Logan Foster's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Exporting Reflection using Max 7 | Haven't had any issues here with the work that I have done. The only suggestion that I can give is t... read more | 08/28/2005 (9:16 am) |
| Compile Max 7 exporter | Let me get this right, you for all intents and purposes pirated 3DS Max for whatever lame ass reason... read more | 08/26/2005 (8:33 am) |
| Max collision mesh for 3DSmax exporter | Ummm, you can actually have as many collision meshes as you want in your DTS the only catch is that ... read more | 08/25/2005 (9:15 am) |
| IGC Tracks: Can I do them all? | Historicly speaking, none of the IGC sessions in the past have been recorded. There is always talk a... read more | 08/25/2005 (9:13 am) |
| Animations | DSQs wont apply to a DTS shape unless the heirarchy data matches up (ie names and placement). If the... read more | 08/18/2005 (2:57 pm) |
| New Ads? | We all have access to the forums for free. GarageGames does not need to provide this to us and as su... read more | 08/18/2005 (9:18 am) |
| Considering Buying Max 7, Questions.. | 3DS Max 7can export shader data into .FX, .HLSI and .ASHLI shader file formats right out of the core... read more | 08/17/2005 (9:05 am) |
| Open source TGE? | @Stephen : I think you hit the nail on the head there with your comment. The Quake 3 engine has been... read more | 08/16/2005 (8:29 am) |
| Open source TGE? | @Brett, well said. You summed up my thoughts and feelings exactly. I want to see this engine evolve ... read more | 08/15/2005 (12:36 pm) |
| Project offset | BTW the guys working on this are the same people that made Savage (a FPS-RTS game) which was also an... read more | 08/15/2005 (9:14 am) |
| Characters are +90* rotated | When you add a helper object in Max you have to be very careful which viewport you click to add it i... read more | 08/12/2005 (9:05 am) |
| Characters are +90* rotated | I am curious which application that you are using. I know that if you are using 3DS Max and its Bipe... read more | 08/11/2005 (3:04 pm) |
| Bounds box invalid! | Make certain that there arent any funny scale transforms affecting what you are visually seeing vers... read more | 08/11/2005 (9:08 am) |
| Microsoft to charge for add-ons to XBox 360 | If part of the this liscensing includes some thorough compliance testing to ensure that it works the... read more | 08/11/2005 (8:35 am) |
| We need an indie version of THIS | Characters for indie teams aren't too terribly difficult to do if time is taken before the project s... read more | 08/10/2005 (2:01 pm) |
| Max to Map problem | For the most part the MAP exporters from 3DS Max (or Maya, XSI, LW) give iffy results and really onl... read more | 08/10/2005 (8:13 am) |
| IGF Submission | Brice, sounds good. Gives us an excuse to meet up and get some food and beer and chat about the game... read more | 08/09/2005 (9:53 am) |
| IGF Submission | @Brice You don't have to have a complete, final or published game to submit by September 6th. Jus... read more | 08/09/2005 (8:30 am) |
| Remember Me' Login Feature Broken | I have constantly had this happen to me over the past week. Using IE 6 and 7 on the various system t... read more | 08/08/2005 (3:32 pm) |
| Exporting from Max, please HELP | Sorry but your sites a complete mess to navigate, can you provide a direct link to the files in ques... read more | 08/08/2005 (8:58 am) |
| Exporting terrain file in 3ds Max to Torque Engine | I actually have no issues with using 3DS Max (or similar 3D application) to quickly build a terrain ... read more | 08/08/2005 (8:34 am) |
| Modeler looking for paid work | You might be able to get more interest in your posting here if you took a few moments to post a URL ... read more | 08/08/2005 (8:22 am) |
| MAX DTS Export trouble | Joe usually when the file is this small it means that no data was actually exported. If you check th... read more | 08/05/2005 (2:16 pm) |
| Exporting from Max, please HELP | Sure upload the DTS somewhere.... read more | 08/05/2005 (9:09 am) |
| Help with Model for DTS | If you are getting a "No Details to Export" error its typically one of these things that has gone wr... read more | 08/05/2005 (9:08 am) |
