dsfsd's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How big of a RAW has anyone completed? | Our TQT for GDC was over 4 gigs in size. That was a long week.... read more | 07/02/2006 (8:22 pm) |
| Skeleton Pack Support | Good to hear, thanks for the heads up!... read more | 06/27/2006 (4:05 pm) |
| Skeleton Pack Support | Peter, You can't go to old "urls" and download(in case you bookmarked the actual download URL you... read more | 06/27/2006 (3:56 pm) |
| Rotation Undo Bug | Haha oh :)... read more | 06/23/2006 (1:43 pm) |
| Interfacing Suggestions thread | #3 WSAD Navigation (Free floating camera) I haven't dug too deep, but WSAD style Free Camera s... read more | 06/22/2006 (7:10 pm) |
| TSE GTKRadiant Pipeline | Videos! Videos! ;-)... read more | 05/30/2006 (4:50 pm) |
| TSE GTKRadiant Pipeline | Josh I'd love to help you work on this, even if it's in my spare time. Will try to shoot you an emai... read more | 05/30/2006 (2:13 pm) |
| MS4 within a few months | One last point, Legions, as stated in a few interviews going around the net, will be a comprehensive... read more | 04/07/2006 (1:06 pm) |
| MS4 within a few months | Hey guys, I feel a bit responsible since my speaking out on other forums started this whole thing... read more | 04/07/2006 (1:03 pm) |
| So now, you ban ppl on IRC forums for their beleives | Dan, GG does not run the IRC server, it is privately run by MaxGaming and they host a #garagegame... read more | 04/07/2006 (12:38 pm) |
| Racing Starter Kit car dissapears. | We are looking into it today guys, thanks for the heads up.... read more | 02/24/2006 (9:29 am) |
| So what's this about Tribes 4? | Oh boy, this morning was fun to wake up to. ;)... read more | 02/17/2006 (10:41 am) |
| IGC 2005 Videos | Oh god do I really sound like that? Haha... read more | 02/05/2006 (7:45 pm) |
| Game Developers Conference 2006 | I will most likely be there in the GG booth as per usual. :) My first time in San Jose, will be i... read more | 02/05/2006 (7:44 pm) |
| Ozark Games Wood Texture Pack #1--FREE | Thanks for your contribution to the community. :)... read more | 02/05/2006 (10:34 am) |
| New Water/Atlas Effects | Wow, looking really good Jacob!... read more | 02/01/2006 (6:17 pm) |
| More realistic waters edge | Great stuff Jacob!... read more | 01/22/2006 (1:26 pm) |
| Anyone Gotten Aste's Packs Working in TSE? | On the stock maps, if you add [code]"classname" "worldspawn"[/code] After the first bracket, but... read more | 01/19/2006 (11:46 pm) |
| Scaling structure in DIF file | Here is a link to a .map file I use to help with scale. This map has just one brush, and the one bru... read more | 01/19/2006 (11:43 pm) |
| Problem with Tim Aste Combo Pack | Stephen, One other problem you might be having, after reading your second email, was your Environ... read more | 01/17/2006 (11:42 am) |
| Problem with Tim Aste Combo Pack | Stephen, Sorry to hear your running into issues, hopefully I will be able to help. You are get... read more | 01/17/2006 (11:37 am) |
| Just a little something... | Cool stuff :)... read more | 01/17/2006 (7:43 am) |
| Introducing: DTS Tool Box pre-alpha | Very cool!... read more | 01/17/2006 (7:43 am) |
| How does TSE handle this? | FxFoliageReplicator was recently ported over through a TSE bounty. It's been working fine for me on ... read more | 01/17/2006 (7:42 am) |
| Anyone Gotten Aste's Packs Working in TSE? | With the ones that compile, did you remember to setup materials for every single texture being used?... read more | 01/17/2006 (7:41 am) |
| Model style question. | I personally like both. :)... read more | 01/17/2006 (7:36 am) |
| Interior Modeling Software | Another editor that wasn't listed here was Radiant, but that requires a hefty licensing fee. Also... read more | 01/17/2006 (7:36 am) |
| Setting up LOD on characters | Sounds like hiearchy or a naming problem could be the culprit. Can you take a screenshot of your mod... read more | 01/17/2006 (7:34 am) |
| Concept sketches | I like where this is going :)... read more | 01/15/2006 (1:32 pm) |
| MAX6-7 DTS Exporter - I need link | Woops! Thanks :)... read more | 01/13/2006 (4:11 pm) |
| A few more game models. | Looking good. :)... read more | 01/13/2006 (12:21 pm) |
| MAX6-7 DTS Exporter - I need link | Just in case you haven't found it, and for future reference: [url=http://www.garagegames.com/deve... read more | 01/13/2006 (12:20 pm) |
| Textures not loading on interiors | Are you using Map2DIF plus? Map2DIF plus will assign a white "error" texture if it can't find the te... read more | 01/13/2006 (12:14 pm) |
| Materials from the Car demo, as per request. | More than likely, but we didn't do that for the car demo, we had seperate objects, we had to make th... read more | 01/11/2006 (4:24 pm) |
| Car Demo, scripts? | Hey Guys, I posted a response with the wanted info over in the Private TSE Shaders Forum, I can't... read more | 01/10/2006 (10:34 pm) |
| Car Demo Material | Hey QuangKim, I posted a response to your question in the TSE Private Shader Forum [url=http://ww... read more | 01/10/2006 (10:33 pm) |
| Show Your Atlas Love | Been using L3DT a lot on the next project. This program is very awesome, definately worth whatever t... read more | 01/01/2006 (11:38 pm) |
| Ice and Snow Shaders | Not a shader, but I was able to make something pretty ice-like for MarbleBlast Ultra with the standa... read more | 01/01/2006 (11:29 pm) |
| Lighting mission crashes on DIF | I've run into this problem before, ususally when TGE tries to light lots of small thin brushes withi... read more | 01/01/2006 (8:27 pm) |
| Selling content Packs to licensee only | Hey Apparatus, Your best bet to get a answer you can sleep well with on this situation, especiall... read more | 12/17/2005 (9:50 am) |
| GG and Xbox360 | To answer the original question, it's TSE.... read more | 11/25/2005 (8:40 pm) |
| When's Marble Blast Ultra Coming? | I'm a positive person! Except Tuesdays nights. That's Tim's time. ...... read more | 11/24/2005 (1:44 pm) |
| Exporting high-poly models | Just want to throw in here, so there aren't any false expectations, in the event you get a DTS actua... read more | 11/24/2005 (1:24 pm) |
| Some "Official Clarification" on 1.4 info... | Wow, and I was worried we'd be slammed for a few months because of that. [b]Our community rules.[... read more | 11/24/2005 (9:48 am) |
| When's Marble Blast Ultra Coming? | Very soon. We weren't a first day launch tittle, but we are easily within the launch title window. :... read more | 11/24/2005 (2:23 am) |
| Torque Dev Kits? | Just to re-iterate what has already been said with fact, none of the artists who worked on MB Ultra ... read more | 11/23/2005 (4:49 pm) |
| TSE Relief Mapping? | Awesome!!... read more | 11/09/2005 (12:25 pm) |
| Implementing SpeedtreeRT | I'm amazed at Adam's screenshot abilities. That's actually the worst screen I've ever seen of the tr... read more | 10/02/2005 (10:04 am) |
| Implementing SpeedtreeRT | Hmm I think their price went down on SpeedTree, last time I looked (admitedly over a year ago) I tho... read more | 10/02/2005 (9:52 am) |