Game Development Community

dsfsd's Forum Posts

Thread Post Date Posted
Soul Calibur 2 tournament @ IGC This should get interesting...... read more 10/02/2005 (9:48 am)
Implementing SpeedtreeRT I suggest bugging Ben Garney and Adam Degrandis about their Tree solution... [image]http://www.game... read more 09/30/2005 (3:04 pm)
Universal Combat: AWA sold over 35,000 copies in first 11 days He used to be an avid poster here back when GarageGames first started. However, I really did not ... read more 09/29/2005 (1:19 am)
3D/2D Artist with affordable price :D Great stuff!... read more 09/14/2005 (7:24 pm)
TSE Bounties Wow, great progress guys. One thing I noticed a long time ago when using time scale stuff in TGE,... read more 09/03/2005 (4:41 am)
Problems with Torque Game Engine Video Init: Accelerated OpenGL display device not detected. Accelerated D3D device not detected. ... read more 08/31/2005 (9:15 am)
Bad reviews That's the way it goes really, some people get overwhelmed, or things just don't add up for them whe... read more 08/31/2005 (7:57 am)
Garage Games at PAX!? Awesome conference :)... read more 08/30/2005 (1:29 am)
Shader support and stencil buffer Just a quick note, it's not my pack. :) Thanks for the compliment though!... read more 08/24/2005 (8:02 pm)
Artist and Programmer Looking for Jobs Offering Experience Hey Guys, Thanks for all the interest Internship program at GarageGames. Interning at GarageG... read more 08/23/2005 (4:14 pm)
Artist and Programmer Looking for Jobs Offering Experience Figured I'd bring this up: http://www.garagegames.com/blogs/20592/6639... read more 08/17/2005 (8:00 am)
More video tuorials by me (Dingo_aus) Great stuff! You should contact Adam DeGrandis about possibly helping out with TDN if your intereste... read more 08/17/2005 (6:25 am)
One big texture - plus blended textures ontop A side note, this is exactly what TSE does atm. It uses one BIG texture for the entire terrain. T... read more 08/17/2005 (6:23 am)
Minions of Mirth - Truly Open Alpha Hoping to play a little again this weekend. :) Looks good!... read more 08/13/2005 (2:57 am)
Maximum number of Mounts? Good answer, beat me to it. :)... read more 08/12/2005 (11:27 am)
Can I get some help here? I eval'd it too, good stuff, but definately aimed for next gen hardware, it made my x800, P4, 2 gig ... read more 08/12/2005 (2:53 am)
Can I get some help here? You can't license Reality Engine. Licensing closed July 11th. They are now fully owned by Epic. ... read more 08/11/2005 (10:52 pm)
IGF Submission Next year for me hopefully.... read more 08/09/2005 (12:10 am)
A Gamer Has Spent $26,500 on Virtual Property This isn't actuallys "new"s, this happened back in December. Not sure why it's being reposted.... read more 08/04/2005 (10:50 pm)
Content packs is where it's at Honestly, I agree that they are helpful, but comparing content pack sales to sales of the games here... read more 07/23/2005 (5:40 pm)
Using PNG and TGA for transparency Just out of curiosity what did you use to make the alpha mask? Photoshop does wierd things with alph... read more 07/20/2005 (9:21 am)
What's The Most Complex DTS Model... DTS and DIF both do Level of Detail optimization. This isn't an automatic process though(common misc... read more 07/20/2005 (9:19 am)
Non-disclosure agreements Check your local Stapes / OfficeMax type place for books with "pre-made" legal agreements with fill ... read more 07/20/2005 (9:18 am)
Hammer: Need lighting help 16 should still be in the ok range. Is your room properly portaled & zoned? That could be why too... read more 07/19/2005 (5:59 am)
Confusion with exporting Sounds like your hierarchy isn't set up right. Be sure everything is linked correctly, and your mesh... read more 07/19/2005 (3:10 am)
Hammer: Need lighting help Are they entities flagged as "omni_light"? If it's really big you may need to boost up the lighting ... read more 07/19/2005 (3:08 am)
Order error Thomas, that error means there was probably a problem with verifying your Bank to your Credit card, ... read more 07/19/2005 (3:05 am)
Getting info from Garage Games? Hi Michael, Jay is currently on Vacation, and has an email autoresponder up, he's been out of the... read more 07/18/2005 (3:01 pm)
Creating sequences in 3ds Max 7 Glad to hear it :)... read more 07/18/2005 (9:32 am)
TSE Facts request Official: TSE does not require TGE to run, it is a seperate engine.... read more 07/17/2005 (2:39 am)
Creating sequences in 3ds Max 7 Be sure you flag "Transform Animation" in the exporter, if it's not flagged, chances are it won't be... read more 07/15/2005 (8:15 am)
So who's making games out there anyway? I'm working on a few things for work and personal, but can't talk about it. :)... read more 07/15/2005 (6:02 am)
Map2dif and tims packs.... Yes, Some fixes and updates coming very soon to both CP's. Plan to announce it soon in a .plan. B... read more 07/15/2005 (1:06 am)
Content Pack2 and white terrain Regarding the particle effects and precipitation effects not showing up. Chances are they didn't get... read more 07/15/2005 (12:51 am)
Content Pack2 and white terrain Sebastian, I can honestly say I never saw that help request, but as pointed in the Docs I am availab... read more 07/15/2005 (12:48 am)
Modelling Stars, nebulae etc for Torque. I'd recommend looking into the precipitation system and fxSunFlare system, they are both really powe... read more 07/02/2005 (6:07 pm)
How to get the latest TGE logo? Here ya go: [url=Http://www.subreal.net/gg/tge.jpg]TSE[/url] [url=Http://www.subreal.net/gg/tse.... read more 07/02/2005 (4:24 pm)
Modding the content packs Hey Ari, I didn't write the EULA so I'm unfamiliar with various legal situations, but I will chec... read more 06/29/2005 (3:53 pm)
TGE-ODE integration 2 A lot of conclusions were jumped to in this thread wow. :)... read more 06/27/2005 (8:05 pm)
Lack of art documentation DTS's in TSE & TGE are currently handled the same way as far as the exporting process goes. You will... read more 06/21/2005 (10:30 pm)
Will Garage Games sell my content pack? Hey Matt Honestly, your best bet is to email JoshW@GarageGames.com this very message, not much of... read more 06/21/2005 (10:29 pm)
Batman Begins is worth seeing I loved it. :)... read more 06/16/2005 (2:14 am)
Batman Begins is worth seeing I'm so there tommorrow. :-) Batman is the MAN.... read more 06/14/2005 (11:58 pm)
Does Kork have a wife? Hehe I'd ask for your money back. :)... read more 06/13/2005 (5:41 pm)
Nomad- concept art Really awesome stuff. I love the non-traditional fantasy look. :-)... read more 06/13/2005 (5:41 pm)
Modding the content packs Hey Israel, I sent an email to you replying to your specific questions. I was on vacation the past w... read more 06/13/2005 (5:34 pm)
What Airline carrier do you use to get to IGC? Not for IGC, but I've used Delta/Skywest through Priceline 2x now flying from Eugene, OR to Newark, ... read more 06/13/2005 (5:28 pm)
Regarding Tom's Environment pack Hey on vacation, but wanted to drop this note real quick: http://www.subreal.net/promo2/docs/gene... read more 06/09/2005 (5:47 pm)
Congrats Stephen Congrats Steve! Your an awesome addition, and it's very cool to have you around on a permanent basis... read more 06/02/2005 (1:19 pm)
Nomad- concept art Really cool :)... read more 06/02/2005 (1:30 am)