Game Development Community

Ed Averill's Forum Posts

Thread Post Date Posted
No access to private forums for owned products. I'm seeing the same thing, in a way - I can download most of my products no problem, but the private... read more 01/20/2009 (9:12 am)
Support for XNA 3.0 Nice to see that things are still moving forward despite the holidays (chortle)! Guess I'll downl... read more 12/05/2008 (8:14 am)
Convert .X to .DTS? Well, why did I think of Blender? :-/ Thanks for posting that! /me suffers a lack of coffee erro... read more 07/29/2008 (3:46 pm)
Is support for XNA Game Studio 3.0 planned? I figured that I was asking way early.. I've been playing with the 3.0 CTP, it's pretty cool and I h... read more 07/28/2008 (9:01 am)
Convert .X to .DTS? I just installed TS 7.6 and .X export appears to be built in. Too bad it doesn't directly export DT... read more 07/24/2008 (12:57 pm)
IPhone Support Coming To Torque I wonder how long it'll take me to save up for a Mac? ;-p Good news all around! Except for the ... read more 07/24/2008 (9:36 am)
Making the player character invisible? Dang, you people are great! Thanks to all for posting all this goodness. There's so much to lear... read more 07/23/2008 (9:37 am)
3D Modeling Software that can convert models to sprites Yeah, I've used Poser, Carrara, and Daz|Studio to render out animations that I convert into sprite s... read more 07/23/2008 (9:33 am)
Making the player character invisible? Cool, thanks for the info! Can't wait to get home from work and try it! :-)... read more 07/22/2008 (11:59 am)
Who's alive in this part of the world? Just getting back into TGE/RTSKit after a long break from gamedev.. nothing useful to contribute exc... read more 06/18/2008 (12:41 pm)
Yummy Drink Factory Wow, extremely cool! I love the art design, that's great! When can I get a cup of Choco Slime? ;... read more 06/02/2008 (9:13 am)
Carrara/Hexgon/Bryce bundle as tools for TGEA? Summary: I wouldn't bother, if I were you. Now, the long story (and yes, I own Carrara 6 Standard... read more 05/19/2008 (1:20 pm)
Friday... It's not Friday yet, but it is getting closer to Friday. Although Thursday will be good since it's ... read more 05/14/2008 (12:37 pm)
XSI Mod Tool compatability? Heh, heh. Will install the mod tool and spend some quality time learning it! :-)... read more 05/06/2008 (9:20 am)
I Need a Good Modeling Program for Beginners Silo is inexpensive and powerful but doesn't export DTS. What you *could* do is model in one app, t... read more 04/02/2008 (9:29 am)
GPU Gems" - Now Readable Online Nice - thanks for posting the link! Off to read it now... :-)... read more 04/02/2008 (9:17 am)
DTS format documentation? Thanks.. I'll dig into the Python code and see if that helps me! :-)... read more 03/28/2008 (3:19 pm)
Are programmers more generous than artists? I'll echo what someone far about said (since I can't find the "quote" button)... Art is hard.. re... read more 08/22/2007 (9:15 am)
Xsi Dts Exporter I'd love to see an XSI exporter as XSI Foundation is one of the most inexpensive all-around tools yo... read more 08/14/2007 (10:00 am)
Game using scripting only? Wow, thanks for that post and all those wonderful links! :-) You rock! Now I'm off to read up on ... read more 06/20/2007 (12:45 pm)
Game using scripting only? I'm mainly looking at things like nice effects and environments, no real NPC interaction except mayb... read more 06/06/2007 (11:59 am)
Game using scripting only? Ps. Book recommendations would be appreciated too, I'm not afraid to spend money from my day gig to ... read more 06/06/2007 (10:54 am)
As a beginner, what is your biggest hurdle so far? So far, it's learning Torquescript. The Wiki helps, and there are a number of tutorials, but it's s... read more 04/18/2007 (9:38 am)
Tell me how you did it, and why I started with TGE 1.x back in the day, and was a bit overwhelmed. So I thought I'd try a 2D game i... read more 03/06/2007 (10:29 am)
AK compatability with TGB 1.1.3? Ah, OK. It's a "loose nut behind the keyboard" error! Must.. drink.. more.. coffe.. read.. docs..... read more 12/17/2006 (6:55 am)
