Tony Richards's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TSE Clean start (rants & raves) | [quote] I think that's the problem. GG really needs a nice, unified, Start Here page. [/quote] ... read more | 02/19/2007 (10:13 pm) |
| ... | @Joseph - the reason I object is because all of those scripts are automatically executed using a fin... read more | 02/16/2007 (2:06 pm) |
| TSE Clean start (rants & raves) | Although people complain about the lack of documentation, I think they should really complain about ... read more | 02/16/2007 (1:52 pm) |
| Splash screen | You have two loadStartup() functions... Once you figure out the problem with displaying your star... read more | 02/16/2007 (4:56 am) |
| ... | [quote] ...and inject some exec() calls into the appropriate .cs file(s). [/quote] Will this be... read more | 02/16/2007 (4:50 am) |
| TSE Clean start (rants & raves) | @Petteri - You stated: [quote] And as far as I'm concerned, there isn't anywhere to be seen at t... read more | 02/15/2007 (1:07 pm) |
| Torque 101: Intro to Torque | CVS is free and so is Subversion. Garage Games didn't give up on CVS, they just gave up on mainta... read more | 02/13/2007 (7:07 pm) |
| Torque 101: Intro to Torque | Not just to Infintium3d, but everyone that's even thinking about scripting for Torque, making a MOD ... read more | 02/13/2007 (10:38 am) |
| When will the Constructor be released? | @Tom - You suck :P j/k I've resisted purchasing anything for DIF / MAP creation so far... not sur... read more | 01/07/2007 (5:05 pm) |
| Mac support, which Mac? | Ah, so probably the 17-inch iMac might be the best way for me to go then.... decent graphics, not to... read more | 01/05/2007 (2:44 pm) |
| Mac support, which Mac? | Yes, it's for the MMORPG contest... I'm sure someone would help me out with compiling, but it's the ... read more | 01/05/2007 (2:10 pm) |
| Strory Writer | What type of games / stories? I'm looking for someone to help create quests / side stories for a ... read more | 01/05/2007 (12:10 am) |
| ToqueScript Command Reference? | It works, but you have to be in a mission. *edit - It works in TGE 1.5, but you have to be in a m... read more | 01/04/2007 (7:36 pm) |
| SpeedHacking Torque for fun and profit. | Thanks for the info... my client *is* trusted quite a bit more than a normal MODable FPS game becaus... read more | 01/04/2007 (8:16 am) |
| Would this be possible with blender??? | First, there's a DIF exporter for Blender, although I've not tried it out yet... [url=http://www.... read more | 01/03/2007 (9:47 pm) |
| Medieval City Dwellings Pack from Arteria | I'm seriously interested in all of your medieval / fantasy packs and possibly hiring you for some cu... read more | 12/23/2006 (8:19 pm) |
| Game design has stagnated. Ideas are cheap, so why do... | Ideas are cheap, but that has nothing to do with stagnant game design. Ideas are cheap, but you c... read more | 12/23/2006 (12:59 pm) |
| 3DRT is looking for a Torque engine expert | Oops, DTS is what I meant... although it might be nice if the buildings were in DIF format, but no b... read more | 12/20/2006 (7:56 pm) |
| 3DRT is looking for a Torque engine expert | For those of us that have already purchased the models, will we be able to re-download them with the... read more | 12/20/2006 (4:53 pm) |
| Horrible manglifying of my mesh | Make sure all of your vertices are assigned at least a weight > 0 to at least one vertex group / nod... read more | 12/20/2006 (12:46 pm) |
| One large world limitation? | @Shawn - I wish I had more time right now to put something together. After my current project (end ... read more | 12/18/2006 (8:35 am) |
| One large world limitation? | Sorry, you're asking for the [i]nearly impossible...[/i] [quote] I'm looking for a world solutio... read more | 12/16/2006 (8:35 am) |
| One large world limitation? | I've made one that's 256 kilometers x 256 kilometers, but that was a long time ago. The limitations... read more | 12/15/2006 (6:41 pm) |
