (11:52 pm) |
| Isle of Man Seeks Gaming Companies | Man that would be freaking sweet. :)... read more | 02/23/2005 (10:23 pm) |
| Making a MODEL for Tribes 2 | The DTS exporter has changed a lot since Tribes 2, the one found with TGE more then likely won't wor... read more | 02/23/2005 (7:57 pm) |
| Helicopters | Brett Fettori has done helicopter simulations in Torque I believe.... read more | 02/23/2005 (7:56 pm) |
| Autumn Rangers: New Game & Game Development Site. Feedback? Than | First sentence, just figured I'd note it. Ranger Batallions are from the Army, so it's a bit wie... read more | 02/23/2005 (6:31 pm) |
| Nintendo launches garage games site? | Lame. :P... read more | 02/23/2005 (9:33 am) |
| Grass, plants et al billboards | I notice Alpha bending around the edges and the bottom of the grass (where it meets the ground) usua... read more | 02/18/2005 (4:03 am) |
| Map2Dif Alpha ver 0.96 | When I first started working at GarageGames six months ago, I was blown away by how incredibly [b]br... read more | 02/16/2005 (11:57 pm) |
| Map2Dif Alpha ver 0.96 | @Everyone GarageGames is a dedicated and growing team of 15+ professionals and many more outside ... read more | 02/16/2005 (11:23 pm) |
| Map2Dif Alpha ver 0.96 | @Fruitbat I'm sorry you feel ignored by GarageGames. I always try to make myself as available as ... read more | 02/16/2005 (11:23 pm) |
| UbiSoft Is Hiring! | I can't decide if this is a recruiter thing or just someone who really likes Ubisoft...... read more | 02/15/2005 (2:05 am) |
| Internship Program | For internship information and opportunities, please contact Josh Williams at joshw@garagegames.com ... read more | 02/14/2005 (8:26 am) |
| It's Feb14th! Send some love to GG or TGE here... | Feel free to direct any monetary donations of love and/or candy to Tim Aste, care of GarageGames....... read more | 02/14/2005 (12:19 am) |
| Map2Dif Alpha ver 0.96 | So what's where he was last night... ;')... read more | 02/12/2005 (3:18 pm) |
| Map2dif - Hmmm | Yes, harold is right, that was the next thing I was going to ask. Also, you can get rid of the key "... read more | 02/12/2005 (3:17 pm) |
| Possible to use commercial mapping tools? | Only .map files can currently be compiled in map2dif and it probably won't be changing anytime in th... read more | 02/12/2005 (3:32 am) |
| Map2dif - Hmmm | Hey, no worries, please don't post parts of the SDK code in the public forum though, stuff like that... read more | 02/12/2005 (3:23 am) |