AK compatability with TGB 1.1.3? I'm trying to run the AK Demo in TGB 1.1.3: #1: Start TGB #2: "Open project" - "AdventureKit" #... read more 12/16/2006 (10:30 am)
... Thanks, and keep up the good work! I've just started getting back into Blender, it's nice to be able... read more 12/15/2006 (11:31 am)
XSI dts Exporter? Urgh.. ok, I'm going to stick with modelling in Silo and animating/rendering/exporting from Blender,... read more 12/15/2006 (11:28 am)
XSI dts Exporter? Is anyone still working on an XSI exporter? I was looking at getting it for some other work and it'... read more 12/14/2006 (11:18 am)
AK compatability with TGB 1.1.3? Thanks! I'm not in a HUGE rush, I'm just now downloading 1.1.3, but it'll be nice to get Official Wo... read more 12/02/2006 (6:51 am)
What tools are you using? Ahh, that makes total sense! I'll have to see if I can get ZBrush to play nice with Blender (which ... read more 10/17/2006 (12:55 pm)
What tools are you using? Wow, I would never have thought of using ZBrush! I have it and I'm in the early stages of "learning ... read more 10/17/2006 (9:50 am)
What tools are you using? Obleo, I'm basically looking for a "pure 2D" package to do TGB (and other) artwork in. I've seen so... read more 10/16/2006 (9:43 am)
Should I get the Torque Engine? I'll shoot my mouth off here and say: If you want to learn to write game engines, keep on your prese... read more 10/06/2006 (10:03 am)
TGB v1.1.2 How to download?? What Doug said. I had to refresh the page a couple of times but I now have the Windows and Mac vers... read more 09/29/2006 (11:29 am)
How many people bought the RTS Starter Kit, total? I own it, I haven't done much but play with it right now as an RTS is a bit downstream time-wise for... read more 09/20/2006 (12:55 pm)
1.1.1 Mac version? Where is the Mac 1.1.1 version? I still see the "getTorqueGameBuilder.app.tgz" link in the My Accou... read more 09/20/2006 (10:51 am)
What tools are you using? Pixen looks interesting.. I just downloaded it and will see if it runs on my poor, pathetic Powerboo... read more 09/15/2006 (10:35 am)
What tools are you using? Is anyone using, or has anyone looked at, Toon Boom Studio? It looks pretty fully featured and (rela... read more 09/14/2006 (3:42 pm)
Mac Mini good enough for TGB work? Thanks for all the info! I'll look into the iMac, that's not outrageously expensive and would only t... read more 09/11/2006 (1:34 pm)
1.1.1 Mac version? I go to the "My Account" page, click on "download" next to my "Torque Game Builder INDIE license" en... read more 09/06/2006 (1:30 pm)
1.1.1 Mac version? I'm getting a link to a 2.2MB file that says "getTorrqueGameBuilder.app.tgz". My Mac isn't connecte... read more 09/06/2006 (11:43 am)
TLK 1.4 with RTS Pack There's actually going to BE a 1.4.2? Excellent! I'll wait for that, then. :-)... read more 08/29/2006 (10:10 am)
Torque/1.5/WhatsNew If it's not an insane cost (like another $100) I'll probably cough up for it. I don't consider it a... read more 08/24/2006 (10:18 am)
Best Linux distro for Torque dev? Thanks for all the advice! :-) I'm going to start with Ubuntu, it looks like the easiest one to t... read more 08/24/2006 (10:14 am)
Quick multi-platform question, re: licensing Oh! Well, I am an idiot then! Thanks for the info!! :-)... read more 08/22/2006 (11:34 am)
How many people plan their games out on paper? I tend to sit down with notepad++ and type in ideas, clean them up, flesh them out etc. - kind of a ... read more 08/21/2006 (10:48 am)
Landscape for isometric RPG Thanks for posting that link - the free version is nice and I'll probably end up getting the pay ver... read more 08/21/2006 (9:46 am)
RTS/ TGE ver 1.4 build solution It's all good now, thanks a ton to everyone involved! :-) :-)... read more 08/21/2006 (9:36 am)
Can;'t keep TGB from coming up fullscreen Desktop res is 1280x1024, 16-bit color. I'm not running any desktop managers, either. Let me pok... read more 08/20/2006 (9:23 am)
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