| Newbie to Torque | Very nice. The UV mapping looks just a touch off IMHO, but I'd think it'd be good enough for a gam... read more | 12/15/2006 (6:02 pm) |
| Mysql connectivity | @Jonathon - Sounds great... wanna collaborate on this? I'm generally on irc.fractureduniverse.com #... read more | 12/15/2006 (5:43 pm) |
| Hey | Using the Blender DTS exporter found [url=http://projects.blender.org/frs/?group_id=95]here[/url] yo... read more | 12/15/2006 (5:22 pm) |
| One large world limitation? | Atlas is too small for your project? What are you doing? Creating a planet as large as this sola... read more | 12/15/2006 (4:09 pm) |
| 360 Prototype | C# / TorqueX / XNA is the only way you'll be able to write your game once and have it run on all MS ... read more | 12/15/2006 (10:21 am) |
| Mysql connectivity | A few days ago the [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11810... read more | 12/15/2006 (9:54 am) |
| Uml | The doxygen docs contain the class heirarchies.... read more | 12/14/2006 (5:08 pm) |
| Is The Rts Beginner Kit A Video Tutorial Or A Software? | ... Or TorqueX :P... read more | 12/12/2006 (7:03 am) |
| TorqueX | Got Haggis, as in the T1/T2 Got Haggis? Sorry, ignore me, I'm just a fan :P... read more | 12/11/2006 (5:03 pm) |
| TorqueX | I'd love to be a fly on the wall in the Garage today. It'd be fun to see a great team in action dur... read more | 12/11/2006 (11:06 am) |
| Just stopped in to say hello | I can't send you that GGE invite without an e-mail addy... e-mail me (my address is on my profile).... read more | 12/09/2006 (11:35 am) |
| Is The Rts Beginner Kit A Video Tutorial Or A Software? | My suggestion... don't make a new game. Make a MOD to an existing game. You'll still have to progr... read more | 12/09/2006 (11:33 am) |
| Hey everyone | Start by downloading [url=http://www.garagegames.com/products/torque/tgb/]TGB[/url] or wait until (M... read more | 12/09/2006 (8:12 am) |
| Is The Rts Beginner Kit A Video Tutorial Or A Software? | [quote] So does Torque engone (sic) itself has everything that a RTS game needs? [/quote] The ... read more | 12/09/2006 (7:51 am) |
| Proposals For The 'New Order | No no no no no. NO! :P C# is good for newbies that need things dumbed down. Not everyone... read more | 12/09/2006 (7:32 am) |
| Where do I get complete reference for TORQUE | TDN is much better than the doxygen documentation. In particular, I like the [url=http://tdn.ga... read more | 12/07/2006 (9:18 pm) |
| New Map Exporter | Use map2dif to convert from a map to a dif file.... read more | 12/07/2006 (11:21 am) |
| What are you using as package build tool? | For something free, consider [url=http://nsis.sourceforge.net/Main_Page]NullSoft's NSIS[/url] or [ur... read more | 12/07/2006 (8:08 am) |
| This thread is currently CLOSED | [image]http://www.genesbmx.com/trolls.jpg[/image]... read more | 12/05/2006 (8:00 am) |
| How to initialize game with C++? | There's really no need to make a framework... when you license the game engine, it comes with a cros... read more | 12/05/2006 (7:57 am) |
| Help with Mission | Maybe you saved on top of newMission.mis and/or newMission.ter? If you start a new mission and do... read more | 12/04/2006 (7:53 am) |
| RTS Starter Kit | Since the kit is mostly implemented with scripts it's been very easy to upgrade to newer version of ... read more | 12/04/2006 (7:46 am) |
| New item position question | Try this: [code] position=%x @ " " @ %y @ " " @ %z; [/code]... read more | 12/04/2006 (7:41 am) |
| ConsoleStaticMethod Question | It's 1,2 in TGE 1.5 but you're correct in that it should be 1,1. Maybe someone should post this in ... read more | 12/04/2006 (7:37 am) |
| Opinions on... | It's absolutely worth the money. Just the community alone is worth it.... read more | 12/03/2006 (6:05 pm) |
| Player gets stuck in stairs | Maybe you have too much rise... do you know what the scale of the stairs are compared to the player?... read more | 12/03/2006 (9:52 am) |
| ConsoleStaticMethod Question | The only thing I can think of is [code] ConsoleStaticMethod(GameConnection, getServerConnection,... read more | 12/02/2006 (5:12 pm) |