| Blend is stuck on | [url=http://www.garagegames.com/mg/projects/tge/artist.php]http://www.garagegames.com/mg/projects/tg... read more | 08/04/2005 (12:09 pm) |
| Exporting from Max, please HELP | In TST Pro there is a little button at the top entitled EM (for Environment Mapping), check it, you ... read more | 08/04/2005 (10:02 am) |
| Blend is stuck on | Maybe the version of the exporter that you are using is borked? There are a lot of user compiled ver... read more | 08/04/2005 (9:11 am) |
| Which App do you use for DTS creation? | 3DS Max 7.x here... read more | 08/02/2005 (10:35 am) |
| Softimage XSI 5.0 | Thanks for the laugh guys, it brought a tear to my eye. First of all, quit your bitching. If you... read more | 08/02/2005 (10:01 am) |
| Exporting from Max, please HELP | @Bruno 1. No these are the most current public docs that are available. TDN will have a much larg... read more | 07/28/2005 (2:03 pm) |
| Model export trouble | Roughly speaking 15,000 polys is the upper limit you are going to find in Torque. But if you actuall... read more | 07/27/2005 (2:32 pm) |
| Character crashing engine | Pretty much everything has to fall inside of the bounds node.... read more | 07/27/2005 (9:59 am) |
| Character crashing engine | A character model that does not have an Eye node will crash the engine every time. This is due to th... read more | 07/27/2005 (9:28 am) |
| Controlling insertion point | I think he means the Pivot Point where all the transforms for the object are based from. In that cas... read more | 07/27/2005 (9:19 am) |
| Physique to Skin: any issues? | I havent seen or encountered any issues with the Physique <--> Skin utility. The data moves around n... read more | 07/21/2005 (11:59 am) |
| Help! How to add multiple mesh in same detail level | Please do not double post, you only need to post a question once. Making double posts can result in ... read more | 07/21/2005 (8:27 am) |
| Help! to add multiple mesh in same detail level | The easiest solution is to use a character from the Alphabet to name your geometric nodes versus the... read more | 07/21/2005 (8:26 am) |
| Another blow for game devs in general | The fact is that everyone sticks there hand in the cookie jar when no one is looking for a quick sna... read more | 07/21/2005 (8:22 am) |
| Units in Torque and Max | Display units are used primarily for architectural display when you need to work in one type of unit... read more | 07/20/2005 (12:31 pm) |
| Public" RealmWars is dead, but wheres the body? | All the work done for the community project up to November/December of 2004 is still available on th... read more | 07/20/2005 (8:34 am) |
| TGE is not support TGA Texture?? | The version of SuperPNG that is now supplied on the developers site is a bit of a waste since it doe... read more | 07/15/2005 (8:05 pm) |
| Creating sequences in 3ds Max 7 | DSQs export transform data only (ie. movement, rotation and scale) so if you work along those lines ... read more | 07/15/2005 (8:08 am) |
| Exporter for Max7 | When you instally any legit copy of 3DS Max you are given the option to install the Max SDK too. The... read more | 07/14/2005 (8:45 am) |
| How many hours do you spend working on your project? | On the low end of things I would estimate that I do about 8 to 14 hours a week on average on my indi... read more | 07/08/2005 (8:09 am) |
| How many video games have you made? | @Eron I hear you buddy, its so much fun working for yourself and being involved so much with the ... read more | 07/08/2005 (8:04 am) |
| Making a terrain | Sorry but your plan simply won't work out the way that you are expecting, you have to work with the ... read more | 07/06/2005 (8:09 pm) |
| Falling over | Turning off a Z inherit on an animation like this is probably a good idea if you have the bounds lin... read more | 07/06/2005 (1:53 pm) |
| Trymedia or competitors | One thing I will say that is great about GarageGames over a company like Trymedia or its competitors... read more | 07/05/2005 (1:31 pm) |
| How many video games have you made? | @Eron No sorry I guess you mis interpreted me there. When I say "real gaming industry" I literall... read more | 07/05/2005 (1:28 pm) |